Difference between revisions of "Items"

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{{alphapage|Alpha:Items}}
 
 
{{TOC right}}
 
{{TOC right}}
 +
<br clear=all>
  
== Vicious Dungeon Rewards and Other Unique Items ==
+
== In-dungeon Items ==
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
+
 
 +
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
!Item
+
!Icon
 +
!width=15%|Item
 
!Description
 
!Description
!Method of Obtaining
+
!width=20%|Method of Obtaining
 +
!width=5%|Cost
 +
!width=5%|CP
 
|-
 
|-
|
+
|[[File:Sword.png]]
==== Avatar Symbol ====
+
|{{va|Sword}}
[[File:Avatar_Symbol.png]]
+
| +2 base damage
|
+
| [[Blacksmith]] level 1
* +9% to physical and magic resist
+
| 25
* charges up 10% (to a maximum of 100%) for every XP-valuable enemy killed
+
| 35
* can be activated to increase your attack damage on your next attack
+
|
+
* Beat the [[Demonic Library]] with any class and collect it from the boss.
+
 
|-
 
|-
|
+
|[[File:Shield.png]]
==== Dragon Shield ====
+
|{{va|Shield}}
[[File:Dragon_Shield.png]]
+
| -2 damage reduction
|
+
| [[Blacksmith]] level 1
* Adds 18% to both physical and magical resistances.
+
| 15
|
+
| 35
* Beat the [[Dragon Isles]] with any class and collect it from the boss.
+
 
|-
 
|-
|
+
|[[File:Bear Mace.png]]
==== Namtar's Ward ====
+
|{{va|Bear Mace}}
[[File:Namtar's_Ward.png]]
+
| Your regular attack causes Knockback; +25% knockback damage
|
+
| [[Blacksmith]] level 1
* Can be used once per level to give yourself death protection at no extra cost.
+
| 12
|
+
| 35
* Beat [[Namtar's Lair]] with any class and collect it from the boss.
+
 
|-
 
|-
|
+
|[[File:Slaying Wand.png]]
==== Sensation Stone ====
+
|{{va|Slaying Wand}}
[[File:Sensation_Stone.png]]
+
| Instantly slays one target monster, granting base experience
|
+
(no bonus experience; capped at your level)
* No inherent effect, but can be converted for 150 conversion points.
+
| [[Blacksmith]] level 2
|
+
| 5
* Slay the Bridge Troll on the [[Havendale Bridge]] dungeon and carry it out with you.
+
| 10
 
|-
 
|-
|
+
|[[File:Perseverance Badge.png]]
==== Orb of Lusory ====
+
|{{va|Perseverance Badge}}
[[File:Orb_of_Lusory.png]]
+
| +10% bonus damage; small item
|
+
| [[Blacksmith]] level 2
* Increases magic resistance by 50% when carried. Can be smashed (clicked) to remove all Illusion minions from the dungeon.
+
| 15
|
+
| 20
* Randomly found in the [[Halls of Steel (Hard)]].
+
* Note: This item can not be lockered.
+
 
|-
 
|-
|}
+
|[[File:Really Big Sword.png]]
 
+
|{{va|Really Big Sword}}
== Starting Items ==
+
| Attacks ignore 35% of target's physical resistance, but always strike second
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
+
| [[Blacksmith]] level 3
|- style="background-color: #EEEEEE"
+
| 12
!Item
+
| 35
!Description
+
!Cost
+
!Conversion Points
+
 
|-
 
|-
|
+
|[[File:Spoon.png]]
==== Spoon ====
+
|{{va|Spoon}}
[[File:Spoon.png]]
+
| +1 base damage; small item
|
+
| Shop (basic)
* Grants +1 base attack
+
| 1
|
+
| 1
* 1
+
|
+
* 1
+
 
|-
 
|-
|
+
|[[File:Tower Shield.png]]
==== Tower Shield ====
+
|{{va|Tower Shield}}
[[File:Tower_Shield.png]]
+
| +10% physical resistance
|
+
| Shop (basic)
* Grants +10% Physical Resistance.
+
| 14
|
+
| 35
* 14
+
|
+
* 35
+
 
|-
 
|-
|
+
|[[File:Fine Sword.png]]
==== Fine Sword ====
+
|{{va|Fine Sword}}
[[File:Fine_Sword.png]]
+
| +4 base damage
|
+
| Shop (basic)
* Grants +4 base attack.
+
| 15
|
+
| 35
* 15
+
|
+
* 35
+
 
|-
 
|-
|
+
|[[File:Pendant of Health.png]]
==== Pendant of Health ====
+
|{{va|Pendant of Health}}
[[File:Pendant_of_Health.png]]
+
| +10 max hit points.
|
+
| Shop (basic)
* Grants +10 max hit points.
+
| 15
|
+
| 35
* 15
+
|
+
* 35
+
 
|-
 
|-
|
+
|[[File:Pendant of Mana.png]]
==== Pendant of Mana ====
+
|{{va|Pendant of Mana}}
[[File:Pendant_of_Mana.png]]
+
| +2 max mana
|
+
| Shop (basic)
* Grants +2 max mana.
+
| 12
|
+
| 35
* 12
+
|
+
* 35
+
 
|-
 
|-
|
+
|[[File:Troll Heart.png]]
==== Troll Heart ====
+
|{{va|Troll Heart}}
[[File:Troll_Heart.png]]
+
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
|
+
| Shop (basic)
* Grants +2 HP every time you level up
+
| 16
* This bonus is NOT lost if you convert this item
+
| 55
|
+
* 16
+
|
+
* 40
+
 
|-
 
|-
|
+
|[[File:Bloody Sigil.png]]
==== Bloody Sigil ====
+
|{{va|Bloody Sigil}}
[[File:Bloody_Sigil.png]]
+
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed
|
+
| Shop (basic)
* Grants +10 max HP
+
| 8
* -20% attack penalty
+
| 45
|
+
* 8
+
|
+
* 45
+
 
|-
 
|-
|
+
|[[File:Badge of Honour.png]]
==== Badge of Honour ====
+
|{{va|Badge of Honour}}
[[File:Badge_of_Honour.png]]
+
| +10% attack bonus, can be consumed to grant 1-time death protection
|
+
| Shop (basic)
* Grants +10% attack bonus
+
| 18
* Can be consumed to grant 1-time death protection
+
| 40
|
+
|-
* 18
+
|[[File:Piercing Wand.png]]
|
+
|{{va|Piercing Wand}}
* 40
+
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
 +
| Quest: [[Quest#Double Take|Double Take]]
 +
| 13
 +
| 30
 +
|-
 +
|[[File:Rock Heart.png]]
 +
|{{va|Rock Heart}}
 +
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)
 +
| Quest: [[Quest#Bonus Bravery: Slime Pit|Bonus Bravery: Slime Pit]]
 +
| 14
 +
| 60
 
