Difference between revisions of "Gods"
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− | ===Summary=== | + | === Summary === |
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used). | Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used). | ||
− | In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. | + | In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn. |
− | Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next | + | Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
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!Name | !Name | ||
!Worship Bonuses | !Worship Bonuses | ||
+ | !Prep Penalty | ||
!Rewarded/Repent Actions | !Rewarded/Repent Actions | ||
!Penalized Actions | !Penalized Actions | ||
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| | | | ||
− | =====[[Full:Binlor Ironshield|Binlor Ironshield]]===== | + | ===== [[Full:Binlor Ironshield|Binlor Ironshield]] ===== |
| | | | ||
− | * Free | + | * Free PISORF Glyph on join |
* PUNISHMENT: Removes all player resistances | * PUNISHMENT: Removes all player resistances | ||
+ | | | ||
+ | * 30% of the walls become unbreakable | ||
| | | | ||
* Destroy a wall | * Destroy a wall | ||
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* Gain a level | * Gain a level | ||
** -10 Piety | ** -10 Piety | ||
+ | * Use IMAWAL on a empty space | ||
+ | ** -5 Piety | ||
| | | | ||
− | *Boon: Stone Soup | + | * Boon: Stone Soup |
− | ** Cost: | + | ** Cost: 35 Piety |
− | ** Effect: | + | ** Effect: Receive ENDISWALL glyph |
− | *Boon: Stone Skin (Repeat) | + | * Boon: Stone Skin (Repeat) |
− | ** Cost: | + | ** Cost: 15 Piety |
− | ** Effect: Destroys | + | ** Effect: Destroys 3 nearby visible wall segments, gives temporary +100% to physical resistance and permanent +3% magic resistance |
− | *Boon: Stone Form | + | * Boon: Stone Form |
** Cost: 25 Piety | ** Cost: 25 Piety | ||
− | ** Effect: Destroys 10 nearby wall segments, + | + | ** Effect: Destroys 10 nearby visible wall segments, grants Might ([[BYSSEPS]]) whenever a wall is destroyed, gives +5% magic resistance |
− | *Boon: Stone Fist | + | * Boon: Stone Fist |
** Cost: 40 Piety | ** Cost: 40 Piety | ||
− | ** Effect: Destroys 20 nearby wall segments, +50% knockback damage | + | ** Effect: Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance |
− | *Boon: Stone Heart (Repeat) | + | * Boon: Stone Heart (Repeat) |
** Cost: 10 Piety | ** Cost: 10 Piety | ||
− | ** Effect: Destroys | + | ** Effect: Destroys 15 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance |
| | | | ||
[[File:Binlor.jpg]] | [[File:Binlor.jpg]] | ||
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− | =====[[Full:Dracul|Dracul]]===== | + | ===== [[Full:Dracul|Dracul]] ===== |
| | | | ||
* Starting piety: Killed enemies x2 | * Starting piety: Killed enemies x2 | ||
* PUNISHMENT: -20 Max Health | * PUNISHMENT: -20 Max Health | ||
+ | | | ||
+ | * 25% of enemies become Bloodless | ||
| | | | ||
* Attack with Lifesteal (once per monster) | * Attack with Lifesteal (once per monster) | ||
** +1 Piety | ** +1 Piety | ||
* Drink a Blood Pool | * Drink a Blood Pool | ||
− | ** + | + | ** +1 piety per level of blood tithe |
− | * Kill a | + | * Kill a non-undead monster |
** +2 Piety | ** +2 Piety | ||
− | * | + | * Convert HALPMEH or CYDSTEPP glyph |
** +10 Piety | ** +10 Piety | ||
− | * | + | * Convert health potion |
** +5 Piety | ** +5 Piety | ||
| | | | ||
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** -5 Piety | ** -5 Piety | ||
| | | | ||
− | *Boon: Blood Curse | + | * Boon: Blood Curse |
** Cost: Increases level by 1 (no stat increase, no HP/MP fill) | ** Cost: Increases level by 1 (no stat increase, no HP/MP fill) | ||
** Effect: +20 Piety | ** Effect: +20 Piety | ||
− | *Boon: Blood Tithe (Repeat) | + | * Boon: Blood Tithe (Repeat) |
− | ** Cost: | + | ** Cost: 10 + 15n Piety, -5 Max Health |
