Difference between revisions of "Monsters"
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− | There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+ | + | There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n(n+6)-1), where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
|- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
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What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have. | ||
+ | |||
+ | Distribution<br> | ||
+ | Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution | ||
+ | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" | ||
+ | |- style="background-color: #EEEEEE" | ||
+ | !Level | ||
+ | !Number | ||
+ | !Total XP | ||
+ | |- | ||
+ | | 1st || 10 || 10 | ||
+ | |- | ||
+ | | 2nd || 5 || 10 | ||
+ | |- | ||
+ | | 3rd || 4 || 12 | ||
+ | |- | ||
+ | | 4th || 4 || 16 | ||
+ | |- | ||
+ | | 5th || 4 || 20 | ||
+ | |- | ||
+ | | 6th || 3 || 18 | ||
+ | |- | ||
+ | | 7th || 3 || 21 | ||
+ | |- | ||
+ | | 8th || 3 || 24 | ||
+ | |- | ||
+ | | 9th || 2 || 18 | ||
+ | |}<br> | ||
+ | Or, in graphic form:<br> | ||
+ | [[File:MonsterRoster.jpg]] | ||
+ | |||
+ | |||
== List of Monsters == | == List of Monsters == | ||
Line 45: | Line 76: | ||
! Location | ! Location | ||
|- | |- | ||
− | |{{m | Bandit}} | + | |{{m|Bandit}} |
|70% | |70% | ||
|100% | |100% | ||
− | |{{t| Cursed}} | + | |{{t|Cursed}} |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Dragon Spawn}} | + | |{{m|Dragon Spawn}} |
|100% | |100% | ||
|125% | |125% | ||
− | |{{t| Magical | + | |{{t|Magical attack}} |
|Any | |Any | ||
|- | |- | ||
− | ||{{m | Goat}} | + | ||{{m|Goat}} |
|100% | |100% | ||
|90% | |90% | ||
− | |{{t| Magic resist}} 25% | + | |{{t|Magic resist}} 25% |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Goblin}} | + | |{{m|Goblin}} |
|120% | |120% | ||
|100% | |100% | ||
− | |{{t| First Strike}} | + | |{{t|First Strike}} |
|Any | |Any | ||
|- | |- | ||
Line 72: | Line 103: | ||
|100% | |100% | ||
|100% | |100% | ||
− | |{{t| Magic resist}} 50% | + | |{{t|Magic resist}} 50% |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Goo Blob}} | + | |{{m|Goo Blob}} |
|100% | |100% | ||
|100% | |100% | ||
− | |{{t| Physical resist}} 50% | + | |{{t|Physical resist}} 50% |
|Any | |Any | ||
|- | |- | ||
− | ||{{m | Gorgon}} | + | ||{{m|Gorgon}} |
|100% | |100% | ||
|90% | |90% | ||
− | |{{t| First Strike}}, {{t|Death-gaze}} 50% | + | |{{t|First Strike}}, {{t|Death-gaze}} 50% |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Meat Man}} | + | |{{m|Meat Man}} |
|65% | |65% | ||
|200% | |200% | ||
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|Any | |Any | ||
|- | |- | ||
− | |{{m | Serpent}} | + | |{{m|Serpent}} |
|100% | |100% | ||
|100% | |100% | ||
− | |{{t| Poisonous}} | + | |{{t|Poisonous}} |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Warlock}} | + | |{{m|Warlock}} |
− | | | + | |135% |
|100% | |100% | ||
− | |{{t| Magical | + | |{{t|Magical attack}} |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Wraith}} | + | |{{m|Wraith}} |
|100% | |100% | ||
|75% | |75% | ||
− | |{{t| Undead}}, {{t| Mana Burn}}, {{t| Magical | + | |{{t|Undead}}, {{t|Mana Burn}}, {{t|Magical attack}}, {{t|Physical resist}} 30% |
|Any | |Any | ||
|- | |- | ||
− | |{{m | Zombie}} | + | |{{m|Zombie}} |
|100% | |100% | ||
|150% | |150% | ||
− | |{{t| Undead}} | + | |{{t|Undead}} |
|Any | |Any | ||
|} | |} | ||
===Advanced Monsters=== | ===Advanced Monsters=== | ||
− | Stronger monsters found as you venture further outside the kingdom. | + | Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant. |
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
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| | | | ||
| | | | ||
