Difference between revisions of "Items"

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(Blacksmith Items)
(Quicksilver Potion)
(10 intermediate revisions by 3 users not shown)
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|-
 
|-
 
|
 
|
===Sword===<br/>
+
====Sword====
 
[[File:Sword.png]]
 
[[File:Sword.png]]
 
| +2 base damage
 
| +2 base damage
Line 18: Line 18:
 
|-
 
|-
 
|
 
|
===Shield===<br/>
+
====Shield====
 
[[File:Shield.png]]
 
[[File:Shield.png]]
 
| -2 damage reduction
 
| -2 damage reduction
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|-
 
|-
 
|
 
|
===Slaying Wand===<br/>
+
====Slaying Wand====
 
[[File:Slaying_Wand.png]]
 
[[File:Slaying_Wand.png]]
 
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)
 
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)
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|-
 
|-
 
|
 
|
===Perseverance Badge===<br/>
+
====Perseverance Badge====
 
[[File:Perseverance_Badge.png]]
 
[[File:Perseverance_Badge.png]]
 
| +10% bonus damage; small item
 
| +10% bonus damage; small item
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|-
 
|-
 
|
 
|
===Really Big Sword===<br/>
+
====Really Big Sword====
 
[[File:Really_Big_Sword.png]]
 
[[File:Really_Big_Sword.png]]
| Attacks ignore 25% of target's physical resistance, but always strike second
+
| Attacks ignore 35% of target's physical resistance, but always strike second
 
| 12
 
| 12
 
| 35
 
| 35
 
|-
 
|-
 
|
 
|
===Bear Mace===<br/>
+
 
 +
====Bear Mace====
 
[[File:Bear_Mace.png]]
 
[[File:Bear_Mace.png]]
 
| +25% knockback damage
 
| +25% knockback damage
Line 63: Line 64:
 
|-
 
|-
 
|
 
|
'''Spoon'''<br/>
+
====Spoon====
 
[[File:Spoon.png]]
 
[[File:Spoon.png]]
 
| +1 base damage; small item
 
| +1 base damage; small item
Line 70: Line 71:
 
|-
 
|-
 
|
 
|
'''Tower Shield'''<br/>
+
====Tower Shield====
 
[[File:Tower_Shield.png]]
 
[[File:Tower_Shield.png]]
 
| +10% physical resistance
 
| +10% physical resistance
Line 77: Line 78:
 
|-
 
|-
 
|
 
|
'''Fine Sword'''<br/>
+
====Fine Sword====
 
[[File:Fine_Sword.png]]
 
[[File:Fine_Sword.png]]
 
| +4 base damage
 
| +4 base damage
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|-
 
|-
 
|
 
|
'''Pendant of Health'''<br/>
+
====Pendant of Health====
 
[[File:Pendant_of_Health.png]]
 
[[File:Pendant_of_Health.png]]
 
| +10 max hit points.
 
| +10 max hit points.
Line 91: Line 92:
 
|-
 
|-
 
|
 
|
'''Pendant of Mana'''<br/>
+
====Pendant of Mana====
 
[[File:Pendant_of_Mana.png]]
 
[[File:Pendant_of_Mana.png]]
 
| +2 max mana
 
| +2 max mana
Line 98: Line 99:
 
|-
 
|-
 
|
 
|
'''Troll Heart'''<br/>
+
====Troll Heart====
 
[[File:Troll_Heart.png]]
 
[[File:Troll_Heart.png]]
 
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
 
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
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|-
 
|-
 
|
 
|
'''Bloody Sigil'''<br/>
+
====Bloody Sigil====
 
[[File:Bloody_Sigil.png]]
 
[[File:Bloody_Sigil.png]]
| +10 max HP, -10% bonus attack
+
| +5 max HP, -10% bonus attack
 
| 8
 
| 8
 
| 45
 
| 45
 
|-
 
|-
 
|
 
|
'''Badge of Honour'''<br/>
+
 
 +
====Badge of Honour====
 
[[File:Badge_of_Honour.png]]
 
