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Alpha:Items
Blacksmith Items
| Item
| Description
| Cost
| Conversion Points
|
Sword
| +2 base damage
| 25
| 35
|
Shield
| -2 damage reduction
| 15
| 35
|
Slaying Wand
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)
| 5
| 10
|
Perseverance Badge
| +10% bonus damage; small item
| 15
| 20
|
Really Big Sword
| Attacks ignore 35% of target's physical resistance, but always strike second
| 12
| 35
|
Bear Mace
| +25% knockback damage
| 12
| 35
|
Basic Items
| Item
| Description
| Cost
| Conversion Points
|
Spoon
| +1 base damage; small item
| 1
| 1
|
Tower Shield
| +10% physical resistance
| 14
| 35
|
Fine Sword
| +4 base damage
| 15
| 35
|
Pendant of Health
| +10 max hit points.
| 15
| 35
|
Pendant of Mana
| +2 max mana
| 12
| 35
|
Troll Heart
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)
| 16
| 55
|
Bloody Sigil
File:Bloody Sigil.png
| +5 max HP, -10% bonus attack
| 8
| 45
|
Badge of Honour
| +10% attack bonus, can be consumed to grant 1-time death protection
| 18
| 40
|
Tokoloshe Charm
| +5% magic resistance; small item
| 1
| 10
|
|
Fake Beard
| +5 XP on pickup, can't be converted
| 10
| N/A
|
Quest Items
| Item
| Description
| Method of Obtaining
| Cost
| Conversion Points
|
Piercing Wand
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)
|
| 13
| 30
|
Rock Heart
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)
|
| 14
| 60
|
Fire Heart
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)
| Complete "Ice and Fury" quest
| 20
| 1
|
Crystal Ball
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold
|
| 15
| 1
|
Witchalok Pendant
| Grants a layer of Stone skin when casting BURNDAYRAZ; small item
| Complete "Halflings Ho!" quest
| 19
| 30
|
Battlemage Ring
File:Battlemage Ring.png
| BURNDAYRAZ deals +1 damage per level (+25% damage)
| Complete "Minecraft" quest
| 25
| 20
|
Hero's Helm
| +5 HP, +1 MP, +2 base damage
|
| 18
| 50
|
Platemail
File:Platemail.png
| -2 damage reduction per character level
| Complete the Fighter Silver Challenge
| 23
| 40
|
Whurrgarbl
| Your physical attacks apply Burning effect like BURNDAYRAZ
| Complete the Berserker Silver Challenge
| 15
| 45
|
Trisword
File:Trisword.png
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold
| Complete the Warlord Silver Challenge
| 12
| 35
|
Balanced Dagger
File:Balanced Dagger.png
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item
| Complete the Thief Silver Challenge
| 15
| 25
|
Gloves of Midas
File:Gloves of Midas.png
| Gain +1 gold every time you kill an XP-valuable monster
| Complete the Rogue Silver Challenge
| 10
| 45
|
Venom Dagger
File:Venom Sword.png
| Your first attack against any monster poisons them; small item
| Complete the Assassin Silver Challenge
| 16
| 50
|
Stone Sigil
File:Stone Sigil.png
| Gain +1 Piety whenever you kill an XP-valuable monster; small item
| Complete Priest Silver Challenge
| 18
| 30
|
Martyr Wraps
File:Martyr Wraps.png
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up
| Complete the Monk Silver Challenge
| 15
| 45
|
Agnostic Collar
File:Agnostic Collar.png
| Prevents deity punishment for desecration
| Complete Paladin Silver Challenge
| 25
| 50
|
Mage Plate
File:Mage Plate.png
| Gain +1 MP and -5% bonus damage per character level
| Complete the Wizard Silver Challenge
| 20
| 40
|
Blue Bead
File:Blue Bead.png
| Gain +1 MP whenever you kill an XP-valuable monster; small item
| Complete Sorcerer Silver Challenge
| 5
| 10
|
Vampiric Blade
File:Vampiric Blade.png
| +1 Life steal
| Complete Bloodmage Silver Challenge
| 25
| 50
|
Viper Ward
| Immune to poison; small item
| Complete "Hello, halflings!" introduction puzzles
| 16
| 65
|
Soul Orb
| Immune to Mana Burn; small item
| Complete "Hello, gnomes!" introduction puzzles
| 16
| 65
|
Elite Items
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.
