Difference between revisions of "BYSSEPS"

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m (alphapages should have the note that they are about the alpha game, not the other way round)
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{{alphapage|Alpha:BYSSEPS}}<onlyinclude>{{
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<onlyinclude>{{
 
{{{tpl|GlyphInfobox}}}
 
{{{tpl|GlyphInfobox}}}
 
|Name=BYSSEPS
 
|Name=BYSSEPS
 
|ManaCost=2
 
|ManaCost=2
 
|Effects=
 
|Effects=
* Grants the caster {{t|Might}}(+30% bonus attack, reduces {{t|Physical resist}} and {{t|Magic resist}} by 3%).
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* Grants the caster {{t|Might}}(+30% bonus attack, reduces enemys {{t|Physical resist}} and {{t|Magic resist}} by 3%) for the next attack.
 
|Hotkey= B
 
|Hotkey= B
 
}}</onlyinclude>
 
}}</onlyinclude>
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== Strategy ==
 
== Strategy ==
  
There isn't much one can say about BYSSEPS. It is cast before an attack, or snuck in during combat thanks to its low mana costs. That's it.  
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BYSSEPS shines the most in situations where you have to slowly wittle down an enemy, and as such is best used by tanks and regenfighters. Those usually take and deal many hits before bringing down their opponent, thus having plenty of opportunity to apply BYSSEPS due to its cheap mana cost.  
  
BYSSEPS is the cheapest glyph in the game, but it gets outshined by every other glyph in the game.  
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Asides from that, it has little utility. A temporary 30% damage boost is nice, but other glyphs and items are often more valuabe in terms of inventory space. The resistance reduction seldom matters; using it on normal enemys will usually cost to much blackspace, and often it's easier to find another way to bypass resistances. However, it can be useful for a berserker facing the Tower of Goo or the monk, since those 2 classes don't synergize that well with BURNDAYRAZ.
Combat-wise, most other glyphs bring more to the table, especially {{s|BURNDAYRAZ}} and {{s|GETINDARE}}.
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It adds no utility other than crushing resistances, and while the effect itself sounds useful, its rather hard to exploit in reality.  
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The player will have to take lots of hits until he has grinded down the resistances, which means he will lose much Black space in the process. In practice, it is easer to find alternative ways to slay such enemys, unless you are a berserker against the Tower of Goo or similar match ups.
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The Monk is probably the class who benefits the most of this glyph. Since they have a penalty to their damage, BYSSEPS can help them to overcome their low damage. They will also have plenty of opportunitys for using this glyph, since they need a large amount of attacks to beat their foes down.
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The {{c|Monk}} is probably the class who benefits the most from this glyph. Since they have a penalty to their damage, BYSSEPS can help them overcome their low damage. Since they are all about regenfighting and hitting their enemys repeatedly, BYSSEPS is a perfect match for them.
  
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Another class who can make good use of BYSSEPS is the {{c|Wizard}}, especially an Orc Wizard, when played as a hybrid character.  Costing only 1 mana, occupying only a small slot and with the option of draining the CPs out of it by converting other items, it costs almost nothing for the Wizard to carry around BYSSEPS and use it whenever possible, compensating somewhat for his otherwise mediocre combat abilities.
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Binlor worshippers receive +1 Piety every time they cast BYSSEPS.  While not a big deal, it can add up in the long run.
  
== Trivia ==
 
 
*The Vicious Tower of Gaan'telet is one of the very few places where BYSSEPS plays an important role. The boss has rather high health coupled with resistances, so BYSSEPS is ironically a must-have.
 
Despite this being the best possible situation in the game, GETINDARE is still arguably better.
 
 
    
 
    
  
  
 
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Revision as of 16:44, 9 April 2014

BYSSEPS.png
BYSSEPS
2 Mana Points  Missing info
Effects
Hotkey B

Unlocking the glyph

BYSSEPS starts unlocked.

Strategy

BYSSEPS shines the most in situations where you have to slowly wittle down an enemy, and as such is best used by tanks and regenfighters. Those usually take and deal many hits before bringing down their opponent, thus having plenty of opportunity to apply BYSSEPS due to its cheap mana cost.

Asides from that, it has little utility. A temporary 30% damage boost is nice, but other glyphs and items are often more valuabe in terms of inventory space. The resistance reduction seldom matters; using it on normal enemys will usually cost to much blackspace, and often it's easier to find another way to bypass resistances. However, it can be useful for a berserker facing the Tower of Goo or the monk, since those 2 classes don't synergize that well with BURNDAYRAZ.


The Class: Monk Monk is probably the class who benefits the most from this glyph. Since they have a penalty to their damage, BYSSEPS can help them overcome their low damage. Since they are all about regenfighting and hitting their enemys repeatedly, BYSSEPS is a perfect match for them.

Another class who can make good use of BYSSEPS is the Class: Wizard Wizard, especially an Orc Wizard, when played as a hybrid character. Costing only 1 mana, occupying only a small slot and with the option of draining the CPs out of it by converting other items, it costs almost nothing for the Wizard to carry around BYSSEPS and use it whenever possible, compensating somewhat for his otherwise mediocre combat abilities.

Binlor worshippers receive +1 Piety every time they cast BYSSEPS. While not a big deal, it can add up in the long run.