Difference between revisions of "Gods"

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Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
 
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
  
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god.
+
No class begins with a religion, and must instead find an altar. Each dungeon has up to three altars, each assigned to a randomly selected god. Stepping on the altar will display a brief flavor text description and the option to begin worship if you have not selected one yet.
Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet.
+
 
Please note that due to the recent changes to how gods work, this page is very much a WIP.  
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Some lesser divinities can also sometimes be encountered in subdungeons.
  
 
__TOC__
 
__TOC__
 +
=== Piety and Altars ===
  
===Alpha Summary===
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Piety is the spiritual equivalent of gold.  You start with 0 Piety, and can never have less than 0.  You can never have more than 100 Piety saved up, so any gains beyond this are wasted.
  
Once you find an altar, you may pray at it to learn the different abilities the god offers, and may choose either to worship that god or leave the altar and continue exploring. Once you follow a god, you cannot leave them unless another altar offers the chance to convert from that god.
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The number of altars in a standard dungeon depends on your kingdom.  Initially, no altars will spawn. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
  
While following a god, certain actions may change your piety with a god, according to the behaviours they prefer. For example, Taurog, being a magic-hating god of battle, awards piety for killing enemies (and more for killing magic users), but causes you to lose piety if you use a glyph. If you would otherwise lose piety when at 0 piety, very bad things happen. On the other hand, you may pray at your god's altar to spend piety on boons, which vary between gods but are all almost universally good. Additionally, if you find an altar to a co-aligned deity, you may spend piety there to convert to that god, keeping the existing bonuses and penalties exacted upon you by your god. However, no more that one conversion is possible during a game. Choosing (or not choosing) a specific deity in a given game can be the choice that means survival over defeat a lot of the time.
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Each altar has a 3x3 square of sparkles centred on it, coloured-coded according to the deity of the altar. You should learn the colours, as these give advance notice of which deity is present. Each sparkle disappears when stepped on, giving +1 piety (regardless of your current religious status).
  
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
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If you are currently following a god, you can desecrate the altar of any other god (except for the Pactmaker's altar, which can never be desecrated).  Doing so gains 30 piety (-10 for each subsequent desecration) and three indulgences, but you will suffer a punishment from the god whose altar you smashed, and the smashed altar will become unusable.  The punishments vary from irrelevant to disastrous depending on the god and your overall strategy.
|- style="background-color: #EEEEEE"
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!Name
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!Worship Bonuses
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!Rewarded/Repent Actions
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!Penalized Actions
+
!Boons
+
|-
+
|
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===== [[Binlor Ironshield]] =====
+
|
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* +5 Max Health
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* Starting Piety equals acquired gold
+
|
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*Destroy a wall
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** +2 Piety
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*Gain a level
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** +10 Piety
+
|
+
*Use any glyph (except ENDISWAL)
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** -1 Piety
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*Kill a golem
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** -3 Piety
+
*Less than 0 Piety
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** -10% Resistances
+
|
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*Convert from Earthmother
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** Cost: 45 Piety
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*Convert from Glowing Guardian
+
** Cost: 30 Piety
+
*Boon: Mining
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** Cost: 20 Piety
+
** Effect: destroys random chunks of wall
+
*Boon: Hardiness
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** Cost: 30 Piety
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** Effect: Sets Physical Resistance to 25%
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** (warning: this is not cumulative, monk drops from 50 to 25%!)
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*Boon: Heroics
+
** Cost: 80 Piety
+
** Effect: Instant advance to level 10.
+
** Effect: No further piety gain.
+
|-
+
|
+
  
=====[[Dracul]]=====
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The principal way to gain piety is by performing actions your current god approves of. If however you perform a disapproved action, your god will 'fine' you a certain amount of piety.  If you have indulgences, he/she will take off one of those in preference to fining you in piety, so it's a good idea to time your desecrations so that the indulgences allow you to avoid heavy fines.  If you do not have any indulgences, nor enough piety to pay the fine, you will suffer your god's punishment (the {{c|Paladin}} is exempt from this).
|
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* Gain 1 level but don't get the usual increased stats or healing
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* HALPMEH glyph is destroyed (when in inventory, or picked up later)
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* Starting Piety equals the number of bloodstains visible onscreen.
+
|
+
*Kill a living creature
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** +3 Piety
+
|
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*Kill an undead creature
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** -5 Piety
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*Drop below 0 Piety
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** Instant Death
+
|
+
*Boon: Bloodpower
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** Cost: 10 Piety, -5 Max Health
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** Effect: +5 Max Mana
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*Boon: Bloodfury
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** Cost: 20 Piety, -5 Max Health
+
** Effect: +20% Physical Damage
+
*Boon: Bloodshield
+
** Cost: 25 Piety, -5 Max Health
+
** Effect: +20% Physical and Magical Resistances
+
*Boon: Bloodhunger
+
** Cost: 30 Piety, -5 Max Health
+
** Effect: +20% Life Steal
+
*Boon: Bloodswell
+
** Cost: 40 Piety, -5 Max Health
+
** Effect: Restore full Health
+
|-
+
|
+
  
===== [[The Earthmother]] =====
+
The Pactmaker uses Piety a little differently from the other gods.  Whenever you perform the action associated with your Pact, the Pactmaker will try to take away the necessary Piety and give you the associated benefit.  If you cannot afford the Piety cost, the Pactmaker won't deduct any piety and won't give you the benefit, but there is no punishment and the Pact remains active.
|
+
* Creates IMAWAL glyph on altar space
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** Not created if glyph exists or was converted
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* Starting Piety is three times the number of previously quaffed potions (both health and mana)
+
|
+
*Use IMAWAL on a monster
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** +10 Piety
+
*Use IMAWAL on a plant
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** +3 Piety
+
|
+
*Destroy a wall
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** -5 Piety
+
*Kill an animal (goat, snake)
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** -3 Piety
+
* Convert IMAWAL glyph or Kill a plant
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** -15 Piety
+
* Use Life Drain
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** -??? Piety
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** Lose Life Drain ability
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* Step on a blood pool while playing Bloodmage
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** -10 Piety
+
* Drop Below 0 Piety
+
** Lose natural regeneration
+
|
+
*Convert from Glowing Guardian
+
** Cost: 30 Piety
+
*Convert from Binlor Ironshield
+
** Cost: 40 Piety
+
*Boon: Greenblood
+
** Cost: 15 Piety
+
** Effect: Poison Immunity
+
*Boon: Plantation
+
** Cost: 15 Piety
+
** Effect: +10 Piety for every visible bloodstain
+
** Effect: visible bloodstains replaced by plants (1 Health, 100% Physical Resistance)
+
*Boon: Stoneform
+
** Cost: 100 Piety
+
** Effect: On leveling, gain +5 Max Health, +1 Max Mana, +2 Physical Damage
+
** Applies only if worship is maintained.
+
** Applied values maintained if renounced.
+
|-
+
|
+
  
