Difference between revisions of "Goatperson"
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== Class Features == | == Class Features == | ||
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+ | Exploring a tile costs food, which takes up a potions worth of inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE. | ||
== Strategy == | == Strategy == | ||
{{MainNav}} | {{MainNav}} |
Revision as of 16:21, 24 November 2013
Class Features
Exploring a tile costs food, which takes up a potions worth of inventory space for your whole supply. Killing an enemy gives 9 food, and, more to the point, exploring without food damages you until you GET FOOD or DIE.