Difference between revisions of "Gods"
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In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn. | In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn. | ||
− | Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain | + | Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain gain 30 piety (dimishes by 10 for each subsequent desecration) and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
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* Boon: Stone Skin (Repeat) | * Boon: Stone Skin (Repeat) | ||
** Cost: 15 Piety | ** Cost: 15 Piety | ||
− | ** Effect: Destroys 3 nearby visible wall segments, gives temporary | + | ** Effect: Destroys 3 nearby visible wall segments, gives 3 layers of Stone Skin (temporary 60% physical resistance) and permanent +3% magic resistance |
* Boon: Stone Form | * Boon: Stone Form | ||
** Cost: 25 Piety | ** Cost: 25 Piety | ||
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* Boon: Stone Heart (Repeat) | * Boon: Stone Heart (Repeat) | ||
** Cost: 10 Piety | ** Cost: 10 Piety | ||
− | ** Effect: Destroys 15 nearby wall segments, lowers all enemy | + | ** Effect: Destroys 15 nearby wall segments, lowers all visible enemy resistances by 5%, gives +3% magic resistance |
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[[File:Binlor.jpg]] | [[File:Binlor.jpg]] | ||
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* Use IMAWAL on a plant | * Use IMAWAL on a plant | ||
** +5 Piety | ** +5 Piety | ||
− | |||
− | |||
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* Kill a plant | * Kill a plant | ||
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* Use Lifesteal | * Use Lifesteal | ||
** -5 Piety | ** -5 Piety | ||
− | |||
− | |||
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* Plantation (Repeat) | * Plantation (Repeat) | ||
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** Effect: Remove up to 10 random plants and restore 1 mana per plant removed | ** Effect: Remove up to 10 random plants and restore 1 mana per plant removed | ||
* Greenblood (Repeat) | * Greenblood (Repeat) | ||
− | ** Cost: 5 + | + | ** Cost: 5 + 3n Piety |
** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants. | ** Effect: Applies Corrosion to all enemies (on dungeon level) and removes a stack of Cursed. Spawns 3 random plants. | ||
* Entanglement (Repeat) | * Entanglement (Repeat) | ||
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* Vine Form (Repeat) | * Vine Form (Repeat) | ||
** Cost: 5 + 3n Piety | ** Cost: 5 + 3n Piety | ||
− | ** Effect: Grants permanent +1 to damage reduction and + | + | ** Effect: Grants permanent +1 to damage reduction and +4 to health. Spawns 2 random plants. |
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[[File:Earthmother.jpg]] | [[File:Earthmother.jpg]] | ||
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* Gain Level | * Gain Level | ||
** +3 stacking Piety | ** +3 stacking Piety | ||
− | |||
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* Convert APHEELSIK or BLUDTUPOWA glyph | * Convert APHEELSIK or BLUDTUPOWA glyph | ||
** +10 Piety | ** +10 Piety | ||
− | * Convert | + | * Convert a large item, a glyph or a health/mana potion |
** +5 Piety | ** +5 Piety | ||
+ | * Convert a small item (excluding health/mana potions) | ||
+ | ** +2 Piety | ||
* Burnt Offering (Monster had Burning applied upon dying) | * Burnt Offering (Monster had Burning applied upon dying) | ||
** +1 Piety | ** +1 Piety | ||
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* Use lifesteal | * Use lifesteal | ||
** -10 Piety | ** -10 Piety | ||
− | * | + | * Use the BLUDTUPOWA glyph |
** -20 Piety | ** -20 Piety | ||
− | * | + | * Drink a blood pool |
− | + | ||
** -10 Piety | ** -10 Piety | ||
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** Effect: Reduces level by 1, but maintains stats | ** Effect: Reduces level by 1, but maintains stats | ||
* Boon: Absolution (Repeat) | * Boon: Absolution (Repeat) | ||
− | ** Cost: 2 Piety | + | ** Cost: 2 + 2n Piety |
− | ** Effect: Removes ''one'' | + | ** Effect: Removes ''one'' monster of same level or lower level from game (Exception: Undead, monsters on different dungeon levels), gain +4 Max HP and a Prayer Bead |
* Boon: Cleansing (Repeat) | * Boon: Cleansing (Repeat) | ||
** Cost: 10 Piety | ** Cost: 10 Piety | ||
− | ** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, receive a Prayer Bead | + | ** Removes Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion, applies Consecrated Strike buff (next attack deals Magical damage), receive a Prayer Bead |
* Boon: Protection (Repeat) | * Boon: Protection (Repeat) | ||
** Cost: 10 + 5n Piety | ** Cost: 10 + 5n Piety | ||
− | ** Restores 35% Max Health and Mana | + | ** Restores 35% Max Health and Mana, receive a Prayer Bead |
* Boon: Enlightenment | * Boon: Enlightenment | ||
** Cost: 100 Piety | ** Cost: 100 Piety | ||
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===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] ===== | ===== [[Full:Jehora Jeheyu|Jehora Jeheyu]] ===== | ||
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− | * Starting piety: Random | + | * Starting piety: Random, based on player level |
* Free WEYTWUT glyph on joining | * Free WEYTWUT glyph on joining | ||
* MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1 | * MINOR PUNISHMENT: Poison, mana burn, corrode, weaken, curse, or reduce HP to 1 | ||
− | * MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0 | + | * MAJOR PUNISHMENT: 50% chance of reducing HP to 1 and mana to 0 and of reducing max health, max mana and attack bonus by 33%. |