===== [[Glowing Guardian]] =====
+
You must return to your god's altar in order to request boons from them.  On some maps you will need to be careful about getting cut off from the altar.
|
+
* Restores full Health
+
* BLUDTUPOWA is permanently deactivated
+
* Starting Piety based on prior Health spent
+
|
+
*Become Poisoned
+
** +1 Piety
+
*Be saved from death (effect from CYDESTEPP or shop item)
+
** +1 Piety
+
*Kill an undead, snake, imp, warlock, or golem (equal or greater level, or BURNDAYRAZ)
+
** +1 Piety
+
*Use the HALPMEH glyph
+
** +1 Piety
+
*Use the CYDESTEPP glyph
+
** +2 Piety
+
*Gain Level
+
** +3 Piety
+
*Kill a monster N levels higher than you
+
** +N Piety
+
*Convert BLUDTUPOWA or APHEELSIK glyph
+
** +10 Piety
+
|
+
*Kill a monster which has a lower level than you (BURNDAYRAZ excepted)
+
** -1 Piety
+
*Use a potion
+
** -1 Piety
+
*Activate the BLUDTUPOWA glyph
+
** -20 Piety
+
** BLUDTUPOWA is not activated
+
*Use poison (Venom blade, APHEELSIK glyph)
+
** -10 Piety
+
** Lose ability to use the attack
+
*Use lifesteal (Vampire attack)
+
** Glowing Guardian renounces you
+
** Lose lifesteal
+
*Convert HALPMEH
+
** Glowing Guardian renounces you
+
*Regenerate Health by "sucking up" a Blood-stain
+
** -10 Piety
+
|
+
*Convert from Earthmother
+
** Cost: 35 Piety
+
*Convert from Binlor
+
** Cost: 30 Piety
+
*Boon: Healing
+
** Cost: 50 Piety
+
** Restores full Health
+
*Boon: Protection
+
** Cost: 50 Piety
+
** Gain Protection from next Killing Blow
+
*Boon: Absolution
+
** Cost: 100 Piety
+
** Gain +1 Max Health for all visible bloodstains
+
|-
+
|
+
  
===== [[Jehora Jeheyu]] =====
+
=== Initial worship and conversion ===
|
+
* Removes poison immunity
+
* Removes mana burn immunity
+
* Removes death gaze immunity
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* Removes death protection
+
* Removes dodge
+
* Removes first strike
+
* Starting Piety is random from 1-25
+
|
+
* Destroy a wall
+
** +1 Piety
+
* Deal ~150 cumulative damage
+
** +4 Piety
+
* Receive 100 cumulative damage
+
** +4 Piety
+
* Use the PISORF glyph
+
** +1 Piety
+
* Use the WEYTWUT glyph
+
** +5 Piety
+
|
+
* Use the CYDSTEPP glyph
+
** -10 piety
+
* Use the GETINDARE glyph
+
** -10 piety
+
|
+
*Boon: Chaos
+
** Cost: All Piety
+
** Effect: Either death or restore full health or mana or death.
+
*** Success correlates to amount of remaining piety (which is 0).
+
*Boon: Madness
+
** Cost: 25 piety
+
** Effect: +5 Physical Damage
+
*Boon: Bolstering
+
** Cost: 15 piety, 1 Health Potion
+
** Effect: +15 Max Health
+
*Boon: Retaliation
+
** Cost: 30 piety
+
** Effect: Gain Mana Shield (see [[Sorcerer]])
+
*Boon: Polymorph
+
** Cost: 50 piety
+
** Effect: Randomly change all enemies
+
*** Will become enemies of same level
+
|-
+
|
+
  
===== [[Mystera Annur]] =====
+
You can only follow one god at a time, and at the start, you are not following any god.  (Note: The Pactmaker cannot be followed, but you can take one of its Pacts regardless of whether or not you are following a god.)
|
+
* Sets Physical damage permanently to 1
+
* Starting Piety based on prior Mana spent
+
|
+
*Use a glyph
+
** +1 piety
+
|
+
*Destroy a glyph
+
** -10 piety
+
*Use a Physical Attack
+
** To kill an enemy that uses a physical attack
+
*** -1 Piety
+
** To kill an enemy that uses a magical attack
+
*** -5 Piety
+
** Note: BURNDAYRAZ or Mana Shield are Magical Attacks
+
|
+
*Convert from Tikki Tooki
+
** Cost: 95 piety
+
*Boon: Magic
+
** Cost: 20 piety
+
** Effect: +15 Max Mana
+
*Boon: Faith
+
** Cost: 20 piety
+
** Effect: Doubles piety bonus for glyph use (+2 piety)
+
*Boon: Flames
+
** Cost: 50 piety
+
** Effect: +25% damage for BURNDAYRAZ glyph attack
+
*Boon: Weakening
+
** Cost: 100 piety
+
** Effect: Removes all enemy Magic Resistances
+
|-
+
|
+
  
===== [[Pactmaker|The Pactmaker]] =====
+
If you are not currently following any god, you can start following a god at his/her altar. Depending on the god, you will receive an initial worship bonus in the form of piety and sometimes a free glyph.
|
+
* No Bonuses
+
* Starting Piety equals # of revealed tiles / 10.
+
|
+
*Gain Level
+
** +20 Piety
+
|
+
* None
+
|
+
*Convert from Mysteria Annur
+
** Cost: 25 Piety
+
*Boon: Experience
+
** Cost: 20 piety
+
** Effect: +10 Experience
+
*Boon: Learning
+
** Cost: 45 piety
+
** Effect: +1 Experience per enemy kill
+
*Boon: Mana
+
** Cost: 80 piety
+
** Effect: +10 Max Mana
+
*Boon: Health
+
** Cost: 80 piety
+
** Effect: +15 Max Health
+
|-
+
|
+
  
===== [[Taurog]] =====
+
If you are already following a god, and you are not a {{c|Paladin}}, you can convert to another god with an intact altar (even a god you previously abandoned).  You need at least 50 piety in the bank to convert, and you lose half of whatever you have when you convert.  Converting does not give any of the initial worship benefits.
|
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* -2 Max Mana
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* Removes Immunity from Mana Burn
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* Inflicted with Mana Burn
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* Starting Piety based on Number of bloodstains on the ground.
+
|
+
*Kill an enemy
+
** +2 Piety
+
*Kill an enemy that uses magical attack
+
** +5 Piety
+
*Convert a glyph
+
** +5 Piety
+
|
+
*Use a glyph
+
** -5 Piety
+
*Less than 0 Piety
+
** -50% Max Health after each glyph usage
+
|
+
*Boon: Fury
+
** Cost: 15 Piety, -2 Max Mana
+
** Effect: +5 Physical Damage
+
*Boon: Command
+
** Cost: 15 Piety, -2 Max Mana
+
** Effect: +5 Experience
+
*Boon: Mageshield
+
** Cost: 25 Piety, -2 Max Mana
+
** Effect: Sets Magical Resistance to 25%
+
*Boon: Penetration
+
** Cost: 50 Piety, -2 Max Mana
+
** Effect: Removes all enemy Physical Resistances
+
*Boon: Rage
+
** Cost: 90 Piety, Max Mana set to 1
+
** Effect: +50% Physical Damage
+
  
