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== Vicious Dungeon Rewards and Other Unique Items ==
+
== Blacksmith Items ==
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
 
!Item
 
!Item
 
!Description
 
!Description
!Method of Obtaining
+
!Cost
 +
!Conversion Points
 
|-
 
|-
 
|
 
|
==== Avatar Symbol ====
+
====Sword====
[[File:Avatar_Symbol.png]]
+
[[File:Sword.png]]
 +
| +2 base damage
 +
| 25
 +
| 35
 +
|-
 
|
 
|
* +9% to physical and magic resist
+
====Shield====
* charges up 10% (to a maximum of 100%) for every XP-valuable enemy killed
+
[[File:Shield.png]]
* can be activated to increase your attack damage on your next attack
+
| -2 damage reduction
|
+
| 15
* Beat the [[Demonic Library]] with any class and collect it from the boss.
+
| 35
 
|-
 
|-
 
|
 
|
==== Dragon Shield ====
+
====Slaying Wand====
[[File:Dragon_Shield.png]]
+
[[File:Slaying_Wand.png]]
|
+
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)
* Adds 18% to both physical and magical resistances.
+
| 5
|
+
| 10
* Beat the [[Dragon Isles]] with any class and collect it from the boss.
+
 
|-
 
|-
 
|
 
|
==== Namtar's Ward ====
+
====Perseverance Badge====
[[File:Namtar's_Ward.png]]
+
[[File:Perseverance_Badge.png]]
|
+
| +10% bonus damage; small item
* Can be used once per level to give yourself death protection at no extra cost.
+
| 15
|
+
| 20
* Beat [[Namtar's Lair]] with any class and collect it from the boss.
+
 
|-
 
|-
 
|
 
|
==== Sensation Stone ====
+
====Really Big Sword====
[[File:Sensation_Stone.png]]
+
[[File:Really_Big_Sword.png]]
|
+
| Attacks ignore 35% of target's physical resistance, but always strike second
* No inherent effect, but can be converted for 150 conversion points.
+
| 12
|
+
| 35
* Slay the Bridge Troll on the [[Havendale Bridge]] dungeon and carry it out with you.
+
 
|-
 
|-
 
|
 
|
==== Orb of Lusory ====
+
 
[[File:Orb_of_Lusory.png]]
+
====Bear Mace====
|
+
[[File:Bear_Mace.png]]
* Increases magic resistance by 50% when carried. Can be smashed (clicked) to remove all Illusion minions from the dungeon.
+
| +25% knockback damage
|
+
| 12
* Randomly found in the [[Halls of Steel (Hard)]].
+
| 35
* Note: This item can not be lockered.
+
 
|-
 
|-
 
|}
 
|}
  
== Starting Items ==
+
== Basic Items ==
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
Line 63: Line 64:
 
|-
 
|-
 
|
 
|
==== Spoon ====
+
====Spoon====
 
[[File:Spoon.png]]
 
[[File:Spoon.png]]
|
+
| +1 base damage; small item
* Grants +1 base attack
+
| 1
|
+
| 1
* 1
+
|
+
* 1
+
 
|-
 
|-
 
|
 
|
==== Tower Shield ====
+
====Tower Shield====
 
[[File:Tower_Shield.png]]
 
[[File:Tower_Shield.png]]
|
+
| +10% physical resistance
* Grants +10% Physical Resistance.
+
| 14
|
+
| 35
* 14
+
|
+
* 35
+
 
|-
 
|-
 
|
 
|
==== Fine Sword ====
+
====Fine Sword====
 
[[File:Fine_Sword.png]]
 
[[File:Fine_Sword.png]]
|
+
| +4 base damage
* Grants +4 base attack.
+
| 15
|
+
| 35
* 15
+
|
+
* 35
+
 
|-
 
|-
 
|
 
|
==== Pendant of Health ====
+
====Pendant of Health====
 
[[File:Pendant_of_Health.png]]
 
[[File:Pendant_of_Health.png]]
|
+
| +10 max hit points.
* Grants +10 max hit points.
+
| 15
|
+
| 35
* 15
+
|
+
* 35
+
 
|-
 
|-
 
|
 
|
==== Pendant of Mana ====
+
====Pendant of Mana====
 
[[File:Pendant_of_Mana.png]]
 
[[File:Pendant_of_Mana.png]]
|
+
| +2 max mana
* Grants +2 max mana.
+
| 12
|
+
| 35
* 12
+
|
+
* 35
+
 
|-
 
|-
 
|
 
|
==== Troll Heart ====
+
====Troll Heart====
 
[[File:Troll_Heart.png]]
 