|-
 
|-
|}
+
|<span style="font-size: 0">[[File:Dragon Soul.png]]</span>
 +
|{{va|Dragon Soul}}
 +
| Free cast chance: 15%, prevents you from entering the cursed realm in the [[Cursed Oasis]] ''(a prepared Dragon Soul will not prevent this)''
 +
| Quest: [[Quest#Bonus Bravery: Oasis|Bonus Bravery: Oasis]], also dropped by the Cursed Shade in the [[Cursed Oasis]]
 +
| 18
 +
| 50
 +
|-
 +
|[[File:Fire Heart.png]]
 +
|{{va|Fire Heart}}
 +
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
 +
| Quest: [[Quest#Ice and Fury|Ice and Fury]]
 +
| 20
 +
| 1
 +
|-
 +
|[[File:Crystal Ball.png]]
 +
|{{va|Crystal Ball}}
 +
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
 +
| Quest: [[Quest#The Realm's Finest|The Realm's Finest]]
 +
| 15
 +
| 1
 +
|-
 +
|[[File:Witchalok Pendant.png]]
 +
|{{va|Witchalok Pendant}}
 +
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item
 +
| Quest: [[Quest#Halflings, Ho!|Halflings, Ho!]]
 +
| 19
 +
| 30
 +
|-
 +
|[[File:Battlemage Ring.png]]
 +
|{{va|Battlemage Ring}}
 +
| BURNDAYRAZ deals +1 damage per level (+25% damage)
 +
| Quest: [[Quest#Minecraft|Minecraft]]
 +
| 25
 +
| 20
 +
|-
 +
|<span style="font-size: 0">[[File:Hero's Helm.png]]</span>
 +
|{{va|Hero's Helm}}
 +
| +5 HP, +1 MP, +2 base damage
 +
| Quest: [[Quest#Confidence|Confidence]]
 +
| 18
 +
| 50
 +
|-
 +
|[[File:Platemail.png]]
 +
|{{va|Platemail}}
 +
| -2 damage reduction per character level; your attacks are slowed
 +
| Class Challenge: {{CC|Fighter|Silver|Toe-to-Toe}}
 +
| 23
 +
| 40
 +
|-
 +
|[[File:Whurrgarbl.png]]
 +
|{{va|Whurrgarbl}}
 +
| Your physical attacks apply Burning effect like BURNDAYRAZ
 +
| Class Challenge: {{CC|Berserker|Silver|Again! Again!}}
 +
| 15
 +
| 45
 +
|-
 +
|[[File:Trisword.png]]
 +
|{{va|Trisword}}
 +
| +2 base damage; Gain +5 decaying base damage whenever you drink a potion (capped at +7 total)
 +
| Class Challenge: {{CC|Warlord|Silver|Terror Grows}}
 +
| 12
 +
| 35
 +
|-
 +
|<span style="font-size: 0">[[File:Balanced Dagger.png]]</span>
 +
|{{va|Balanced Dagger}}
 +
| Grants 3 bonus experience every time you kill an equal-leveled enemy; small item
 +
| Class Challenge: {{CC|Thief|Silver|The Metal Age}}
 +
| 12
 +
| 44
 +
|-
 +
|[[File:Gloves of Midas.png]]
 +
|{{va|Gloves of Midas}}
 +
| Gain +1 gold every time you kill an XP-valuable monster
 +
| Class Challenge: {{CC|Rogue|Silver|Wrath of Midas}}
 +
| 10
 +
| 45
 +
|-
 +
|[[File:Venom Dagger.png]]
 +
|{{va|Venom Dagger}}
 +
| Poisons the enemy for 2 poison per character level each hit; small item
 +
| Class Challenge: {{CC|Assassin|Silver|Creeplight Contract}}
 +
| 16
 +
| 50
 +
|-
 +
|<span style="font-size: 0">[[File:Stone Sigil.png]]</span>
 +
|{{va|Stone Sigil}}
 +
| Gain +1 Piety whenever you kill an XP-valuable monster; small item
 +
| Class Challenge: {{CC|Priest|Silver|The Evil Zombie}}
 +
| 18
 +
| 30
 +
|-
 +
|[[File:Martyr Wraps.png]]
 +
|{{va|Martyr Wraps}}
 +
| Your attacks apply a stack of Corrosion; everything visible (including you) gains 1 corrosion on level-up
 +
| Class Challenge: {{CC|Monk|Silver|Way of the Open Fist}}
 +
| 15
 +
| 45
 +
|-
 +
|[[File:Agnostic Collar.png]]
 +
|{{va|Agnostic Collar}}
 +
| Prevents deity punishment for desecration
 +
| Class Challenge: {{CC|Paladin|Silver|Honour and Glory}}
 +
| 25
 +
| 50
 +
|-
 +
|[[File:Mage Plate.png]]
 +
|{{va|Mage Plate}}
 +
| Gain +1 MP and -5% bonus damage per uneven character level (starting at the first)
 +
| Class Challenge: {{CC|Wizard|Silver|Malfunctionarium}}
 +
| 20
 +
| 40
 +
|-
 +
|<span style="font-size: 0">[[File:Blue Bead.png]]</span>
 +
|{{va|Blue Bead}}
 +
| Gain +1 MP whenever you kill an XP-valuable monster; small item
 +
| Class Challenge: {{CC|Sorcerer|Silver|Damp Darkness}}
 +
| 5
 +
| 10
 +
|-
 +
|[[File:Vampiric Blade.png]]
 +
|{{va|Vampiric Blade}}
 +
| +1 {{t|Life steal}}
 +
| Class Challenge: {{CC|Bloodmage|Silver|Bloodsoaked Blade}}
 +
| 25
 +
| 50
 +
|-
 +
|[[File:Fabulous Treasure.png]]
 +
|{{va|Fabulous Treasure}}
 +
| This is amazing! You've never seen anything like it!
 +
| Class Challenge: {{CC|Thief|Gold|Deadly Shadows}}
 +
| 95
 +
| 1
 +
|-
 +
|[[File:Viper Ward.png]]
 +
|{{va|Viper Ward}}
 +
| Immune to poison; small item
 +
| Complete "Hello, halflings!" introduction puzzles
 +
| 16
 +
| 65
 +
|-
 +
|[[File:Soul Orb.png]]
 +
|{{va|Soul Orb}}
 +
| Immune to Mana Burn; small item
 +
| Complete "Hello, gnomes!" introduction puzzles
 +
| 16
 +
| 65
 +
|-
 +
|[[File:Keg of Health.png]]
 +
|{{va|Keg of Health}}
 +
| Obtain 3 healing potions when used
 +
| Shop (Elite)
 +
| 25
 +
| 70
 +
|-
 +
|[[File:Keg of Mana.png]]
 +
|{{va|Keg of Mana}}
 +
| Obtain 3 mana potions when used
 +
| Shop (Elite)
 +
| 25
 +
| 70
 +
|-
 +
|[[File:Elven Boots.png]]
 +
|{{va|Elven Boots}}
 +
| +3 max mana, +15% magic resistance
 +
| Shop (Elite) or the [[Graveyard]] subdungeon
 +
| 35
 +
| 50
 +
|-
 +
|[[File:Dwarven Gauntlets.png]]
 +
|{{va|Dwarven Gauntlets}}
 +
| +20% bonus damage, +2 max HP on level up
 +
| Shop (Elite) or the [[Brandonnn]] subdungeon
 +
| 35
 +
| 50
 +
|-
 +
|[[File:Amulet of Yendor.png]]
 +
|{{va|Amulet of Yendor}}
 +
| Grants +50 XP when used
 +
| Shop (Elite)
 +
| 45
 +
| 100
 +
|-
 +
|[[File:Orb of Zot.png]]
 +
|{{va|Orb of Zot}}
 +
| Every visible enemy has their max health (not current health) reduced by 50%
 +
| Shop (Elite)
 +
| 45
 +
| 100
 +
|-
 +
|[[File:Alchemist Scroll.png]]
 +
|{{va|Alchemist's Scroll}}
 +
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)
 +
| Shop (Elite)
 +
| 13
 +
| 40
 +
|-
 +
|[[File:Wicked Guitar.png]]
 +
|{{va|Wicked Guitar}}
 +
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10
 +
| Shop (Elite)
 +
| 11
 +
| 11
  
