Difference between revisions of "Gods"

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(New GG)
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* Boon: Stone Form
 
* Boon: Stone Form
 
** Cost: 25 Piety
 
** Cost: 25 Piety
** Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active, gives +5% magic resistance
+
** Effect: Destroys 10 nearby wall segments, grants Might ([[BYSSEPS]]) when Stone Skin is active, gives +5% magic resistance
 
* Boon: Stone Fist
 
* Boon: Stone Fist
 
** Cost: 40 Piety
 
** Cost: 40 Piety
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** Effect: +20 Piety
 
** Effect: +20 Piety
 
* Boon: Blood Tithe (Repeat)
 
* Boon: Blood Tithe (Repeat)
** Cost: 20 + 20n Piety, -10 Max Health
+
** Cost: 10 + 15n Piety, -5 Max Health
** Effect: Grants Sanguine (can suck up blood pool to heal 15% max health), or boosts Sanguine by 10% if you already have Sanguine
+
** Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
 
* Boon: Blood Hunger (Repeat)
 
* Boon: Blood Hunger (Repeat)
** Cost: 20 + 40n Piety, -20% to maximum resistances
+
** Cost: 20 + 25n Piety, -20% to maximum resistances, +1 Base Damage
 
** Effect: +1 Life Steal
 
** Effect: +1 Life Steal
 
* Boon: Blood Shield
 
* Boon: Blood Shield
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* Greenblood (Repeat)
 
* Greenblood (Repeat)
 
** Cost: 5 + 5n Piety
 
** Cost: 5 + 5n Piety
** Effect: All enemies are Corroded. Spawns 5 random plants.
+
** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
 
* Entanglement (Repeat)
 
* Entanglement (Repeat)
 
** Cost: 5 Piety
 
** Cost: 5 Piety
** Effect: All enemies are slowed. Spawns 5 random plants.
+
** Effect: All enemies are slowed. Spawns 3 random plants.
 
* Vine Form (Repeat)
 
* Vine Form (Repeat)
 
** Cost: 5 + 3n Piety
 
** Cost: 5 + 3n Piety
** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.
+
** Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 3 random plants.
 
|
 
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[[File:Earthmother.jpg]]
 
[[File:Earthmother.jpg]]
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** +1 Piety
 
** +1 Piety
 
* Gain Level
 
* Gain Level
** +3(stacking) Piety
+
** +3 +3 stacking Piety
 
* Convert a potion or other small-slot item
 
* Convert a potion or other small-slot item
 
** +2 Piety
 
** +2 Piety
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** Effect: Reduces level by 1, but maintains stats
 
** Effect: Reduces level by 1, but maintains stats
 
* Boon: Absolution (Repeat)
 
* Boon: Absolution (Repeat)
** Cost: 4 Piety
+
** Cost: 2 Piety
 
** Effect: Removes ''one'' monsters of lower level from game (Exception: Undead, monsters on different dungeon levels), gain +3 Max HP and a Prayer Bead
 
** Effect: Removes ''one'' monsters of lower level from game (Exception: Undead, monsters on different dungeon levels), gain +3 Max HP and a Prayer Bead
 
* Boon: Cleansing (Repeat)
 
* Boon: Cleansing (Repeat)
** Cost: 5 + 5n Piety
+
** Cost: 10 Piety
** Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
+
** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
 
* Boon: Protection (Repeat)
 
* Boon: Protection (Repeat)
** Cost: 15 + 10n Piety
+
** Cost: 10 + 5n Piety
 
** Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
 
** Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
* Enlightenment
+
* Boon: Enlightenment (Repeatable)
 
** Cost: 100 Piety
 
** Cost: 100 Piety
 
** Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1 XP and +10 Conversion Points per bead
 
** Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1 XP and +10 Conversion Points per bead
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** On XP kill: -3 Piety, +1 Max Health
 
** On XP kill: -3 Piety, +1 Max Health
 
* Alchemist's Pact
 
* Alchemist's Pact
** On potion use: -4 Piety, +3 Experience
+
** On health or mana potion use: -4 Piety, +3 Experience
 
