Difference between revisions of "Monsters"
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What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | ||
− | + | Distribution<br> | |
+ | Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution | ||
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
|- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
− | ! | + | !Level |
− | ! | + | !Number |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | | 1st || 10 |
− | | | + | |- |
+ | | 2nd || 5 | ||
+ | |- | ||
+ | | 3rd || 4 | ||
+ | |- | ||
+ | | 4th || 4 | ||
+ | |- | ||
+ | | 5th || 4 | ||
+ | |- | ||
+ | | 6th || 3 | ||
+ | |- | ||
+ | | 7th || 3 | ||
+ | |- | ||
+ | | 8th || 3 | ||
+ | |- | ||
+ | | 9th || 2 | ||
+ | |}<br> | ||
+ | Or, in graphic form:<br> | ||
+ | [[File:MonsterRoster.jpg]] | ||
+ | |||
+ | |||
+ | |||
+ | == List of Monsters == | ||
+ | |||
+ | See [[Traits#Monster traits|Traits]] for a full list of traits and what they do. Also see the list of [[Full:Bosses|bosses]]. | ||
+ | |||
+ | ===Basic Monsters=== | ||
+ | Common monsters found in just about any dungeon. | ||
+ | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
+ | |- style="background-color: #EEEEEE" | ||
+ | ! Name | ||
+ | ! Attack | ||
+ | ! Health | ||
+ | ! Traits | ||
+ | ! Location | ||
+ | |- | ||
+ | |{{m | Bandit}} | ||
+ | |70% | ||
+ | |100% | ||
+ | |{{t| Cursed}} | ||
+ | |Any | ||
+ | |- | ||
+ | |{{m | Dragon Spawn}} | ||
+ | |100% | ||
+ | |125% | ||
+ | |{{t| Magical Attack}} | ||
+ | |Any | ||
+ | |- | ||
+ | ||{{m | Goat}} | ||
|100% | |100% | ||
|90% | |90% | ||
− | | | + | |{{t| Magic resist}} 25% |
+ | |Any | ||
|- | |- | ||
− | | | + | |{{m | Goblin}} |
− | | | + | |120% |
− | | | + | |
|100% | |100% | ||
− | | | + | |{{t| First Strike}} |
+ | |Any | ||
|- | |- | ||
− | | | + | |{{m | Golem}} |
+ | |100% | ||
+ | |100% | ||
+ | |{{t| Magic resist}} 50% | ||
+ | |Any | ||
+ | |- | ||
+ | |{{m | Goo Blob}} | ||
+ | |100% | ||
+ | |100% | ||
+ | |{{t| Physical resist}} 50% | ||
+ | |Any | ||
+ | |- | ||
+ | ||{{m | Gorgon (Monster)}} | ||
+ | |100% | ||
+ | |90% | ||
+ | |{{t| First Strike}}, {{t|Death-gaze}} 50% | ||
+ | |Any | ||
+ | |- | ||
+ | |{{m | Meat Man}} | ||
+ | |65% | ||
+ | |200% | ||
| | | | ||
+ | |Any | ||
+ | |- | ||
+ | |{{m | Serpent}} | ||
|100% | |100% | ||
|100% | |100% | ||
− | |Poisonous | + | |{{t| Poisonous}} |
+ | |Any | ||
+ | |- | ||
+ | |{{m | Warlock}} | ||
+ | |135% | ||
+ | |100% | ||
+ | |{{t| Magical Attack}} | ||
+ | |Any | ||
+ | |- | ||
+ | |{{m | Wraith}} | ||
+ | |100% | ||
+ | |75% | ||
+ | |{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical Attack}}, {{t| Physical resist}} 30% | ||
+ | |Any | ||
+ | |- | ||
+ | |{{m | Zombie}} | ||
+ | |100% | ||
+ | |150% | ||
+ | |{{t| Undead}} | ||
+ | |Any | ||
+ | |} | ||
+ | |||
+ | ===Advanced Monsters=== | ||
+ | Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant. | ||
+ | |||
+ | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
+ | |- style="background-color: #EEEEEE" | ||
+ | ! Image | ||
+ | ! Name | ||
+ | ! Attack | ||
+ | ! Health | ||
+ | ! Traits | ||
+ | ! Boss | ||
+ | ! Location | ||
+ | |- | ||
+ | |[[File:Acid_Blob.png|center]] | ||
+ | |[[Acid Blob]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Corrosive}}, {{t| Magical Attack}} | ||
+ | | | ||
+ | |Naga City, The Slime Pits | ||
+ | |- | ||
+ | |[[File:Animated_Armor.png|center]] | ||
+ | |[[Animated Armor]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Magical Attack}}, {{t| Death Protection}} (1 layer per level) | ||
+ | | | ||
+ | |Halls of Steel, Cursed Oasis | ||
+ | |- | ||
+ | |[[File:Berserker.png|center]] | ||
+ | |[[Berserker (Monster)|Berserker]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Berserks}} 50% | ||
+ | | | ||
+ | |Berserker Camp, Wizard Bronze | ||
+ | |- | ||
+ | |[[File:Burn_Viper.png|center]] | ||
+ | |[[Burn Viper]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Mana Burn}}, {{t| Blinks}} | ||
+ | | | ||
+ | |Berserker Camp, Naga City, Namtar's Lair | ||
+ | |- | ||
+ | |[[File:Blood_Snake.png|center]] | ||