− | ** Effect: + | + | ** Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage |
− | *Boon: Blood Hunger (Repeat) | + | * Boon: Blood Hunger (Repeat) |
− | ** Cost: | + | ** Cost: 20 + 25n Piety, -20% to maximum resistances |
− | ** Effect: + | + | ** Effect: +1 Life Steal, +1 base damage |
− | *Boon: Blood Shield | + | * Boon: Blood Shield |
** Cost: 40 Piety | ** Cost: 40 Piety | ||
− | ** Effect: +15% to physical | + | ** Effect: +15% to physical & magical resistances |
− | *Boon: Blood Swell (Repeat) | + | * Boon: Blood Swell (Repeat) |
** Cost: 20 + 10n Piety | ** Cost: 20 + 10n Piety | ||
− | ** Effect: Restore all HP | + | ** Effect: Restore all HP, +1 layer of curse |
| | | | ||
[[File:Dracul.jpg]] | [[File:Dracul.jpg]] | ||
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===== [[Full:Earthmother|The Earthmother]] ===== | ===== [[Full:Earthmother|The Earthmother]] ===== | ||
| | | | ||
− | * Starting | + | * Starting piety: Always +5 |
* Free IMAWAL glyph on joining. | * Free IMAWAL glyph on joining. | ||
* PUNISHMENT: Inflicts 5 levels of Corrosion. | * PUNISHMENT: Inflicts 5 levels of Corrosion. | ||
+ | | | ||
+ | * Doubles number of plants spawned from boons | ||
| | | | ||
* Use IMAWAL on a monster | * Use IMAWAL on a monster | ||
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** +10 Piety | ** +10 Piety | ||
| | | | ||
− | *Kill a plant | + | * Kill a plant |
− | **-15 Piety | + | ** -15 Piety |
− | * | + | * Use Lifesteal |
− | **- | + | ** -5 Piety |
− | *Drink blood pool | + | * Drink blood pool |
− | **-10 Piety | + | ** -10 Piety |
| | | | ||
− | *Plantation (Repeat) | + | * Plantation (Repeat) |
− | **Cost: 5 Piety | + | ** Cost: 5 Piety |
− | **Effect: | + | ** Effect: Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each. |
− | *Clearance (Repeat) | + | * Clearance (Repeat) |
− | **Cost: 5 Piety | + | ** Cost: 5 Piety + 5n Piety |
− | **Effect: Remove 10 random plants | + | ** Effect: Remove up to 10 random plants and restore 1 mana per plant removed |
− | *Greenblood (Repeat) | + | * Greenblood (Repeat) |
− | **Cost: 5 + 5n Piety | + | ** Cost: 5 + 5n Piety |
− | **Effect: | + | ** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants. |
− | *Entanglement (Repeat) | + | * Entanglement (Repeat) |
− | **Cost: 5 Piety | + | ** Cost: 5 Piety |
− | **Effect: All enemies are slowed. Spawns 5 random plants. | + | ** Effect: All enemies are slowed. Spawns 5 random plants. |
− | *Vine Form (Repeat) | + | * Vine Form (Repeat) |
− | **Cost: 5 + 3n Piety | + | ** Cost: 5 + 3n Piety |
− | **Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns | + | ** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 2 random plants. |
| | | | ||
[[File:Earthmother.jpg]] | [[File:Earthmother.jpg]] | ||
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− | ===== [[Full:Glowing Guardian|Glowing Guardian]] ===== | + | ===== [[Full:Glowing Guardian|Glowing Guardian]] ===== |
| | | | ||
− | * | + | * Starting piety: +5 per level |
* PUNISHMENT: Removes all glyphs/items from inventory | * PUNISHMENT: Removes all glyphs/items from inventory | ||
| | | | ||
− | * | + | * Piety gain per level up reduced to 0+2 stacking Piety |
− | + | | | |
− | *Become | + | * Become Poisoned |
** +2 Piety | ** +2 Piety | ||
− | *Kill an undead (Any level) | + | * Become Mana Burned |
+ | ** +2 Piety | ||
+ | * Kill an undead (Any level) | ||
** +1 Piety | ** +1 Piety | ||
− | *Gain Level | + | * Gain Level |
− | ** + | + | ** +3 stacking Piety |
− | + | * Convert a potion or other small-slot item | |
− | + | ||
− | *Convert a potion or other small-slot item | + | |
** +2 Piety | ** +2 Piety | ||
− | *Convert APHEELSIK or BLUDTUPOWA glyph | + | * Convert APHEELSIK or BLUDTUPOWA glyph |
** +10 Piety | ** +10 Piety | ||
− | *Convert any other item or glyph | + | * Convert any other item or glyph |