*Note that you may still take the boons which deduct 2 Max Mana after taking Rage.
+
=== Main Gods ===
|-
+
|
+
===== [[Tikki Tooki]] =====
+
|
+
* Lose half of your gold
+
* Starting Piety based on amount of gold carried (up to 40)
+
|
+
*Kill enemy without taking damage
+
** +4 Piety
+
*Dodge an attack that would deal ???% of your health
+
** +5 Piety
+
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
+
** +1 Piety
+
*Use PISORF glyph
+
** +1 Piety
+
*Use WEYTWUT glyph
+
** +10 Piety
+
|
+
*Get hit too often(2+?) in combat
+
**-1 Piety
+
*Use a death protection effect
+
**-10 Piety
+
*Less than 0 Piety
+
** All enemies get First Strike
+
(permanent? at least not cured with piety gain from not being hit in combat, even 3x in a row, praying for dodge doesn't cure.)
+
|
+
*Convert from Pactmaker
+
** Cost: 55 Piety
+
*Boon: Dodging
+
** Cost: 15 Piety
+
** Effect: +10% Dodge
+
*Boon: Gold
+
** Cost: 30 Piety
+
** Effect: +40 Gold
+
*Boon: Poison
+
** Cost: 60 Piety
+
** Effect: All Physical attacks cause Poison
+
*Boon: First Strike
+
** Cost: 80 Piety
+
** Effect: Gain permanent First Strike
+
|}
+
  
===Beta Summary===
+
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked "repeatable" on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
  
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, ''usually'' with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
+
{| style="border-collapse: collapse;" border="1" cellspacing="0" cellpadding="4"
 
+
|-
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).
+
| rowspan="2" style="vertical-align:top;" |
 
+
====<p style="text-align:center;">[[Binlor Ironshield]]</p>====
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next "major punishment" you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
+
[[File:Binlor.jpg|center|link=Binlor Ironshield]]<br />
 
+
'''Initial worship'''
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
+
* Free [[PISORF]] glyph on joining
|- style="background-color: #EEEEEE"
+
'''PUNISHMENT'''
!Name
+
* Removes 50% player physical and magic resistances
!Worship Bonuses
+
'''[[Preparations#Church|Preparation]] penalty'''
!Rewarded/Repent Actions
+
* 30% of the walls become unbreakable
!Penalized Actions
+
! style="background-color: #EEEEEE;"|Likes
!Boons
+
! style="background-color: #EEEEEE;"|Dislikes
|-
+
! style="background-color: #EEEEEE;"|Boons
 +
|-  
 
|
 
|
 
+
Destroy a wall
=====[[Binlor Ironshield]]=====
+
* +5 Piety
 +
Cast [[BYSSEPS]]
 +
* +1 Piety
 
|
 
|
* Free ENDISWAL Glyph on join
+
Gain a level
* PUNISHMENT: Removes all player resistances
+
* -10 Piety
** Testing Needed: Increases enemy resistances by 10%?
+
Use [[IMAWAL]] on an empty space
 +
* -5 Piety
 
|
 
|
* Destroy a wall
+
'''Stone Soup'''
** +5 Piety
+
* Cost: 35 Piety
|
+
* Receive [[ENDISWAL]] glyph
* Gain a level
+
'''Stone Skin''' (repeatable)
** -10 Piety
+
* Cost: 15 Piety
|
+
* Destroys 3 nearby visible wall segments, gives 3 layers of Stone Skin (temporary 60% physical resistance) and permanent +3% magic resistance
*Boon: Stone Soup (Repeat)
+
'''Stone Form'''
** Cost: 5 Piety
+
* Cost: 25 Piety
** Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
+
* Destroys 10 nearby visible wall segments, grants Might ([[BYSSEPS]]) whenever a wall is destroyed, gives +5% magic resistance
*Boon: Wall Wipe (Repeat)
+
'''Stone Fist'''
** Cost: 10 Piety
+
* Cost: 40 Piety
** Effect: Destroys up to 30 nearby wall segments
+
* Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance
*Boon: Stone Skin (Repeat)
+
'''Stone Heart''' (repeatable)
** Cost: 30 Piety
+
* Cost: 10 Piety
** Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance
+
* Destroys 15 nearby wall segments, lowers all visible enemy resistances by 5%, gives +3% magic resistance
*Boon: Stone Form
+
** Cost: 25 Piety
+
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active
+
*Boon: Stone Fist
+
** Cost: 40 Piety
+
** Effect: Destroys 20 nearby wall segments, +50% knockback damage
+
*Boon: Stone Heart (Repeat)
+
** Cost: 10 Piety
+
** Effect: Destroys 10 nearby wall segments, restores 20 HP
+
 
|-
 
|-
 +
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
 +
====<p style="text-align:center;">[[Dracul]]</p>====
 +
[[File:Dracul.jpg|center|link=Dracul]]<br />
 +
'''Initial worship'''
 +
* Starting Piety: Killed enemies x2
 +
'''PUNISHMENT'''
 +
* -20 Max Health
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* 25% of enemies become Bloodless
 +
! style="background-color: #EEEEEE;"|Likes
 +
! style="background-color: #EEEEEE;"|Dislikes
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 
|
 
|
 
+
Attack with Lifesteal (once per monster)
=====[[Dracul]]=====
+
* +1 Piety
 +
Drink a Blood Pool
 +
* +1 piety per level of blood tithe
 +
Kill a non-undead monster
 +
* +2 Piety
 +
Convert HALPMEH or CYDSTEPP glyph
 +
* +10 Piety
 +
Convert health potion
 +
* +5 Piety
 
|
 
|
* Starting piety: Killed enemies x2
+
Kill an undead monster
* PUNISHMENT: Halves Max HP
+
* -5 Piety
 +
Use a health potion
 +
* -5 Piety
 +
Use a HALPMEH or CYDSTEPP glyph
 +
* -5 Piety
 