== Quest Items ==
 
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
|- style="background-color: #EEEEEE"
 
!Item
 
!Description
 
!Method of Obtaining
 
!Cost
 
!Conversion Points
 
 
|-
 
|-
 +
|[[File:Dragon Shield.png]]
 +
|{{va|Dragon Shield}}
 +
| +18% physical and magic resistance
 +
| Dungeon boss reward: [[Dragon Isles]]
 
|
 
|
==== Piercing Wand ====
 
[[File:Piercing_Wand.png]]
 
 
|
 
|
* Fireballs cost +1 Mana and reduce enemy magic resistance by 3%.
 
|
 
*
 
|
 
*13
 
|
 
*30
 
 
|-
 
|-
 +
|[[File:Namtar's Ward.png]]
 +
|{{va|Namtar's Ward}}
 +
| Can be used once per character level to give yourself death protection at no extra cost.
 +
| Dungeon boss reward: [[Namtar's Lair]]
 
|
 
|
==== Rock Heart ====
 
[[File:Rockheart.png]]
 
 
|
 
|
* Replenishes 2 Mana whenever a wall is destroyed.
 
|
 
*
 
|
 
|
 
 
|-
 
|-
 +
|[[File:Avatar's Codex.png]]
 +
|{{va|Avatar's Codex}}
 +
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball
 +
| Dungeon boss reward: [[Demonic Library]]
 
|
 
|
==== Witchalok Pendant ====
 
[[File:Witchalok_Pendant.png]]
 
 
|
 
|
* Grants temporary +20% Physical Resistance when casting Fireball (can be stacked).  Small Item.
 
|
 
* Complete the Halflings Ho! quest
 
|
 
* 19
 
|
 
* 30
 
 
|-
 
|-
 +
|[[File:Naga Cauldron.png]]
 +
|{{va|Naga Cauldron}}
 +
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).
 +
| Dungeon boss reward: [[Naga City]]
 
|
 
|
==== Battlemage Ring ====
 
[[File:Battlemage_Ring.png]]
 
 
|
 
|
* Your fireballs deal +1 damage per level (+25% damage)
 
|
 
*
 
|
 
* 25
 
|
 
* 20
 
 
|-
 
|-
 +
|[[File:Sensation Stone.png]]
 +
|{{va|Sensation Stone}}
 +
| No inherent effect, but can be converted for 150 conversion points.
 +
| Dropped by the Bridge Troll on the [[Havendale Bridge]]
 
|
 
|
==== Crystal Ball ====
+
|150
[[File:Crystal_Ball.png]]
+
|
+
* Gains +1 charge every time you cast a spell that costs 3 or more mana; activate for 5 gold to use charges to replenish mana.
+
|
+
*
+
|
+
* 15
+
|
+
* 1
+
 
|-
 
|-
 +
|[[File:Tokoloshe Charm.png]]
 +
|{{va|Tokoloshe Charm}}
 +
| +5% magic resistance; small item
 
|
 
|
==== Hero's Helm ====
+
| 1
[[File:Heros_Helm.png]]
+
| 10
|
+
* Grants +5 HP, +2 base attack, +1 MP
+
|
+
*
+
|
+
* 18
+
|
+
* 50
+
 
|-
 
|-
|
+
|[[File:Fake Beard.png]]
==== Platemail ====
+
|{{va|Fake Beard}}
[[File:Platemail.png]]
+
| +5 XP on pickup, can't be converted
|
+
| [[Subdungeon]]
* You gain -2 damage reduction per character level
+
| 10
|
+
| N/A
* Complete the Fighter Silver Challenge
+
|
+
*
+
|
+
* 40
+
 
|-
 
|-
|
+
|[[File:Gorgon_Ward.png‎]]
==== Whurrgarbl ====
+
|{{va|Gorgward}}
[[File:Whurrgarbl.png]]
+
| Makes you immune to {{t|Death-gaze}}. Small item.
|
+
| [[Subdungeon]]
* Your physical attacks deal burning damage (+1) damage, stacking with the BURNDAYRAZ glyph
+
| 18
|
+
| 50
* Complete the Berserker Silver Challenge
+
|-
|
+
|[[File:Sticky Stick.png]]
|
+
|{{va|Sticky Stick}}
 +
| Gives you {{t|Corrosive}}. Cannot be [[Preparations#Locker Item|lockered]].
 +
| [[Subdungeon]]
 +
| 1
 +
| 30
 
|-
 
|-
 +
|[[File:Orb_of_lusory.png]]
 +
|{{va|Orb of Lusory}}
 +
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. Cannot be [[Preparations#Locker Item|lockered]].
 +
| Randomly found in the [[Halls of Steel (Hard)]].
 