* Body Pact
 
* Body Pact
 
** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
 
** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
 
* Spirit Pact
 
* Spirit Pact
** On conversion: -5 Piety, +10 bonus conversion points
+
** On item conversion: -5 Piety, +10 bonus conversion points
 
* Concensus
 
* Concensus
 
** Effect: +50 Piety, -25 max Piety
 
** Effect: +50 Piety, -25 max Piety
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* Boon: Taurog's Blade
 
* Boon: Taurog's Blade
 
** Cost: 20 Piety, -1 Max Mana
 
** Cost: 20 Piety, -1 Max Mana
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
+
** Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
 
* Boon: Taurog's Shield
 
* Boon: Taurog's Shield
 
** Cost: 25 Piety, -1 Max Mana
 
** Cost: 25 Piety, -1 Max Mana
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
+
** Effect: Obtain Taurog's Wereward (-5 All Incoming Damage), +5% bonus damage
 
* Boon: Taurog's Helm
 
* Boon: Taurog's Helm
 
** Cost: 25 Piety, -1 Max Mana
 
** Cost: 25 Piety, -1 Max Mana
** Effect: Obtain Taurog's Gloat (+15% to magical resistance)
+
** Effect: Obtain Taurog's Gloat (+15% to magical resistance), +5% bonus damage
 
* Boon: Taurog's Armour
 
* Boon: Taurog's Armour
 
** Cost: 25 Piety, -1 Max Mana
 
** Cost: 25 Piety, -1 Max Mana
** Effect: Obtain Taurog's Will (+15% to physical resistance)
+
** Effect: Obtain Taurog's Will (+15% to physical resistance), +5% bonus damage
 
* Boon: Unstoppable Fury (Repeat)
 
* Boon: Unstoppable Fury (Repeat)
 
** Cost: 20 + 10n Piety
 
** Cost: 20 + 10n Piety
 
** Prerequisite: Must be equipped with all of Taurog's Equipment
 
** Prerequisite: Must be equipped with all of Taurog's Equipment
** Effect: Death Protection
+
** Effect: Gain Death Protection, +5% bonus damage
 
|
 
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[[File:Taurog.jpg]]
 
[[File:Taurog.jpg]]
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* Boon: Poison
 
* Boon: Poison
 
** Cost: 50 Piety
 
** Cost: 50 Piety
** Effect: The first physical attack against monsters grant poison, +10 Gold
+
** Effect: The first physical attack against monsters applies poison, +10 Gold
 
* Boon: Tikki's Edge (Repeat)
 
* Boon: Tikki's Edge (Repeat)
 
** Cost: 25 + 25n Piety
 
** Cost: 25 + 25n Piety

Revision as of 03:52, 4 June 2012

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Summary

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.

Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.

Name Worship Bonuses Rewarded/Repent Actions Penalized Actions Boons Portrait
Binlor Ironshield
  • Free ENDISWAL Glyph on join
  • PUNISHMENT: Removes all player resistances
  • Destroy a wall
    • +5 Piety
  • Gain a level
    • -10 Piety
  • Boon: Stone Soup (Repeat)
    • Cost: 5 Piety
    • Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
  • Boon: Stone Skin (Repeat)
    • Cost: 15 Piety
    • Effect: Destroys 5 nearby wall segments, gives +3% magic resistance & temporary +100% to physical resistance
  • Boon: Stone Form
    • Cost: 25 Piety
    • Effect: Destroys 10 nearby wall segments, grants Might (BYSSEPS) when Stone Skin is active, gives +5% magic resistance
  • Boon: Stone Fist
    • Cost: 40 Piety
    • Effect: Destroys 20 nearby wall segments, +50% knockback damage, gives +5% magic resistance
  • Boon: Stone Heart (Repeat)
    • Cost: 10 Piety
    • Effect: Destroys 10 nearby wall segments, lowers all enemy resistance on current dungeon level by 5%, gives +3% magic resistance