|
 
|
* Attack with Lifesteal (once per monster)
+
'''Blood Curse'''
** +1 Piety
+
* Cost: Increases level by 1 (no stat increase, no HP/MP fill)
* Drink a Blood Pool
+
* +20 Piety
** +3 Piety
+
'''Blood Tithe''' (repeatable)
* Kill a living monster
+
* Cost: 10 + 15n Piety, -5 Max Health
** +2 Piety
+
* Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
* Destroy HALPMEH or CYDSTEPP glyph
+
'''Blood Hunger''' (repeatable)
** +10 Piety
+
* Cost: 20 + 25n Piety, -20% to maximum resistances
* Destroy health potion
+
* +1 Life Steal, +1 base damage
** +5 Piety
+
'''Blood Shield'''
|
+
* Cost: 40 Piety
* Kill an undead monster
+
* +15% to physical & magical resistances
** -5 Piety
+
'''Blood Swell''' (repeatable)
* Use a health potion
+
* Cost: 20 + 10n Piety
** -5 Piety
+
* Restore all HP, +1 layer of curse
* Use a CYDSTEPP or HALPMEH glyph
+
** -5 Piety
+
|
+
*Boon: Blood Curse
+
** Cost: Increases level by 1 (no stat increase, no HP/MP fill)
+
** Effect: +20 Piety
+
*Boon: Blood Tithe (Repeat)
+
** Cost: -10 Max Health
+
** Effect: +20 Piety
+
*Boon: Blood Power (Repeat)
+
** Cost: 10 + 10n Piety
+
** Effect: +2 Max MP
+
*Boon: Blood Hunger (Repeat)
+
** Cost: 20 + 5n Piety, -10% to maximum resistances
+
** Effect: +5 Life Steal
+
*Boon: Blood Shield
+
** Cost: 40 Piety
+
** Effect: +20% to physical AND magical resistances
+
*Boon: Blood Swell (Repeat)
+
** Cost: 15 + 10n Piety
+
** Effect: Restore all HP
+
 
|-
 
|-
 +
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
 +
====<p style="text-align:center;">[[The Earthmother]]</p>====
 +
[[File:Earthmother.jpg|center|link=The Earthmother]]<br />
 +
'''Initial worship'''
 +
* Starting Piety: Always +5
 +
* Free [[IMAWAL]] glyph on joining.
 +
'''PUNISHMENT'''
 +
*Inflicts 5 levels of Corrosion.
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* Doubles number of plants spawned from boons
 +
! style="background-color: #EEEEEE;"|Likes
 +
! style="background-color: #EEEEEE;"|Dislikes
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 
|
 
|
 
+
Use IMAWAL on a monster
===== [[Glowing Guardian]] =====
+
* +10 Piety
 +
Use IMAWAL on a plant
 +
* +5 Piety
 
|
 
|
* Free Cleansing on worship
+
Kill a plant
* PUNISHMENT: Removes all glyphs/items from inventory
+
* -15 Piety
 +
Use Lifesteal
 +
* -5 Piety
 
|
 
|
*Become Poisoned
+
'''Plantation''' (repeatable)
** +1 Piety
+
* Cost: 5 Piety
*Become Mana Burned
+
* Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.
** +1 Piety
+
'''Clearance''' (repeatable)
*Kill an undead (Any level)
+
* Cost: 5 Piety + 5n Piety
** +1 Piety
+
* Remove up to 10 random plants and restore 1 mana per plant removed
*Gain Level
+
'''Greenblood''' (repeatable)
** +5 Piety
+
* Cost: 5 + 3n Piety
*Kill a monster N levels higher than you
+
* Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
** +2N Piety
+
'''Entanglement''' (repeatable)
*Convert a potion or other small-slot item
+
* Cost: 5 Piety
** +2 Piety
+
* All enemies are slowed. Spawns 5 random plants.
*Convert APHEELSIK or BLUDTUPOWA glyph
+
'''Vine Form''' (repeatable)
** +10 Piety
+
* Cost: 5 + 3n Piety
*Convert any other item or glyph
+
* Grants permanent +1 to damage reduction and +4 to health. Spawns 2 random plants.
** +5 Piety
+
|
+
*Kill a monster which has a lower level than you (Undead excepted)
+
** -(2 / level difference) Piety
+
*Use a Health or Mana potion
+
** -10 Piety
+
*Use poison (Venom blade, APHEELSIK glyph)
+
** -10 Piety
+
*Use lifesteal
+
** -10 Piety
+
*Everything below is untested in the beta version. Testing is appreciated.
+
**Activate the BLUDTUPOWA glyph
+
*** -20 Piety
+
*** BLUDTUPOWA is not activated
+
 
+
**Regenerate Health by "sucking up" a Blood-stain
+
*** -10 Piety
+
|
+
*Boon: Humility
+
** Cost: 5 Piety
+
** Effect: Reduces level by 1, but maintains stats
+
*Boon: Absolution
+
** Cost: 5 Piety
+
** Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)
+
*Boon: Sanctify (Repeat)
+
** Cost: 3 + 2n Piety
+
** Effect: -75% damage to next strike, +10 piety if next strike is a killing blow (no piety loss for lower-level kill)
+
*Boon: Cleansing (Repeat)
+
** Cost: 5 + 5n Piety
+
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion
+
*Boon: Protection (Repeat)
+
** Cost: 15 + 10n Piety
+
** Restores 50% HP and 50% MP
+
*Boon: Enlightenment
+
** Cost: 100 Piety
+
** +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points
+
 
|-
 
|-
 +
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
 +
====<p style="text-align:center;">[[Glowing Guardian]]</p>====
 +
[[File:GlowingGuardian.jpg|center|link=Glowing Guardian]]<br />
 +
'''Initial worship'''
 +
* Starting Piety: +5 per level
 +
'''PUNISHMENT'''
 +
* Removes all glyphs/items from inventory
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* Piety gain per level up reduced to 0+2 stacking Piety
 +
! style="background-color: #EEEEEE;"|Likes
 +
! style="background-color: #EEEEEE;"|Dislikes
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 
|
 
|
 
+
Become Poisoned
===== [[Mystera Annur]] =====
+
* +2 Piety
 +
Become Mana Burned
 +
* +2 Piety
 +
Kill any undead
 +
* +1 Piety
 +
Gain Level
 +
* +3 stacking Piety
 +
Convert [[APHEELSIK]] or [[BLUDTUPOWA]] glyph
 +
* +10 Piety
 +
Convert a large item, a glyph or a health/mana potion
 +
* +5 Piety
 +
Convert a small item (excluding health/mana potions)
 +
* +2 Piety
 +
Burnt Offering (Monster had Burning applied upon dying)
 +
* +1 Piety
 
|
 
|
* PUNISHMENT: +15% to all monsters' resistances (both)
+
Use a Health or Mana potion
 +
* -10 Piety
 +
Use poison (Venom blade, APHEELSIK glyph)
 +
* -10 Piety
 +
Use lifesteal
 +
* -10 Piety
 +
Use the BLUDTUPOWA glyph
 +
* -20 Piety
 +
Drink a blood pool
 +
* -10 Piety
 