|
 
|
==== Trisword ====
 
[[File:Trisword.png]]
 
 
|
 
|
* You gain +2 base attack whenever you drink a potion, at the cost of 3 gold
 
|
 
* Complete the Warlord Silver Challenge
 
|
 
* 12
 
|
 
* 35
 
 
|-
 
|-
 
|
 
|
==== Gloves of Midas ====
+
|{{va|Cracked Amulet}}
[[File:Gloves_of_Midas.png]]
+
| Consume to gain +5 XP
 +
| [[Subdungeon]]
 
|
 
|
* You gain +1 gold every time you kill an XP-valuable monster
 
 
|
 
|
* Complete the Rogue Silver Challenge
 
|
 
*
 
|
 
* 65
 
 
|-
 
|-
 +
|[[File:Mass09 Ledger.png]]
 +
|{{va|Mass09 Ledger}}
 +
| Use 1 gp to swap every monsters positions
 +
| [[Subdungeon]]
 
|
 
|
==== Venom Sword ====
 
[[File:Venom_Sword.png]]
 
|
 
* Your first attack against any monster poisons them
 
|
 
* Complete the Assassin Silver Challenge
 
|
 
* 16
 
 
|
 
|
* 50
 
 
|-
 
|-
 +
|[[File:Cracked Orb.png]]
 +
|{{va|Cracked Orb}}
 +
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP
 +
| [[Subdungeon]]
 
|
 
|
==== Stone Sigil ====
 
[[File:Stone_Sigil.png]]
 
 
|
 
|
* You gain +1 piety whenever you kill an XP-valuable monster. Small item.
+
|-
 +
|<span style="font-size: 0">[[File:Blade of Yin.png]]</span>
 +
|{{va|Blade of Yin}}
 +
| +3 base damage, can be consumed to grant Death Protection; small item
 +
| [[Subdungeon]]: Yin and Yang
 +
| 15
 +
| 35
 +
|-
 +
|[[File:Yang's Sword.png]]
 +
|{{va|Yang's Sword}}
 +
| +3 base damage, can be consumed to grant Death Protection; small item
 +
| [[Subdungeon]]: Yin and Yang
 +
| 15
 +
| 35
 +
|-
 +
|<span style="font-size: 0">[[File:Draco's Heart.png]]</span>
 +
|{{va|Dragon Heart}}
 +
| +3 HP every time you gain a level; convert to kill Draco enemy
 +
| [[Subdungeon]]: Draco
 +
| 1
 +
| 5
 +
|-
 +
|[[File:Titan Guitar.png]]
 +
|{{va|Titan Guitar}}
 +
| Can be used to slow all monsters on the screen and give them {{t|Cowardly}}. Destroys almost all walls on screen when it enters your inventory; if you prepare a Titan Guitar, it will destroy almost all walls in the dungeon.
 +
| [[Subdungeon]]: Really Awesome Guitar
 +
| 11
 +
| 11
 +
|-
 
|
 
|
* Complete Priest Silver Challenge
+
|{{va|Amulet}}
|
+
| ???
* 18
+
| [[Subdungeon]]: Teeth Teeth Teeth
|
+
| 15
* 30
+
| 35
 
|-
 
|-
 
|
 
|
==== Martyr Wraps ====
+
|{{va|ARMOUR.EXE}}
[[File:Martyr_Wraps.png]]
+
| 20% phys resist
|
+
| [[Subdungeon]]: WIZARD.EXE
* You gain a corrosive attack
+
| 1
|
+
| 1
* Complete the Monk Silver Challenge
+
|
+
* 25
+
|
+
* 50
+
 
|-
 
|-
 +
|[[File:Prayer Bead.png]]
 +
|{{va|Prayer Bead}}
 +
| +1% magic resistance; small item; cannot be converted
 +
| Received from Glowing Guardian from certain boons
 
|
 
|
==== Agnostic Collar ====
 
[[File:Agnostic_Collar.png]]
 
 
|
 
|
* You are not affected by deity punishments for desecrating altars
 
|
 
* Complete Paladin Silver Challenge
 
|
 
*
 
|
 
*
 
 
|-
 
|-
 +
|<span style="font-size: 0">[[File:Patches.png]]</span>
 +
|{{va|Patches the Teddy}}
 +
| On level up, gives a random boon and random curse from the following list.
 +
Boons:
 +
+3 Health,
 +
+3 Gold,
 +
+5% Attack Bonus,
 +
+1 Mana,
 +
+4% Physical and Magical Resistance
 +
 +
Curses:
 +
Mana Burn,
 +
Poison,
 +
Teleport,
 +
Grid Reveal
 +
| Preparation: Thieves Den
 
|
 
|
==== Mage Plate ====
 
[[File:Mage_Plate.png]]
 
 
|
 
|
* You gain +1 MP but suffer -5% attack bonus per character level
 
|
 
* Complete the Wizard Silver Challenge
 
|
 
* 20
 
|
 
* 40
 
 
|-
 
|-
 
|
 
|
==== Blue Bead ====
+
|{{va|Draining Blade}}
[[File:Blue_Bead.png]]
+
| +1 lifesteal, 9 layers of curse and 5 corrosion on pickup
|
+
|Shop on {{CC|Tinker|Silver|Forging Ahead}}
* You gain +1 MP whenever you kill an XP-valuable monster (mana burn negates).  Small item.
+
|25
|
+
|50
* Complete Sorcerer Silver Challenge
+
|
+
*
+
|
+
*
+
 