[[File:Badge_of_Honour.png]]
 
| +10% attack bonus, can be consumed to grant 1-time death protection
 
| +10% attack bonus, can be consumed to grant 1-time death protection
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|-
 
|-
 
|
 
|
'''Tokoloshe Charm'''<br/>
+
====Tokoloshe Charm====
 
[[File:Tokoloshe_Charm.png]]
 
[[File:Tokoloshe_Charm.png]]
| +5% magic resistance; small item;
+
| +5% magic resistance; small item
 
| 1
 
| 1
 
| 10
 
| 10
Line 127: Line 129:
 
|-
 
|-
 
|
 
|
'''Fake Beard'''<br/>
+
 
 +
====Fake Beard====
 
[[File:Fake Beard.png]]
 
[[File:Fake Beard.png]]
 
| +5 XP on pickup, can't be converted
 
| +5 XP on pickup, can't be converted
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|-
 
|-
 
|
 
|
'''Piercing Wand'''<br/>
+
====Piercing Wand====
 
[[File:Piercing_Wand.png]]
 
[[File:Piercing_Wand.png]]
 
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
 
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
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|-
 
|-
 
|
 
|
'''Rock Heart'''<br/>
+
====Rock Heart====
 
[[File:Rockheart.png]]
 
[[File:Rockheart.png]]
 
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)
 
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)
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|-
 
|-
 
|
 
|
'''Fire Heart'''<br/>
+
====Fire Heart====
 
[[File:Fire_Heart.png]]
 
[[File:Fire_Heart.png]]
 
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
 
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
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|-
 
|-
 
|
 
|
'''Crystal Ball'''<br/>
+
====Crystal Ball====
 
[[File:Crystal_Ball.png]]
 
[[File:Crystal_Ball.png]]
 
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
 
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
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|-
 
|-
 
|
 
|
'''Witchalok Pendant'''<br/>
+
====Witchalok Pendant====
 
[[File:Witchalok_Pendant.png]]
 
[[File:Witchalok_Pendant.png]]
 
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item
 
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item
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|-
 
|-
 
|
 
|
'''Battlemage Ring'''<br/>
+
====Battlemage Ring====
 
[[File:Battlemage_Ring.png]]
 
[[File:Battlemage_Ring.png]]
 
| BURNDAYRAZ deals +1 damage per level (+25% damage)
 
| BURNDAYRAZ deals +1 damage per level (+25% damage)
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|-
 
|-
 
|
 
|
'''Hero's Helm'''<br/>
+
====Hero's Helm====
 
[[File:Heros_Helm.png]]
 
[[File:Heros_Helm.png]]
 
| +5 HP, +1 MP, +2 base damage
 
| +5 HP, +1 MP, +2 base damage
Line 200: Line 203:
 
|-
 
|-
 
|
 
|
'''Platemail'''<br/>
+
====Platemail====
 
[[File:Platemail.png]]
 
[[File:Platemail.png]]
 
| -2 damage reduction per character level
 
| -2 damage reduction per character level
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|-
 
|-
 
|
 
|
'''Whurrgarbl'''<br/>
+
====Whurrgarbl====
 
[[File:Whurrgarbl.png]]
 
[[File:Whurrgarbl.png]]
 
| Your physical attacks apply Burning effect like BURNDAYRAZ
 
| Your physical attacks apply Burning effect like BURNDAYRAZ
Line 216: Line 219:
 
|-
 
|-
 
|
 
|
'''Trisword'''<br/>
+
====Trisword====
 
[[File:Trisword.png]]
 
[[File:Trisword.png]]
 
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold
 
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold
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|-
 
|-
 
|
 
|
'''Balanced Dagger'''<br/>
+
====Balanced Dagger====
 
[[File:Balanced_Dagger.png]]
 
[[File:Balanced_Dagger.png]]
 
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item
 
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item
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|
 
|
  
'''Gloves of Midas'''<br/>
+
====Gloves of Midas====
 
[[File:Gloves_of_Midas.png]]
 
