Difference between revisions of "Full:Classes"

From DDwiki
Jump to: navigation, search
Line 11: Line 11:
 
|-
 
|-
 
| [[Full:Fighter|Fighter]]
 
| [[Full:Fighter|Fighter]]
| align="center" | [[File:HeroBase.png|25px|link=Fighter]]
+
| align="center" | [[File:HeroBase.png|25px|link=Full:Fighter]]
 
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free
 
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free
 
| Human, Dwarf
 
| Human, Dwarf
Line 17: Line 17:
 
|-
 
|-
 
| [[Full:Thief|Thief]]
 
| [[Full:Thief|Thief]]
| align="center" | [[File:HeroThief.png|25px|link=Thief]]
+
| align="center" | [[File:HeroThief.png|25px|link=Full:Thief]]
 
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both
 
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both
 
| Halfling, Gnome
 
| Halfling, Gnome
Line 23: Line 23:
 
|-
 
|-
 
|[[Full:Priest|Priest]]
 
|[[Full:Priest|Priest]]
| align="center" | [[File:HeroPriest.png|25px|link=Priest]]
+
| align="center" | [[File:HeroPriest.png|25px|link=Full:Priest]]
 
| Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead
 
| Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead
 
| Dwarf, Halfling
 
| Dwarf, Halfling
Line 29: Line 29:
 
|-
 
|-
 
| [[Full:Wizard|Wizard]]
 
| [[Full:Wizard|Wizard]]
| align="center" | [[File:HeroWizard.png|25px|link=Wizard]]
+
| align="center" | [[File:HeroWizard.png|25px|link=Full:Wizard]]
 
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}
 
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}
 
| Elf, Gnome
 
| Elf, Gnome
Line 37: Line 37:
 
|-
 
|-
 
| [[Full:Berserker|Berserker]]  
 
| [[Full:Berserker|Berserker]]  
| align="center" | [[File:HeroBerserker.png|25px|link=Berserker]]
+
| align="center" | [[File:HeroBerserker.png|25px|link=Full:Berserker]]
 
| +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs
 
| +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs
 
| Human
 
| Human
Line 43: Line 43:
 
|-
 
|-
 
| [[Full:Rogue|Rogue]]
 
| [[Full:Rogue|Rogue]]
| align="center" | [[File:HeroRogue.png|25px|link=Rogue]]
+
| align="center" | [[File:HeroRogue.png|25px|link=Full:Rogue]]
 
| First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up
 
| First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up
 
| Dwarf, Human
 
| Dwarf, Human
Line 49: Line 49:
 
|-
 
|-
 
| [[Full:Monk|Monk]]
 
| [[Full:Monk|Monk]]
| align="center" | [[File:HeroMonk.png|25px|link=Monk]]
+
| align="center" | [[File:HeroMonk.png|25px|link=Full:Monk]]
 
| Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled
 
| Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled
 
| Human
 
| Human
Line 55: Line 55:
 
|-
 
|-
 
| [[Full:Sorcerer|Sorcerer]]
 
| [[Full:Sorcerer|Sorcerer]]
| align="center" | [[File:HeroSorcerer.png|25px|link=Sorcerer]]
+
| align="center" | [[File:HeroSorcerer.png|25px|link=Full:Sorcerer]]
 
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit  
 
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit  
 
| Human, Elf, or Gnome
 
| Human, Elf, or Gnome
Line 63: Line 63:
 
|-
 
|-
 
| [[Full:Warlord|Warlord]]
 
| [[Full:Warlord|Warlord]]
| align="center" | [[File:HeroWarlord.png|25px|link=Warlord]]
+
| align="center" | [[File:HeroWarlord.png|25px|link=Full:Warlord]]
 
| Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit
 
| Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit
 
| Human, Gnome
 
| Human, Gnome
Line 69: Line 69:
 
|-
 
|-
 
| [[Full:Assassin|Assassin]]
 
| [[Full:Assassin|Assassin]]
| align="center" | [[File:HeroAssassin.png|25px|link=Assassin]]
+
| align="center" | [[File:HeroAssassin.png|25px|link=Full:Assassin]]
 
| Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters
 
| Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters
 
| Human, Dwarf, Orc
 
| Human, Dwarf, Orc
Line 75: Line 75:
 
|-
 
|-
 
| [[Full:Paladin|Paladin]]
 
| [[Full:Paladin|Paladin]]
| align="center" | [[File:HeroPaladin.png|25px|link=Paladin]]
+
| align="center" | [[File:HeroPaladin.png|25px|link=Full:Paladin]]
 
| Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken
 
| Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken
 
| ??
 
| ??
Line 81: Line 81:
 
|-
 
|-
 
| [[Full:Bloodmage|Bloodmage]]
 
| [[Full:Bloodmage|Bloodmage]]
| align="center" | [[File:HeroBloodmage.png|25px|link=Bloodmage]]
+
| align="center" | [[File:HeroBloodmage.png|25px|link=Full:Bloodmage]]
 
| Starts with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools
 
| Starts with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools
 
| Elf, Gnome
 
| Elf, Gnome
Line 89: Line 89:
 
|-
 
|-
 
| [[Full:Transmuter|Transmuter]]
 
| [[Full:Transmuter|Transmuter]]
| align="center" | [[File:HeroTransmuter.png|25px|link=Transmuter]]
+
| align="center" | [[File:HeroTransmuter.png|25px|link=Full:Transmuter]]
 
| Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.
 
| Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.
 
| Elf, Gnome
 
| Elf, Gnome
Line 95: Line 95:
 
|-
 
|-
 
| [[Full:Crusader|Crusader]]
 
| [[Full:Crusader|Crusader]]
| align="center" | [[File:HeroCrusader.png|25px|link=Crusader]]
+
| align="center" | [[File:HeroCrusader.png|25px|link=Full:Crusader]]
 
| Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered, extra altar in dungeon
 
| Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered, extra altar in dungeon
 
| Human
 
| Human
 
|  
 
|  
|-|}
+
|}
 
+
<hr>
 
{{DD2Nav}}
 
{{DD2Nav}}

Revision as of 22:48, 1 December 2011

Here are some brief descriptions of the character classes. Follow the links to their individual pages for more in-depth tips and suggested strategies!

Class Special Features Suggested Races Unlock
Basic (Tier 1) Classes
Fighter HeroBase.png Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free Human, Dwarf Available at start.
Thief HeroThief.png First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both Halfling, Gnome Available at start.
Priest HeroPriest.png Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead Dwarf, Halfling Available at start.
Wizard HeroWizard.png Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items} Elf, Gnome Available at start.
Advanced (Tier 2) Classes
Berserker HeroBerserker.png +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs Human
Rogue HeroRogue.png First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up Dwarf, Human
Monk HeroMonk.png Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled Human
Sorcerer HeroSorcerer.png Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit Human, Elf, or Gnome
Expert (Tier 3) Classes
Warlord HeroWarlord.png Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit Human, Gnome
Assassin HeroAssassin.png Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters Human, Dwarf, Orc
Paladin HeroPaladin.png Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken  ??
Bloodmage HeroBloodmage.png Starts with BLUDTUPOWA (hp->mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools Elf, Gnome
Special Classes
Transmuter HeroTransmuter.png Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration. Elf, Gnome
Crusader HeroCrusader.png Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered, extra altar in dungeon Human