− | |{{t| Corrosive}}, {{t| Magical | + | |{{t|Corrosive}}, {{t|Magical attack}} |
| | | | ||
|Naga City, The Slime Pits | |Naga City, The Slime Pits | ||
|- | |- | ||
|[[File:Animated_Armor.png|center]] | |[[File:Animated_Armor.png|center]] | ||
− | |[[Animated | + | |[[Animated Armour]] |
− | | | + | |160% |
− | | | + | |55% |
− | |{{t| Magical | + | |{{t|Magical attack}}, {{t|Death Protection}} (1 layer per level) |
| | | | ||
|Halls of Steel, Cursed Oasis | |Halls of Steel, Cursed Oasis | ||
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| | | | ||
| | | | ||
− | |{{t| Berserks}} 50% | + | |{{t|Berserks}} 50% |
| | | | ||
|Berserker Camp, Wizard Bronze | |Berserker Camp, Wizard Bronze | ||
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| | | | ||
| | | | ||
− | |{{t| Mana Burn}}, {{t| Blinks}} | + | |{{t|Mana Burn}}, {{t|Blinks}} |
| | | | ||
|Berserker Camp, Naga City, Namtar's Lair | |Berserker Camp, Naga City, Namtar's Lair | ||
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| | | | ||
| | | | ||
− | |{{t| Spawns}}, {{t| Poisonous}} | + | |{{t|Spawns}}, {{t|Poisonous}} |
| | | | ||
|Bloodmage Bronze | |Bloodmage Bronze | ||
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|[[File:Cave_Snake.png|center]] | |[[File:Cave_Snake.png|center]] | ||
|[[Cave Snake]] | |[[Cave Snake]] | ||
− | | | + | |70% |
− | | | + | |160% |
− | |{{t| Poisonous}}, {{t | Spawns}} | + | |{{t|Poisonous}}, {{t|Spawns}} |
| | | | ||
|Magma Mines | |Magma Mines | ||
|- | |- | ||
|[[File:Changeling.png|center]] | |[[File:Changeling.png|center]] | ||
− | |[[Changeling]] | + | |[[Changeling_(Monster)|Changeling]] |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
− | |{{t| Cowardly}}, {{t| Revives}} (into Zombie) | + | |{{t|Cowardly}}, {{t|Revives}} (into Zombie) |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
− | |{{t| Cowardly}}, {{t| Fast regen}} | + | |{{t|Cowardly}}, {{t|Fast regen}} |
| | | | ||
|Northern Desert | |Northern Desert | ||
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| | | | ||
| | | | ||
− | |{{t| Magical | + | |{{t|Magical attack}}, {{t|Retaliate: Fireball}} |
| | | | ||
| | | | ||
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| | | | ||
| | | | ||
− | |{{t| Berserks}} 50%, {{t| Death Protection}} (1 layer per level) | + | |{{t|Berserks}} 50%, {{t|Death Protection}} (1 layer per level) |
| | | | ||
|Demonic Library | |Demonic Library | ||
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| | | | ||
| | | | ||
− | |{{t| Magical | + | |{{t|Magical attack}}, {{t|Death Protection}} |
| | | | ||
|Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | |Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | ||
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| | | | ||
| | | | ||
− | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Magic resist}} 25% | + | |{{t|Cowardly}}, {{t|Fast regen}}, {{t|Magic resist}} 25% |
| | | | ||
|Dragon Isle | |Dragon Isle | ||
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| | | | ||
| | | | ||
− | |{{t| Cowardly}}, {{t| Physical resist}} 50%, {{t| Magic resist}} 50%, {{t| Magical | + | |{{t|Cowardly}}, {{t|Physical resist}} 50%, {{t|Magic resist}} 50%, {{t|Magical attack}} |
| | | | ||
| | | | ||
|- | |- | ||
− | |[[File: | + | |[[File:Gelatinous_Thing.png|center]] |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|[[Gelatinous Thing]] | |[[Gelatinous Thing]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |Retaliate: Fireball | + | |{{t|Retaliate: Fireball}} |
| | | | ||
|The Slime Pit | |The Slime Pit | ||
Line 264: | Line 287: | ||
| | | | ||
| | | | ||
− | |{{t| Blinks}} | + | |{{t|Blinks}} |
| | | | ||
|Demonic Library | |Demonic Library | ||
Line 270: | Line 293: | ||
|[[File:Illusion.png|center]] | |[[File:Illusion.png|center]] | ||
