Difference between revisions of "Goatperson"

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== Class Features ==
 
== Class Features ==
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Exploring a tile costs food, which takes up a potions worth of inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE.
  
 
== Strategy ==
 
== Strategy ==
  
 
{{MainNav}}
 
{{MainNav}}

Revision as of 16:21, 24 November 2013

Goatperson
Special Class
Goatperson Hero Large.png
Class traits
SCAPEGOAT
Randomly worships a new god per level, no conversion or desecration
PROTOTYPE
No restoration effects on level-up, gold instead of trophies
HERBIVORE
Eats food while exploring. Killing enemies yields more food
Conversion
Refills HP and MP for 100 (+10 cumulative) CP
Unlocking
?

Class Features

Exploring a tile costs food, which takes up a potions worth of inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE.

Strategy