Difference between revisions of "Gods"

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(Tikki Tooki)
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** +(MP Cost / 2) Piety
 
** +(MP Cost / 2) Piety
 
|
 
|
*Destroy a glyph
 
** -10 Piety
 
 
*Kill an enemy that uses a magical attack  
 
*Kill an enemy that uses a magical attack  
** -3 Piety
+
** -5 Piety
 
|
 
|
 
*Boon: Magic (Repeat)
 
*Boon: Magic (Repeat)
** Cost: 4 + 4n Piety
+
** Cost: 5 + 5n Piety
** Effect: +1 Max Mana, +3% to all monsters' physical AND magical resistance
+
** Effect: +1 Max Mana, +5% physical resistance to all monsters on the current level
*Boon: Refreshment (Repeat)
+
*Boon: Refreshment
** Cost: 10 + 10n Piety
+
** Cost: 50 Piety
** Effect: Restores all player mana and cures mana burn; restores all monsters' HP to maximum
+
** Effect: Causes Glyph Conversions to restore 50% of max mana
 
*Boon: Flames
 
*Boon: Flames
 
** Cost: 40 Piety
 
** Cost: 40 Piety
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*Boon: Weakening (Repeat)
 
*Boon: Weakening (Repeat)
 
** Cost: 30 + 10n Piety
 
** Cost: 30 + 10n Piety
** Effect: -10% magic resistance to both player and all monsters
+
** Effect: -10% magic resistance to both player and all monsters on the current level
 
*Boon: Mana Leak
 
*Boon: Mana Leak
** Cost: 1 piety
+
** Cost: 50 piety
** Effect: Damage equal to remaining piety is dealt to every monster and the player (does not reduce below 1 HP)
+
** Effect: Casting cost reduced by 1 mana, increase of 30% magical resistance for all enemies
 
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[[File:Mystera.jpg]]
 
[[File:Mystera.jpg]]

Revision as of 19:35, 26 January 2012

Gods work similarly to other roguelike games, each giving themed bonuses and penalties.

No class begins with a religion, and must instead find an altar. Each dungeon has three altars, each assigned to a random unique god. Stepping on the altar will display a brief flavor text description, and the option to begin worship if you have not selected one yet. Please note that due to the recent changes to how gods work, this page is very much a WIP.

Summary

Gods work much the same way in the beta version, but all the gods that are implemented have their boons and piety actions changed up, making them in some cases just slightly different (e.g. Tikki Tooki) and in others encouraging an almost entirely different playstyle than before (e.g. Mystera Annur). Some boons can even be used more than once, usually with an increased Piety cost each time; they will be marked Repeat on the chart below, usually with a cost of "X + Y*n Piety" (n being the number of times the boon has already been used).

In addition, no altars will spawn at the beginning of the game. Occasionally, the player will find a subdungeon with a particular challenge; this challenge, when conquered, will convert the player to the god they just discovered (even if they were already worshipping another one) and allow this god's altars to spawn in any dungeon. Generally, 3 altars will spawn per dungeon (assuming at least 3 gods have been discovered).

Two other major changes have occurred to the way altars work. First is Desecration: If worshipping a god, you can smash up another god's altar to gain 25 piety and immunity from the next "major punishment" you would receive; in turn, however, the god whose altar you desecrated will punish you as if you had been a follower but reached 0 piety. Second, you can convert from any god to any other god, at any time, at the cost of half your piety (you must have at least 50 piety to do so). The exception is, naturally, if you destroyed an altar, in which case you can't damn well worship there, can you? Sometimes you can really be quite daft.

Name Worship Bonuses Rewarded/Repent Actions Penalized Actions Boons Portrait
Binlor Ironshield
  • Free ENDISWAL Glyph on join
  • PUNISHMENT: Removes all player resistances
  • Destroy a wall
    • +5 Piety
  • Gain a level
    • -10 Piety
  • Boon: Stone Soup (Repeat)
    • Cost: 5 Piety
    • Effect: Petrifies all lower-level monsters on main floor; 5 Piety gained per monster
  • Boon: Stone Skin (Repeat)
    • Cost: 30 Piety
    • Effect: Destroys 5 nearby wall segments, gives temporary +50% to physical resistance
  • Boon: Stone Form
    • Cost: 25 Piety
    • Effect: Destroys 10 nearby wall segments, +20% bonus damage when Stone Skin is active
  • Boon: Stone Fist
    • Cost: 40 Piety
    • Effect: Destroys 20 nearby wall segments, +50% knockback damage
  • Boon: Stone Heart (Repeat)
    • Cost: 10 Piety
    • Effect: Destroys 10 nearby wall segments, restores 20 HP