|-
 
|-
|
+
|[[File:Bound Sword.png]]
==== Vampiric Blade ====
+
|{{va|Bound Sword}}
[[File:Vampiric_Blade.png]]
+
| +15% damage, can't be converted
|
+
|Shop on {{CC|Tinker|Silver|Forging Ahead}}
* You gain +1 {{t|lifesteal}}
+
|14
|
+
|N/A
* Complete BLoodmage Silver Challenge
+
|-
|
+
|[[File:Bound Sword.png]]
*
+
|"{{va|Penance}}"
|
+
| +2 damage and +1 max MP on pickup, -3 damage and -2 max MP on removal
*
+
|Shop on {{CC|Tinker|Silver|Forging Ahead}}
 +
|25
 +
|35
 +
|-
 +
|[[File:Forlorn.png]]
 +
|"{{va|Forlorn}}"
 +
| Conversion value boosts to 100 upon entering inventory
 +
|Shop on {{CC|Tinker|Silver|Forging Ahead}}
 +
|1
 +
|33/100
 
|-
 
|-
 
|
 
|
==== Venom Ward ====
+
|{{va|Ritual Scroll}}
[[File:Venom_Ward.png]]
+
|consume to add +5% resistances, +1 Max MP and +3 layers of curse
|
+
|Shop on {{CC|Tinker|Silver|Forging Ahead}}
* You become immune to poison
+
|13
|
+
|20
* Complete the Halfling introduction puzzles
+
|
+
* 16
+
|
+
* 65
+
 
|-
 
|-
 
|
 
|
==== Soul Orb ====
+
|{{va|Gate Scroll}}
[[File:Soul_Orb.png]]
+
| +5 max health, consume to read, unlocks [[Bazaar]]
|
+
| First dungeon after Bank unlocked
* You become immune to mana burn
+
|15
|
+
|N/A
* Complete the Gnome introduction puzzles
+
|
+
* 16
+
|
+
* 65
+
|-
+
 
|}
 
|}
  
== Elite Items ==
+
== Alchemist Scrolls ==
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.
+
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
+
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
+
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
 +
!Icon
 
!Item
 
!Item
 
!Description
 
!Description
!Cost
+
!Method of Obtaining
!Conversion Points
+
 
|-
 
|-
|
+
|[[File:Compression Seal.png]]
==== Keg of Health ====
+
|{{va|Compression Seal}}
[[File:Keg_of_Health.png]]
+
|Turns an item in your inventory into a small item
|
+
| [[Alchemist]] level 1
* Grants 3 healing potions when used
+
|
+
|
+
* 70
+
 
|-
 
|-
|
+
|[[File:Transmutation Seal.png]]
==== Keg of Mana ====
+
|{{va|Transmutation Seal}}
[[File:Keg_of_Mana.png]]
+
|Converts an item or wall into its value in gold (walls give 10 gold), and grants a bonus to your next conversion. Does not work on lead items.
|
+
| [[Alchemist]] level 1
* Grants 3 mana potions when used
+
|
+
|
+
* 70
+
 
|-
 
|-
|
+
|[[File:Translocation Seal.png]]
==== Elven Boots ====
+
|{{va|Translocation Seal}}
[[File:Elven_Boots.png]]
+
|Steals an item from a shop and halves the conversion value
|
+
| [[Alchemist]] level 2
* Grants +2 max mana and 15% magic resistance
+
|
+
|
+
|-
+
|
+
==== Dwarven Gauntlets ====
+
[[File:Dwarven_Gauntlets.png]]
+
|
+
* Grants +2 max HP and +20% attack bonus
+
|
+
|
+
|-
+
|
+
==== Amulet of Yendor ====
+
[[File:Amulet_of_Yendor.png]]
+
|
+
* Grants +50 XP when used
+
|
+
|
+
* 100
+
|-
+
|
+
==== Alchemist Scroll ====
+
[[File:Alchemist_Scroll.png]]
+
|
+
* Grants +8 HP at the cost of 3 gold whenever a potion is used
+
* Effect can only be activated once per level
+
|
+
* 23
+
|
+
* 40
+
|-
+
|
+
==== Wicked Guitar ====
+
[[File:Wicked_Guitar.png]]
+
|
+
* All visible enemies have their level increased by 1.  Cannot affect the same enemy twice, and cannot raise their level above 10
+
|
+
* 11
+
|
+
* 11
+
 
|-
 
|-
 
|}
 
|}
  
 
== Potions ==
 
== Potions ==
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
+
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;"
 
|- style="background-color: #EEEEEE"
 
|- style="background-color: #EEEEEE"
 +
!Icon
 
!Item
 
!Item
 
!Description
 
!Description
 
!Method of Obtaining
 
!Method of Obtaining
 
|-
 
|-
|
+
|[[File:Health Potion.png]]
==== Healing Potion ====
+
|{{va|Health Potion}}
[[File:HealingPotion.png]]
+
| Restores 40% of your maximum HP (rounded down) when used
|
+
| Always available
* Restores 40% of your maximum HP (rounded down) when used
+
* Angers Glowing Guardian and Dracul when used
+
|
+
* Always available
+
 
|-
 
|-
|
+
|[[File:Mana Potion.png]]
==== Mana Potion ====
+
|{{va|Mana Potion}}
[[File:ManaPotionBeta.png]]
+
| Restores 40% of your maximum MP (rounded down) when used
|
+
| Always Available
* Restores 40% of your maximum MP (rounded down) when used
+
* Angers Glowing Guardian when used
+
* Sold in apothecaries
+
|
+
* Always Available
+
 
|-
 
|-
|
+
|[[File:Fortitude Tonic.png]]
==== Fortitude Tonic ====
+
|{{va|Fortitude Tonic}}
[[File:FortitudeTonic.png]]
+
| Removes Poison and all stacks of Weakening
|
+
| [[Witch]] level 1
* Removes "poisoned" condition
+
* Removes all "weakening" condition
+
*Sold in apothecaries
+
|
+
* Unlocked by Witch level 1
+
 
|-
 
|-
|
+
|[[File:Burn Salve.png]]
==== Burn Salve ====
+
|{{va|Burn Salve}}
[[File:BurnSalve.png]]
+
| Removes Mana Burn and all stacks of Corrosion
|
+
| [[Witch]] level 1
* Removes "mana burned" condition
+
* Removes all "corrosion" condition
+
* Sold in apothecaries
+
|
+
* Unlocked by Witch level 1
+
 
|-
 
|-
|
+
|[[File:Strength Potion.png]]
==== Strength Potion ====
+
|{{va|Strength Potion}}
[[File:StrengthPotion.png]]
+
| Removes all your mana, your base damage for the next attack is increased by 1 per level and 1 per mana consumed while drinking the potion
|
+
| [[Witch]] level 2
* Removes all your mana
+
|-
* Grants a temporary +1 bonus to your base attack for each point of mana removed (lasts one attack)
+
|[[File:Schadenfreude Potion.png]]
* Sold in apothecaries
+
|{{va|Schadenfreude Potion}}
|
+
| Restores 1 MP for every point of damage taken on your next attack
* Unlocked by Witch level 2
+
<br/>(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)
 +
| [[Witch]] level 2
 
