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This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see
Alpha:Monsters
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There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.
| Level
| Base Attack
| Base Health
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| 1 | 3 | 6
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| 2 | 7 | 15
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| 3 | 12 | 26
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| 4 | 18 | 39
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| 5 | 25 | 54
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| 6 | 33 | 71
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| 7 | 42 | 90
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| 8 | 52 | 111
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| 9 | 63 | 134
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| 10 | 75 | 159
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What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.
List of Monsters
See Traits for a full list of traits and what they do.
Basic Monsters
Common monsters found in just about any dungeon.
| Image
| Name
| Attack
| Health
| Traits
| Boss
| Location
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| Bandit
| 70%
| 100%
| Cursed
| Tomithy Longdall
| Any
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| Dragon Spawn
| 100%
| 125%
| Magical Attack
| The Firstborn
| Any
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| Goat
| 100%
| 90%
| 25% Magic resist
| Bleaty
| Any
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| Goblin
| 120%
| 100%
| First Strike
| Lord Gobb
| Any
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| Golem
| 100%
| 100%
| 50% Magic resist
| The Iron Man
| Any
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| Goo Blob
| 100%
| 100%
| 50% Physical resist
| Tower of Goo
| Any
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| Gorgon
| 100%
| 90%
| First Strike, Death-gaze 50%
| Medusa
| Any
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| Meat Man
| 65%
| 200%
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| Super Meat Man
| Any
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| Serpent
| 100%
| 100%
| Poisonous
| Tormented One
| Any
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| Warlock
| 134%
| 100%
| Magical Attack
| Aequitas
| Any
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| Wraith
| 100%
| 75%
| Undead, Mana Burn, Magical Attack, 30% Physical Resist
| Tormented One
| Any
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| Zombie
| 100%
| 150%
| Undead
| Frank the Zombie
| Any
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Advanced Monsters
Stronger monsters found as you venture further outside the kingdom.
| Image
| Name
| Attack
| Health
| Traits
| Boss
| Location
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| Acid Blob
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| Corrosive, Magical attack
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| Naga City
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| Animated Armor
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| Magical attack, Death Protection (1 layer per level)
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| Halls of Steel
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| Berserker
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| Berserks at 50%
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| Berserker Camp
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| Burn Viper
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| Mana burn, Blinks
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| Berserker Camp, Naga City
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| Cave Snake
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| Poisonous, Spawns
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| Magma Mines
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| Changeling
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| Varies by class
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| Shifting Passages
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| Cultist
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| Cowardly, Revives (into Zombie)
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| Desert Troll
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| Cowardly, Fast regen
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| Northern Desert
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| Djinn
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| Magical attack, Counters fireball
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| Doom Armor
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| Berserks at 50%, Death Protection (1 layer per level)
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| Demonic Library
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| Druid
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| Magical attack, Death Protection
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| Havendale Bridge, Dragon Isle, Western Jungle (Boss only)
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| Forest Troll
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| Cowardly, Fast regen, 25% magic resist
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| Dragon Isle
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| Frozen Troll
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| Cowardly, 50% Physical resist, 50% Magical resist, Magical attack
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| Imp
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| Blinks
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| Demonic Library
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| Illusion
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| 50% Physical resist, Counters fireball, Weakening blow
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| Halls of Steel
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| Minotaur
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| Knockback 50%, Berserks at 50%
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| Magma Mines, Shifting Passages, The Labyrinth (Boss only)
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| Naga
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| Weakening blow
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| Ick Swamp, Naga City
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| Rock Troll
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| Cowardly, Fast regen, knockback 50%
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| Rock Garden
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| Rusalka
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| Corrosive
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| Havendale Bridge
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| Steel Golem
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| 25% Physical resist, Cursed
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| Naga City
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| Shade
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| 30% Physical resist, Undead, Blinks, Life steal 40%
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| Creeplight Ruins (after killing sacrificial goat)
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| Tokoloshe
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| Cowardly, 50% Physical resist; Drops Tokoloshe Charm on death
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| Havendage Bridge
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| Vampire
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| Life steal 40%, Magical attack
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| Ick Swamp, Eastern Tundra (Boss only)
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