https://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&feed=atom&action=historyMeat Man - Revision history2024-03-19T08:17:49ZRevision history for this page on the wikiMediaWiki 1.25.1https://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=56214&oldid=prevEable2 at 05:47, 17 September 20162016-09-17T05:47:45Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 05:47, 17 September 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L13" >Line 13:</td>
<td colspan="2" class="diff-lineno">Line 13:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Anyone using the {{s|APHEELSIK}} glyph can whittle these low-damage behemoths down to size in a very cost-effective manner.  The healing glyph {{s|HALPMEH}} is a close second against this monster, since you don't need to spend very much mana to cure the relatively minor wounds it delivers.  Glyphs that deal direct damage, such as {{s|BURNDAYRAZ}} or {{s|PISORF}}, are highly ineffective, as are one-time buffs such as {{s|ENDISWAL}}, {{s|GETINDARE}} or {{s|CYDSTEPP}}.   </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Anyone using the {{s|APHEELSIK}} glyph can whittle these low-damage behemoths down to size in a very cost-effective manner.  The healing glyph {{s|HALPMEH}} is a close second against this monster, since you don't need to spend very much mana to cure the relatively minor wounds it delivers.  Glyphs that deal direct damage, such as {{s|BURNDAYRAZ}} or {{s|PISORF}}, are highly ineffective, as are one-time buffs such as {{s|ENDISWAL}}, {{s|GETINDARE}} or {{s|CYDSTEPP}}.   </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Meat Men can be difficult to fight if you're out of exploration space, since their primary weakness is their slow health regeneration.  That doesn't mean anything if you can't explore new tiles to heal yourself.  As a result, it's always better to deal with Meat Men as early as possible.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Meat Men can be difficult to fight if you're out of exploration space, since their primary weakness is their slow health regeneration.  That doesn't mean anything if you can't explore new tiles to heal yourself.  As a result, it's always better to deal with Meat Men as early as possible<ins class="diffchange diffchange-inline">.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">If you have {{t|Life steal}} (from a {{i|Vampiric Blade}},{{g|Dracul}}, or being a {{c|Vampire}}), Meat Men are a fantastic target. Because of their low damage, you will heal for a significant portion of the damage that you take every hit. For {{c|Vampire}}s, Meat Men are ideal "blood cows" - hit them to heal (but don't kill them) and explore to let them regenerate health</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== The Boss ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== The Boss ==</div></td></tr>
</table>Eable2https://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=53492&oldid=prevZayyeh at 08:45, 22 April 20162016-04-22T08:45:02Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 08:45, 22 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L9" >Line 9:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== The Monster ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== The Monster ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Meat Man is the most durable <ins class="diffchange diffchange-inline">[[Monsters|</ins>monster<ins class="diffchange diffchange-inline">]] </ins>in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Anyone using the {{s|APHEELSIK}} glyph can whittle these low-damage behemoths down to size in a very cost-effective manner.  The healing glyph {{s|HALPMEH}} is a close second against this monster, since you don't need to spend very much mana to cure the relatively minor wounds it delivers.  Glyphs that deal direct damage, such as {{s|BURNDAYRAZ}} or {{s|PISORF}}, are highly ineffective, as are one-time buffs such as {{s|ENDISWAL}}, {{s|GETINDARE}} or {{s|CYDSTEPP}}.   </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Anyone using the {{s|APHEELSIK}} glyph can whittle these low-damage behemoths down to size in a very cost-effective manner.  The healing glyph {{s|HALPMEH}} is a close second against this monster, since you don't need to spend very much mana to cure the relatively minor wounds it delivers.  Glyphs that deal direct damage, such as {{s|BURNDAYRAZ}} or {{s|PISORF}}, are highly ineffective, as are one-time buffs such as {{s|ENDISWAL}}, {{s|GETINDARE}} or {{s|CYDSTEPP}}.   </div></td></tr>
</table>Zayyehhttps://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=53475&oldid=prevZayyeh at 08:21, 22 April 20162016-04-22T08:21:42Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 08:21, 22 April 2016</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L6" >Line 6:</td>
<td colspan="2" class="diff-lineno">Line 6:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Att=65%</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Att=65%</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</onlyinclude></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</onlyinclude></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== The Monster ==</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen.  </div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="L12" >Line 12:</td>