Vicious Dungeon Rewards
| Item
| Description
| Method of Obtaining
|
Avatar Symbol
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack
| Beat the Demonic Library with any class and collect it from the boss.
|
Dragon Shield
| +18% physical and magic resistance
| Beat the Dragon Isles with any class and collect it from the boss.
|
Namtar's Ward
| Can be used once per character level to give yourself death protection at no extra cost.
| Beat Namtar's Lair with any class and collect it from the boss.
|
Other Unique Items
| Item
| Description
| Method of Obtaining
|
Cracked Orb
File:Cracked Orb.png
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP
| Sometimes found in a generic subdungeon
|
Sensation Stone
| No inherent effect, but can be converted for 150 conversion points.
| Dropped by the Bridge Troll on the Havendale Bridge
|
Dragon Soul
File:Blade of Yin.png
| +8% physical and magic resistance, prevents you from entering the cursed realm in the Cursed Oasis
| Dropped by the Cursed Shade in the Cursed Oasis
|
Unlockerable Items
| Item
| Description
| Method of Obtaining
|
Orb of Lusory
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.
| Randomly found in the Halls of Steel (Hard).
|
Blade of Yin
File:Blade of Yin.png
| +3 base damage, can be consumed to grant Death Protection; small item
| Clear the Yin and Yang subdungeon
|
Yang's Sword
File:Yang's Sword.png
| +3 base damage, can be consumed to grant Death Protection; small item
| Clear the Yin and Yang subdungeon
|
Draco's Heart
File:Draco's Heart.png
| +3 HP every time you gain a level
| Found in Draco's subdungeon; must escape Draco after acquiring
|
Prayer Bead
File:Prayer Bead.png
| +1% magic resistance; small item; cannot be converted
| Received from Glowing Guardian from certain boons
|
Potions
| Item
| Description
| Method of Obtaining
|
Healing Potion
| Restores 40% of your maximum HP (rounded down) when used
| Always available
|
Mana Potion
| Restores 40% of your maximum MP (rounded down) when used
| Always Available
|
Fortitude Tonic
| Removes Poison and all stacks of Weakening
| Unlocked by Witch level 1
|
Burn Salve
| Removes Mana Burn and all stacks of Corrosion
| Unlocked by Witch level 1
|
Strength Potion
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage
| Unlocked by Witch level 2
|
Schadenfreude Potion
| Restores 1 MP for every point of damage taken on your next attack
(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and then this potion will kick in to restore your mana.)
| Unlocked by Witch level 2
|
Quicksilver Potion
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon
|
Reflex Potion
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the "Reflexes" boon
|
Can of WHUPAZ
| A wondrous elixir whose effects can NEVER be publicly stated. NEVER.
| Unlocked by Witch level 3, or inside a subdungeon
|
Conversion Fodder
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus. There are many items well-known as "conversion fodder" that are relatively cheap and effective choices for this purpose. Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent. The following items are all considered conversion fodder:
File:Bloody Sigil.png Bloody Sigil (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character. Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.
File:Gloves of Midas.png Gloves of Midas (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to earn additional gold which can be used to purchase even more stuff. As a result, it is highly prized.
Rock Heart (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the
PISORF glyph or the
ENDISWAL glyph. Once you're done with it, you can convert it for a windfall. For those without the ability to crush walls, it's still worthwhile just for conversion points.
Venom Ward &
Soul Orb (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done. They're one of the best conversion-fodder buys around.
File:Venom Dagger.png Venom Dagger (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price. The item itself isn't very useful otherwise, though.
File:Alchemist Scroll.png Alchemist Scroll (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.