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* Removes one inventory slot | * Removes one inventory slot | ||
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* Boost Health | * Boost Health | ||
** Cost: 20 + 25n Piety | ** Cost: 20 + 25n Piety | ||
− | ** Effect: Destroy a health potion and gain + | + | ** Effect: Destroy a health potion and gain +20 max health |
* Boost Mana | * Boost Mana | ||
** Cost: 20 + 25n Piety | ** Cost: 20 + 25n Piety | ||
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** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance | ** On damage (XP-valuable enemy only): -4 Piety, +1% physical & magical resistance | ||
* Spirit Pact | * Spirit Pact | ||
− | ** On item conversion: -5 Piety, + | + | ** On item conversion: -5 Piety, +15 bonus conversion points |
* Concensus | * Concensus | ||
− | ** Effect: +50 Piety, - | + | ** Effect: +50 Piety, -50 max Piety |
+ | ** Can be taken along with a pact if Consensus is taken first | ||
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[[File:Pactmaker.jpg]] | [[File:Pactmaker.jpg]] | ||
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** -2 Piety per use | ** -2 Piety per use | ||
* Convert Taurog's Equipment | * Convert Taurog's Equipment | ||
− | ** | + | ** -10% attack bonus, but no piety loss |
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* Boon: Taurog's Blade | * Boon: Taurog's Blade | ||
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** Cost: 20 + 10n Piety | ** Cost: 20 + 10n Piety | ||
** Prerequisite: Must be equipped with all of Taurog's Equipment | ** Prerequisite: Must be equipped with all of Taurog's Equipment | ||
− | ** Effect: Gain Death Protection | + | ** Effect: Gain Death Protection |
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[[File:Taurog.jpg]] | [[File:Taurog.jpg]] | ||
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* Free GETINDARE glyph on joining. | * Free GETINDARE glyph on joining. | ||
− | * PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed | + | * PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons except Tikki's Edge are removed |
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− | * All | + | * All damage taken incurs a Piety penalty |
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* Kill any enemy below your level | * Kill any enemy below your level | ||
** +5 Piety | ** +5 Piety | ||
* Dodge any attack | * Dodge any attack | ||
− | ** + | + | ** +3 Piety |
− | * Poison an enemy | + | * Poison an enemy |
− | ** +1 Piety | + | ** +1 Piety (once per enemy) |
− | * Use WEYTWUT glyph | + | * Use WEYTWUT or WONAFYT glyph |
** +1 Piety | ** +1 Piety | ||
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* Get hit twice or more (by the same monster) in combat | * Get hit twice or more (by the same monster) in combat | ||
− | ** - | + | ** -3 Piety per hit |
* Trigger a death protection effect (occurs when lethal attack is survived, not on cast) | * Trigger a death protection effect (occurs when lethal attack is survived, not on cast) | ||
** -10 Piety | ** -10 Piety | ||
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** Cost: 15 Gold | ** Cost: 15 Gold | ||
** Effect: +10 Piety | ** Effect: +10 Piety | ||
− | * Boon: | + | * Boon: Tikki's Edge (Repeat) |
− | ** Cost: | + | ** Cost: 25 + 25n Piety |
− | ** Effect: | + | ** Effect: +1 to experience from all XP kills, +10 Gold |
* Boon: Dodging | * Boon: Dodging | ||
** Cost: 25 Piety | ** Cost: 25 Piety | ||
** Effect: +10% Dodge, +10 Gold | ** Effect: +10% Dodge, +10 Gold | ||
* Boon: Poison | * Boon: Poison | ||
− | ** Cost: | + | ** Cost: 15 + 10n Piety |
− | ** Effect: | + | ** Effect: Gain 1 level of Poisonous strike |
− | * Boon: | + | * Boon: Reflexes (Repeat) |
− | ** Cost: | + | ** Cost: 35 Piety |
− | ** Effect: | + | ** Effect: Convert 1 Health potion to 1 Quicksilver + 1 Reflex potion |
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[[File:Tikki.jpg]] | [[File:Tikki.jpg]] |
Revision as of 02:22, 10 November 2013
Gods work similarly to other roguelike games, each giving themed bonuses and penalties.
No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.
Contents
Summary
Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).
In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Altars will spawn based on the amount of gods you've unlocked. If you have 1-3, one god will spawn. 4-8 two gods will spawn. If you unlock your ninth god, you will have all three altars spawn.
Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain gain 30 piety (dimishes by 10 for each subsequent desecration) and immunity from the next three piety losses you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.
Name | Worship Bonuses | Prep Penalty | Rewarded/Repent Actions | Penalized Actions | Boons | Portrait |
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Binlor Ironshield |
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Dracul |
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The Earthmother |
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Glowing Guardian |
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Jehora Jeheyu |
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Mystera Annur |
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The Pactmaker |
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Taurog |
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Tikki Tooki |
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