[[File:Troll_Heart.png]]
|
+
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
* Grants +2 HP every time you level up
+
| 16
* This bonus is NOT lost if you convert this item
+
| 55
|
+
* 16
+
|
+
* 40
+
 
|-
 
|-
 
|
 
|
==== Bloody Sigil ====
+
====Bloody Sigil====
 
[[File:Bloody_Sigil.png]]
 
[[File:Bloody_Sigil.png]]
|
+
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed
* Grants +10 max HP
+
| 8
* -20% attack penalty
+
| 45
|
+
* 8
+
|
+
* 45
+
 
|-
 
|-
 
|
 
|
==== Badge of Honour ====
+
 
 +
====Badge of Honour====
 
[[File:Badge_of_Honour.png]]
 
[[File:Badge_of_Honour.png]]
|
+
| +10% attack bonus, can be consumed to grant 1-time death protection
* Grants +10% attack bonus
+
| 18
* Can be consumed to grant 1-time death protection
+
| 40
|
+
* 18
+
|
+
* 40
+
 
|-
 
|-
 
|}
 
|}
Line 157: Line 132:
 
|-
 
|-
 
|
 
|
==== Piercing Wand ====
+
====Piercing Wand====
 
[[File:Piercing_Wand.png]]
 
[[File:Piercing_Wand.png]]
|
+
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
* Fireballs cost +1 Mana and reduce enemy magic resistance by 3%.
+
|  
|
+
| 13
*
+
| 30
|
+
*13
+
|
+
*30
+
 
|-
 
|-
 
|
 
|
==== Rock Heart ====
+
====Rock Heart====
 
[[File:Rockheart.png]]
 
[[File:Rockheart.png]]
 +
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)
 
|
 
|
* Replenishes 2 Mana whenever a wall is destroyed.
+
| 14
|
+
| 60  
*
+
|
+
* 14
+
|
+
* 60  
+
 
|-
 
|-
 
|
 
|
==== Fire Heart ====
+
====Fire Heart====
 
[[File:Fire_Heart.png]]
 
[[File:Fire_Heart.png]]
|
+
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
* Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
+
| Complete "Ice and Fury" quest
|
+
| 20
*
+
| 1
|
+
* 20
+
|
+
* 1
+
 
|-
 
|-
 
|
 
|
==== Crystal Ball ====
+
====Crystal Ball====
 
[[File:Crystal_Ball.png]]
 
[[File:Crystal_Ball.png]]
 +
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
 
|
 
|
* Gains +1 charge every time you cast a spell that costs 3 or more mana; activate for 5 gold to use charges to replenish mana.
+
| 15
|
+
| 1
*
+
|
+
* 15
+
|
+
* 1
+
 
|-
 
|-
 
|
 
|
==== Witchalok Pendant ====
+
====Witchalok Pendant====
 
[[File:Witchalok_Pendant.png]]
 
[[File:Witchalok_Pendant.png]]
|
+
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item
* Grants temporary +20% Physical Resistance when casting Fireball (can be stacked).  Small Item.
+
| Complete "Halflings Ho!" quest
|
+
| 19
* Complete the Halflings Ho! quest
+
| 30
|
+
* 19
+
|  
+
* 30
+
 
|-
 
|-
 
|
 
|
==== Battlemage Ring ====
+
====Battlemage Ring====
 
[[File:Battlemage_Ring.png]]
 
[[File:Battlemage_Ring.png]]
|
+
| BURNDAYRAZ deals +1 damage per level (+25% damage)
* Your fireballs deal +1 damage per level (+25% damage)
+
| Complete "Minecraft" quest
|
+
| 25
*
+
| 20
|
+
* 25
+
|
+
* 20
+
 
|-
 
|-
 
|
 
|
==== Hero's Helm ====
+
====Hero's Helm====
 
[[File:Heros_Helm.png]]
 
[[File:Heros_Helm.png]]
 +
| +5 HP, +1 MP, +2 base damage
 
|
 
|
* Grants +5 HP, +2 base attack, +1 MP
+
| 18
|
+
| 50
*
+
|
+
* 18
+
|
+
* 50
+
 
|-
 
|-
 
|
 
|
==== Platemail ====
+
====Platemail====
 
[[File:Platemail.png]]
 
[[File:Platemail.png]]
|
+
| -2 damage reduction per character level
* You gain -2 damage reduction per character level
+
| Complete the Fighter Silver Challenge
|
+
| 23
* Complete the Fighter Silver Challenge
+
| 40
|
+
* 23
+
|
+
* 40
+
 
|-
 
|-
 
|
 
|
==== Whurrgarbl ====
+
====Whurrgarbl====
 
[[File:Whurrgarbl.png]]
 
