Difference between revisions of "Eastern Tundra"

From DDwiki
Jump to: navigation, search
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:Eastern_Tundra.png]]
+
<onlyinclude>{{
 +
{{{tpl|DungeonInfobox}}}
 +
|DungeonName=Eastern Tundra
 +
|ShortHand=ET
 +
|Rumor=''The tundra is roamed by the undead, but it was not always this way. The legends say that this used to be the realm of the living, but the undead infest it to keep something hidden.''
 +
|Difficulty=Normal
 +
|MonsterStats=100%
 +
|Region=East
 +
|Monsters=All unlocked monsters and {{m|Vampire}}s
 +
|Boss={{boss|Count Blahblah}}
 +
|SuggestedClasses={{c|Priest}}, {{c|Monk}}, {{c|Paladin}}
 +
|Quests=
 +
{{q|Deep Freeze}}
 +
{{q|Complicated tasks, pt 1}}
 +
|Unlock=
 +
{{q|Venture Capital}}
 +
{{q|Dangerous Investments}}
 +
}}</onlyinclude>
  
This dungeon is meant for holy classes. It is unlocked when you complete Robbed!
+
== Quests ==
 +
{{:Deep Freeze}}
 +
{{:Complicated tasks, pt 1}}
  
== Overview ==
+
== Boss ==
'''Monsters:''' All unlocked monsters and vampires
+
{{:Count Blahblah}}
 
+
'''Boss:''' Count Blahblah. He has 397hp, 75 attack, retaliate fireball, undead, 30% lifesteal (on uncovering from blackspace)
+
 
+
'''Special Rules:''' None
+
  
 
== Strategy ==
 
== Strategy ==
'''Recommended Classes:''' Priest, Monk, Paladin
+
Make sure to keep a glyph that isn't fireball or poison (he's undead) to fight the count.
 +
This dungeon randomizes between all unlocked monsters, but still rigs it toward spawning undead creatures. Due to the quest, and the priests ability to crush undead, you want to bring a holy class.
  
This dungeon randomizes between all unlocked monster, but still rigs it toward spawning undead creatures. Due to the quest, and the priests ability to crush undead, you want to bring a holy class. If you get the Tormented One as your boss, you should not pick a Paladin, due to his spell casting needs, or a monk, due to his weak damage.  
+
If you are playing a {{c|Priest}}, you want to use {{A|GOOD GOLLY}} to level up quickly. Two fireballs and then one physical shot can usually take out high level wraiths. Vampires are also great targets due to their low hp. Zombies are good targets, but not nearly as easy to kill as wraiths or vampires, so they are your last choice of the three. Be careful with {{t|Mana burn}}, because it can be the difference between a one level higher versus two level higher kill. When you are just short of LV8 begin fighting the boss. Kill a low level monster for a mid-fight level up, and continue bashing them, using potions if necessary, until they die.
  
If you are playing a priest, you want to use your extra damage against undead to level up quickly. Two fireballs and then one physical shot can usually take out high level wraiths. Vampires are also great targets due to their low hp. Zombies are good targets, but not nearly as easy to kill as wraiths or vampires, so they are your last choice of the three. Be careful with mana burn, because it can be the difference between a one level higher versus two level higher kill. When you are just short of level 8 begin fighting the boss. Kill a low level monster for a mid-fight level up, and continue bashing them, using potions if necessary, until they die.
+
If you are a {{c|Monk}}, beeline for {{g|Taurog}}'s altar, assuming he's unlocked. Get all of his equipment, while regen fighting higher levels to level up. If possible, through god conversions, pacts, or items, try to max out your resistances. Once you hit LV7 or 8, it should be easy to regen-fight the boss.
  
If you are a monk, beeline for Taurog's altar, assuming he's unlocked. Get all of his equipment, while regen fighting higher levels to level up. If possible, through god conversions, pacts, or items, try to max out your resistances. Once you hit level 7 or 8, it should be easy to regen fight the boss.
+
If you are playing a {{c|Paladin}}, you want to get as high resistance as possible. Pick a god that boons won't penalize you, but still gives resistances. When you are about to hit LV8, attack and use {{s|HALPMEH}} until you cannot take another hit. Level up by killing a low level monster. Continue fighting, and use potions if necessary, until the boss dies.
  
