Monsters
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What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | ||
| + | |||
| + | Distribution<br> | ||
| + | Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution | ||
| + | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
| + | |- style="background-color: #EEEEEE" | ||
| + | !Level | ||
| + | !Number | ||
| + | |- | ||
| + | | 1st || 10 | ||
| + | |- | ||
| + | | 2nd || 5 | ||
| + | |- | ||
| + | | 3rd || 4 | ||
| + | |- | ||
| + | | 4th || 4 | ||
| + | |- | ||
| + | | 5th || 4 | ||
| + | |- | ||
| + | | 6th || 3 | ||
| + | |- | ||
| + | | 7th || 3 | ||
| + | |- | ||
| + | | 8th || 3 | ||
| + | |- | ||
| + | | 9th || 2 | ||
| + | |} | ||
| + | |||
| + | |||
== List of Monsters == | == List of Monsters == | ||
| - | See [[Traits#Monster traits|Traits]] for a full list of traits and what they do. | + | See [[Traits#Monster traits|Traits]] for a full list of traits and what they do. Also see the list of [[Full:Bosses|bosses]]. |
===Basic Monsters=== | ===Basic Monsters=== | ||
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{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
|- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
| - | |||
! Name | ! Name | ||
! Attack | ! Attack | ||
! Health | ! Health | ||
! Traits | ! Traits | ||
| - | |||
! Location | ! Location | ||
|- | |- | ||
| - | | | + | |{{m | Bandit}} |
| - | | | + | |
|70% | |70% | ||
|100% | |100% | ||
| - | | | + | |{{t| Cursed}} |
| - | | | + | |
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Dragon Spawn}} |
| - | + | ||
|100% | |100% | ||
|125% | |125% | ||
| - | |Magical Attack | + | |{{t| Magical Attack}} |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | ||{{m | Goat}} |
| - | | | + | |
|100% | |100% | ||
|90% | |90% | ||
| - | | | + | |{{t| Magic resist}} 25% |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Goblin}} |
| - | | | + | |
|120% | |120% | ||
|100% | |100% | ||
| - | |First Strike | + | |{{t| First Strike}} |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Golem}} |
| - | | | + | |
|100% | |100% | ||
|100% | |100% | ||
| - | | | + | |{{t| Magic resist}} 50% |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Goo Blob}} |
| - | + | ||
|100% | |100% | ||
|100% | |100% | ||
| - | | | + | |{{t| Physical resist}} 50% |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | ||{{m | Gorgon}} |
| - | + | ||
|100% | |100% | ||
|90% | |90% | ||
| - | |First Strike, Death-gaze 50% | + | |{{t| First Strike}}, {{t|Death-gaze}} 50% |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Meat Man}} |
| - | + | ||
|65% | |65% | ||
|200% | |200% | ||
| | | | ||
| - | |||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Serpent}} |
| - | | | + | |
|100% | |100% | ||
|100% | |100% | ||
| - | | | + | |{{t| Poisonous}} |
| - | | | + | |
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Warlock}} |
| - | | | + | |135% |
| - | | | + | |
|100% | |100% | ||
| - | |Magical Attack | + | |{{t| Magical Attack}} |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Wraith}} |
| - | | | + | |
|100% | |100% | ||
|75% | |75% | ||
| - | |Undead, Mana Burn, Magical Attack, 30% | + | |{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical Attack}}, {{t| Physical resist}} 30% |
| - | + | ||
|Any | |Any | ||
|- | |- | ||
| - | | | + | |{{m | Zombie}} |
| - | | | + | |
|100% | |100% | ||
|150% | |150% | ||
| - | | | + | |{{t| Undead}} |
| - | | | + | |
|Any | |Any | ||
|} | |} | ||
===Advanced Monsters=== | ===Advanced Monsters=== | ||
| - | Stronger monsters found as you venture further outside the kingdom. | + | Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of {{m|Plant}}. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
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| | | | ||
| | | | ||
| - | |Corrosive, Magical | + | |{{t| Corrosive}}, {{t| Magical Attack}} |
| | | | ||
| - | |Naga City | + | |Naga City, The Slime Pits |
|- | |- | ||
|[[File:Animated_Armor.png|center]] | |[[File:Animated_Armor.png|center]] | ||
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| | | | ||
| | | | ||
| - | |Magical | + | |{{t| Magical Attack}}, {{t| Death Protection}} (1 layer per level) |
| | | | ||
| - | |Halls of Steel | + | |Halls of Steel, Cursed Oasis |
|- | |- | ||
|[[File:Berserker.png|center]] | |[[File:Berserker.png|center]] | ||