[[File:Whurrgarbl.png]]
|
+
| Your physical attacks apply Burning effect like BURNDAYRAZ
* Your physical attacks deal burning damage (+1) damage, stacking with the BURNDAYRAZ glyph
+
| Complete the Berserker Silver Challenge
|
+
| 15
* Complete the Berserker Silver Challenge
+
| 45
|
+
*20
+
|
+
*45
+
 
|-
 
|-
 
|
 
|
==== Trisword ====
+
====Trisword====
 
[[File:Trisword.png]]
 
[[File:Trisword.png]]
|
+
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold
* You gain +2 base attack whenever you drink a potion, at the cost of 3 gold
+
| Complete the Warlord Silver Challenge
|
+
| 12
* Complete the Warlord Silver Challenge
+
| 35
|
+
* 12
+
|
+
* 35
+
 
|-
 
|-
 
|
 
|
==== Balanced Dagger ====
+
====Balanced Dagger====
 
[[File:Balanced_Dagger.png]]
 
[[File:Balanced_Dagger.png]]
|
+
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item
* Grants 2 bonus experience at the cost of 2 gold every time you kill an equal-leveled enemy
+
| Complete the Thief Silver Challenge
|
+
| 15
* Complete the Thief Silver Challenge
+
| 25
|
+
* 15
+
|
+
* 25
+
 
|-
 
|-
 
|
 
|
  
==== Gloves of Midas ====
+
====Gloves of Midas====
 
[[File:Gloves_of_Midas.png]]
 
[[File:Gloves_of_Midas.png]]
|
+
| Gain +1 gold every time you kill an XP-valuable monster
* You gain +1 gold every time you kill an XP-valuable monster
+
| Complete the Rogue Silver Challenge
|
+
| 10
* Complete the Rogue Silver Challenge
+
| 45
|
+
* 10
+
|
+
* 65
+
 
|-
 
|-
 
|
 
|
==== Venom Sword ====
+
====Venom Dagger====
 
[[File:Venom_Sword.png]]
 
[[File:Venom_Sword.png]]
|
+
| Your first attack against any monster poisons them; small item
* Your first attack against any monster poisons them
+
| Complete the Assassin Silver Challenge
|
+
| 16
* Complete the Assassin Silver Challenge
+
| 50
|
+
* 16
+
|
+
* 50
+
 
|-
 
|-
 
|
 
|
==== Stone Sigil ====
+
====Stone Sigil====
 
[[File:Stone_Sigil.png]]
 
[[File:Stone_Sigil.png]]
|
+
| Gain +1 Piety whenever you kill an XP-valuable monster; small item
* You gain +1 piety whenever you kill an XP-valuable monster.  Small item.
+
| Complete Priest Silver Challenge
|
+
| 18
* Complete Priest Silver Challenge
+
| 30
|
+
* 18
+
|
+
* 30
+
 
|-
 
|-
 
|
 
|
==== Martyr Wraps ====
+
====Martyr Wraps====
 
[[File:Martyr_Wraps.png]]
 
[[File:Martyr_Wraps.png]]
|
+
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up
* You gain a corrosive attack
+
| Complete the Monk Silver Challenge
|
+
| 15
* Complete the Monk Silver Challenge
+
| 45
|
+
* 25
+
|
+
* 50
+
 
|-
 
|-
 
|
 
|
==== Agnostic Collar ====
+
====Agnostic Collar====
 
[[File:Agnostic_Collar.png]]
 
[[File:Agnostic_Collar.png]]
|
+
| Prevents deity punishment for desecration
* You are not affected by deity punishments for desecrating altars
+
| Complete Paladin Silver Challenge
|
+
| 25
* Complete Paladin Silver Challenge
+
| 50
|
+
*
+
|
+
*
+
 
|-
 
|-
 
|
 
|
==== Mage Plate ====
+
 
 +
====Mage Plate====
 
[[File:Mage_Plate.png]]
 
[[File:Mage_Plate.png]]
|
+
| Gain +1 MP and -5% bonus damage per character level
* You gain +1 MP but suffer -5% attack bonus per character level
+
| Complete the Wizard Silver Challenge
|
+
| 20
* Complete the Wizard Silver Challenge
+
| 40
|
+
* 20
+
|
+
* 40
+
 
|-
 
|-
 
|
 
|
==== Blue Bead ====
+
====Blue Bead====
 
[[File:Blue_Bead.png]]
 