|
 
|
*Use a glyph
+
'''Humility'''
** +(MP Cost / 2) Piety
+
* Cost: 15 Piety
|
+
* Effect: Reduces player level by 1, but maintains health, base damage and XP
*Destroy a glyph
+
'''Absolution''' (repeatable)
** -10 Piety
+
* Cost: 2 + 2n Piety
*Kill an enemy that uses a magical attack (wraiths excepted)
+
* Effect: Removes one monster of your level or lower from the game (exception: Undead, monsters on different dungeon levels, bosses), gain +4 Max HP and a Prayer Bead
** -3 Piety
+
'''Cleansing''' (repeatable)
 +
* Cost: 10 Piety
 +
* Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, applies Consecrated Strike buff (next attack deals Magical damage), receive a Prayer Bead
 +
'''Protection''' (repeatable)
 +
* Cost: 10 + 5n Piety
 +
* Restores 35% Max Health and Mana, receive a Prayer Bead
 +
'''Enlightenment'''
 +
* Cost: 100 Piety
 +
* Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead. Gain +5 Max Mana and all stacks of Curse removed.
 +
|-
 +
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
 +
====<p style="text-align:center;">[[Jehora Jeheyu]]</p>====
 +
[[File:Jehora.jpg|center|link=Jehora Jeheyu]]<br />
 +
'''Initial worship'''
 +
* Starting Piety: Random, based on player level
 +
* Free WEYTWUT glyph on joining
 +
'''MINOR PUNISHMENT'''
 +
* Poison, mana burn, corrode, weaken, curse, or reduce HP to 1
 +
'''MAJOR PUNISHMENT'''
 +
* 50% chance of reducing HP to 1 and MP to 0 and of reducing max health, max mana and attack bonus by 33%.
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* Removes one inventory slot
 +
! colspan="2" style="background-color: #EEEEEE;"|Random actions
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 +
| colspan="2" |
 +
Randomly grants +2-4 Piety or MINOR PUNISHMENT from:
 +
* Enemy reveal (except plants)
 +
* Enemy death (XP-valuable)
 +
* Successful dodge
 +
* Item conversion
 +
* Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP
 
|
 
|
*Boon: Glyph Magnet
+
'''Petition'''
** Cost: 10 Piety
+
* Cost: 45 Piety
** Effect: All glyphs on the floor are summoned to nearby positions
+
* Stops inflicting MINOR PUNISHMENT
*Boon: Magic (Repeat)
+
'''Last Chance'''
** Cost: 4 + 4n Piety
+
* Cost: 1 Piety
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance
+
* Drain remaining piety and use it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
*Boon: Refreshment (Repeat)
+
'''Boost Health'''
** Cost: 10 + 10n Piety
+
* Cost: 20 + 25n Piety
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum
+
* Destroy a health potion and gain +20 max health
*Boon: Flames
+
'''Boost Mana'''
** Cost: 40 Piety
+
* Cost: 20 + 25n Piety
** Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus
+
* Destroy a mana potion and gain +3 max mana
*Boon: Weakening (Repeat)
+
'''Chaos Avatar'''
** Cost: 30 + 10n Piety
+
* Cost: 80 Piety
** Effect: -10% magic resistance to both player and all monsters
+
* Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)
*Boon: Mana Leak
+
** Cost: 1 piety
+
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)
+
 
|-
 
|-
 +
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
 +
====<p style="text-align:center;">[[Mystera Annur]]</p>====
 +
[[File:Mystera.jpg|center|link=Mystera Annur]]<br />
 +
'''Initial worship'''
 +
* Starting piety: Number of previous glyphs cast
 +
'''PUNISHMENT'''
 +
* +15% to all monsters' physical and magical resistances
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* Reduces Mystera's piety gain by 25%
 +
! style="background-color: #EEEEEE;"|Likes
 +
! style="background-color: #EEEEEE;"|Dislikes
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 
|
 
|
 
+
Use a glyph
===== [[Taurog]] =====
+
* +(MP Cost / 2) Piety
 
|
 
|
* Starting Piety: Killed enemies x2
+
Kill an enemy that uses a magical attack
* PUNISHMENT: -50% bonus damage
+
* -5 Piety
 +
Become Mana Burned
 +
* -(Mana lost + 1) Piety
 
|
 
|
*Kill an enemy
+
'''Magic''' (repeatable)
** +4 Piety
+
* Cost: 5 + 20n Piety
*Kill an enemy that uses magical attack (Apparent exception: Wraiths?)
+
* +1 Max Mana
** +8 Piety
+
'''Refreshment'''
*Convert a glyph
+
* Cost: 50 Piety
** +10 Piety
+
* Causes Glyph Conversions to restore 50% of max mana
|
+
'''Flames'''
*Use a glyph
+
* Cost: 20 Piety
** -2 Piety per use
+
* +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage
*Convert Taurog's Equipment
+
'''Weakening''' (repeatable)
** Instant punishment, but no piety loss
+
* Cost: 30 Piety
|
+
* -10% magic resistance to both player and all monsters on the current level
*Boon: Taurog's Blade
+
'''Mystic Balance'''
** Cost: 20 Piety, -2 Max Mana
+
* Cost: 60 Piety
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
+
* All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.
*Boon: Taurog's Shield
+
|-
** Cost: 25 Piety, -2 Max Mana
+
| colspan="4" style="background-color: #888899; height:5px;"|
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
+
|-
*Boon: Taurog's Helm
+
| rowspan="2" style="vertical-align:top;" |
** Cost: 25 Piety, -2 Max Mana
+
====<p style="text-align:center;">[[The Pactmaker]]</p>====
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)
+
[[File:Pactmaker.jpg|center|link=The Pactmaker]]<br />
*Boon: Taurog's Boots
+
The Pactmaker is not a religion in the same sense as the other eight deities. He allows one and only one Pact to be made with him, even if you are worshiping another god.
** Cost: 25 Piety, -2 Max Mana
+
! colspan="3" style="background-color: #EEEEEE;"|Pacts
** Effect: Obtain Taurog's Cliffstompers (+20% damage bonus)
+
|-
*Boon: Taurog's Armour
+
| colspan="3" |
** Cost: 25 Piety, -2 Max Mana
+
'''Scholar's Pact'''
** Effect: Obtain Taurog's Will (+15% to physical resistance)
+
* On level up: -10 Piety, overheal and casts [[BYSSEPS]]
*Boon: Unstoppable Fury (Repeat)
+
'''Warrior's Pact'''
** Cost: 25 + 10n Piety
+
* On XP kill: -3 Piety, +1 Max Health
** Prerequisite: Must be equipped with all of Taurog's Equipment
+
'''Alchemist's Pact'''
** Effect: Death Protection
+
* On health or mana potion use: -4 Piety, +3 Experience
 
