Difference between revisions of "Naga City"

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== Overview ==
 
== Overview ==
'''Monsters:''' {{m|Dragon Spawn}}s, etc etc etc
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'''Monsters:''' {{m|Dragon Spawn}}s, {{m|Druid}}s, {{m|Serpent}}s, etc etc etc
  
'''Boss:''' Matron of Flame  
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'''Boss:''' Firstborn Matron of Flame  
  
 
== Special Rules ==
 
== Special Rules ==
  
A Level 10 Hooded Figure is somewhere in the main dungeon. Talk to them to be sent to the Lair.
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Defeating the Firstborn will unlock the path to the Lair.
  
 
The Lair is a narrow corridor that starts with two Dragon Guards flanking a wall that vanishes if they're defeated, followed by four Dragon Elites and finally the Matron of Flame.
 
The Lair is a narrow corridor that starts with two Dragon Guards flanking a wall that vanishes if they're defeated, followed by four Dragon Elites and finally the Matron of Flame.
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(todo: find out if any content from [[Annotated Playthrough Naga City]] and [[Anyone Can Win Vicious Part 2: Dragon Isles]] is still useful)
 
(todo: find out if any content from [[Annotated Playthrough Naga City]] and [[Anyone Can Win Vicious Part 2: Dragon Isles]] is still useful)
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After the interminable curse-corrosion-weaken trifectas of most Vicious dungeons, this is a fresh breath of air. Prefer HALPMEH to PISORF or BURNDAYRAZ, as there are no walls and the Matron retaliates.
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Assassin - Play competently enough to reach level 10 in the main dungeon (A Balanced Dagger or the Goblin race may be useful); this will allow you to make short work of the Matron's escort and handle her as you would handle a slightly lighter-weight Super Meat Man.
  
  

Revision as of 20:13, 9 December 2013


Overview

Monsters: Monster: Dragon Spawn Dragon Spawns, Monster: Druid Druids, Monster: Serpent Serpents, etc etc etc

Boss: Firstborn Matron of Flame

Special Rules

Defeating the Firstborn will unlock the path to the Lair.

The Lair is a narrow corridor that starts with two Dragon Guards flanking a wall that vanishes if they're defeated, followed by four Dragon Elites and finally the Matron of Flame.

Strategy

(todo: find out if any content from Annotated Playthrough Naga City and Anyone Can Win Vicious Part 2: Dragon Isles is still useful)

After the interminable curse-corrosion-weaken trifectas of most Vicious dungeons, this is a fresh breath of air. Prefer HALPMEH to PISORF or BURNDAYRAZ, as there are no walls and the Matron retaliates.

Assassin - Play competently enough to reach level 10 in the main dungeon (A Balanced Dagger or the Goblin race may be useful); this will allow you to make short work of the Matron's escort and handle her as you would handle a slightly lighter-weight Super Meat Man.


Quests

Vicious

XXXX - Complete Dragon Isles with any 3 classes. Unlocks the playable Class: Half-Dragon Half-Dragon monster class.