+ | |[[Blood Snake]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Spawns}}, {{t| Poisonous}} | ||
+ | | | ||
+ | |Bloodmage Bronze | ||
+ | | | ||
+ | |- | ||
+ | |[[File:Cave_Snake.png|center]] | ||
+ | |[[Cave Snake]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Poisonous}}, {{t | Spawns}} | ||
+ | | | ||
+ | |Magma Mines | ||
+ | |- | ||
+ | |[[File:Changeling.png|center]] | ||
+ | |[[Changeling]] | ||
+ | | | ||
+ | | | ||
+ | |Varies by class | ||
+ | | | ||
+ | |Shifting Passages | ||
+ | |- | ||
+ | |[[File:Cultist.png|center]] | ||
+ | |[[Cultist]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cowardly}}, {{t| Revives}} (into Zombie) | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |[[File:Desert_Troll.png|center]] | ||
+ | |[[Desert Troll]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cowardly}}, {{t| Fast regen}} | ||
+ | | | ||
+ | |Northern Desert | ||
+ | |- | ||
+ | |[[File:Djinn.png|center]] | ||
+ | |[[Djinn]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Magical Attack}}, {{t|Retaliate: Fireball}} | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |[[File:Doom_Armor.png|center]] | ||
+ | |[[Doom Armor]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Berserks}} 50%, {{t| Death Protection}} (1 layer per level) | ||
+ | | | ||
+ | |Demonic Library | ||
+ | |- | ||
+ | |[[File:Druid.png|center]] | ||
+ | |[[Druid]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Magical Attack}}, {{t| Death Protection}} | ||
+ | | | ||
+ | |Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | ||
+ | |- | ||
+ | |[[File:Forest_Troll.png|center]] | ||
+ | |[[Forest Troll]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Magic resist}} 25% | ||
+ | | | ||
+ | |Dragon Isle | ||
+ | |- | ||
+ | |[[File:Frozen_Troll.png|center]] | ||
+ | |[[Frozen Troll]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cowardly}}, {{t| Physical resist}} 50%, {{t| Magic resist}} 50%, {{t| Magical Attack}} | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | |||
+ | |[[File:Gelatinous_Thing.png]] | ||
+ | |[[Gelatinous Thing]] | ||
+ | | | ||
+ | | | ||
+ | |{{t|Retaliate: Fireball}} | ||
+ | | | ||
+ | |The Slime Pit | ||
+ | |- | ||
+ | |[[File:Imp.png|center]] | ||
+ | |[[Imp]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Blinks}} | ||
+ | | | ||
+ | |Demonic Library | ||
+ | |- | ||
+ | |[[File:Illusion.png|center]] | ||
+ | |[[Illusion]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t| Weakening blow}} | ||
+ | | | ||
+ | |Halls of Steel | ||
+ | |- | ||
+ | |[[File:Minotaur.png|center]] | ||
+ | |[[Minotaur]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Knockback}} 50%, {{t| Berserks}} 50% | ||
+ | | | ||
+ | |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||
+ | |- | ||
+ | |[[File:Muck_Walker.png|center]] | ||
+ | |[[Muck Walker]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Undead}}, {{t| Weakening blow}} | ||
+ | | | ||
+ | |The Slime Pit | ||
+ | |- | ||
+ | |[[File:Naga.png|center]] | ||
+ | |[[Naga]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Weakening blow}} | ||
+ | | | ||
+ | |Ick Swamp, Naga City | ||
+ | |- | ||
+ | |[[File:Rock_Troll.png|center]] | ||
+ | |[[Rock Troll]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Knockback}} 50% | ||
+ | | | ||
+ | |Rock Garden | ||
+ | |- | ||
+ | |[[File:Rusalka.png|center]] | ||
+ | |[[Rusalka]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Corrosive}} | ||
+ | | | ||
+ | |Havendale Bridge | ||
+ | |- | ||
+ | |[[File:Steel_Golem.png|center]] | ||
+ | |[[Steel Golem]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Physical resist}} 25%, {{t| Cursed}} | ||
+ | | | ||
+ | |Naga City | ||
+ | |- | ||
+ | |[[File:Shade.png|center]] | ||
+ | |[[Shade]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Physical resist}} 30%, {{t| Undead}}, {{t| Blinks}}, {{t| Life steal}} 40% | ||
+ | | | ||
+ | |Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | ||
+ | |- | ||
+ | |[[File:Slime_Blob.png|center]] | ||
+ | |[[Slime Blob]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cursed}}, {{t| Magical Attack}} | ||