+
'''Body Pact'''
 +
* On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
 +
'''Spirit Pact'''
 +
* On item conversion: -5 Piety, +15 bonus conversion points
 +
'''Consensus'''
 +
* Effect: +50 Piety, -50 max Piety
 +
* Can be taken along with a pact if Consensus is taken first
 
|-
 
|-
 +
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
 +
====<p style="text-align:center;">[[Taurog]]</p>====
 +
[[File:Taurog.jpg|center|link=Taurog]]<br />
 +
'''Initial worship'''
 +
* Starting Piety: Enemies killed x2
 +
'''PUNISHMENT'''
 +
* -40% bonus damage, enemies gain 10% magic resist
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* All enemies become Cowardly
 +
! style="background-color: #EEEEEE;"|Likes
 +
! style="background-color: #EEEEEE;"|Dislikes
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 
|
 
|
===== [[Tikki Tooki]] =====
+
Kill an enemy
 +
* +4 Piety
 +
Kill an enemy that uses magical attack
 +
* +8 Piety
 +
Convert a glyph
 +
* +10 Piety
 
|
 
|
* No starting bonus
+
Use a glyph
* PUNISHMENT: All enemies gain First Strike, Weakening
+
* -2 Piety per use
 +
Convert Taurog's Equipment (even if not actively worshiping Taurog)
 +
* -10% attack bonus, but no piety loss
 
|
 
|
* Kill any enemy below your level
+
'''Taurog's Blade'''
** +5 Piety
+
* Cost: 20 Piety, -1 Max Mana
*Dodge any attack
+
* Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
** +1-3(?) Piety
+
'''Taurog's Shield'''
*Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
+
* Cost: 25 Piety, -1 Max Mana
** +1 Piety
+
* Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage
*Use WEYTWUT glyph
+
'''Taurog's Helm'''
** +1 Piety
+
* Cost: 25 Piety, -1 Max Mana
*Use PISORF glyph?
+
* Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage
** Untested
+
'''Taurog's Armour'''
|
+
* Cost: 25 Piety, -1 Max Mana
*Get hit twice or more (by the same monster) in combat
+
* Obtain Taurog's Will (+15% physical resistance), +5% bonus damage
**-2 Piety per hit
+
'''Unstoppable Fury''' (repeatable)
*Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
+
* Cost: 20 + 10n Piety
**-10 Piety
+
* Gain Death Protection. Prerequisite: Must be equipped with all of Taurog's Equipment
|
+
*Boon: Tribute (Repeat)
+
**Cost: 10 Gold
+
**Effect: +10 Piety
+
*Quicksilver (Repeat)
+
**Cost: 25 Piety
+
**Effect: Convert mana potion to dodge potion, +10 Gold
+
*Reflexes (Repeat)
+
**Cost: 25 Piety
+
**Effect: Convert health potion to reflex potion, +10 Gold
+
*Boon: Dodging
+
**Cost: 25 Piety
+
**Effect: +10% Dodge, +10 Gold
+
*Boon: Poison
+
**Cost: 50 Piety
+
**Effect: All Physical attacks cause Poison, +10 Gold
+
*Boon: Tikki's Edge (Repeat)
+
**Cost: 25 + 25n Piety
+
**Effect: +1 to experience from all XP kills, +10 Gold
+
 
|-
 
|-
|
+
| colspan="4" style="background-color: #888899; height:5px;"|
 +
|-
 +
|-
 +
| rowspan="2" style="vertical-align:top;" |
  
===== [[The Earthmother]] =====
+
====<p style="text-align:center;">[[Tikki Tooki]]</p>====
|
+
[[File:Tikki.jpg|center|link=Tikki Tooki]]<br />
*TESTING NEEDED
+
'''Initial worship'''
* Starting Bonus: ?
+
* Free GETINDARE glyph on joining.
* Free IMAWAL glyph on joining.
+
'''PUNISHMENT'''
* PUNISHMENT: Inflicts 5 levels of Corrosion.
+
*All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons except Tikki's Edge are removed
 +
'''[[Preparations#Church|Preparation]] penalty'''
 +
* All damage taken incurs a Piety penalty
 +
! style="background-color: #EEEEEE;"|Likes
 +
! style="background-color: #EEEEEE;"|Dislikes
 +
! style="background-color: #EEEEEE;"|Boons
 +
|-
 
|
 
|
*TESTING NEEDED
+
Kill any enemy below your level
* ?
+
* +5 Piety
** +? Piety
+
Dodge any attack
 +
* +3 Piety
 +
Poison an enemy
 +
* +1 Piety (once per enemy)
 +
Use WEYTWUT or WONAFYT glyph
 +
* +1 Piety
 
|
 
|
*TESTING NEEDED
+
Get hit twice or more by the same monster
*Kill a plant
+
* -3 Piety per hit
**-? Piety
+
Trigger a death protection effect (occurs when lethal attack is survived, not on cast)
 +
* -10 Piety
 
|
 
|
*Plantation (Repeat)
+
'''Tribute''' (repeatable)
**Cost: 5 Piety
+
* Cost: 15 Gold
**Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
+
* +10 Piety  
*Clearance (Repeat)
+
'''Tikki's Edge''' (repeatable)
**Cost: 5 Piety
+
* Cost: 25 + 25n Piety
**Effect: Remove 10 random plants.
+
* +1 to experience from all XP kills, +10 Gold
*Greenblood (Repeat)
+
'''Dodging'''
**Cost: 5 + 5n Piety
+
* Cost: 25 Piety
**Effect: All enemies are Corroded. Spawns 5 random plants.
+
* +10% Dodge, +10 Gold
*Entanglement (Repeat)
+
'''Poison'''
**Cost: 5 Piety
+
* Cost: 15 + 10n Piety
**Effect: All enemies are slowed. Spawns 5 random plants.
+
* Gain 1 level of Poisonous strike
*Vine Form (Repeat)
+
'''Reflexes''' (repeatable)
**Cost: 5 + 3n Piety
+
* Cost: 35 Piety
**Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.
+
* Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion
*Power of Earth (Repeat)
+
**Cost: 5 + 3n Piety
+
**Effect: +20 item conversion points. Spawns 5 random plants.
+
 
|-
 
|-
|
+
| colspan="4" style="background-color: #888899; height:5px;"|  
 
|}
 
|}
 +
 +
 +
 +
== Lesser divinities==
 +
Some other divinities can be encountered in subdugeons. You can sometimes interact with them, or even worship them.
 +
 +
* The metal spider, in the [[Metal Spider Temple]], who will reward you if you abandon some life.
 +
* The mighty lost Lekon, who likes you to kill goats
 +
 +
 +
{{MainNav}}

Revision as of 00:20, 6 October 2014

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has up to three altars, each assigned to a randomly selected god. Stepping on the altar will display a brief flavor text description and the option to begin worship if you have not selected one yet.