|-
 
|-
|
+
|[[File:Quicksilver Potion.png]]
==== Schadenfreude Potion ====
+
|{{va|Quicksilver Potion}}
[[File:SchadenfreudePotion.png]]
+
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge
|
+
| [[Witch]] level 3, or can be obtained from [[Tikki Tooki]] with the "Reflexes" boon
* Restores 1 MP for every point of damage taken on your next attack
+
|-
* Note: mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.  It won't cure the mana burn, however.
+
|[[File:Reflex Potion.png]]
* Sold in apothecaries
+
|{{va|Reflex Potion}}
|
+
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack.
* Unlocked by Witch level 2
+
| [[Witch]] level 3, or can be obtained from [[Tikki Tooki]] with the "Reflexes" boon
 +
|-
 +
|[[File:Can of Whupaz.png]]
 +
|{{va|Can of Whupaz}}
 +
| Instead of dealing normal damage, your next attack will reduce the health of the enemy you strike to 75%, unless it would do more damage normally.
 +
| [[Witch]] level 3, or found inside the [[Metal Spider Temple]] subdungeon
 +
|-
 +
|}
 +
 
 +
== Unlisted Items ==
 +
 
 +
These items do not appear in the Codex and thus do not count for its completion ratio.
 +
 
 +
{| class ="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="border-collapse:collapse;width:82.3%"
 +
|- style="background-color: #EEEEEE"
 +
!Icon
 +
!width=15%|Item
 +
!Description
 +
!width=20%|Method of Obtaining
 +
!width=5%|Cost
 +
!width=5%|CP
 +
|-
 +
|[[File:Sword.png]]
 +
|Bargain Sword
 +
| +1 base damage
 +
| Shop (Bazaar level 0)
 +
| 15
 +
 
|-
 
|-
 +
|[[File:Perseverance Badge.png]]
 +
|Bargain Badge
 +
| +10% bonus damage
 +
| Shop (Bazaar level 0)
 +
 +
|
 +
|-
 +
|[[File:Pendant of Mana.png]]
 +
|Bargain Pendant
 +
| +1 max mana
 +
| Shop (Bazaar level 0)
 
|
 
|
==== Quicksilver Potion ====
 
[[File:QuicksilverPotion.png]]
 
 
|
 
|
* Grants 10% stacking dodge
 
* Can be created through a boon request from Tikki Tooki, even if you haven't unlocked this item yet!
 
|
 
* Unlocked by Witch level 3
 
 
|-
 
|-
 +
|[[File:Troll Heart.png]]
 +
|Bargain Heart
 +
| Gain +1 Max HP every time you level up (Bonus is not lost from converting this item)
 +
| Shop (Bazaar level 0)
 
|
 
|
==== Reflex Potion ====
 
[[File:ReflexPotion.png]]
 
 
|
 
|
* Grants temporary first strike and a free retaliation (extra attack) against the next monster you attack.  Has no effect against monsters with first strike.
 
* Can be created through a boon request from Tikki Tooki, even if you haven't unlocked this item yet!
 
|
 
* Unlocked by Witch level 3
 
 
|-
 
|-
 +
|<span style="font-size: 0">[[File:Avatar Symbol (Outdated).png]]</span>
 +
|{{va|Avatar Symbol (Outdated)}}
 +
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
 +
| Dungeon boss reward: [[Demonic Library]]
 
|
 
|
==== Can of WHUPAZ ====
 
[[File:WHUPAZ.png]]
 
 
|
 
|
* A wondrous potion whose effects are never to be directly stated.  ''NEVER''.
 
|
 
* Unlocked by Witch level 3
 
|-
 
 
|}
 
|}
 +
 +
== Conversion Fodder ==
 +
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:
 +
 +
{{i|Bloody Sigil}} (5.6 CP / GP)<br/>
 +
This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
 +
 +
{{i|Gloves of Midas}} (4.5 CP / GP)<br/>
 +
In addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.
 +
 +
{{i|Rock Heart}} (4.3 CP / GP)<br/>
 +
The Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.
 +
 +
{{i|Viper Ward}} & {{i|Soul Orb}} (4 CP / GP)<br/>
 +
These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.
 +
 +
{{i|Balanced Dagger}} (3.67 CP / GP)<br/>
 +
A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without ''mad level-catapult skills'' like the pros have.  However, in other scenarios it makes a good conversion fodder item.  With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.
 +
 +
{{i|Troll Heart}} (3.44 CP / GP)<br/>
 +
The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points.  Given its high CP value, this is often a great deal.
 +
 +
{{i|Venom Dagger}} (3.12 CP / GP)<br/>
 +
A consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.
 +
 +
{{i|Alchemist Scroll}} (3.07 CP / GP)<br/>
 +
The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.
  
 
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Revision as of 23:42, 20 January 2015


In-dungeon Items

Icon Item Description Method of Obtaining Cost CP
Sword.png Sword +2 base damage Blacksmith level 1 25 35
Shield.png Shield -2 damage reduction Blacksmith level 1 15 35
Bear Mace.png Bear Mace Your regular attack causes Knockback; +25% knockback damage Blacksmith level 1 12 35
Slaying Wand.png Slaying Wand Instantly slays one target monster, granting base experience

(no bonus experience; capped at your level)