[[File:Gloves_of_Midas.png]]
 
| Gain +1 gold every time you kill an XP-valuable monster
 
| Gain +1 gold every time you kill an XP-valuable monster
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|-
 
|-
 
|
 
|
'''Venom Dagger'''<br/>
+
====Venom Dagger====
 
[[File:Venom_Sword.png]]
 
[[File:Venom_Sword.png]]
 
| Your first attack against any monster poisons them; small item
 
| Your first attack against any monster poisons them; small item
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|-
 
|-
 
|
 
|
'''Stone Sigil'''<br/>
+
====Stone Sigil====
 
[[File:Stone_Sigil.png]]
 
[[File:Stone_Sigil.png]]
 
| Gain +1 Piety whenever you kill an XP-valuable monster; small item
 
| Gain +1 Piety whenever you kill an XP-valuable monster; small item
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|-
 
|-
 
|
 
|
'''Martyr Wraps'''<br/>
+
====Martyr Wraps====
 
[[File:Martyr_Wraps.png]]
 
[[File:Martyr_Wraps.png]]
 
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up
 
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up
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|-
 
|-
 
|
 
|
'''Agnostic Collar'''<br/>
+
====Agnostic Collar====
 
[[File:Agnostic_Collar.png]]
 
[[File:Agnostic_Collar.png]]
| Prevents deity punishment for desecration, removed when used
+
| Prevents deity punishment for desecration
 
| Complete Paladin Silver Challenge
 
| Complete Paladin Silver Challenge
|
+
| 25
|
+
| 50
 
|-
 
|-
 
|
 
|
'''Mage Plate'''<br/>
+
 
 +
====Mage Plate====
 
[[File:Mage_Plate.png]]
 
[[File:Mage_Plate.png]]
 
| Gain +1 MP and -5% bonus damage per character level
 
| Gain +1 MP and -5% bonus damage per character level
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|-
 
|-
 
|
 
|
'''Blue Bead'''<br/>
+
====Blue Bead====
 
[[File:Blue_Bead.png]]
 
[[File:Blue_Bead.png]]
 
| Gain +1 MP whenever you kill an XP-valuable monster; small item
 
| Gain +1 MP whenever you kill an XP-valuable monster; small item
 
| Complete Sorcerer Silver Challenge
 
| Complete Sorcerer Silver Challenge
|
+
| 5
|
+
| 10
 
|-
 
|-
 
|
 
|
'''Vampiric Blade'''<br/>
+
 
 +
====Vampiric Blade====
 
[[File:Vampiric_Blade.png]]
 
[[File:Vampiric_Blade.png]]
 
| +1 {{t|Life steal}}
 
| +1 {{t|Life steal}}
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|-
 
|-
 
|
 
|
'''Viper Ward'''<br/>
+
====Viper Ward====
 
[[File:Viper_Ward.png]]
 
[[File:Viper_Ward.png]]
 
| Immune to poison; small item
 
| Immune to poison; small item
Line 305: Line 310:
 
|-
 
|-
 
|
 
|
'''Soul Orb'''<br/>
+
====Soul Orb====
 
[[File:Soul_Orb.png]]
 
[[File:Soul_Orb.png]]
 
| Immune to Mana Burn; small item
 
| Immune to Mana Burn; small item
Line 325: Line 330:
 
|-
 
|-
 
|
 
|
'''Keg of Health'''<br/>
+
====Keg of Health====
 
[[File:Keg_of_Health.png]]
 
[[File:Keg_of_Health.png]]
 
| Obtain 3 healing potions when used
 
| Obtain 3 healing potions when used
Line 332: Line 337:
 
|-
 
|-
 
|
 
|
'''Keg of Mana'''<br/>
+
====Keg of Mana====
 
[[File:Keg_of_Mana.png]]
 
[[File:Keg_of_Mana.png]]
 
| Obtain 3 mana potions when used
 
| Obtain 3 mana potions when used
Line 339: Line 344:
 
|-
 
|-
 
|
 
|
'''Elven Boots'''<br/>
+
====Elven Boots====
 
[[File:Elven_Boots.png]]
 