Some lesser divinities can also sometimes be encountered in subdungeons.

Piety and Altars

Piety is the spiritual equivalent of gold. You start with 0 Piety, and can never have less than 0. You can never have more than 100 Piety saved up, so any gains beyond this are wasted.

The number of altars in a standard dungeon depends on your kingdom. Initially, no altars will spawn. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.

Each altar has a 3x3 square of sparkles centred on it, coloured-coded according to the deity of the altar. You should learn the colours, as these give advance notice of which deity is present. Each sparkle disappears when stepped on, giving +1 piety (regardless of your current religious status).

If you are currently following a god, you can desecrate the altar of any other god (except for the Pactmaker's altar, which can never be desecrated). Doing so gains 30 piety (-10 for each subsequent desecration) and three indulgences, but you will suffer a punishment from the god whose altar you smashed, and the smashed altar will become unusable. The punishments vary from irrelevant to disastrous depending on the god and your overall strategy.

The principal way to gain piety is by performing actions your current god approves of. If however you perform a disapproved action, your god will 'fine' you a certain amount of piety. If you have indulgences, he/she will take off one of those in preference to fining you in piety, so it's a good idea to time your desecrations so that the indulgences allow you to avoid heavy fines. If you do not have any indulgences, nor enough piety to pay the fine, you will suffer your god's punishment (the Class: Paladin Paladin is exempt from this).

The Pactmaker uses Piety a little differently from the other gods. Whenever you perform the action associated with your Pact, the Pactmaker will try to take away the necessary Piety and give you the associated benefit. If you cannot afford the Piety cost, the Pactmaker won't deduct any piety and won't give you the benefit, but there is no punishment and the Pact remains active.

You must return to your god's altar in order to request boons from them. On some maps you will need to be careful about getting cut off from the altar.

Initial worship and conversion

You can only follow one god at a time, and at the start, you are not following any god. (Note: The Pactmaker cannot be followed, but you can take one of its Pacts regardless of whether or not you are following a god.)

If you are not currently following any god, you can start following a god at his/her altar. Depending on the god, you will receive an initial worship bonus in the form of piety and sometimes a free glyph.

If you are already following a god, and you are not a Class: Paladin Paladin, you can convert to another god with an intact altar (even a god you previously abandoned). You need at least 50 piety in the bank to convert, and you lose half of whatever you have when you convert. Converting does not give any of the initial worship benefits.

Main Gods

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked "repeatable" on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

Binlor Ironshield

Binlor.jpg

Initial worship

PUNISHMENT

  • Removes 50% player physical and magic resistances

Preparation penalty

  • 30% of the walls become unbreakable
Likes Dislikes Boons

Destroy a wall

  • +5 Piety

Cast BYSSEPS

  • +1 Piety

Gain a level

  • -10 Piety

Use IMAWAL on an empty space

  • -5 Piety

Stone Soup

Stone Skin (repeatable)

  • Cost: 15 Piety
  • Destroys 3 nearby visible wall segments, gives 3 layers of Stone Skin (temporary 60% physical resistance) and permanent +3% magic resistance

Stone Form

  • Cost: 25 Piety
  • Destroys 10 nearby visible wall segments, grants Might (BYSSEPS) whenever a wall is destroyed, gives +5% magic resistance

Stone Fist

  • Cost: 40 Piety
  • Destroys 20 nearby visible wall segments, +50% knockback damage, gives +5% magic resistance

Stone Heart (repeatable)

  • Cost: 10 Piety
  • Destroys 15 nearby wall segments, lowers all visible enemy resistances by 5%, gives +3% magic resistance

Dracul

Dracul.jpg

Initial worship

  • Starting Piety: Killed enemies x2

PUNISHMENT

  • -20 Max Health

Preparation penalty

  • 25% of enemies become Bloodless
Likes Dislikes Boons

Attack with Lifesteal (once per monster)

  • +1 Piety

Drink a Blood Pool

  • +1 piety per level of blood tithe

Kill a non-undead monster

  • +2 Piety

Convert HALPMEH or CYDSTEPP glyph

  • +10 Piety

Convert health potion

  • +5 Piety

Kill an undead monster

  • -5 Piety

Use a health potion

  • -5 Piety

Use a HALPMEH or CYDSTEPP glyph

  • -5 Piety

Blood Curse

  • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
  • +20 Piety

Blood Tithe (repeatable)

  • Cost: 10 + 15n Piety, -5 Max Health
  • Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage

Blood Hunger (repeatable)

  • Cost: 20 + 25n Piety, -20% to maximum resistances
  • +1 Life Steal, +1 base damage

Blood Shield

  • Cost: 40 Piety
  • +15% to physical & magical resistances

Blood Swell (repeatable)

  • Cost: 20 + 10n Piety
  • Restore all HP, +1 layer of curse

The Earthmother

Earthmother.jpg

Initial worship

  • Starting Piety: Always +5
  • Free IMAWAL glyph on joining.

PUNISHMENT

  • Inflicts 5 levels of Corrosion.

Preparation penalty

  • Doubles number of plants spawned from boons
Likes Dislikes Boons

Use IMAWAL on a monster

  • +10 Piety

Use IMAWAL on a plant

  • +5 Piety

Kill a plant

  • -15 Piety

Use Lifesteal

  • -5 Piety

Plantation (repeatable)

  • Cost: 5 Piety
  • Spawns a plant on each bloodstain (acid pools excluded) for 5 Piety each.

Clearance (repeatable)

  • Cost: 5 Piety + 5n Piety
  • Remove up to 10 random plants and restore 1 mana per plant removed

Greenblood (repeatable)

  • Cost: 5 + 3n Piety
  • Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.

Entanglement (repeatable)

  • Cost: 5 Piety
  • All enemies are slowed. Spawns 5 random plants.

Vine Form (repeatable)

  • Cost: 5 + 3n Piety
  • Grants permanent +1 to damage reduction and +4 to health. Spawns 2 random plants.