Binlor.jpg

Dracul
  • Starting piety: Killed enemies x2
  • PUNISHMENT: -20 Max Health
  • Attack with Lifesteal (once per monster)
    • +1 Piety
  • Drink a Blood Pool
    • +3 Piety
  • Kill a living monster
    • +2 Piety
  • Destroy HALPMEH or CYDSTEPP glyph
    • +10 Piety
  • Destroy health potion
    • +5 Piety
  • Kill an undead monster
    • -5 Piety
  • Use a health potion
    • -5 Piety
  • Use a CYDSTEPP or HALPMEH glyph
    • -5 Piety
  • Boon: Blood Curse
    • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
    • Effect: +20 Piety
  • Boon: Blood Tithe (Repeat)
    • Cost: 10 + 15n Piety, -5 Max Health
    • Effect: Grants Sanguine (can suck up blood pool to heal 5% of max health), or boosts Sanguine by 5% if you already have Sanguine, +1 Base Damage
  • Boon: Blood Hunger (Repeat)
    • Cost: 20 + 25n Piety, -20% to maximum resistances, +1 Base Damage
    • Effect: +1 Life Steal
  • Boon: Blood Shield
    • Cost: 40 Piety
    • Effect: +15% to physical & magical resistances
  • Boon: Blood Swell (Repeat)
    • Cost: 20 + 10n Piety
    • Effect: Restore all HP

Dracul.jpg

The Earthmother
  • Starting piety: Always +5
  • Free IMAWAL glyph on joining.
  • PUNISHMENT: Inflicts 5 levels of Corrosion.
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +5 Piety
  • Use IMAWAL on the instant kill plant
    • +10 Piety
  • Kill a plant
    • -15 Piety
  • Use Lifesteal
    • -5 Piety
  • Drink blood pool
    • -10 Piety
  • Plantation (Repeat)
    • Cost: 5 Piety
    • Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
  • Clearance (Repeat)
    • Cost: 5 Piety + 5n Piety
    • Effect: Remove 10 random plants and replace up to 5 of those 10 plants with a dark tile.
  • Greenblood (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants.
  • Entanglement (Repeat)
    • Cost: 5 Piety
    • Effect: All enemies are slowed. Spawns 3 random plants.
  • Vine Form (Repeat)
    • Cost: 5 + 3n Piety
    • Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 3 random plants.

Earthmother.jpg

Glowing Guardian
  • Starting piety: +5 per level
  • PUNISHMENT: Removes all glyphs/items from inventory
  • Become Poisoned
    • +2 Piety
  • Become Mana Burned
    • +2 Piety
  • Kill an undead (Any level)
    • +1 Piety
  • Gain Level
    • +3 +3 stacking Piety
  • Convert a potion or other small-slot item
    • +2 Piety
  • Convert APHEELSIK or BLUDTUPOWA glyph
    • +10 Piety
  • Convert any other item or glyph
    • +5 Piety
  • Use a Health or Mana potion
    • -10 Piety
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
  • Use lifesteal
    • -10 Piety
  • Activate the BLUDTUPOWA glyph
    • -20 Piety
    • BLUDTUPOWA is not activated
  • Activate Sanguine (heal from blood pool)
    • -10 Piety
  • Boon: Humility
    • Cost: 15 Piety
    • Effect: Reduces level by 1, but maintains stats
  • Boon: Absolution (Repeat)
    • Cost: 2 Piety
    • Effect: Removes one monsters of lower level from game (Exception: Undead, monsters on different dungeon levels), gain +3 Max HP and a Prayer Bead
  • Boon: Cleansing (Repeat)
    • Cost: 10 Piety
    • Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead
  • Boon: Protection (Repeat)
    • Cost: 10 + 5n Piety
    • Restores 35% Max Health and Mana, next attack deals Magical damage, receive a Prayer Bead
  • Boon: Enlightenment (Repeatable)
    • Cost: 100 Piety
    • Enchants all Prayer Beads in inventory, gain +1 Max HP, +1% bonus damage, +1 XP and +10 Conversion Points per bead