[[File:Elven_Boots.png]]
 
| +3 max mana, +15% magic resistance
 
| +3 max mana, +15% magic resistance
Line 347: Line 352:
 
|
 
|
  
'''Dwarven Gauntlets'''<br/>
+
====Dwarven Gauntlets====
 
[[File:Dwarven_Gauntlets.png]]
 
[[File:Dwarven_Gauntlets.png]]
 
| +20% bonus damage, +2 max HP on level up
 
| +20% bonus damage, +2 max HP on level up
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|
 
|
  
'''Amulet of Yendor'''<br/>
+
====Amulet of Yendor====
 
[[File:Amulet_of_Yendor.png]]
 
[[File:Amulet_of_Yendor.png]]
 
| Grants +50 XP when used
 
| Grants +50 XP when used
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|-
 
|-
 
|
 
|
'''Orb of Zot'''<br/>
+
====Orb of Zot====
 
[[File:Orb_of_Zot.png]]
 
[[File:Orb_of_Zot.png]]
 
| Every visible enemy has their max health (not current health) reduced by 50%
 
| Every visible enemy has their max health (not current health) reduced by 50%
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|-
 
|-
 
|
 
|
'''Alchemist Scroll'''<br/>
+
====Alchemist Scroll====
 
[[File:Alchemist_Scroll.png]]
 
[[File:Alchemist_Scroll.png]]
 
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)
 
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)
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|-
 
|-
 
|
 
|
'''Wicked Guitar'''<br/>
+
====Wicked Guitar====
 
[[File:Wicked_Guitar.png]]
 
[[File:Wicked_Guitar.png]]
 
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10
 
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10
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|-
 
|-
 
|
 
|
'''Avatar Symbol'''<br/>
+
====Avatar Symbol====
 
[[File:Avatar_Symbol.png]]
 
[[File:Avatar_Symbol.png]]
 
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
 
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
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|-
 
|-
 
|
 
|
'''Dragon Shield'''<br/>
+
====Dragon Shield====
 
[[File:Dragon_Shield.png]]
 
[[File:Dragon_Shield.png]]
 
| +18% physical and magic resistance
 
| +18% physical and magic resistance
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|-
 
|-
 
|
 
|
'''Namtar's Ward'''<br/>
+
====Namtar's Ward====
 
[[File:Namtar's_Ward.png]]
 
[[File:Namtar's_Ward.png]]
 
| Can be used once per character level to give yourself death protection at no extra cost.
 
| Can be used once per character level to give yourself death protection at no extra cost.
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|-
 
|-
 
|
 
|
'''Cracked Orb'''<br/>
+
====Cracked Orb====
 
[[File:Cracked_Orb.png]]
 
[[File:Cracked_Orb.png]]
 
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP  
 
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP  
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|-
 
|-
 
|
 
|
'''Sensation Stone'''<br/>
+
====Sensation Stone====
 
[[File:Sensation_Stone.png]]
 
[[File:Sensation_Stone.png]]
 
| No inherent effect, but can be converted for 150 conversion points.  
 
| No inherent effect, but can be converted for 150 conversion points.  
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|-
 
|-
 
|
 
|
'''Dragon Soul'''<br/>
+
====Dragon Soul====
 
[[File:Blade_of_Yin.png]]
 
[[File:Blade_of_Yin.png]]
 
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]
 
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]
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|-
 
|-
 
|
 
|
'''Orb of Lusory'''<br/>
+
====Orb of Lusory====
 
[[File:Orb_of_Lusory.png]]
 
[[File:Orb_of_Lusory.png]]
 
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.
 