Binlor.jpg

Dracul
  • Starting piety: Killed enemies x2
  • PUNISHMENT: -20 Max Health
  • Attack with Lifesteal (once per monster)
    • +1 Piety
  • Drink a Blood Pool
    • +3 Piety
  • Kill a living monster
    • +2 Piety
  • Destroy HALPMEH or CYDSTEPP glyph
    • +10 Piety
  • Destroy health potion
    • +5 Piety
  • Kill an undead monster
    • -5 Piety
  • Use a health potion
    • -5 Piety
  • Use a CYDSTEPP or HALPMEH glyph
    • -5 Piety
  • Boon: Blood Curse
    • Cost: Increases level by 1 (no stat increase, no HP/MP fill)
    • Effect: +20 Piety
  • Boon: Blood Tithe (Repeat)
    • Cost: -10 Max Health
    • Effect: +20 Piety
  • Boon: Blood Hunger (Repeat)
    • Cost: 10 + 5n Piety, -10% to maximum resistances
    • Effect: +5 Life Steal
  • Boon: Blood Shield
    • Cost: 40 Piety
    • Effect: +15% to physical AND magical resistances
  • Boon: Blood Swell (Repeat)
    • Cost: 20 + 10n Piety
    • Effect: Restore all HP

Dracul.jpg

The Earthmother
  • Starting Bonus: Always +5
  • Free IMAWAL glyph on joining.
  • PUNISHMENT: Inflicts 5 levels of Corrosion.
  • Use IMAWAL on a monster
    • +10 Piety
  • Use IMAWAL on a plant
    • +5 Piety
  • Use IMAWAL on the instant kill plant
    • +10 Piety
  • Kill a plant
    • -15 Piety
  • Testing needed: Use Lifesteal
    • -? Piety
  • Drink blood pool
    • -10 Piety
  • Plantation (Repeat)
    • Cost: 5 Piety
    • Effect: Spawn 1 Plant on each bloodstain (acid pools excluded) for 5 Piety each.
  • Clearance (Repeat)
    • Cost: 5 Piety
    • Effect: Remove 10 random plants.
  • Greenblood (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: All enemies are Corroded. Spawns 5 random plants.
  • Entanglement (Repeat)
    • Cost: 5 Piety
    • Effect: All enemies are slowed. Spawns 5 random plants.
  • Vine Form (Repeat)
    • Cost: 5 + 3n Piety
    • Effect: Grants permanent +1 to damage reduction and +2 to health. Spawns 5 random plants.

Earthmother.jpg

Glowing Guardian
  • Free Cleansing on worship
  • PUNISHMENT: Removes all glyphs/items from inventory
  • Become Poisoned
    • +1 Piety
  • Become Mana Burned
    • +2 Piety
  • Kill an undead (Any level)
    • +1 Piety
  • Gain Level
    • +5 Piety
  • Kill a monster N levels higher than you
    • +2N Piety
  • Convert a potion or other small-slot item
    • +2 Piety
  • Convert APHEELSIK or BLUDTUPOWA glyph
    • +10 Piety
  • Convert any other item or glyph
    • +5 Piety
  • Kill a monster which has a lower level than you (Undead excepted)
    • -(2 x level difference) Piety
  • Use a Health or Mana potion
    • -10 Piety
  • Use poison (Venom blade, APHEELSIK glyph)
    • -10 Piety
  • Use lifesteal
    • -10 Piety
  • Everything below is untested in the beta version. Testing is appreciated.
    • Activate the BLUDTUPOWA glyph
      • -20 Piety
      • BLUDTUPOWA is not activated
    • Regenerate Health by "sucking up" a Blood-stain
      • -10 Piety
  • Boon: Humility
    • Cost: 5 Piety
    • Effect: Reduces level by 1, but maintains stats
  • Boon: Absolution
    • Cost: 5 Piety
    • Effect: +3 max HP for monsters of lower level, removes monsters of lower level from game (Exception: Undead, monsters on different dungeon levels)
  • Boon: Cleansing (Repeat)
    • Cost: 5 + 5n Piety
    • Recover from Poison, Mana Burn, 1 level of Weakness and 1 level of Corrosion
  • Boon: Protection (Repeat)
    • Cost: 15 + 10n Piety
    • Restores 35% hp and mp
  • Enlightenment
    • Cost: 100 Piety
    • +10% physical AND magical resistance, +2 maximum MP, +10 maximum HP, +5 base damage, +100 conversion points

