Difference between revisions of "Monsters"
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Line 22: | Line 22: | ||
|{{t|Cursed}} | |{{t|Cursed}} | ||
|Any | |Any | ||
− | | | + | |{{b|Thief Den|Level 3|Mossy Isle Casino}} |
|- | |- | ||
|{{m|Dragon Spawn}} | |{{m|Dragon Spawn}} | ||
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|{{t|Physical resist}} 50% | |{{t|Physical resist}} 50% | ||
|Any | |Any | ||
− | | | + | |{{b|Guild|Level 3|Heroic Headquarters}} |
|- | |- | ||
||{{m|Gorgon}} | ||{{m|Gorgon}} | ||
Line 64: | Line 64: | ||
|{{t|First Strike}}, {{t|Death-gaze}} 50% | |{{t|First Strike}}, {{t|Death-gaze}} 50% | ||
|Any | |Any | ||
− | | | + | |{{b|Thief Den|Level 2|Legitimate Pawn Shoppe}} |
|- | |- | ||
|{{m|Meat Man}} | |{{m|Meat Man}} | ||
Line 92: | Line 92: | ||
|{{t|Undead}}, {{t|Mana Burn}}, {{t|Magical attack}}, {{t|Physical resist}} 30% | |{{t|Undead}}, {{t|Mana Burn}}, {{t|Magical attack}}, {{t|Physical resist}} 30% | ||
|Any | |Any | ||
− | | | + | |{{b|Guild|Level 2|Mead Hall}} |
|- | |- | ||
|{{m|Zombie}} | |{{m|Zombie}} | ||
Line 107: | Line 107: | ||
{| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | {| border="1" cellspacing="0" cellpadding="2" style="border-collapse: collapse;" class="sortable" | ||
|- style="background-color: #EEEEEE" | |- style="background-color: #EEEEEE" | ||
− | |||
! Name | ! Name | ||
! Attack | ! Attack | ||
Line 115: | Line 114: | ||
! Location | ! Location | ||
|- | |- | ||
− | | | + | |{{m|Acid Blob}} |
− | + | ||
|100% | |100% | ||
|85% | |85% | ||
Line 123: | Line 121: | ||
|[[Naga City]], [[The Slime Pit]] | |[[Naga City]], [[The Slime Pit]] | ||
|- | |- | ||
− | | | + | |{{m|Animated Armour}} |
− | + | ||
|160% | |160% | ||
|55% | |55% | ||
|{{t|Magical attack}}, {{t|Death Protection}} (1 layer per level) | |{{t|Magical attack}}, {{t|Death Protection}} (1 layer per level) | ||
| | | | ||
− | |[[Halls of Steel]], [[ | + | |[[Cursed Oasis]], [[Halls of Steel]], [[Vicious Steel]] |
|- | |- | ||
− | | | + | |{{m|Berserker}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 139: | Line 135: | ||
|[[Berserker Camp]], [[Magic,_Woo!|Wizard Bronze]] | |[[Berserker Camp]], [[Magic,_Woo!|Wizard Bronze]] | ||
|- | |- | ||
− | | | + | |{{m|Burn Viper}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 147: | Line 142: | ||
|[[Berserker Camp]], [[Naga City]], [[Namtar's Lair]] | |[[Berserker Camp]], [[Naga City]], [[Namtar's Lair]] | ||
|- | |- | ||
− | | | + | |{{m|Blood Snake}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 155: | Line 149: | ||
|[[A Taste|Bloodmage Bronze]] | |[[A Taste|Bloodmage Bronze]] | ||
|- | |- | ||
− | | | + | |{{m|Cave Snake}} |
− | + | ||
|70% | |70% | ||
|160% | |160% | ||
Line 163: | Line 156: | ||
|[[Magma Mines]] | |[[Magma Mines]] | ||
|- | |- | ||
− | | | + | |{{m|Changeling}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 171: | Line 163: | ||
|[[Shifting Passages]] | |[[Shifting Passages]] | ||
|- | |- | ||
− | | | + | |{{m|Cultist}} |
− | | | + | |
|80% | |80% | ||
|80% | |80% | ||
− | |{{t|Cowardly}}, {{t|Revives}} | + | |{{t|Cowardly}}, {{t|Revives}} into {{m|Zombie}} |
| | | | ||
| | | | ||
|- | |- | ||
− | | | + | |{{m|Desert Troll}} |
− | + | ||
|85% | |85% | ||
|140% | |140% | ||
Line 187: | Line 177: | ||
|[[Northern Desert]] | |[[Northern Desert]] | ||
|- | |- | ||
− | | | + | |{{m|Djinn}} |
− | | | + | |
|100% | |100% | ||
|110% | |110% | ||
Line 195: | Line 184: | ||
| | | | ||
|- | |- | ||
− | | | + | |{{m|Doom Armour}} |
− | + | ||
|100% | |100% | ||
|65% | |65% | ||
Line 203: | Line 191: | ||
|[[Demonic Library]] | |[[Demonic Library]] | ||
|- | |- | ||
− | | | + | |{{m|Druid}} |
− | | | + | |
|80% | |80% | ||
|80% | |80% | ||