|[[Illusion]] | |[[Illusion]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| Physical resist}} 50%, Retaliate: Fireball, {{t| Weakening blow}} | + | |{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|Weakening blow}} |
| | | | ||
|Halls of Steel | |Halls of Steel | ||
Line 278: | Line 301: | ||
|[[File:Minotaur.png|center]] | |[[File:Minotaur.png|center]] | ||
|[[Minotaur]] | |[[Minotaur]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| Knockback}} 50%, {{t| Berserks}} 50% | + | |{{t|Knockback}} 50%, {{t|Berserks}} 50% |
| | | | ||
|Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |Magma Mines, Shifting Passages, The Labyrinth (Boss only) | ||
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|[[File:Muck_Walker.png|center]] | |[[File:Muck_Walker.png|center]] | ||
|[[Muck Walker]] | |[[Muck Walker]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| Undead}}, {{t| Weakening blow}} | + | |{{t|Undead}}, {{t|Weakening blow}} |
| | | | ||
|The Slime Pit | |The Slime Pit | ||
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|[[File:Naga.png|center]] | |[[File:Naga.png|center]] | ||
|[[Naga]] | |[[Naga]] | ||
− | | | + | |100% |
− | | | + | |85% |
− | |{{t| Weakening blow}} | + | |{{t|Weakening blow}} |
| | | | ||
|Ick Swamp, Naga City | |Ick Swamp, Naga City | ||
Line 304: | Line 327: | ||
| | | | ||
| | | | ||
− | |{{t| Cowardly}}, {{t| Fast regen}}, {{t| Knockback}} 50% | + | |{{t|Cowardly}}, {{t|Fast regen}}, {{t|Knockback}} 50% |
| | | | ||
|Rock Garden | |Rock Garden | ||
Line 310: | Line 333: | ||
|[[File:Rusalka.png|center]] | |[[File:Rusalka.png|center]] | ||
|[[Rusalka]] | |[[Rusalka]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| Corrosive}} | + | |{{t|Corrosive}} |
| | | | ||
|Havendale Bridge | |Havendale Bridge | ||
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|[[File:Steel_Golem.png|center]] | |[[File:Steel_Golem.png|center]] | ||
|[[Steel Golem]] | |[[Steel Golem]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| Physical resist}} 25%, {{t| | + | |{{t|Physical resist}} 25%, {{t|Curse Bearer}} |
| | | | ||
|Naga City | |Naga City | ||
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|[[File:Shade.png|center]] | |[[File:Shade.png|center]] | ||
|[[Shade]] | |[[Shade]] | ||
+ | |100% | ||
+ | |75% | ||
+ | |{{t|Physical resist}} 30%, {{t|Undead}}, {{t|Blinks}}, {{t|Life steal}} 40% | ||
| | | | ||
− | + | |Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | |
− | + | ||
− | + | ||
− | |Creeplight Ruins (after killing sacrificial goat) | + | |
|- | |- | ||
|[[File:Slime_Blob.png|center]] | |[[File:Slime_Blob.png|center]] | ||
|[[Slime Blob]] | |[[Slime Blob]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| | + | |{{t|Curse Bearer}}, {{t|Magical attack}} |
| | | | ||
|The Slime Pit | |The Slime Pit | ||
+ | |- | ||
+ | |[[File:Thrall.png|center]] | ||
+ | |[[Thrall]] | ||
+ | |100% | ||
+ | |110% | ||
+ | |{{t|Mana Burn}}, {{t|Poisonous}}, {{t|Undead}} | ||
+ | | | ||
+ | |Cursed Oasis, Demonic Library, Teeth Teeth Teeth Subdungeon | ||
|- | |- | ||
|[[File:Tokoloshe.png|center]] | |[[File:Tokoloshe.png|center]] | ||
|[[Tokoloshe]] | |[[Tokoloshe]] | ||
− | | | + | |100% |
− | | | + | |100% |
− | |{{t| Cowardly}}, {{t| Physical resist}} 50%; Drops Tokoloshe Charm on death | + | |{{t|Cowardly}}, {{t|Physical resist}} 50%; Drops Tokoloshe Charm on death |
| | | | ||
|Havendage Bridge | |Havendage Bridge | ||
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| | | | ||
| | | | ||
− | |{{t| Life steal}} 40%, {{t| Magical | + | |{{t|Life steal}} 40%, {{t|Magical attack}} |
| | | | ||
|Ick Swamp, Eastern Tundra (Boss only) | |Ick Swamp, Eastern Tundra (Boss only) |
Revision as of 23:22, 20 February 2014
This article is in need of content, please consider adding to it. |