+ | | | ||
+ | |The Slime Pit | ||
+ | |- | ||
+ | |[[File:Tokoloshe.png|center]] | ||
+ | |[[Tokoloshe]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Cowardly}}, {{t| Physical resist}} 50%; Drops Tokoloshe Charm on death | ||
+ | | | ||
+ | |Havendage Bridge | ||
+ | |- | ||
+ | |[[File:Vampire.png|center]] | ||
+ | |[[Vampire (Monster)|Vampire]] | ||
+ | | | ||
+ | | | ||
+ | |{{t| Life steal}} 40%, {{t| Magical Attack}} | ||
+ | | | ||
+ | |Ick Swamp, Eastern Tundra (Boss only) | ||
|} | |} | ||
− | + | ||
{{MainNav}} | {{MainNav}} | ||
[[Category:Monsters|*]] | [[Category:Monsters|*]] |
Revision as of 22:22, 9 February 2013
This article is in need of content, please consider adding to it. |
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
Level | Base Attack | Base Health |
---|---|---|
1 | 3 | 6 |
2 | 7 | 15 |
3 | 12 | 26 |
4 | 18 | 39 |
5 | 25 | 54 |
6 | 33 | 71 |
7 | 42 | 90 |
8 | 52 | 111 |
9 | 63 | 134 |
10 | 75 | 159 |
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
Distribution
Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution
Level | Number |
---|---|
1st | 10 |
2nd | 5 |
3rd | 4 |
4th | 4 |
5th | 4 |
6th | 3 |
7th | 3 |
8th | 3 |
9th | 2 |
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
Name | Attack | Health | Traits | Location |
---|---|---|---|---|
Bandit | 70% | 100% | Cursed | Any |
Dragon Spawn | 100% | 125% | Magical Attack | Any |
Goat | 100% | 90% | Magic resist 25% | Any |
Goblin | 120% | 100% | First Strike | Any |
Golem | 100% | 100% | Magic resist 50% | Any |
Goo Blob | 100% | 100% | Physical resist 50% | Any |
Monster: Gorgon (Monster) Gorgon (Monster) | 100% | 90% | First Strike, Death-gaze 50% | Any |
Meat Man | 65% | 200% | Any | |
Serpent | 100% | 100% | Poisonous | Any |
Warlock | 135% | 100% | Magical Attack | Any |
Wraith | 100% | 75% | Undead, Mana Burn, Magical Attack, Physical resist 30% | Any |
Zombie | 100% | 150% | Undead | Any |
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant.
Image | Name | Attack | Health | Traits | Boss | Location | |
---|---|---|---|---|---|---|---|
Acid Blob | Corrosive, Magical Attack | Naga City, The Slime Pits | |||||
Animated Armor | Magical Attack, Death Protection (1 layer per level) | Halls of Steel, Cursed Oasis | |||||
Berserker | Berserks 50% | Berserker Camp, Wizard Bronze | |||||
Burn Viper | Mana Burn, Blinks | Berserker Camp, Naga City, Namtar's Lair | |||||
Blood Snake | Spawns, Poisonous | Bloodmage Bronze | |||||
Cave Snake | Poisonous, Spawns | Magma Mines | |||||
Changeling | Varies by class | Shifting Passages | |||||
Cultist | Cowardly, Revives (into Zombie) | ||||||
Desert Troll | Cowardly, Fast regen | Northern Desert | |||||
Djinn | Magical Attack, Retaliate: Fireball | ||||||
Doom Armor | Berserks 50%, Death Protection (1 layer per level) | Demonic Library | |||||
Druid | Magical Attack, Death Protection | Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | |||||
Forest Troll | Cowardly, Fast regen, Magic resist 25% | Dragon Isle | |||||
Frozen Troll | Cowardly, Physical resist 50%, Magic resist 50%, Magical Attack | ||||||
Gelatinous Thing | Retaliate: Fireball | The Slime Pit | |||||
Imp | Blinks | Demonic Library | |||||
Illusion | Physical resist 50%, Retaliate: Fireball, Weakening blow | Halls of Steel | |||||
Minotaur | Knockback 50%, Berserks 50% | Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |||||
Muck Walker | Undead, Weakening blow | The Slime Pit | |||||
Naga | Weakening blow | Ick Swamp, Naga City | |||||
Rock Troll | Cowardly, Fast regen, Knockback 50% | Rock Garden | |||||
Rusalka | Corrosive | Havendale Bridge | |||||
Steel Golem | Physical resist 25%, Cursed | Naga City | |||||
Shade | Physical resist 30%, Undead, Blinks, Life steal 40% | Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | |||||
Slime Blob | Cursed, Magical Attack | The Slime Pit | |||||
Tokoloshe | Cowardly, Physical resist 50%; Drops Tokoloshe Charm on death | Havendage Bridge | |||||
Vampire | Life steal 40%, Magical Attack | Ick Swamp, Eastern Tundra (Boss only) |