Line 211: | Line 198: | ||
|[[Havendale Bridge]], [[Dragon Isles]], [[Western Jungle]] (Boss only) | |[[Havendale Bridge]], [[Dragon Isles]], [[Western Jungle]] (Boss only) | ||
|- | |- | ||
− | | | + | |{{m|Forest Troll}} |
− | + | ||
|85% | |85% | ||
|100% | |100% | ||
Line 219: | Line 205: | ||
|[[Dragon Isles]] | |[[Dragon Isles]] | ||
|- | |- | ||
− | | | + | |{{m|Frozen Troll}} |
− | + | ||
|65% | |65% | ||
|100% | |100% | ||
Line 227: | Line 212: | ||
| | | | ||
|- | |- | ||
− | + | |{{m|Gelatinous Thing}} | |
− | + | ||
− | + | ||
− | + | ||
− | |{{ | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 243: | Line 219: | ||
|[[The Slime Pit]] | |[[The Slime Pit]] | ||
|- | |- | ||
− | | | + | |{{m|Imp}} |
− | | | + | |
|100% | |100% | ||
|80% | |80% | ||
Line 251: | Line 226: | ||
|[[Demonic Library]] | |[[Demonic Library]] | ||
|- | |- | ||
− | | | + | |{{m|Illusion}} |
− | | | + | |
|100% | |100% | ||
|100% | |100% | ||
|{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|Weakening blow}} | |{{t|Physical resist}} 50%, {{t|Retaliate: Fireball}}, {{t|Weakening blow}} | ||
| | | | ||
− | |[[Halls of Steel]] | + | |[[Halls of Steel]], [[Vicious Steel]] |
|- | |- | ||
− | | | + | |{{m|Minotaur}} |
− | | | + | |
|100% | |100% | ||
|100% | |100% | ||
Line 267: | Line 240: | ||
|[[Magma Mines]], [[Shifting Passages]], [[The Labyrinth]] (Boss only) | |[[Magma Mines]], [[Shifting Passages]], [[The Labyrinth]] (Boss only) | ||
|- | |- | ||
− | | | + | |{{m|Muck Walker}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 275: | Line 247: | ||
|[[The Slime Pit]] | |[[The Slime Pit]] | ||
|- | |- | ||
− | | | + | |{{m|Naga}} |
− | | | + | |
|100% | |100% | ||
|85% | |85% | ||
Line 283: | Line 254: | ||
|[[Ick Swamp]], [[Naga City]] | |[[Ick Swamp]], [[Naga City]] | ||
|- | |- | ||
− | | | + | |{{m|Rock Troll}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 291: | Line 261: | ||
|[[Rock Garden]] | |[[Rock Garden]] | ||
|- | |- | ||
− | | | + | |{{m|Rusalka}} |
− | | | + | |
|100% | |100% | ||
|100% | |100% | ||
Line 299: | Line 268: | ||
|[[Havendale Bridge]] | |[[Havendale Bridge]] | ||
|- | |- | ||
− | | | + | |{{m|Steel Golem}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
|{{t|Physical resist}} 25%, {{t|Curse Bearer}} | |{{t|Physical resist}} 25%, {{t|Curse Bearer}} | ||
| | | | ||
− | |[[ | + | |[[Vicious Steel]] |
|- | |- | ||
− | | | + | |{{m|Shade}} |
− | | | + | |
|100% | |100% | ||
|75% | |75% | ||
Line 315: | Line 282: | ||
|[[Creeplight Ruins]] (after killing sacrificial goat), [[Cursed Oasis]] | |[[Creeplight Ruins]] (after killing sacrificial goat), [[Cursed Oasis]] | ||
|- | |- | ||
− | | | + | |{{m|Slime Blob}} |
− | + | ||
|100% | |100% | ||
|100% | |100% | ||
Line 323: | Line 289: | ||
|[[The Slime Pit]] | |[[The Slime Pit]] | ||
|- | |- | ||
− | | | + | |{{m|Thrall}} |
− | | | + | |
|100% | |100% | ||
|110% | |110% | ||
Line 331: | Line 296: | ||
|[[Cursed Oasis]], [[Demonic Library]], [[Subdungeons|Teeth Teeth Teeth Subdungeon]] | |[[Cursed Oasis]], [[Demonic Library]], [[Subdungeons|Teeth Teeth Teeth Subdungeon]] | ||
|- | |- | ||
− | | | + | |{{m|Tokoloshe}} |
− | | | + | |
|100% | |100% | ||
|100% | |100% | ||
− | |{{t|Cowardly}}, {{t|Physical resist}} 50%; Drops {{i|Tokoloshe Charm}} | + | |{{t|Cowardly}}, {{t|Physical resist}} 50%; Drops {{i|Tokoloshe Charm}} |
| | | | ||
|[[Havendale Bridge]] | |[[Havendale Bridge]] | ||
|- | |- | ||
− | | | + | |{{m|Vampire}} |
− | + | ||
|100% | |100% | ||
|100% | |100% |
Revision as of 15:28, 2 May 2016
There are many different monster types you will encounter throughout Desktop Dungeons. Each have different stats and traits, and thus present a specific challenge to the player.