[[File:Blue_Bead.png]]
|
+
| Gain +1 MP whenever you kill an XP-valuable monster; small item
* You gain +1 MP whenever you kill an XP-valuable monster (mana burn negates).  Small item.
+
| Complete Sorcerer Silver Challenge
|
+
| 5
* Complete Sorcerer Silver Challenge
+
| 10
|
+
*
+
|
+
*
+
 
|-
 
|-
 
|
 
|
==== Vampiric Blade ====
+
 
 +
====Vampiric Blade====
 
[[File:Vampiric_Blade.png]]
 
[[File:Vampiric_Blade.png]]
|
+
| +1 {{t|Life steal}}
* You gain +1 {{t|lifesteal}}
+
| Complete Bloodmage Silver Challenge
|
+
| 25
* Complete BLoodmage Silver Challenge
+
| 50
|
+
* 25
+
|
+
* 50
+
 
|-
 
|-
 
|
 
|
==== Venom Ward ====
+
====Viper Ward====
[[File:Venom_Ward.png]]
+
[[File:Viper_Ward.png]]
|
+
| Immune to poison; small item
* You become immune to poison
+
| Complete "Hello, halflings!" introduction puzzles
|
+
| 16
* Complete the Halfling introduction puzzles
+
| 65
|
+
* 16
+
|
+
* 65
+
 
|-
 
|-
 
|
 
|
==== Soul Orb ====
+
====Soul Orb====
 
[[File:Soul_Orb.png]]
 
[[File:Soul_Orb.png]]
|
+
| Immune to Mana Burn; small item
* You become immune to mana burn
+
| Complete "Hello, gnomes!" introduction puzzles
|
+
| 16
* Complete the Gnome introduction puzzles
+
| 65
|
+
* 16
+
|
+
* 65
+
 
|-
 
|-
 
|}
 
|}
Line 422: Line 315:
 
|-
 
|-
 
|
 
|
==== Keg of Health ====
+
====Keg of Health====
 
[[File:Keg_of_Health.png]]
 
[[File:Keg_of_Health.png]]
|
+
| Obtain 3 healing potions when used
* Grants 3 healing potions when used
+
| 25
|
+
| 70
* 25
+
|
+
* 70
+
 
|-
 
|-
 
|
 
|
==== Keg of Mana ====
+
====Keg of Mana====
 
[[File:Keg_of_Mana.png]]
 
[[File:Keg_of_Mana.png]]
|
+
| Obtain 3 mana potions when used
* Grants 3 mana potions when used
+
| 25
|
+
| 70
* 25
+
|
+
* 70
+
 
|-
 
|-
 
|
 
|
==== Elven Boots ====
+
====Elven Boots====
 
[[File:Elven_Boots.png]]
 
[[File:Elven_Boots.png]]
|
+
| +3 max mana, +15% magic resistance
* Grants +2 max mana and 15% magic resistance
+
| 35
|
+
| 50
* 35
+
|
+
* 50
+
 
|-
 
|-
 
|
 
|
  
==== Dwarven Gauntlets ====
+
====Dwarven Gauntlets====
 
[[File:Dwarven_Gauntlets.png]]
 
[[File:Dwarven_Gauntlets.png]]
 +
| +20% bonus damage, +2 max HP on level up
 +
| 35
 +
| 50
 +
|-
 
|
 
|
* Grants +2 max HP and +20% attack bonus
+
 
 +
====Amulet of Yendor====
 +
[[File:Amulet_of_Yendor.png]]
 +
| Grants +50 XP when used
 +
| 45
 +
| 100
 +
|-
 
|
 
|
* 35
+
====Orb of Zot====
 +
[[File:Orb_of_Zot.png]]
 +
| Every visible enemy has their max health (not current health) reduced by 50%
 +
| 45
 +
| 100
 +
|-
 
|
 
|
* 50
+
====Alchemist Scroll====
 +
[[File:Alchemist_Scroll.png]]
 +
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)
 +
| 13
 +
| 40
 
|-
 
|-
 
|
 
|
 +
====Wicked Guitar====
 +
[[File:Wicked_Guitar.png]]
 +
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10
 +
| 11
 +
| 11
 +
|-
 +
|}
  