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n(n+6)-1), where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
Level | Base Attack | Base Health |
---|---|---|
1 | 3 | 6 |
2 | 7 | 15 |
3 | 12 | 26 |
4 | 18 | 39 |
5 | 25 | 54 |
6 | 33 | 71 |
7 | 42 | 90 |
8 | 52 | 111 |
9 | 63 | 134 |
10 | 75 | 159 |
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
Distribution
Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution
Level | Number | Total XP |
---|---|---|
1st | 10 | 10 |
2nd | 5 | 10 |
3rd | 4 | 12 |
4th | 4 | 16 |
5th | 4 | 20 |
6th | 3 | 18 |
7th | 3 | 21 |
8th | 3 | 24 |
9th | 2 | 18 |
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
Name | Attack | Health | Traits | Location |
---|---|---|---|---|
Bandit | 70% | 100% | Cursed | Any |
Dragon Spawn | 100% | 125% | Magical attack | Any |
Goat | 100% | 90% | Magic resist 25% | Any |
Goblin | 120% | 100% | First Strike | Any |
Golem | 100% | 100% | Magic resist 50% | Any |
Goo Blob | 100% | 100% | Physical resist 50% | Any |
Gorgon | 100% | 90% | First Strike, Death-gaze 50% | Any |
Meat Man | 65% | 200% | Any | |
Serpent | 100% | 100% | Poisonous | Any |
Warlock | 135% | 100% | Magical attack | Any |
Wraith | 100% | 75% | Undead, Mana Burn, Magical attack, Physical resist 30% | Any |
Zombie | 100% | 150% | Undead | Any |
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant.
Image | Name | Attack | Health | Traits | Boss | Location | |
---|---|---|---|---|---|---|---|
Acid Blob | Corrosive, Magical attack | Naga City, The Slime Pits | |||||
Animated Armour | 160% | 55% | Magical attack, Death Protection (1 layer per level) | Halls of Steel, Cursed Oasis | |||
Berserker | Berserks 50% | Berserker Camp, Wizard Bronze | |||||
Burn Viper | Mana Burn, Blinks | Berserker Camp, Naga City, Namtar's Lair | |||||
Blood Snake | Spawns, Poisonous | Bloodmage Bronze | |||||
Cave Snake | 70% | 160% | Poisonous, Spawns | Magma Mines | |||
Changeling | Varies by class | Shifting Passages | |||||
Cultist | Cowardly, Revives (into Zombie) | ||||||
Desert Troll | Cowardly, Fast regen | Northern Desert | |||||
Djinn | Magical attack, Retaliate: Fireball | ||||||
Doom Armor | Berserks 50%, Death Protection (1 layer per level) | Demonic Library | |||||
Druid | Magical attack, Death Protection | Havendale Bridge, Dragon Isle, Western Jungle (Boss only) | |||||
Forest Troll | Cowardly, Fast regen, Magic resist 25% | Dragon Isle | |||||
Frozen Troll | Cowardly, Physical resist 50%, Magic resist 50%, Magical attack | ||||||
Gelatinous Thing | 100% | 100% | Retaliate: Fireball | The Slime Pit | |||
Imp | Blinks | Demonic Library | |||||
Illusion | 100% | 100% | Physical resist 50%, Retaliate: Fireball, Weakening blow | Halls of Steel | |||
Minotaur | 100% | 100% | Knockback 50%, Berserks 50% | Magma Mines, Shifting Passages, The Labyrinth (Boss only) | |||
Muck Walker | 100% | 100% | Undead, Weakening blow | The Slime Pit | |||
Naga | 100% | 85% | Weakening blow | Ick Swamp, Naga City | |||
Rock Troll | Cowardly, Fast regen, Knockback 50% | Rock Garden | |||||
Rusalka | 100% | 100% | Corrosive | Havendale Bridge | |||
Steel Golem | 100% | 100% | Physical resist 25%, Curse Bearer | Naga City | |||
Shade | 100% | 75% | Physical resist 30%, Undead, Blinks, Life steal 40% | Creeplight Ruins (after killing sacrificial goat), Cursed Oasis | |||
Slime Blob | 100% | 100% | Curse Bearer, Magical attack | The Slime Pit | |||
Thrall | 100% | 110% | Mana Burn, Poisonous, Undead | Cursed Oasis, Demonic Library, Teeth Teeth Teeth Subdungeon | |||
Tokoloshe | 100% | 100% | Cowardly, Physical resist 50%; Drops Tokoloshe Charm on death | Havendage Bridge | |||
Vampire | Life steal 40%, Magical attack | Ick Swamp, Eastern Tundra (Boss only) |