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The Explorers' Guild is a building which grant access to several puzzles - small premade dungeons that require a specific line of action to complete. The puzzles are split into packs, most of which must be unlocked first. Completing all puzzles in a pack usually awards either Gold or unlocks new Items.
The Explorers' Guild also houses three classes (namely the Crusader, the Transmuter and the Tinker) and their respective class challenges. Unlike the other buildings, these three classes cannot be unlocked by upgrading the Explorers' Guild, they must be unlocked by other means instead.
|Name||Puzzles||Reward||How to unlock|
|Starter Pack||5||300g||Available from the beginning|
|Tutorials||4||-||Available from the beginning|
|Agbaar's Academy||10||-||Available from the beginning|
|Fun with Trolls||8||300g||?|
|Hello, halflings!||3||Viper Ward||Unlock the Halflings|
|Hello, gnomes!||3||Soul Orb||Unlock the Gnomes|
|The Glowing Guardian||3||100g||Find the Glowing Guardian's altar|
|Magical Mystera||3||100g||Find Mystera Annur's altar|
|Taurog's Will||3||100g||Find Taurog's altar|
|Nature's Embrace||3||100g||Find The Earthmother's altar|
|Fresh Blood||3||100g||Find Dracul's altar|
|The Broken God||2||100g||Find Jehora Jeheyu's altar|
|The Divine Forge||3||100g||Find Binlor Ironshield's altar|
|A Godly Giggle||3||100g||Find Tikki Tooki's altar|
Like the regular class buildings the Explorers' Guild provides unique class challenges (bronze, silver and gold) for each class.
|Gold||-||The Tattered Army|
|Transmuter||Bronze||150g||Finding a Way|
|Gold||-||The Final Nail|