==== Amulet of Yendor ====
+
== Vicious Dungeon Rewards ==
[[File:Amulet_of_Yendor.png]]
+
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 +
|- style="background-color: #EEEEEE"
 +
!Item
 +
!Description
 +
!Method of Obtaining
 +
|-
 
|
 
|
* Grants +50 XP when used
+
====Avatar Symbol (Outdated)====
 +
[[File:Avatar_Symbol.png]]
 +
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
 +
| Beat the [[Demonic Library]] with any class and collect it from the boss.
 +
|-
 
|
 
|
* 45
+
====Dragon Shield====
 +
[[File:Dragon_Shield.png]]
 +
| +18% physical and magic resistance
 +
| Beat the [[Dragon Isles]] with any class and collect it from the boss.
 +
|-
 
|
 
|
* 100
+
====Namtar's Ward====
 +
[[File:Namtar's_Ward.png]]
 +
| Can be used once per character level to give yourself death protection at no extra cost.
 +
| Beat [[Namtar's Lair]] with any class and collect it from the boss.
 
|-
 
|-
 
|
 
|
==== Orb of Zot ====
+
====Avatar's Codex====
[[File:Orb_of_Zot.png]]
+
[[File:Avatar's_Codex.png]]
 +
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball
 +
| Beat the [[Demonic Library]] with any class and collect it from the boss.
 +
|-
 
|
 
|
* Every visible enemy has max health (not current health) reduced by 50%
+
====Naga Cauldron====
 +
[[File:Naga_Cauldron.png]]
 +
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).
 +
| Beat the [[Naga City]] with any class and collect it from the boss.
 +
|-
 +
|}
 +
 
 +
== Other Unique Items ==
 +
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 +
|- style="background-color: #EEEEEE"
 +
!Item
 +
!Description
 +
!Method of Obtaining
 +
|-
 
|
 
|
* 45
+
====Cracked Orb====
 +
[[File:Cracked_Orb.png]]
 +
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP
 +
| Sometimes found in a generic subdungeon
 +
|-
 
|
 
|
* 100
+
====Sensation Stone====
 +
[[File:Sensation_Stone.png]]
 +
| No inherent effect, but can be converted for 150 conversion points.
 +
| Dropped by the Bridge Troll on the [[Havendale Bridge]]
 
|-
 
|-
 
|
 
|
==== Alchemist Scroll ====
+
====Dragon Soul====
[[File:Alchemist_Scroll.png]]
+
[[File:Blade_of_Yin.png]]
 +
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]
 +
| Dropped by the Cursed Shade in the [[Cursed Oasis]]
 +
|-
 +
|}
 +
 
 +
== Subdungeon Items ==
 +
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 +
|- style="background-color: #EEEEEE"
 +
!Item
 +
!Description
 +
!Cost
 +
!Conversion Points
 +
|-
 
|
 
|
* Grants +8 HP at the cost of 3 gold whenever a potion is used
+
====Tokoloshe Charm====
* Effect can only be activated once per level
+
[[File:Tokoloshe_Charm.png]]
 +
| +5% magic resistance; small item
 +
| 1
 +
| 10
 
|
 
|
* 13
+
|-
 
|
 
|
* 40
+
====Fake Beard====
 +
[[File:Fake Beard.png]]
 +
| +5 XP on pickup, can't be converted
 +
| 10
 +
| N/A
 +
|-
 +
|}
 +
 
 +
 
 +
== Unlockerable Items ==
 +
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 +
|- style="background-color: #EEEEEE"
 +
!Item
 +
!Description
 +
!Method of Obtaining
 
|-
 
|-
 
|
 
|
==== Wicked Guitar ====
+
====Orb of Lusory====
[[File:Wicked_Guitar.png]]
+
[[File:Orb_of_Lusory.png]]
 +
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.
 +
| Randomly found in the [[Halls of Steel (Hard)]].
 +
|-
 
|
 
|
* All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10
+
====Blade of Yin====
 +
[[File:Blade_of_Yin.png]]
 +
| +3 base damage, can be consumed to grant Death Protection; small item
 +
| Clear the Yin and Yang subdungeon
 +
|-
 
|
 
|
* 11
+
====Yang's Sword====
 +
[[File:Yang's_Sword.png]]
 +
| +3 base damage, can be consumed to grant Death Protection; small item
 +
| Clear the Yin and Yang subdungeon
 +
|-
 
|
 
|
* 11
+
====Draco's Heart====
 +
[[File:Draco's_Heart.png]]
 +
| +3 HP every time you gain a level
 +
| Found in Draco's subdungeon; must escape Draco after acquiring
 +
|-
 +
|
 +
====Prayer Bead====
 +
[[File:Prayer_Bead.png]]
 +
| +1% magic resistance; small item; cannot be converted
 +
| Received from Glowing Guardian from certain boons
 
|-
 
|-
 
|}
 
|}
 +
  
 
== Potions ==
 
== Potions ==
Line 514: Line 514:
 
|-
 
|-
 
|
 
|
==== Healing Potion ====
+
====Healing Potion====
 
[[File:HealingPotion.png]]
 