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| | | | ||
| | | | ||
| - | |Berserks | + | |{{t| Berserks}} 50% |
| | | | ||
| - | |Berserker Camp | + | |Berserker Camp, Wizard Bronze |
|- | |- | ||
|[[File:Burn_Viper.png|center]] | |[[File:Burn_Viper.png|center]] | ||
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| | | | ||
| | | | ||
| - | |Mana | + | |{{t| Mana Burn}}, {{t| Blinks}} |
| + | | | ||
| + | |Berserker Camp, Naga City, Namtar's Lair | ||
| + | |- | ||
| + | |[[File:Blood_Snake.png|center]] | ||
| + | |[[Blood Snake]] | ||
| + | | | ||
| + | | | ||
| + | |{{t| Spawns}}, {{t| Poisonous}} | ||
| + | | | ||
| + | |Bloodmage Bronze | ||
| | | | ||
| - | |||
|- | |- | ||
|[[File:Cave_Snake.png|center]] | |[[File:Cave_Snake.png|center]] | ||
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| | | | ||
| | | | ||
| - | |Poisonous, Spawns | + | |{{t| Poisonous}}, {{t | Spawns}} |
| | | | ||
|Magma Mines | |Magma Mines | ||
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| | | | ||
| | | | ||
| - | |Cowardly, Revives (into Zombie) | + | |{{t| Cowardly}}, {{t| Revives}} (into Zombie) |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
| - | |Cowardly, Fast regen | + | |{{t| Cowardly}}, {{t| Fast regen}} |
| | | | ||
|Northern Desert | |Northern Desert | ||
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| | | | ||
| | | | ||
| - | |Magical | + | |{{t| Magical Attack}}, {{t|Retaliate: Fireball}} |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
| - | |Berserks | + | |{{t| Berserks}} 50%, {{t| Death Protection}} (1 layer per level) |
| | | | ||
|Demonic Library | |Demonic Library | ||
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| | | | ||
| | | | ||
| - | |Magical | + | |{{t| Magical Attack}}, {{t| Death Protection}} |
| | | | ||
|Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | |Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | ||
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| | | | ||
| | | | ||
| - | |Cowardly, Fast regen, 25% | + | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Magic resist}} 25% |
| | | | ||
|Dragon Isle | |Dragon Isle | ||
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| | | | ||
| | | | ||
| - | |Cowardly, 50% | + | |{{t| Cowardly}}, {{t| Physical resist}} 50%, {{t| Magic resist}} 50%, {{t| Magical Attack}} |
| | | | ||
| | | | ||
|- | |- | ||
| + | |||
|[[File:Gelatinous_Thing.png]] | |[[File:Gelatinous_Thing.png]] | ||
|[[Gelatinous Thing]] | |[[Gelatinous Thing]] | ||
| | | | ||
| | | | ||
| - | |Retaliate: Fireball | + | |{{t|Retaliate: Fireball}} |
| | | | ||
|The Slime Pit | |The Slime Pit | ||
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| | | | ||
| | | | ||
| - | |Blinks | + | |{{t| Blinks}} |
| | | | ||
|Demonic Library | |Demonic Library | ||
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| | | | ||
| | | | ||
| - | | | + | |{{t| Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t| Weakening blow}} |
| | | | ||
|Halls of Steel | |Halls of Steel | ||
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| | | | ||
| | | | ||
| - | |Knockback 50%, Berserks | + | |{{t| Knockback}} 50%, {{t| Berserks}} 50% |
| | | | ||
|Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||
| + | |- | ||
| + | |[[File:Muck_Walker.png|center]] | ||
| + | |[[Muck Walker]] | ||
| + | | | ||
| + | | | ||
| + | |{{t| Undead}}, {{t| Weakening blow}} | ||
| + | | | ||
| + | |The Slime Pit | ||
|- | |- | ||
|[[File:Naga.png|center]] | |[[File:Naga.png|center]] | ||
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| | | | ||
| | | | ||
| - | |Weakening blow | + | |{{t| Weakening blow}} |
| | | | ||
|Ick Swamp, Naga City | |Ick Swamp, Naga City | ||
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| | | | ||
| | | | ||
| - | |Cowardly, Fast regen, | + | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Knockback}} 50% |
| | | | ||
|Rock Garden | |Rock Garden | ||
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| | | | ||
| | | | ||
| - | |Corrosive | + | |{{t| Corrosive}} |
| | | | ||
|Havendale Bridge | |Havendale Bridge | ||
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| | | | ||
| | | | ||
| - | | | + | |{{t| Physical resist}} 25%, {{t| Cursed}} |
| | | | ||
|Naga City | |Naga City | ||
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| | | | ||
| | | | ||