** +5 Piety | ** +5 Piety | ||
+ | * Burnt Offering (Monster had Burning applied upon dying) | ||
+ | ** +1 Piety | ||
| | | | ||
− | + | * Use a Health or Mana potion | |
− | + | ||
− | *Use a Health or Mana potion | + | |
** -10 Piety | ** -10 Piety | ||
− | *Use poison (Venom blade, APHEELSIK glyph) | + | * Use poison (Venom blade, APHEELSIK glyph) |
** -10 Piety | ** -10 Piety | ||
− | *Use lifesteal | + | * Use lifesteal |
** -10 Piety | ** -10 Piety | ||
− | + | * Activate the BLUDTUPOWA glyph | |
− | + | ** -20 Piety | |
− | + | ** BLUDTUPOWA is not activated | |
− | + | * Activate Sanguine (heal from blood pool) | |
− | + | ** -10 Piety | |
− | * | + | |
− | + | ||
| | | | ||
− | *Boon: Humility | + | * Boon: Humility |
− | ** Cost: | + | ** Cost: 15 Piety |
** Effect: Reduces level by 1, but maintains stats | ** Effect: Reduces level by 1, but maintains stats | ||
− | *Boon: Absolution | + | * Boon: Absolution (Repeat) |
− | ** Cost: | + | ** Cost: 2 Piety |
− | ** Effect: | + | ** Effect: Removes ''one'' monsters of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead |
− | *Boon: Cleansing (Repeat) | + | * Boon: Cleansing (Repeat) |
− | ** Cost: | + | ** Cost: 10 Piety |
− | ** | + | ** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead |
− | *Boon: Protection (Repeat) | + | * Boon: Protection (Repeat) |
− | ** Cost: | + | ** Cost: 10 + 5n Piety |
− | ** Restores 35% | + | ** Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead |
− | *Enlightenment | + | * Boon: Enlightenment |
** Cost: 100 Piety | ** Cost: 100 Piety | ||
− | ** + | + | ** Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead, also gain +5 Max Mana and all stacks of Curse removed |
| | | | ||
[[File:GlowingGuardian.jpg]] | [[File:GlowingGuardian.jpg]] | ||
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− | =====[[Full:Jehora Jeheyu|Jehora Jeheyu]]===== | + | ===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] ===== |
| | | | ||
+ | * Starting piety: Random (based on tiles uncovered?) | ||
* Free WEYTWUT glyph on joining | * Free WEYTWUT glyph on joining | ||
− | * MINOR PUNISHMENT: Poison, mana burn, corrode, | + | * MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1 |
− | * MAJOR PUNISHMENT: 50% chance | + | * MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0 |
| | | | ||
− | * Randomly grants | + | * Removes one inventory slot |
− | ** | + | |colspan=2| |
− | + | * Randomly grants +2-4 Piety or MINOR PUNISHMENT from: | |
− | * | + | ** Enemy reveal (except plants) |
+ | ** Enemy death (XP-valuable) | ||
+ | ** Successful dodge | ||
+ | ** Item conversion | ||
+ | ** Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP | ||
| | | | ||
* Petition | * Petition | ||
− | ** Cost: | + | ** Cost: 45 Piety |
** Effect: Stops inflicting MINOR PUNISHMENT | ** Effect: Stops inflicting MINOR PUNISHMENT | ||
* Last Chance | * Last Chance | ||
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* Boost Health | * Boost Health | ||
** Cost: 20 + 25n Piety | ** Cost: 20 + 25n Piety | ||
− | ** Effect: Destroy a health potion and gain + | + | ** Effect: Destroy a health potion and gain +25 max health |
* Boost Mana | * Boost Mana | ||
** Cost: 20 + 25n Piety | ** Cost: 20 + 25n Piety | ||
− | ** Effect: Destroy a mana potion and gain + | + | ** Effect: Destroy a mana potion and gain +3 max mana |
* Chaos Avatar | * Chaos Avatar | ||
− | ** Cost: | + | ** Cost: 80 Piety |
** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only) | ** Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only) | ||
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===== [[Full:Mystera Annur|Mystera Annur]] ===== | ===== [[Full:Mystera Annur|Mystera Annur]] ===== | ||
| | | | ||
+ | * Starting piety: Number of previous glyphs cast | ||
* PUNISHMENT: +15% to all monsters' resistances (both) | * PUNISHMENT: +15% to all monsters' resistances (both) | ||
