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There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
|Level||Base Attack||Base Health|
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
List of Monsters
Common monsters found in just about any dungeon.
|Dragon Spawn||Magical Attack||The Firstborn||Any|
|Goat||Magic resist 25%||Bleaty||Any|
|Goblin||First Strike||Lord Gobb||Any|
|Golem||Magic resist 50%||The Iron Man||Any|
|Goo Blob||Physical resist 50%||Tower of Goo||Any|
|Gorgon||First Strike, Death-gaze 50%||Medusa||Any|
|Meat Man||Super Meat Man||Any|
|Wraith||Undead, Mana Burn, Magical Attack, Physical Resist 30%||Tormented One||Any|
|Zombie||Undead||Frank the Zombie||Any|
Stronger monsters found as you venture further outside the kingdom.
Special monsters that are usually only found in one or few area or certain quests.
|First strike||Offsets your own first-strike ability, whether from level or status.|
|Poisonous||Being hit by this monster gives the Poison status.|
|Mana Burn||Being hit by this monster gives the Mana Burn status.|
|Corrosive||Being hit by this monster gives one level of Corroded status (+1 damage on hit)|
|Weakens||Being hit by this monster gives one level of Weakened status (-1 damage on attack)|
|Lower resists X%||Being hit by this monster reduces your resist levels by X%.|
|Life steal X%||When this monster is revealed, if your life is above X%, it is drained by (how much?) and added to the monster's life total.|
|Magical attack||Attacks by this monster are magical and apply against magic resist.|
|X% Physical resist||Physical damage to this monster is reduced by X%.|
|X% Magic resist||Magical damage to this monster is reduced by X%.|
|Revives||Monster becomes another monster on death. Specifics depend on creature and level.|
|Cowardly||Monster backs up one square when hit.|
|Blinks||Monster teleports to a random square when hit.|
|Fast regen||Monster regenerates health twice as fast.|
|Counters fireball||Hitting this monster with a fireball will trigger a regular counter-attack (damage is still dealt)|
|Death protection (X)||Monster is protected from death X times: A hit that would kill reduces the monster to 1 HP instead.|
|Berserk X%||Monster does x1.5 damage if its own health is below X% of maximum.|
|Death Gaze X%||Monster's attack instakills if your health is below X% of maximum.|
|Knockback X%||The monster's attack pushes you back one square. If this pushes you into a wall you take an extra X% of the monster's damage and the wall is destroyed. This cannot kill you.|