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.
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|-
 
|-
 
|
 
|
'''Blade of Yin'''<br/>
+
====Blade of Yin====
 
[[File:Blade_of_Yin.png]]
 
[[File:Blade_of_Yin.png]]
 
| +3 base damage, can be consumed to grant Death Protection; small item
 
| +3 base damage, can be consumed to grant Death Protection; small item
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|-
 
|-
 
|
 
|
'''Yang's Sword'''<br/>
+
====Yang's Sword====
 
[[File:Yang's_Sword.png]]
 
[[File:Yang's_Sword.png]]
 
| +3 base damage, can be consumed to grant Death Protection; small item
 
| +3 base damage, can be consumed to grant Death Protection; small item
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|-
 
|-
 
|
 
|
'''Draco's Heart'''<br/>
+
====Draco's Heart====
 
[[File:Draco's_Heart.png]]
 
[[File:Draco's_Heart.png]]
 
| +3 HP every time you gain a level
 
| +3 HP every time you gain a level
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|-
 
|-
 
|
 
|
'''Prayer Bead'''<br/>
+
====Prayer Bead====
 
[[File:Prayer_Bead.png]]
 
[[File:Prayer_Bead.png]]
 
| +1% magic resistance; small item; cannot be converted
 
| +1% magic resistance; small item; cannot be converted
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|-
 
|-
 
|
 
|
'''Healing Potion'''<br/>
+
====Healing Potion====
 
[[File:HealingPotion.png]]
 
[[File:HealingPotion.png]]
 
| Restores 40% of your maximum HP (rounded down) when used
 
| Restores 40% of your maximum HP (rounded down) when used
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|-
 
|-
 
|
 
|
'''Mana Potion'''<br/>
+
====Mana Potion====
 
[[File:ManaPotionBeta.png]]
 
[[File:ManaPotionBeta.png]]
 
| Restores 40% of your maximum MP (rounded down) when used
 
| Restores 40% of your maximum MP (rounded down) when used
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|-
 
|-
 
|
 
|
'''Fortitude Tonic'''<br/>
+
====Fortitude Tonic====
 
[[File:FortitudeTonic.png]]
 
[[File:FortitudeTonic.png]]
 
| Removes Poison and all stacks of Weakening
 
| Removes Poison and all stacks of Weakening
Line 503: Line 508:
 
|-
 
|-
 
|
 
|
'''Burn Salve'''<br/>
+
====Burn Salve====
 
[[File:BurnSalve.png]]
 
[[File:BurnSalve.png]]
 
| Removes Mana Burn and all stacks of Corrosion
 
| Removes Mana Burn and all stacks of Corrosion
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|-
 
|-
 
|
 
|
'''Strength Potion'''<br/>
+
====Strength Potion====
 
[[File:StrengthPotion.png]]
 
[[File:StrengthPotion.png]]
 
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage
 
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage
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|-
 
|-
 
|
 
|
'''Schadenfreude Potion'''<br/>
+
====Schadenfreude Potion====
 
[[File:SchadenfreudePotion.png]]
 
[[File:SchadenfreudePotion.png]]
 
| Restores 1 MP for every point of damage taken on your next attack
 
| Restores 1 MP for every point of damage taken on your next attack
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|-
 
|-
 
|
 
|
'''Quicksilver Potion'''<br/>
+
====Quicksilver Potion====
 
[[File:QuicksilverPotion.png]]
 
[[File:QuicksilverPotion.png]]
| Grants temporary 50% Dodge, removed after a successful dodge  
+
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge  
 
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon
 
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon
 
|-
 
|-
 
|
 
|
'''Reflex Potion'''<br/>
+
 
 +
====Reflex Potion====
 
[[File:ReflexPotion.png]]
 
[[File:ReflexPotion.png]]
 
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.
 
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.
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|-
 
|-
 
|
 
|
'''Can of WHUPAZ'''<br/>
+
====Can of WHUPAZ====
 
[[File:WHUPAZ.png]]
 
[[File:WHUPAZ.png]]
 
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.
 
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.
Line 543: Line 549:
 
== Conversion Fodder ==
 
== Conversion Fodder ==
 
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:
 
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:
 
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.
 
  
 
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
 
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
 +
 +
{{i|Gloves of Midas}} (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.
  
 
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.
 
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.
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{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.
 
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.
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{{i|Alchemist Scroll}} (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.
  
