HALPMEH

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|Name=HALPMEH
|Name=HALPMEH
|ManaCost=5
|ManaCost=5
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|shortdisc=heals 5 x level health points
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|shortdesc=heals 5 x level health
|Effects=
|Effects=
* Restore 4 × character level HP to the caster.
* Restore 4 × character level HP to the caster.

Revision as of 23:53, 18 May 2013

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:HALPMEH
HALPMEH.png
HALPMEH
 Mana Points 5 Missing info
Effects
  • Restore 4 × character level HP to the caster.
  • Remove Poisoned.png Poisoned from the caster.
Hotkey

The healing glyph is a powerful tool for any melee specialist character, allowing them to funnel their mana to bolster their health. It also cures poison, rendering monsters like the Serpent Monster Icon.png Serpent impotent. Similar to the BURNDAYRAZ.png BURNDAYRAZ glyph, HALPMEH increases in potency based on your character level. The amount of healing provided is not related to your maximum HP, so dwarves have no particular advantage with this glyph.

The HALPMEH glyph works best for characters with high attack damage and resistances. Because resistances will lower incoming damage, you need less mana to cure it with HALPMEH, and the higher your attack damage the more you gain by doing this.

It's worth noting that Dracul Icon.png Dracul, the god of death, hates this glyph and will deduct 5 piety every time you use it. This is unfortunate since he otherwise works very well with it. It's entirely possible to worship Dracul and then convert out to use this glyph, but otherwise only the Human Paladin.png Paladin can effectively make use of this combo.

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