Glowing Guardian

GlowingGuardian.jpg

Initial worship

  • Starting Piety: +5 per level

PUNISHMENT

  • Removes all glyphs/items from inventory

Preparation penalty

  • Piety gain per level up reduced to 0+2 stacking Piety
Likes Dislikes Boons

Become Poisoned

  • +2 Piety

Become Mana Burned

  • +2 Piety

Kill any undead

  • +1 Piety

Gain Level

  • +3 stacking Piety

Convert APHEELSIK or BLUDTUPOWA glyph

  • +10 Piety

Convert a large item, a glyph or a health/mana potion

  • +5 Piety

Convert a small item (excluding health/mana potions)

  • +2 Piety

Burnt Offering (Monster had Burning applied upon dying)

  • +1 Piety

Use a Health or Mana potion

  • -10 Piety

Use poison (Venom blade, APHEELSIK glyph)

  • -10 Piety

Use lifesteal

  • -10 Piety

Use the BLUDTUPOWA glyph

  • -20 Piety

Drink a blood pool

  • -10 Piety

Humility

  • Cost: 15 Piety
  • Effect: Reduces player level by 1, but maintains health, base damage and XP

Absolution (repeatable)

  • Cost: 2 + 2n Piety
  • Effect: Removes one monster of your level or lower from the game (exception: Undead, monsters on different dungeon levels, bosses), gain +4 Max HP and a Prayer Bead

Cleansing (repeatable)

  • Cost: 10 Piety
  • Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, applies Consecrated Strike buff (next attack deals Magical damage), receive a Prayer Bead

Protection (repeatable)

  • Cost: 10 + 5n Piety
  • Restores 35% Max Health and Mana, receive a Prayer Bead

Enlightenment

  • Cost: 100 Piety
  • Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1% magic resistance, +1 XP and +10 Conversion Points per bead. Gain +5 Max Mana and all stacks of Curse removed.

Jehora Jeheyu

Jehora.jpg

Initial worship

  • Starting Piety: Random, based on player level
  • Free WEYTWUT glyph on joining

MINOR PUNISHMENT

  • Poison, mana burn, corrode, weaken, curse, or reduce HP to 1

MAJOR PUNISHMENT

  • 50% chance of reducing HP to 1 and MP to 0 and of reducing max health, max mana and attack bonus by 33%.

Preparation penalty

  • Removes one inventory slot
Random actions Boons

Randomly grants +2-4 Piety or MINOR PUNISHMENT from:

  • Enemy reveal (except plants)
  • Enemy death (XP-valuable)
  • Successful dodge
  • Item conversion
  • Casting BYSEPPS, WONAFYT, WEYTWUT, GETINDARE, APHEELSIK, CYDSTEPP

Petition

  • Cost: 45 Piety
  • Stops inflicting MINOR PUNISHMENT

Last Chance

  • Cost: 1 Piety
  • Drain remaining piety and use it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.

Boost Health

  • Cost: 20 + 25n Piety
  • Destroy a health potion and gain +20 max health

Boost Mana

  • Cost: 20 + 25n Piety
  • Destroy a mana potion and gain +3 max mana

Chaos Avatar

  • Cost: 80 Piety
  • Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Mystera Annur

Mystera.jpg

Initial worship

  • Starting piety: Number of previous glyphs cast

PUNISHMENT

  • +15% to all monsters' physical and magical resistances

Preparation penalty

  • Reduces Mystera's piety gain by 25%
Likes Dislikes Boons

Use a glyph

  • +(MP Cost / 2) Piety

Kill an enemy that uses a magical attack

  • -5 Piety

Become Mana Burned

  • -(Mana lost + 1) Piety

Magic (repeatable)

  • Cost: 5 + 20n Piety
  • +1 Max Mana

Refreshment

  • Cost: 50 Piety
  • Causes Glyph Conversions to restore 50% of max mana

Flames

  • Cost: 20 Piety
  • +1 damage/level for BURNDAYRAZ glyph attack, -50% bonus damage

Weakening (repeatable)

  • Cost: 30 Piety
  • -10% magic resistance to both player and all monsters on the current level

Mystic Balance

  • Cost: 60 Piety
  • All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.

The Pactmaker

Pactmaker.jpg

The Pactmaker is not a religion in the same sense as the other eight deities. He allows one and only one Pact to be made with him, even if you are worshiping another god.

Pacts

Scholar's Pact

  • On level up: -10 Piety, overheal and casts BYSSEPS

Warrior's Pact

  • On XP kill: -3 Piety, +1 Max Health

Alchemist's Pact

  • On health or mana potion use: -4 Piety, +3 Experience

Body Pact

  • On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance

Spirit Pact

  • On item conversion: -5 Piety, +15 bonus conversion points

Consensus

  • Effect: +50 Piety, -50 max Piety
  • Can be taken along with a pact if Consensus is taken first

Taurog

Taurog.jpg

Initial worship

  • Starting Piety: Enemies killed x2

PUNISHMENT

  • -40% bonus damage, enemies gain 10% magic resist

Preparation penalty

  • All enemies become Cowardly
Likes Dislikes Boons

Kill an enemy

  • +4 Piety

Kill an enemy that uses magical attack

  • +8 Piety

Convert a glyph

  • +10 Piety

Use a glyph

  • -2 Piety per use

Convert Taurog's Equipment (even if not actively worshiping Taurog)

  • -10% attack bonus, but no piety loss

Taurog's Blade

  • Cost: 20 Piety, -1 Max Mana
  • Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage

Taurog's Shield

  • Cost: 25 Piety, -1 Max Mana
  • Obtain Taurog's Wereward (-5 Damage Reduction), +5% bonus damage

Taurog's Helm

  • Cost: 25 Piety, -1 Max Mana
  • Obtain Taurog's Gloat (+15% magical resistance), +5% bonus damage

Taurog's Armour

  • Cost: 25 Piety, -1 Max Mana
  • Obtain Taurog's Will (+15% physical resistance), +5% bonus damage

Unstoppable Fury (repeatable)

  • Cost: 20 + 10n Piety
  • Gain Death Protection. Prerequisite: Must be equipped with all of Taurog's Equipment

Tikki Tooki

Tikki.jpg

Initial worship

  • Free GETINDARE glyph on joining.

PUNISHMENT

  • All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons except Tikki's Edge are removed

Preparation penalty

  • All damage taken incurs a Piety penalty
Likes Dislikes Boons

Kill any enemy below your level

  • +5 Piety

Dodge any attack

  • +3 Piety

Poison an enemy

  • +1 Piety (once per enemy)

Use WEYTWUT or WONAFYT glyph

  • +1 Piety

Get hit twice or more by the same monster

  • -3 Piety per hit

Trigger a death protection effect (occurs when lethal attack is survived, not on cast)

  • -10 Piety

Tribute (repeatable)

  • Cost: 15 Gold
  • +10 Piety

Tikki's Edge (repeatable)

  • Cost: 25 + 25n Piety
  • +1 to experience from all XP kills, +10 Gold

Dodging

  • Cost: 25 Piety
  • +10% Dodge, +10 Gold

Poison

  • Cost: 15 + 10n Piety
  • Gain 1 level of Poisonous strike

Reflexes (repeatable)

  • Cost: 35 Piety
  • Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion


Lesser divinities

Some other divinities can be encountered in subdugeons. You can sometimes interact with them, or even worship them.

  • The metal spider, in the Metal Spider Temple, who will reward you if you abandon some life.
  • The mighty lost Lekon, who likes you to kill goats