 
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Revision as of 15:13, 17 November 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Items

Blacksmith Items

Item Description Cost Conversion Points

Sword

Sword.png

+2 base damage 25 35

Shield

Shield.png

-2 damage reduction 15 35

Slaying Wand

Slaying Wand.png

Instantly slays one target monster, granting base experience (no bonus experience; capped at your level) 5 10

Perseverance Badge

Perseverance Badge.png

+10% bonus damage; small item 15 20

Really Big Sword

Really Big Sword.png

Attacks ignore 35% of target's physical resistance, but always strike second 12 35

Bear Mace

Bear Mace.png

+25% knockback damage 12 35

Basic Items

Item Description Cost Conversion Points

Spoon

Spoon.png

+1 base damage; small item 1 1

Tower Shield

Tower Shield.png

+10% physical resistance 14 35

Fine Sword

Fine Sword.png

+4 base damage 15 35

Pendant of Health

Pendant of Health.png

+10 max hit points. 15 35

Pendant of Mana

Pendant of Mana.png

+2 max mana 12 35

Troll Heart

Troll Heart.png

Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) 16 55

Bloody Sigil

Bloody Sigil.png

+5 max HP, -10% bonus attack 8 45

Badge of Honour

Badge of Honour.png

+10% attack bonus, can be consumed to grant 1-time death protection 18 40

Tokoloshe Charm

Tokoloshe Charm.png

+5% magic resistance; small item 1 10

Fake Beard

Fake Beard.png

+5 XP on pickup, can't be converted 10 N/A

Quest Items

Item Description Method of Obtaining Cost Conversion Points

Piercing Wand

Piercing Wand.png

BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) 13 30

Rock Heart

Rock Heart.png

Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback) 14 60

Fire Heart

Fire Heart.png

Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) Complete "Ice and Fury" quest 20 1

Crystal Ball

Crystal Ball.png

Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold 15 1

Witchalok Pendant

Witchalok Pendant.png

Grants a layer of Trait: Stone skin Stone skin when casting BURNDAYRAZ; small item Complete "Halflings Ho!" quest 19 30

Battlemage Ring

Battlemage Ring.png

BURNDAYRAZ deals +1 damage per level (+25% damage) Complete "Minecraft" quest 25 20

Hero's Helm

Heros Helm.png

+5 HP, +1 MP, +2 base damage 18 50

Platemail

Platemail.png

-2 damage reduction per character level Complete the Fighter Silver Challenge 23 40

Whurrgarbl

Whurrgarbl.png

Your physical attacks apply Burning effect like BURNDAYRAZ Complete the Berserker Silver Challenge 15 45

Trisword

Trisword.png

Gain +2 base attack whenever you drink a potion at the cost of 3 gold Complete the Warlord Silver Challenge 12 35

Balanced Dagger

Balanced Dagger.png

Grants 2 bonus experience every time you kill an equal-leveled enemy; small item Complete the Thief Silver Challenge 15 25

Gloves of Midas

Gloves of Midas.png

Gain +1 gold every time you kill an XP-valuable monster Complete the Rogue Silver Challenge 10 45

Venom Dagger

Venom Sword.png

Your first attack against any monster poisons them; small item Complete the Assassin Silver Challenge 16 50

Stone Sigil

Stone Sigil.png

Gain +1 Piety whenever you kill an XP-valuable monster; small item Complete Priest Silver Challenge 18 30

Martyr Wraps

Martyr Wraps.png

Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up Complete the Monk Silver Challenge 15 45

Agnostic Collar

Agnostic Collar.png

Prevents deity punishment for desecration Complete Paladin Silver Challenge 25 50

Mage Plate

Mage Plate.png

Gain +1 MP and -5% bonus damage per character level Complete the Wizard Silver Challenge 20 40

Blue Bead

Blue Bead.png

Gain +1 MP whenever you kill an XP-valuable monster; small item Complete Sorcerer Silver Challenge 5 10

Vampiric Blade

Vampiric Blade.png

+1 Trait: Life steal Life steal Complete Bloodmage Silver Challenge 25 50

Viper Ward

Viper Ward.png

Immune to poison; small item Complete "Hello, halflings!" introduction puzzles 16 65

Soul Orb

Soul Orb.png

Immune to Mana Burn; small item Complete "Hello, gnomes!" introduction puzzles 16 65

Elite Items

The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.