| | | | ||
− | *Use a glyph | + | * Reduces Mystera's piety gain by 25% |
+ | | | ||
+ | * Use a glyph | ||
** +(MP Cost / 2) Piety | ** +(MP Cost / 2) Piety | ||
| | | | ||
− | *Kill an enemy that uses a magical attack | + | * Kill an enemy that uses a magical attack |
** -5 Piety | ** -5 Piety | ||
+ | * Become Mana Burned | ||
+ | ** -(Mana lost + 1) Piety | ||
| | | | ||
− | *Boon: Magic (Repeat) | + | * Boon: Magic (Repeat) |
− | ** Cost: 5 + | + | ** Cost: 5 + 20n Piety |
− | ** Effect: +1 Max Mana | + | ** Effect: +1 Max Mana |
− | *Boon: Refreshment | + | * Boon: Refreshment |
** Cost: 50 Piety | ** Cost: 50 Piety | ||
** Effect: Causes Glyph Conversions to restore 50% of max mana | ** Effect: Causes Glyph Conversions to restore 50% of max mana | ||
− | *Boon: Flames | + | * Boon: Flames |
− | ** Cost: | + | ** Cost: 20 Piety |
− | ** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% | + | ** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage |
− | *Boon: Weakening (Repeat) | + | * Boon: Weakening (Repeat) |
− | ** Cost: 30 | + | ** Cost: 30 Piety |
** Effect: -10% magic resistance to both player and all monsters on the current level | ** Effect: -10% magic resistance to both player and all monsters on the current level | ||
− | *Boon: | + | * Boon: Mystic Balance |
− | ** Cost: | + | ** Cost: 60 Piety |
− | ** Effect: | + | ** Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana. |
| | | | ||
[[File:Mystera.jpg]] | [[File:Mystera.jpg]] | ||
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| | | | ||
| | | | ||
+ | | | ||
+ | * Scholar's Pact | ||
+ | ** On level up: -10 Piety, overheal and casts BYSSEPS | ||
+ | * Warrior's Pact | ||
+ | ** On XP kill: -3 Piety, +1 Max Health | ||
+ | * Alchemist's Pact | ||
+ | ** On health or mana potion use: -4 Piety, +3 Experience | ||
+ | * Body Pact | ||
+ | ** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance | ||
+ | * Spirit Pact | ||
+ | ** On item conversion: -5 Piety, +10 bonus conversion points | ||
+ | * Concensus | ||
+ | ** Effect: +50 Piety, -25 max Piety | ||
| | | | ||
[[File:Pactmaker.jpg]] | [[File:Pactmaker.jpg]] | ||
|- | |- | ||
| | | | ||
− | |||
===== [[Full:Taurog|Taurog]] ===== | ===== [[Full:Taurog|Taurog]] ===== | ||
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* PUNISHMENT: -40% bonus damage | * PUNISHMENT: -40% bonus damage | ||
| | | | ||
− | *Kill an enemy | + | * All enemies become Cowardly |
+ | | | ||
+ | * Kill an enemy | ||
** +4 Piety | ** +4 Piety | ||
− | *Kill an enemy that uses magical attack | + | * Kill an enemy that uses magical attack |
** +8 Piety | ** +8 Piety | ||
− | *Convert a glyph | + | * Convert a glyph |
** +10 Piety | ** +10 Piety | ||
| | | | ||
− | *Use a glyph | + | * Use a glyph |
** -2 Piety per use | ** -2 Piety per use | ||
− | *Convert Taurog's Equipment | + | * Convert Taurog's Equipment |
** Instant punishment, but no piety loss | ** Instant punishment, but no piety loss | ||
| | | | ||
− | *Boon: Taurog's Blade | + | * Boon: Taurog's Blade |
** Cost: 20 Piety, -1 Max Mana | ** Cost: 20 Piety, -1 Max Mana | ||
− | ** Effect: Obtain Taurog's Skullpicker (+5 Base Damage) | + | ** Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage |
− | *Boon: Taurog's Shield | + | * Boon: Taurog's Shield |
** Cost: 25 Piety, -1 Max Mana | ** Cost: 25 Piety, -1 Max Mana | ||
− | ** Effect: Obtain Taurog's Wereward (-5 | + | ** Effect: Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage |
− | *Boon: Taurog's Helm | + | * Boon: Taurog's Helm |
** Cost: 25 Piety, -1 Max Mana | ** Cost: 25 Piety, -1 Max Mana | ||
− | ** Effect: Obtain Taurog's Gloat (+15% | + | ** Effect: Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage |
− | *Boon: Taurog's Armour | + | * Boon: Taurog's Armour |