[[File:HealingPotion.png]]
|
+
| Restores 40% of your maximum HP (rounded down) when used
* Restores 40% of your maximum HP (rounded down) when used
+
| Always available
* Angers Glowing Guardian and Dracul when used
+
|
+
* Always available
+
 
|-
 
|-
 
|
 
|
==== Mana Potion ====
+
====Mana Potion====
 
[[File:ManaPotionBeta.png]]
 
[[File:ManaPotionBeta.png]]
|
+
| Restores 40% of your maximum MP (rounded down) when used
* Restores 40% of your maximum MP (rounded down) when used
+
| Always Available
* Angers Glowing Guardian when used
+
* Sold in apothecaries
+
|
+
* Always Available
+
 
|-
 
|-
 
|
 
|
==== Fortitude Tonic ====
+
====Fortitude Tonic====
 
[[File:FortitudeTonic.png]]
 
[[File:FortitudeTonic.png]]
|
+
| Removes Poison and all stacks of Weakening
* Removes "poisoned" condition
+
| Unlocked by Witch level 1
* Removes all "weakening" condition
+
*Sold in apothecaries
+
|
+
* Unlocked by Witch level 1
+
 
|-
 
|-
 
|
 
|
==== Burn Salve ====
+
====Burn Salve====
 
[[File:BurnSalve.png]]
 
[[File:BurnSalve.png]]
|
+
| Removes Mana Burn and all stacks of Corrosion
* Removes "mana burned" condition
+
| Unlocked by Witch level 1
* Removes all "corrosion" condition
+
* Sold in apothecaries
+
|
+
* Unlocked by Witch level 1
+
 
|-
 
|-
 
|
 
|
==== Strength Potion ====
+
====Strength Potion====
 
[[File:StrengthPotion.png]]
 
[[File:StrengthPotion.png]]
|
+
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage
* Removes all your mana
+
| Unlocked by Witch level 2
* Grants a temporary +1 bonus to your base attack for each point of mana removed (lasts one attack)
+
* Sold in apothecaries
+
|
+
* Unlocked by Witch level 2
+
 
|-
 
|-
 
|
 
|
==== Schadenfreude Potion ====
+
====Schadenfreude Potion====
 
[[File:SchadenfreudePotion.png]]
 
[[File:SchadenfreudePotion.png]]
|
+
| Restores 1 MP for every point of damage taken on your next attack
* Restores 1 MP for every point of damage taken on your next attack
+
<br/>(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)
* Note: mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana. It won't cure the mana burn, however.
+
| Unlocked by Witch level 2
* Sold in apothecaries
+
|
+
* Unlocked by Witch level 2
+
 
|-
 
|-
 
|
 
|
==== Quicksilver Potion ====
+
====Quicksilver Potion====
 
[[File:QuicksilverPotion.png]]
 
[[File:QuicksilverPotion.png]]
|
+
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge
* Grants 10% stacking dodge  
+
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon
* Can be created through a boon request from Tikki Tooki, even if you haven't unlocked this item yet!
+
|
+
* Unlocked by Witch level 3
+
 
|-
 
|-
 
|
 
|
==== Reflex Potion ====
+
 
 +
====Reflex Potion====
 
[[File:ReflexPotion.png]]
 
[[File:ReflexPotion.png]]
|
+
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.
* Grants temporary first strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with first strike.
+
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon
* Can be created through a boon request from Tikki Tooki, even if you haven't unlocked this item yet!
+
|
+
* Unlocked by Witch level 3
+
 
|-
 
|-
 
|
 
|
==== Can of WHUPAZ ====
+
====Can of WHUPAZ====
 
[[File:WHUPAZ.png]]
 
[[File:WHUPAZ.png]]
|
+
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.
* A wondrous potion whose effects are never to be directly stated.  ''NEVER''.
+
| Unlocked by Witch level 3, or inside a subdungeon
|
+
* Unlocked by Witch level 3
+
 
|-
 
|-
 
|}
 
|}
 
  
 
== Conversion Fodder ==
 
== Conversion Fodder ==
 
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:
 
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:
 
{{i|Gloves of Midas}} (6.5 CP / GP) - in addition to offering the best gold to CP ratio of any item in the game, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.
 
  
 
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
 
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
 +
 +
{{i|Gloves of Midas}} (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.
  