| - | | | + | |{{t| Physical resist}} 30%, {{t| Undead}}, {{t| Blinks}}, {{t| Life steal}} 40% |
| | | | ||
| - | |Creeplight Ruins (after killing sacrificial goat) | + | |Creeplight Ruins (after killing sacrificial goat), Cursed Oasis |
|- | |- | ||
|[[File:Slime_Blob.png|center]] | |[[File:Slime_Blob.png|center]] | ||
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| | | | ||
| | | | ||
| - | |Cursed, Magical | + | |{{t| Cursed}}, {{t| Magical Attack}} |
| | | | ||
|The Slime Pit | |The Slime Pit | ||
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| | | | ||
| | | | ||
| - | |Cowardly, | + | |{{t| Cowardly}}, {{t| Physical resist}} 50%; Drops Tokoloshe Charm on death |
| | | | ||
|Havendage Bridge | |Havendage Bridge | ||
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| | | | ||
| | | | ||
| - | |Life steal 40%, Magical | + | |{{t| Life steal}} 40%, {{t| Magical Attack}} |
| | | | ||
|Ick Swamp, Eastern Tundra (Boss only) | |Ick Swamp, Eastern Tundra (Boss only) | ||
Revision as of 06:18, 31 October 2012
| This article is in need of content, please consider adding to it. |
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
| Level | Base Attack | Base Health |
|---|---|---|
| 1 | 3 | 6 |
| 2 | 7 | 15 |
| 3 | 12 | 26 |
| 4 | 18 | 39 |
| 5 | 25 | 54 |
| 6 | 33 | 71 |
| 7 | 42 | 90 |
| 8 | 52 | 111 |
| 9 | 63 | 134 |
| 10 | 75 | 159 |
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
Distribution
Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution
| Level | Number |
|---|---|
| 1st | 10 |
| 2nd | 5 |
| 3rd | 4 |
| 4th | 4 |
| 5th | 4 |
| 6th | 3 |
| 7th | 3 |
| 8th | 3 |
| 9th | 2 |
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
| Name | Attack | Health | Traits | Location |
|---|---|---|---|---|
| 70% | 100% | Any | ||
| 100% | 125% | Any | ||
| 100% | 90% | Any | ||
| 120% | 100% | Any | ||
| 100% | 100% | Any | ||
| 100% | 100% | Any | ||
| There are two types of Gorgon in Desktop Dungeons | 100% | 90% | Any | |
| 65% | 200% | Any | ||
| 100% | 100% | Any | ||
| 135% | 100% | Any | ||
| 100% | 75% | Any | ||
| 100% | 150% | Any |
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of
| This article is in need of content, please consider adding to it. |
Plants are a class of non-experience-bearing monster that litters certain levels like the Ick Swamp. Worshipping The Earthmother can lead to these being spawned.
Nearly all plants have 1 HP, 0 damage, First Strike, Bloodless (doesn't leave a blood pool) and No Experience (for killing them). Basic plants can be removed without worry (unless you have poisoned an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:
| Name | Notes |
|---|---|
| Plant | Basic plant |
| Mysterious Murkshade | Mana burn, 100% magic resist. |
| Poisonous Pod | Poisonous, 100% magic resist. |
| Corrosive Creeper | Corrosive, leaves corrosive pool on death |
| Barbing Bush | 999 Attack |
| Erosive Eelroot | Lower Resists 3%, 100% magic resist. |
| |||||||||||||||||||||||||||||||||||||||||||||||||
| Image | Name | Attack | Health | Traits | Boss | Location | |
|---|---|---|---|---|---|---|---|
| Acid Blob | Naga City, The Slime Pits | ||||||
| Animated Armor | Halls of Steel, Cursed Oasis | ||||||
| Berserker | Berserker Camp, Wizard Bronze | ||||||
| Burn Viper | Berserker Camp, Naga City, Namtar's Lair | ||||||
| Blood Snake | Bloodmage Bronze | ||||||
| Cave Snake | Magma Mines | ||||||
| Changeling | Varies by class | Shifting Passages | |||||
| Cultist | |||||||
| Desert Troll | Northern Desert | ||||||
| Djinn | |||||||
| Doom Armor | Demonic Library | ||||||
| Druid | Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | ||||||
| Forest Troll | Dragon Isle | ||||||
| Frozen Troll | |||||||
| File:Gelatinous Thing.png | Gelatinous Thing | The Slime Pit | |||||
| Imp | Demonic Library | ||||||
| Illusion | Halls of Steel | ||||||
| Minotaur | Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||||||
| Muck Walker | The Slime Pit | ||||||
| Naga | Ick Swamp, Naga City | ||||||
| Rock Troll | Rock Garden | ||||||
| Rusalka | Havendale Bridge | ||||||
| Steel Golem | Naga City | ||||||
| Shade | Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | ||||||
| Slime Blob | The Slime Pit | ||||||
| Tokoloshe | Havendage Bridge | ||||||
| Vampire | Ick Swamp, Eastern Tundra (Boss only) |
| |||||||||||||||||||||||||||||||||||||||||||||||||