If you are playing a paladin, you want to get as high resistance as possible. Pick a god that boons won't penalize you, but still gives resistances. When you are about to hit level 8, attack and use HALPMEH until you cannot take another hit. Level up by killing a low level monster. Continue fighting, and use potions if necessary, until the boss dies.
 
 
== Quests ==
 
The only quest is Deep Freeze, which requires you to beat this with a holy type hero.
 
  
 
{{MainNav}}
 
{{MainNav}}

Revision as of 12:29, 24 August 2016

The tundra is roamed by the undead, but it was not always this way. The legends say that this used to be the realm of the living, but the undead infest it to keep something hidden.
Eastern Tundra
Region East
Difficulty Normal
Monster Stats 100%
Population All unlocked monsters and Monster: Vampire Vampires
Bosses Boss: Count Blahblah Count Blahblah
Suggested Classes Class: Priest Priest, Class: Monk Monk, Class: Paladin Paladin
Quests Quest: Deep Freeze Deep Freeze

Quest: Complicated tasks, pt 1 Complicated tasks, pt 1

Unlock Quest: Venture Capital Venture Capital

Quest: Dangerous Investments Dangerous Investments

Eastern Tundra Map

The tundra is roamed by the undead, but it was not always this way. The legends say that this used to be the realm of the living, but the undead infest it to keep something hidden.

Special Rules

No special rules

Quests

Quest: Deep Freeze Deep Freeze

Defeat Dungeon: Eastern Tundra Eastern Tundra with Class: Priest Priest and Class: Monk Monk

Reward: 250 Gold Pile Icon 18.png  Unlocks: Dungeon: Creeplight Ruins Creeplight Ruins

Quest: Complicated tasks, pt 1 Complicated tasks, pt 1

Defeat Dungeon: Eastern Tundra Eastern Tundra, earning Badge: Hoarder Hoarder

Reward: Item: Fortitude Tonic Fortitude Tonic will appear in the dungeon apothecary

Boss

Boss: Count Blahblah
Vicious Difficulty with Vicious Token
Attack 120 137
Health Points 1110 1590
Traits
Trophy
Found

The Monster: Vampire Vampire Boss in Dungeon: Vicious Steel Vicious Steel

Strategy

Make sure to keep a glyph that isn't fireball or poison (he's undead) to fight the count. This dungeon randomizes between all unlocked monsters, but still rigs it toward spawning undead creatures. Due to the quest, and the priests ability to crush undead, you want to bring a holy class.

If you are playing a Class: Priest Priest, you want to use Class trait: GOOD GOLLY GOOD GOLLY to level up quickly. Two fireballs and then one physical shot can usually take out high level wraiths. Vampires are also great targets due to their low hp. Zombies are good targets, but not nearly as easy to kill as wraiths or vampires, so they are your last choice of the three. Be careful with Trait: Mana burn Mana burn, because it can be the difference between a one level higher versus two level higher kill. When you are just short of LV8 begin fighting the boss. Kill a low level monster for a mid-fight level up, and continue bashing them, using potions if necessary, until they die.

If you are a Class: Monk Monk, beeline for God: Taurog Taurog's altar, assuming he's unlocked. Get all of his equipment, while regen fighting higher levels to level up. If possible, through god conversions, pacts, or items, try to max out your resistances. Once you hit LV7 or 8, it should be easy to regen-fight the boss.

If you are playing a Class: Paladin Paladin, you want to get as high resistance as possible. Pick a god that boons won't penalize you, but still gives resistances. When you are about to hit LV8, attack and use Glyph: HALPMEH HALPMEH until you cannot take another hit. Level up by killing a low level monster. Continue fighting, and use potions if necessary, until the boss dies.