<td colspan="2" class="diff-lineno">Line 14:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Meat Men can be difficult to fight if you're out of exploration space, since their primary weakness is their slow health regeneration.  That doesn't mean anything if you can't explore new tiles to heal yourself.  As a result, it's always better to deal with Meat Men as early as possible.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Meat Men can be difficult to fight if you're out of exploration space, since their primary weakness is their slow health regeneration.  That doesn't mean anything if you can't explore new tiles to heal yourself.  As a result, it's always better to deal with Meat Men as early as possible.  </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">== The Boss ==</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>When tackling the Super Meat Man boss, you will want to begin the boss battle early so you can explore and maintain a long battle of attrition.  If possible, worship {{g|Tikki Tooki}} to gain his poison boon, or use the {{s|APHEELSIK}} glyph.  Otherwise, your best bet is to focus on boosting your resistances and attack damage and beating this boss by sheer attrition.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>When tackling the Super Meat Man boss, you will want to begin the boss battle early so you can explore and maintain a long battle of attrition.  If possible, worship {{g|Tikki Tooki}} to gain his poison boon, or use the {{s|APHEELSIK}} glyph.  Otherwise, your best bet is to focus on boosting your resistances and attack damage and beating this boss by sheer attrition.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{MainNav}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{MainNav}}</div></td></tr>
</table>Zayyehhttps://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=52656&oldid=prevZayyeh at 13:30, 12 April 20162016-04-12T13:30:07Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 13:30, 12 April 2016</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|HP=200%</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|HP=200%</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Att=65%</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|Att=65%</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">|Unlock=???</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>}}</onlyinclude></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>}}</onlyinclude><del class="diffchange diffchange-inline">{{Stub}}</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen.  </div></td></tr>
</table>Zayyehhttps://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=15782&oldid=prevGakato: alphapages should have the note that they are about the alpha game, not the other way round2014-04-09T16:39:42Z<p>alphapages should have the note that they are about the alpha game, not the other way round</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 16:39, 9 April 2014</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{{tpl|MonsterInfoBox}}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{{tpl|MonsterInfoBox}}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|DisplayText={{{DisplayText|XXXX}}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|DisplayText={{{DisplayText|XXXX}}}</div></td></tr>
</table>Gakatohttps://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=12979&oldid=prevTheJohns at 04:53, 23 June 20122012-06-23T04:53:29Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 04:53, 23 June 2012</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L1" >Line 1:</td>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">#REDIRECT[[</del>Meat Man <del class="diffchange diffchange-inline">(Monster)]]</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Alphapage|Alpha:Meat man}}<onlyinclude>{{</ins></div></td></tr>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">|DisplayText={{{DisplayText|XXXX}}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">|Name=Meat Man</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">|HP=200%</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">|Att=65%</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">|Unlock=???</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">}}</onlyinclude>{{Stub}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The Meat Man is the most durable monster in the game, with enormous sums of hit points, but limited by poor attack damage.  The key weakness of the Meat Man is his health regeneration; although he has a massive hit point total, he does not heal any faster than regular monsters.  Since the damage he deals on each attack is rather low, it can be quite easy to simply fight him by attrition by healing between blows.  Characters with resistances or very high damage output, such as the {{c|Rogue}}, {{c|Paladin}}, or {{c|Monk}} can slaughter Meat Men with ease.  Physical resistance and high attack damage are the best attributes to focus on when fighting meatmen. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Anyone using the {{s|APHEELSIK}} glyph can whittle these low-damage behemoths down to size in a very cost-effective manner.  The healing glyph {{s|HALPMEH}} is a close second against this monster, since you don't need to spend very much mana to cure the relatively minor wounds it delivers.  Glyphs that deal direct damage, such as {{s|BURNDAYRAZ}} or {{s|PISORF}}, are highly ineffective, as are one-time buffs such as {{s|ENDISWAL}}, {{s|GETINDARE}} or {{s|CYDSTEPP}}.  </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Meat Men can be difficult to fight if you're out of exploration space, since their primary weakness is their slow health regeneration.  That doesn't mean anything if you can't explore new tiles to heal yourself.  As a result, it's always better to deal with Meat Men as early as possible. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">When tackling the Super </ins>Meat Man <ins class="diffchange diffchange-inline">boss, you will want to begin the boss battle early so you can explore and maintain a long battle of attrition.  If possible, worship {{g|Tikki Tooki}} to gain his poison boon, or use the {{s|APHEELSIK}} glyph.  Otherwise, your best bet is to focus on boosting your resistances and attack damage and beating this boss by sheer attrition. </ins></div></td></tr>
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</table>TheJohnshttps://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Meat_Man&diff=11787&oldid=prevMadness: Redirected page to Meat Man (Monster)2012-04-22T17:06:06Z<p>Redirected page to <a href="/wiki/DesktopDungeons/index.php?title=Meat_Man_(Monster)" class="mw-redirect" title="Meat Man (Monster)">Meat Man (Monster)</a></p>
<p><b>New page</b></p><div>#REDIRECT[[Meat Man (Monster)]]</div>Madness