 
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.
 
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.
Line 612: Line 582:
 
{{i|Venom Ward}} & {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.
 
{{i|Venom Ward}} & {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.
  
{{i|Venom Sword}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.
+
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.
 +
 
 +
{{i|Alchemist Scroll}} (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.
  
 
{{MainNav}}
 
{{MainNav}}

Revision as of 21:57, 11 February 2013

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Items

Blacksmith Items

Item Description Cost Conversion Points

Sword

Sword.png

+2 base damage 25 35

Shield

Shield.png

-2 damage reduction 15 35

Slaying Wand

Slaying Wand.png

Instantly slays one target monster, granting base experience (no bonus experience; capped at your level) 5 10

Perseverance Badge

Perseverance Badge.png

+10% bonus damage; small item 15 20

Really Big Sword

Really Big Sword.png

Attacks ignore 35% of target's physical resistance, but always strike second 12 35

Bear Mace

Bear Mace.png

+25% knockback damage 12 35

Basic Items

Item Description Cost Conversion Points

Spoon

Spoon.png

+1 base damage; small item 1 1

Tower Shield

Tower Shield.png

+10% physical resistance 14 35

Fine Sword

Fine Sword.png

+4 base damage 15 35

Pendant of Health

Pendant of Health.png

+10 max hit points. 15 35

Pendant of Mana

Pendant of Mana.png

+2 max mana 12 35

Troll Heart

Troll Heart.png

Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) 16 55

Bloody Sigil

Bloody Sigil.png

+5 max HP, -10% bonus attack, +1 health regeneration per square revealed 8 45

Badge of Honour

Badge of Honour.png

+10% attack bonus, can be consumed to grant 1-time death protection 18 40

Quest Items

Item Description Method of Obtaining Cost Conversion Points

Piercing Wand

Piercing Wand.png

BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) 13 30

Rock Heart

Rock Heart.png

Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback) 14 60

Fire Heart

Fire Heart.png

Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) Complete "Ice and Fury" quest 20 1

Crystal Ball

Crystal Ball.png

Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold 15 1

Witchalok Pendant

Witchalok Pendant.png

Grants a layer of Trait: Stone skin Stone skin when casting BURNDAYRAZ; small item Complete "Halflings Ho!" quest 19 30

Battlemage Ring

Battlemage Ring.png

BURNDAYRAZ deals +1 damage per level (+25% damage) Complete "Minecraft" quest 25 20

Hero's Helm

Heros Helm.png

+5 HP, +1 MP, +2 base damage 18 50

Platemail

Platemail.png

-2 damage reduction per character level Complete the Fighter Silver Challenge 23 40

Whurrgarbl

Whurrgarbl.png

Your physical attacks apply Burning effect like BURNDAYRAZ Complete the Berserker Silver Challenge 15 45

Trisword

Trisword.png

Gain +2 base attack whenever you drink a potion at the cost of 3 gold Complete the Warlord Silver Challenge 12 35

Balanced Dagger

Balanced Dagger.png

Grants 2 bonus experience every time you kill an equal-leveled enemy; small item Complete the Thief Silver Challenge 15 25

Gloves of Midas

Gloves of Midas.png

Gain +1 gold every time you kill an XP-valuable monster Complete the Rogue Silver Challenge 10 45

Venom Dagger

Venom Sword.png

Your first attack against any monster poisons them; small item Complete the Assassin Silver Challenge 16 50

Stone Sigil

Stone Sigil.png

Gain +1 Piety whenever you kill an XP-valuable monster; small item Complete Priest Silver Challenge 18 30

Martyr Wraps

Martyr Wraps.png

Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up Complete the Monk Silver Challenge 15 45

Agnostic Collar

Agnostic Collar.png

Prevents deity punishment for desecration Complete Paladin Silver Challenge 25 50

Mage Plate

Mage Plate.png

Gain +1 MP and -5% bonus damage per character level Complete the Wizard Silver Challenge 20 40

Blue Bead

Blue Bead.png

Gain +1 MP whenever you kill an XP-valuable monster; small item Complete Sorcerer Silver Challenge 5 10

Vampiric Blade

Vampiric Blade.png

+1 Trait: Life steal Life steal Complete Bloodmage Silver Challenge 25 50

Viper Ward

Viper Ward.png

Immune to poison; small item Complete "Hello, halflings!" introduction puzzles 16 65

Soul Orb

Soul Orb.png

Immune to Mana Burn; small item Complete "Hello, gnomes!" introduction puzzles 16 65

Elite Items

The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.