** Cost: 25 Piety, -1 Max Mana | ** Cost: 25 Piety, -1 Max Mana | ||
− | ** Effect: Obtain Taurog's Will (+15% | + | ** Effect: Obtain Taurog's Will (+15% physical resistance), +5% bonus damage |
− | *Boon: Unstoppable Fury (Repeat) | + | * Boon: Unstoppable Fury (Repeat) |
** Cost: 20 + 10n Piety | ** Cost: 20 + 10n Piety | ||
** Prerequisite: Must be equipped with all of Taurog's Equipment | ** Prerequisite: Must be equipped with all of Taurog's Equipment | ||
− | ** Effect: Death Protection | + | ** Effect: Gain Death Protection, +5% bonus damage |
| | | | ||
[[File:Taurog.jpg]] | [[File:Taurog.jpg]] | ||
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===== [[Full:Tikki Tooki|Tikki Tooki]] ===== | ===== [[Full:Tikki Tooki|Tikki Tooki]] ===== | ||
| | | | ||
− | * | + | * Free GETINDARE glyph on joining. |
* PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed | * PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed | ||
+ | | | ||
+ | * All enemies below your level gain a layer of Death Protection | ||
| | | | ||
* Kill any enemy below your level | * Kill any enemy below your level | ||
** +5 Piety | ** +5 Piety | ||
− | *Dodge any attack | + | * Dodge any attack |
** +1-3(?) Piety | ** +1-3(?) Piety | ||
− | *Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki) | + | * Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki) |
** +1 Piety | ** +1 Piety | ||
− | *Use WEYTWUT glyph | + | * Use WEYTWUT glyph |
** +1 Piety | ** +1 Piety | ||
− | |||
− | |||
| | | | ||
− | *Get hit twice or more (by the same monster) in combat | + | * Get hit twice or more (by the same monster) in combat |
− | **-2 Piety per hit | + | ** -2 Piety per hit |
− | *Trigger a death protection effect(occurs when lethal attack is survived, not on cast) | + | * Trigger a death protection effect (occurs when lethal attack is survived, not on cast) |
− | **-10 Piety | + | ** -10 Piety |
| | | | ||
− | *Boon: Tribute (Repeat) | + | * Boon: Tribute (Repeat) |
− | **Cost: 15 Gold | + | ** Cost: 15 Gold |
− | **Effect: +10 Piety | + | ** Effect: +10 Piety |
− | * | + | * Boon: Reflexes (Repeat) |
− | **Cost: 35 Piety | + | ** Cost: 35 Piety |
− | **Effect: Convert 1 Health potion to 1 | + | ** Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold |
− | *Boon: Dodging | + | * Boon: Dodging |
− | **Cost: 25 Piety | + | ** Cost: 25 Piety |
− | **Effect: +10% Dodge, +10 Gold | + | ** Effect: +10% Dodge, +10 Gold |
− | *Boon: Poison | + | * Boon: Poison |
− | **Cost: 50 Piety | + | ** Cost: 50 Piety |
− | **Effect: | + | ** Effect: The first physical attack against monsters applies poison, +10 Gold |
− | *Boon: Tikki's Edge (Repeat) | + | * Boon: Tikki's Edge (Repeat) |
− | **Cost: 25 + 25n Piety | + | ** Cost: 25 + 25n Piety |
− | **Effect: +1 to experience from all XP kills, +10 Gold | + | ** Effect: +1 to experience from all XP kills, +10 Gold |
| | | | ||
[[File:Tikki.jpg]] | [[File:Tikki.jpg]] | ||
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|} | |} | ||
− | {{ | + | {{MainNav}} |
Revision as of 20:44, 25 August 2012
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.
Contents
Summary
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
Name | Worship Bonuses | Prep Penalty | Rewarded/Repent Actions | Penalized Actions | Boons | Portrait |
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Binlor Ironshield |
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Dracul |
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The Earthmother |
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Glowing Guardian |
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Jehora Jeheyu |
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Mystera Annur |
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The Pactmaker |
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Taurog |
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Tikki Tooki |
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