Contents
List of Monsters
See Traits for a full list of traits and what they do. Also see the list of bosses.
Basic Monsters
Common monsters found in just about any dungeon.
Name | Attack | Health | Traits | Location | Unlock |
---|---|---|---|---|---|
Bandit | 70% | 100% | Cursed | Any | Mossy Isle Casino |
Dragon Spawn | 100% | 125% | Magical attack | Any | Upgrade Church to Lvl 3 |
Goat | 100% | 90% | Magic resist 25% | Any | Upgrade Mage Tower to Lvl 2 |
Goblin | 120% | 100% | First Strike | Any | |
Golem | 100% | 100% | Magic resist 50% | Any | Upgrade Mage Tower to Lvl 3 |
Goo Blob | 100% | 100% | Physical resist 50% | Any | Heroic Headquarters |
Gorgon | 100% | 90% | First Strike, Death-gaze 50% | Any | Legitimate Pawn Shoppe |
Meat Man | 65% | 200% | Any | ||
Serpent | 100% | 100% | Poisonous | Any | Upgrade Church to Lvl 2 |
Warlock | 135% | 100% | Magical attack | Any | |
Wraith | 100% | 75% | Undead, Mana Burn, Magical attack, Physical resist 30% | Any | Mead Hall |
Zombie | 100% | 150% | Undead | Any |
Advanced Monsters
Stronger monsters found as you venture further outside the kingdom. This list does not include any variety of Plant.
Monster stats, level, type and dungeon difficulty
Basically the monster have a range of abilities and stats, and each type present a unique difficulty to the player. Also, the higher their level, the stronger they are.
Base stats and level
For every monster, two formulas to determine the base stats depending on the level. Then, depending on the monster type, modifiers are applied :
- for base hp, you use (n(n+6)-1), where n is the monsters level,
- for base attack, you use (n*(n+5))/2, where n is the monsters level.
The monsters base stat depending on the level are shown below :
Level | Base Attack | Base Health |
---|---|---|
1 | 3 | 6 |
2 | 7 | 15 |
3 | 12 | 26 |
4 | 18 | 39 |
5 | 25 | 54 |
6 | 33 | 71 |
7 | 42 | 90 |
8 | 52 | 111 |
9 | 63 | 134 |
10 | 75 | 159 |
Monster type modifiers and traits
After these base stats have been calculated, modifiers and traits are applied. So each monster type present a unique difficulty to the player :
- Each monster type has an attack and hp modifiers, which indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 70% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
- They also receive traits, which give them special abilities (such as Curse Bearer for the bandit, which will add one layer of Cursed to the player every time he gets hit by the Bandit, or when he kills it)
However, note that bosses don't follow the same progression as other monsters : they usually are stronger (better stats, and different traits) than what would a regular level 10 monster have.
Monster stats and dungeon level
Dungeon | Monster Difficulty | Notes |
---|---|---|
Hobbler's Hold | 80% | - |
Den of Danger | 100% | - |
Venture Cave | 100% | - |
Western Jungle | 100% | - |
Eastern Tundra | 100% | - |
Northern Desert | 100% | - |
Southern Swamp | 100% | - |
Doubledoom | 110% | - |
Grimm's Grotto | 140% | - |
Rock Garden | 100% | - |
Cursed Oasis | 115% | - |
Shifting Passages | 130% | - |
Havendale Bridge | 105% | - |
The Labyrinth | 130% | - |
Magma Mines | 130% | - |
Hexx Ruins | 100% | - |
Ick Swamp | 120% | - |
Slime Pit | 120% | - |
Berserker Camp | 100% | - |
Creeplight Ruins | 110% | - |
Halls of Steel | 120% | - |
Demonic Library | 140% | - |
Dragon Isles | 140% | - |
Naga City | 150% | Arena: 120% |
Vicious Steel | 140% | - |
Namtar's Lair | 150% | Underworld: 100% |
Towers of Gaan-Telet | 100% | Each tower has cumulative +10% difficulty |
The indicated percentages get applied to increase both the Attack and Health of all monsters present on the map. If you prepare the Vicious Token, then the above percentages get ignored, and instead each monster has 160% Attack / 200% Health. (This also means that on towers 7-9 of Vicious Gaan Telet, monsters will have lower Attack if you prepared the Vicious Token, than if you did not.)
Distribution and level
Not counting bosses and special uniques, each dungeon contains 38 monsters, with the following level distribution
Level | Number | Total XP |
---|---|---|
1st | 10 | 10 |
2nd | 5 | 10 |
3rd | 4 | 12 |
4th | 4 | 16 |
5th | 4 | 20 |
6th | 3 | 18 |
7th | 3 | 21 |
8th | 3 | 24 |
9th | 2 | 18 |