Item Description Cost Conversion Points

Keg of Health

Keg of Health.png

Obtain 3 healing potions when used 25 70

Keg of Mana

Keg of Mana.png

Obtain 3 mana potions when used 25 70

Elven Boots

Elven Boots.png

+3 max mana, +15% magic resistance 35 50

Dwarven Gauntlets

Dwarven Gauntlets.png

+20% bonus damage, +2 max HP on level up 35 50

Amulet of Yendor

Amulet of Yendor.png

Grants +50 XP when used 45 100

Orb of Zot

Orb of Zot.png

Every visible enemy has their max health (not current health) reduced by 50% 45 100

Alchemist Scroll

Alchemist Scroll.png

Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) 13 40

Wicked Guitar

Wicked Guitar.png

All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 11 11

Vicious Dungeon Rewards

Item Description Method of Obtaining

Avatar Symbol

Avatar Symbol.png

+9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack Beat the Demonic Library with any class and collect it from the boss.

Dragon Shield

Dragon Shield.png

+18% physical and magic resistance Beat the Dragon Isles with any class and collect it from the boss.

Namtar's Ward

Namtar's Ward.png

Can be used once per character level to give yourself death protection at no extra cost. Beat Namtar's Lair with any class and collect it from the boss.

Other Unique Items

Item Description Method of Obtaining

Cracked Orb

Cracked Orb.png

Reduces all visible enemies max health to 90%, but doesn't reduce their current HP Sometimes found in a generic subdungeon

Sensation Stone

Sensation Stone.png

No inherent effect, but can be converted for 150 conversion points. Dropped by the Bridge Troll on the Havendale Bridge

Dragon Soul

Blade of Yin.png

+8% physical and magic resistance, prevents you from entering the cursed realm in the Cursed Oasis Dropped by the Cursed Shade in the Cursed Oasis

Unlockerable Items

Item Description Method of Obtaining

Orb of Lusory

Orb of Lusory.png

Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. Randomly found in the Halls of Steel (Hard).

Blade of Yin

Blade of Yin.png

+3 base damage, can be consumed to grant Death Protection; small item Clear the Yin and Yang subdungeon

Yang's Sword

Yang's Sword.png

+3 base damage, can be consumed to grant Death Protection; small item Clear the Yin and Yang subdungeon

Draco's Heart

File:Draco's Heart.png

+3 HP every time you gain a level Found in Draco's subdungeon; must escape Draco after acquiring

Prayer Bead

Prayer Bead.png

+1% magic resistance; small item; cannot be converted Received from Glowing Guardian from certain boons

Potions

Item Description Method of Obtaining

Healing Potion

HealingPotion.png

Restores 40% of your maximum HP (rounded down) when used Always available

Mana Potion

ManaPotionBeta.png

Restores 40% of your maximum MP (rounded down) when used Always Available

Fortitude Tonic

FortitudeTonic.png

Removes Poison and all stacks of Weakening Unlocked by Witch level 1

Burn Salve

BurnSalve.png

Removes Mana Burn and all stacks of Corrosion Unlocked by Witch level 1

Strength Potion

StrengthPotion.png

Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage Unlocked by Witch level 2

Schadenfreude Potion

SchadenfreudePotion.png

Restores 1 MP for every point of damage taken on your next attack


(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and then this potion will kick in to restore your mana.)

Unlocked by Witch level 2

Quicksilver Potion

QuicksilverPotion.png

Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon

Reflex Potion

ReflexPotion.png

Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike. Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon

Can of WHUPAZ

WHUPAZ.png

A wondrous elixir whose effects can NEVER be publicly stated. NEVER. Unlocked by Witch level 3, or inside a subdungeon

Conversion Fodder

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

Item: Bloody Sigil Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

Item: Gloves of Midas Gloves of Midas (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

Item: Rock Heart Rock Heart (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the Glyph: PISORF PISORF glyph or the Glyph: ENDISWAL ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

Item: Venom Ward Venom Ward & Item: Soul Orb Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

Item: Venom Dagger Venom Dagger (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.

Item: Alchemist Scroll Alchemist Scroll (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.