GlowingGuardian.jpg

Jehora Jeheyu
  • Free WEYTWUT glyph on joining
  • MINOR PUNISHMENT: Poison, mana burn, corrode, or weaken player
  • MAJOR PUNISHMENT: 50% chance you're character instantly dies
  • Randomly grants piety
    • +3-5 Piety on taking any action, including dungeon exploration
  • Randomly inflicts MINOR PUNISHMENT on taking any action, including dungeon exploration
  • Petition
    • Cost: 25 Piety
    • Effect: Stops inflicting MINOR PUNISHMENT
  • Last Chance
    • Cost: 1 Piety
    • Effect: Drain remaining piety and uses it making an X out of 100 roll. If you succeed your hp and mp are fully recovered.
  • Boost Health
    • Cost: 20 + 25n Piety
    • Effect: Destroy a health potion and gain +15 max health
  • Boost Mana
    • Cost: 20 + 25n Piety
    • Effect: Destroy a mana potion and gain +4 max mana
  • Chaos Avatar
    • Cost: 100 Piety
    • Effect: Gain a level, lose all corrosion and weakening, gain 100 conversion points, and all monsters have their resistances reduced by 20% (same screen only)

Jehora.jpg

Mystera Annur
  • PUNISHMENT: +15% to all monsters' resistances (both)
  • Use a glyph
    • +(MP Cost / 2) Piety
  • Kill an enemy that uses a magical attack
    • -5 Piety
  • Boon: Magic (Repeat)
    • Cost: 5 + 5n Piety
    • Effect: +1 Max Mana, +5% physical resistance to all monsters on the current level
  • Boon: Refreshment
    • Cost: 50 Piety
    • Effect: Causes Glyph Conversions to restore 50% of max mana
  • Boon: Flames
    • Cost: 40 Piety
    • Effect: +1 damage/level for BURNDAYRAZ glyph attack, -50% attack bonus
  • Boon: Weakening (Repeat)
    • Cost: 30 + 10n Piety
    • Effect: -10% magic resistance to both player and all monsters on the current level
  • Boon: Mana Leak
    • Cost: 50 piety
    • Effect: Casting cost reduced by 1 mana, increase of 30% magical resistance for all enemies

Mystera.jpg

The Pactmaker
  • Pactmaker allows one and only one Pact to be made with him, even if you are worshipping another god.

Pactmaker.jpg


Taurog
  • Starting Piety: Killed enemies x2
  • PUNISHMENT: -40% bonus damage
  • Kill an enemy
    • +4 Piety
  • Kill an enemy that uses magical attack
    • +8 Piety
  • Convert a glyph
    • +10 Piety
  • Use a glyph
    • -2 Piety per use
  • Convert Taurog's Equipment
    • Instant punishment, but no piety loss
  • Boon: Taurog's Blade
    • Cost: 20 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Skullpicker (+5 Base Damage)
  • Boon: Taurog's Shield
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Wereward (-5 All Incoming Damage)
  • Boon: Taurog's Helm
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Gloat (+15% to magical resistance)
  • Boon: Taurog's Armour
    • Cost: 25 Piety, -1 Max Mana
    • Effect: Obtain Taurog's Will (+15% to physical resistance)
  • Boon: Unstoppable Fury (Repeat)
    • Cost: 20 + 10n Piety
    • Prerequisite: Must be equipped with all of Taurog's Equipment
    • Effect: Death Protection

Taurog.jpg

Tikki Tooki
  • No starting bonus
  • PUNISHMENT: All enemies (on all floors) gain First Strike, Weakening; all permanent Tikki Tooki boons are removed
  • Kill any enemy below your level
    • +5 Piety
  • Dodge any attack
    • +1-3(?) Piety
  • Poison an enemy (either using APHEELSIK or Poison Blade including the one begotten from Tikki Tooki)
    • +1 Piety
  • Use WEYTWUT glyph
    • +1 Piety
  • Use PISORF glyph?
    • No effect
  • Get hit twice or more (by the same monster) in combat
    • -2 Piety per hit
  • Trigger a death protection effect(occurs when lethal attack is survived, not on cast)
    • -10 Piety
  • Boon: Tribute (Repeat)
    • Cost: 15 Gold
    • Effect: +10 Piety
  • Potions(?) (Repeat)
    • Cost: 35 Piety
    • Effect: Convert 1 Health potion to 1 dodge + 1 reflex potion, +10 Gold
  • Boon: Dodging
    • Cost: 25 Piety
    • Effect: +10% Dodge, +10 Gold
  • Boon: Poison
    • Cost: 50 Piety
    • Effect: All Physical attacks cause Poison, +10 Gold
  • Boon: Tikki's Edge (Repeat)
    • Cost: 25 + 25n Piety
    • Effect: +1 to experience from all XP kills, +10 Gold

Tikki.jpg