Change Log

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The following is a list of change logs throughout Dungeon Desktops development

Version 0.04

  • MASTER POWERFUL NEW CLASSES WITH THEIR OWN SPECIAL TACTICS AND EFFECTS!
  • UNLOCK SHOPS, ITEMS, ENEMIES AND SPECIAL GLYPHS!
  • APPEASE A PANTHEON OF TEN DIFFERENT GODS!
  • POST YOUR RESULTS ONLINE FOR RANKED DUNGEON RUNS!

Version 0.03?

  • The alchemist works now, have fun with him plz. I enjoyed designing that character, and went a bit d'oh when I saw that bug: changed a variable name at some point to adhere to naming convention and forgot to update that particular mention.
  • EXTRA EXPERIENCE earned from fighting monsters of a higher level than you (thanks Fengol!)
  • No more universe-breaking division by zero!
  • BURNDAYRAZ can be converted properly (in case any of you were having trouble)
  • Petrifying the boss no longer gives you the boss kill score, only the "BRICK 'EM" achievement. If you want to get full score, you'll have to fight the old-fashioned way.
  • Added an achievement for wiping out every single monster. It carries a chunky score bonus
  • Added the "TOOTH AND FREAKING NAIL" achievement
  • Only one enemy can be poisoned at a time. Poison expires on one enemy when another gets hit with it.
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