Blacksmith level 2 5 10
Perseverance Badge.png Perseverance Badge +10% bonus damage; small item Blacksmith level 2 15 20
Really Big Sword.png Really Big Sword Attacks ignore 35% of target's physical resistance, but always strike second Blacksmith level 3 12 35
Spoon.png Spoon +1 base damage; small item Shop (basic) 1 1
Tower Shield.png Tower Shield +10% physical resistance Shop (basic) 14 35
Fine Sword.png Fine Sword +4 base damage Shop (basic) 15 35
Pendant of Health.png Pendant of Health +10 max hit points. Shop (basic) 15 35
Pendant of Mana.png Pendant of Mana +2 max mana Shop (basic) 12 35
Troll Heart.png Troll Heart Gain +2 Max HP every time you level up (Bonus is not lost from converting this item) Shop (basic) 16 55
Bloody Sigil.png Bloody Sigil +5 max HP, -10% bonus attack, +1 health regeneration per square revealed Shop (basic) 8 45
Badge of Honour.png Badge of Honour +10% attack bonus, can be consumed to grant 1-time death protection Shop (basic) 18 40
Piercing Wand.png Piercing Wand BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%) Quest: Double Take 13 30
Rock Heart.png Rock Heart Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback) Quest: Bonus Bravery: Slime Pit 14 60
Dragon Soul.png Dragon Soul Free cast chance: 15%, prevents you from entering the cursed realm in the Cursed Oasis (a prepared Dragon Soul will not prevent this) Quest: Bonus Bravery: Oasis, also dropped by the Cursed Shade in the Cursed Oasis 18 50
Fire Heart.png Fire Heart Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%) Quest: Ice and Fury 20 1
Crystal Ball.png Crystal Ball Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold Quest: The Realm's Finest 15 1
Witchalok Pendant.png Witchalok Pendant Grants a layer of Trait: Stone skin Stone skin when casting BURNDAYRAZ; small item Quest: Halflings, Ho! 19 30
Battlemage Ring.png Battlemage Ring BURNDAYRAZ deals +1 damage per level (+25% damage) Quest: Minecraft 25 20
Hero's Helm.png Hero's Helm +5 HP, +1 MP, +2 base damage Quest: Confidence 18 50
Platemail.png Platemail -2 damage reduction per character level; your attacks are slowed Class Challenge: Fighter Silver ChallengeFighter Silver Challenge Toe-to-Toe 23 40
Whurrgarbl.png Whurrgarbl Your physical attacks apply Burning effect like BURNDAYRAZ Class Challenge: Berserker Silver ChallengeBerserker Silver Challenge Again! Again! 15 45
Trisword.png Trisword +2 base damage; Gain +5 decaying base damage whenever you drink a potion (capped at +7 total) Class Challenge: Warlord Silver ChallengeWarlord Silver Challenge Terror Grows 12 35
Balanced Dagger.png Balanced Dagger Grants 3 bonus experience every time you kill an equal-leveled enemy; small item Class Challenge: Thief Silver ChallengeThief Silver Challenge The Metal Age 12 44
Gloves of Midas.png Gloves of Midas Gain +1 gold every time you kill an XP-valuable monster Class Challenge: Rogue Silver ChallengeRogue Silver Challenge Wrath of Midas 10 45
Venom Dagger.png Venom Dagger Poisons the enemy for 2 poison per character level each hit; small item Class Challenge: Assassin Silver ChallengeAssassin Silver Challenge Creeplight Contract 16 50
Stone Sigil.png Stone Sigil Gain +1 Piety whenever you kill an XP-valuable monster; small item Class Challenge: Priest Silver ChallengePriest Silver Challenge The Evil Zombie 18 30
Martyr Wraps.png Martyr Wraps Your attacks apply a stack of Corrosion; everything visible (including you) gains 1 corrosion on level-up Class Challenge: Monk Silver ChallengeMonk Silver Challenge Way of the Open Fist 15 45
Agnostic Collar.png Agnostic Collar Prevents deity punishment for desecration Class Challenge: Paladin Silver ChallengePaladin Silver Challenge Honour and Glory 25 50
Mage Plate.png Mage Plate Gain +1 MP and -5% bonus damage per uneven character level (starting at the first) Class Challenge: Wizard Silver ChallengeWizard Silver Challenge Malfunctionarium 20 40
Blue Bead.png Blue Bead Gain +1 MP whenever you kill an XP-valuable monster; small item Class Challenge: Sorcerer Silver ChallengeSorcerer Silver Challenge Damp Darkness 5 10
Vampiric Blade.png Vampiric Blade +1 Trait: Life steal Life steal Class Challenge: Bloodmage Silver ChallengeBloodmage Silver Challenge Bloodsoaked Blade 25 50
Fabulous Treasure.png Fabulous Treasure This is amazing! You've never seen anything like it! Class Challenge: Thief Gold ChallengeThief Gold Challenge Deadly Shadows 95 1
Viper Ward.png Viper Ward Immune to poison; small item Complete "Hello, halflings!" introduction puzzles 16 65
Soul Orb.png Soul Orb Immune to Mana Burn; small item Complete "Hello, gnomes!" introduction puzzles 16 65
Keg of Health.png Keg of Health Obtain 3 healing potions when used Shop (Elite) 25 70
Keg of Mana.png Keg of Mana Obtain 3 mana potions when used Shop (Elite) 25 70
Elven Boots.png Elven Boots +3 max mana, +15% magic resistance Shop (Elite) or the Graveyard subdungeon 35 50
Dwarven Gauntlets.png Dwarven Gauntlets +20% bonus damage, +2 max HP on level up Shop (Elite) or the Brandonnn subdungeon 35 50
Amulet of Yendor.png Amulet of Yendor Grants +50 XP when used Shop (Elite) 45 100
Orb of Zot.png Orb of Zot Every visible enemy has their max health (not current health) reduced by 50% Shop (Elite) 45 100
Alchemist Scroll.png Alchemist's Scroll Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level) Shop (Elite) 13 40
Wicked Guitar.png Wicked Guitar All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10 Shop (Elite) 11 11
Dragon Shield.png Dragon Shield +18% physical and magic resistance Dungeon boss reward: Dragon Isles
Namtar's Ward.png Namtar's Ward Can be used once per character level to give yourself death protection at no extra cost. Dungeon boss reward: Namtar's Lair
Avatar's Codex.png Avatar's Codex Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball Dungeon boss reward: Demonic Library
Naga Cauldron.png Naga Cauldron Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn). Dungeon boss reward: Naga City
Sensation Stone.png Sensation Stone No inherent effect, but can be converted for 150 conversion points. Dropped by the Bridge Troll on the Havendale Bridge 150
Tokoloshe Charm.png Tokoloshe Charm +5% magic resistance; small item 1 10
Fake Beard.png Fake Beard +5 XP on pickup, can't be converted Subdungeon 10 N/A
Gorgon Ward.png Gorgward Makes you immune to Trait: Death-gaze Death-gaze. Small item. Subdungeon 18 50
Druid Stick.png Sticky Stick Gives you Trait: Corrosive Corrosive. Cannot be lockered. Subdungeon 1 30
Orb of lusory.png Orb of Lusory Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon. Cannot be lockered. Randomly found in the Halls of Steel (Hard).
Cracked Amulet Consume to gain +5 XP Subdungeon
Mass09 Ledger.png Mass09 Ledger Use 1 gp to swap every monsters positions Subdungeon
Cracked Orb.png Cracked Orb Reduces all visible enemies max health to 90%, but doesn't reduce their current HP Subdungeon
Blade of Yin.png Blade of Yin +3 base damage, can be consumed to grant Death Protection; small item Subdungeon: Yin and Yang 15 35
Yang's Sword.png Yang's Sword +3 base damage, can be consumed to grant Death Protection; small item Subdungeon: Yin and Yang 15 35
File:Draco's Heart.png Dragon Heart +3 HP every time you gain a level; convert to kill Draco enemy Subdungeon: Draco 1 5
Titan Guitar.png Titan Guitar Can be used to slow all monsters on the screen and give them Trait: Cowardly Cowardly. Destroys almost all walls on screen when it enters your inventory; if you prepare a Titan Guitar, it will destroy almost all walls in the dungeon. Subdungeon: Really Awesome Guitar 11 11
Amulet  ??? Subdungeon: Teeth Teeth Teeth 15 35
ARMOUR.EXE 20% phys resist Subdungeon: WIZARD.EXE 1 1
Prayer Bead.png Prayer Bead +1% magic resistance; small item; cannot be converted Received from Glowing Guardian from certain boons
Patches.png Patches the Teddy On level up, gives a random boon and random curse from the following list.