Item Description Cost Conversion Points

Keg of Health

Keg of Health.png

Obtain 3 healing potions when used 25 70

Keg of Mana

Keg of Mana.png

Obtain 3 mana potions when used 25 70

Elven Boots

Elven Boots.png

+3 max mana, +15% magic resistance 35 50

Dwarven Gauntlets

Dwarven Gauntlets.png

+20% bonus damage, +2 max HP on level up 35 50

Amulet of Yendor

Amulet of Yendor.png

Grants +50 XP when used 45 100

Orb of Zot

Orb of Zot.png

Every visible enemy has their max health (not current health) reduced by 50% 45 100

Alchemist Scroll

Alchemist Scroll.png

Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) 13 40

Wicked Guitar

Wicked Guitar.png

All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 11 11

Vicious Dungeon Rewards

Item Description Method of Obtaining

Avatar Symbol (Outdated)

Avatar Symbol.png

+9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack Beat the Demonic Library with any class and collect it from the boss.

Dragon Shield

Dragon Shield.png

+18% physical and magic resistance Beat the Dragon Isles with any class and collect it from the boss.

Namtar's Ward

Namtar's Ward.png

Can be used once per character level to give yourself death protection at no extra cost. Beat Namtar's Lair with any class and collect it from the boss.

Avatar's Codex

Avatar's Codex.png

Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball Beat the Demonic Library with any class and collect it from the boss.

Naga Cauldron

Naga Cauldron.png

Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn). Beat the Naga City with any class and collect it from the boss.

Other Unique Items

Item Description Method of Obtaining

Cracked Orb

Cracked Orb.png

Reduces all visible enemies max health to 90%, but doesn't reduce their current HP Sometimes found in a generic subdungeon

Sensation Stone

Sensation Stone.png

No inherent effect, but can be converted for 150 conversion points. Dropped by the Bridge Troll on the Havendale Bridge

Dragon Soul

Blade of Yin.png

+8% physical and magic resistance, prevents you from entering the cursed realm in the Cursed Oasis Dropped by the Cursed Shade in the Cursed Oasis

Subdungeon Items

Item Description Cost Conversion Points

Tokoloshe Charm

Tokoloshe Charm.png

+5% magic resistance; small item 1 10

Fake Beard

Fake Beard.png

+5 XP on pickup, can't be converted 10 N/A


Unlockerable Items

Item Description Method of Obtaining

Orb of Lusory

Orb of Lusory.png

Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. Randomly found in the Halls of Steel (Hard).

Blade of Yin

Blade of Yin.png

+3 base damage, can be consumed to grant Death Protection; small item Clear the Yin and Yang subdungeon

Yang's Sword

Yang's Sword.png

+3 base damage, can be consumed to grant Death Protection; small item Clear the Yin and Yang subdungeon

Draco's Heart

File:Draco's Heart.png

+3 HP every time you gain a level Found in Draco's subdungeon; must escape Draco after acquiring

Prayer Bead

Prayer Bead.png

+1% magic resistance; small item; cannot be converted Received from Glowing Guardian from certain boons


Potions

Item Description Method of Obtaining

Healing Potion

HealingPotion.png

Restores 40% of your maximum HP (rounded down) when used Always available

Mana Potion

ManaPotionBeta.png

Restores 40% of your maximum MP (rounded down) when used Always Available

Fortitude Tonic

FortitudeTonic.png

Removes Poison and all stacks of Weakening Unlocked by Witch level 1

Burn Salve

BurnSalve.png

Removes Mana Burn and all stacks of Corrosion Unlocked by Witch level 1

Strength Potion

StrengthPotion.png

Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage Unlocked by Witch level 2

Schadenfreude Potion

SchadenfreudePotion.png

Restores 1 MP for every point of damage taken on your next attack


(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and then this potion will kick in to restore your mana.)

Unlocked by Witch level 2

Quicksilver Potion

QuicksilverPotion.png

Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon

Reflex Potion

ReflexPotion.png

Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike. Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon

Can of WHUPAZ

WHUPAZ.png

A wondrous elixir whose effects can NEVER be publicly stated. NEVER. Unlocked by Witch level 3, or inside a subdungeon

Conversion Fodder

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

Item: Bloody Sigil Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

Item: Gloves of Midas Gloves of Midas (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

Item: Rock Heart Rock Heart (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the Glyph: PISORF PISORF glyph or the Glyph: ENDISWAL ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

Item: Venom Ward Venom Ward & Item: Soul Orb Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

Item: Venom Dagger Venom Dagger (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.

Item: Alchemist Scroll Alchemist Scroll (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.