GlowingGuardian.jpg

Jehora Jeheyu
  • Free WEYTWUT glyph on joining
  • MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player
  • MAJOR PUNISHMENT: 50% chance you're character instantly dies
  • Randomly grants piety
    • +3-5 Piety on taking any action, including dungeon exploration
  • Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration
  • Petition
    • Cost: 25 Piety
    • Effect: Stops inflicting MINOR PUNISHMENT
  • Last Chance
    • Cost: 1 Piety
    • Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
  • Boost Health
    • Cost: 20 + 25n Piety
    • Effect: Destroy a health potion and gain +25 max health
  • Boost Mana
    • Cost: 20 + 25n Piety
    • Effect: Destroy a mana potion and gain +3 max mana
  • Chaos Avatar
    • Cost: 100 Piety
    • Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Jehora.jpg

Mystera Annur
  • Starting piety: Number of previous glyphs cast
  • PUNISHMENT: +15% to all monsters' resistances (both)
  • Use a glyph
    • +(MP Cost / 2) Piety
  • Kill an enemy that uses a magical attack
    • -5 Piety
  • Boon: Magic (Repeat)
    • Cost: 5 + 20n Piety
    • Effect: +1 Max Mana
  • Boon: Refreshment
    • Cost: 50 Piety
    • Effect: Causes Glyph Conversions to restore 50% of max mana
  • Boon: Flames
    • Cost: 40 Piety, -50% attack bonus
    • Effect: +1 damage/level for BURNDAYRAZ glyph attack
  • Boon: Weakening (Repeat)
    • Cost: 30 + 10n Piety
    • Effect: -10% magic resistance to both player and all monsters on the current level
  • Boon: Mystic Balance
    • Cost: 60 piety
    • Effect: All glyph ability costs are increased or decreased towards 5 by a maximum of 2 mana.

Mystera.jpg

The Pactmaker
  • Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.
  • Scholar's Pact
    • On level up: -10 Piety, overheal and casts BYSSEPS
  • Warrior's Pact
    • On XP kill: -3 Piety, +1 Max Health
  • Alchemist's Pact
    • On health or mana potion use: -4 Piety, +3 Experience
  • Body Pact
    • On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance
  • Spirit Pact
    • On item conversion: -5 Piety, +10 bonus conversion points
  • Concensus
    • Effect: +50 Piety, -25 max Piety

Pactmaker.jpg

Taurog
  • Starting Piety: Killed enemies x2
  • PUNISHMENT: -40% bonus damage
  • Kill an enemy
    • +4 Piety
  • Kill an enemy that uses magical attack
    • +8 Piety
  • Convert a glyph
    • +10 Piety
  • Use a glyph
    • -2 Piety per use
  • Convert Taurog's Equipment
    • Instant punishment, but no piety loss
  • Boon: Taurog's Blade
    • Cost: 20 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Skullpicker (+5 Base Damage), +5% bonus damage
  • Boon: Taurog's Shield
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Wereward (-5 All Incoming Damage), +5% bonus damage
  • Boon: Taurog's Helm
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Gloat (+15% to magical resistance), +5% bonus damage
  • Boon: Taurog's Armour
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Will (+15% to physical resistance), +5% bonus damage
  • Boon: Unstoppable Fury (Repeat)
    • Cost: 20 + 10n Piety
    • Prerequisite: Must be equipped with all of Taurog's Equipment
    • Effect: Gain Death Protection, +5% bonus damage

Taurog.jpg

Tikki Tooki
  • No starting bonus
  • PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
  • Kill any enemy below your level
    • +5 Piety
  • Dodge any attack
    • +1-3(?) Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use WEYTWUT glyph
    • +1 Piety
  • Use PISORF glyph?
    • No effect
  • Get hit twice or more (by the same monster) in combat
    • -2 Piety per hit
  • Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
    • -10 Piety
  • Boon: Tribute (Repeat)
    • Cost: 15 Gold
    • Effect: +10 Piety
  • Boon: Reflexes (Repeat)
    • Cost: 35 Piety
    • Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion, +10 Gold
  • Boon: Dodging
    • Cost: 25 Piety
    • Effect: +10% Dodge, +10 Gold
  • Boon: Poison
    • Cost: 50 Piety
    • Effect: The first physical attack against monsters applies poison, +10 Gold
  • Boon: Tikki's Edge (Repeat)
    • Cost: 25 + 25n Piety
    • Effect: +1 to experience from all XP kills, +10 Gold

Tikki.jpg