Boons: +3 Health, +3 Gold, +5% Attack Bonus, +1 Mana, +4% Physical and Magical Resistance

Curses: Mana Burn, Poison, Teleport, Grid Reveal

Preparation: Thieves Den
Draining Blade +1 lifesteal, 9 layers of curse and 5 corrosion on pickup Shop on Tinker Silver ChallengeTinker Silver Challenge Forging Ahead 25 50
Bound Sword.png Bound Sword +15% damage, can't be converted Shop on Tinker Silver ChallengeTinker Silver Challenge Forging Ahead 14 N/A
Bound Sword.png "Penance" +2 damage and +1 max MP on pickup, -3 damage and -2 max MP on removal Shop on Tinker Silver ChallengeTinker Silver Challenge Forging Ahead 25 35
Forlorn.png "Forlorn" Conversion value boosts to 100 upon entering inventory Shop on Tinker Silver ChallengeTinker Silver Challenge Forging Ahead 1 33/100
Ritual Scroll consume to add +5% resistances, +1 Max MP and +3 layers of curse Shop on Tinker Silver ChallengeTinker Silver Challenge Forging Ahead 13 20
Gate Scroll +5 max health, consume to read, unlocks Bazaar First dungeon after Bank unlocked 15 N/A

Alchemist Scrolls

Icon Item Description Method of Obtaining
Compression Seal.png Compression Seal Turns an item in your inventory into a small item Alchemist level 1
Transmutation Seal.png Transmutation Seal Converts an item or wall into its value in gold (walls give 10 gold), and grants a bonus to your next conversion. Does not work on lead items. Alchemist level 1
Translocation Seal.png Translocation Seal Steals an item from a shop and halves the conversion value Alchemist level 2

Potions

Icon Item Description Method of Obtaining
Health Potion.png Health Potion Restores 40% of your maximum HP (rounded down) when used Always available
Mana Potion.png Mana Potion Restores 40% of your maximum MP (rounded down) when used Always Available
FortitudeTonic.png Fortitude Tonic Removes Poison and all stacks of Weakening Witch level 1
BurnSalve.png Burn Salve Removes Mana Burn and all stacks of Corrosion Witch level 1
StrengthPotion.png Strength Potion Removes all your mana, your base damage for the next attack is increased by 1 per level and 1 per mana consumed while drinking the potion Witch level 2
SchadenfreudePotion.png Schadenfreude Potion Restores 1 MP for every point of damage taken on your next attack


(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and then this potion will kick in to restore your mana.)

Witch level 2
QuicksilverPotion.png Quicksilver Potion Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge Witch level 3, or can be obtained from Tikki Tooki with the "Reflexes" boon
ReflexPotion.png Reflex Potion Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Witch level 3, or can be obtained from Tikki Tooki with the "Reflexes" boon
WHUPAZ.png Can of Whupaz Instead of dealing normal damage, your next attack will reduce the health of the enemy you strike to 75%, unless it would do more damage normally. Witch level 3, or found inside the Metal Spider Temple subdungeon

Unlisted Items

These items do not appear in the Codex and thus do not count for its completion ratio.

Icon Item Description Method of Obtaining Cost CP
Sword.png Bargain Sword +1 base damage Shop (Bazaar level 0) 15
Perseverance Badge.png Bargain Badge +10% bonus damage Shop (Bazaar level 0)
Pendant of Mana.png Bargain Pendant +1 max mana Shop (Bazaar level 0)
Troll Heart.png Bargain Heart Gain +1 Max HP every time you level up (Bonus is not lost from converting this item) Shop (Bazaar level 0)
File:Avatar Symbol (Outdated).png Avatar Symbol (Outdated) +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack Dungeon boss reward: Demonic Library

Conversion Fodder

Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:

Item: Bloody Sigil Bloody Sigil (5.6 CP / GP)
This double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.

Item: Gloves of Midas Gloves of Midas (4.5 CP / GP)
In addition to offering a superb conversion ratio, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.

Item: Rock Heart Rock Heart (4.3 CP / GP)
The Rock Heart is a great tool for anyone with knockback damage, the Glyph: PISORF PISORF glyph or the Glyph: ENDISWAL ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.

Item: Viper Ward Viper Ward & Item: Soul Orb Soul Orb (4 CP / GP)
These superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.

Item: Balanced Dagger Balanced Dagger (3.67 CP / GP)
A very niche item, usually relegated to vicious-difficulty dungeons where higher-level kills are impractical or for players without mad level-catapult skills like the pros have. However, in other scenarios it makes a good conversion fodder item. With its small size, you can carry it around and use it for what it's worth, then convert it when you're done.

Item: Troll Heart Troll Heart (3.44 CP / GP)
The troll heart will slowly accrue bonus HP as you level up, and can be converted afterwards without losing those hit points. Given its high CP value, this is often a great deal.

Item: Venom Dagger Venom Dagger (3.12 CP / GP)
A consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.

Item: Alchemist Scroll Alchemist Scroll (3.07 CP / GP)
The rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.