Plant

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{{Alphapage|Alpha:Plant}}<onlyinclude>{{
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{{{tpl|MonsterInfoBox}}}
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|DisplayText={{{DisplayText|Plant}}}
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|Name=Plant
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|HP=1
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|Att=0
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|Traits=??
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|Unlock=??
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}}</onlyinclude>
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{{Stub}}
Plants are a class of non-experience-bearing monster that litters certain levels like the [[Ick Swamp]]. Worshipping [[Full:Earthmother|The Earthmother]] can lead to these being spawned.
Plants are a class of non-experience-bearing monster that litters certain levels like the [[Ick Swamp]]. Worshipping [[Full:Earthmother|The Earthmother]] can lead to these being spawned.
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Nearly all plants have 1 HP, 0 damage, First Strike, Bloodless (doesn't leave a blood pool) and No Experience (for killing them). Basic plants can be removed without worry (unless you have poisoned an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:
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Nearly all plants have 1 HP, 0 damage, {{t|First Strike}}, {{t|Bloodless}} (doesn't leave a blood pool) and {{t|No Experience}} (for killing them). Basic plants can be removed without worry (unless you have burning an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:
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| '''Mysterious Murkshade'''
| '''Mysterious Murkshade'''
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| Mana burn, 100% magic resist.
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| {{t|Mana burn}}, 100% magic resist  
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| '''Poisonous Pod'''
| '''Poisonous Pod'''
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| Poisonous, 100% magic resist.
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| {{t|Poisonous}}, 100% magic resist
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|-
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| '''Erosive Eelroot'''
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| {{t|Cursed}}, 100% magic resist
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| '''Corrosive Creeper'''
| '''Corrosive Creeper'''
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| Corrosive, leaves corrosive pool on death
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| {{t|Corrosive}}, leaves corrosive pool on death
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| '''Barbing Bush'''
| '''Barbing Bush'''
| 999 Attack
| 999 Attack
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|-
 
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| '''Erosive Eelroot'''
 
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| Lower Resists 3%, 100% magic resist.
 
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|}
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Corrosive Creepers and Barbing Bushes are vulnerable to magical damage, but the former will leave a pool of acid behind. Both are also susceptible to {{s|PISORF}} and {{s|WEYTWUT}}.
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Revision as of 18:14, 27 November 2013

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Plant
Plant

Plants are a class of non-experience-bearing monster that litters certain levels like the Ick Swamp. Worshipping The Earthmother can lead to these being spawned.

Nearly all plants have 1 HP, 0 damage, First Strike.png First Strike, Bloodless.png Bloodless (doesn't leave a blood pool) and No Experience.png No Experience (for killing them). Basic plants can be removed without worry (unless you have burning an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:

Name Notes
Plant Basic plant
Mysterious Murkshade Mana burn.png Mana burn, 100% magic resist
Poisonous Pod Poisonous.png Poisonous, 100% magic resist
Erosive Eelroot Cursed.png Cursed, 100% magic resist
Corrosive Creeper Corrosive.png Corrosive, leaves corrosive pool on death
Barbing Bush 999 Attack

Corrosive Creepers and Barbing Bushes are vulnerable to magical damage, but the former will leave a pool of acid behind. Both are also susceptible to PISORF.png PISORF and WEYTWUT.png WEYTWUT.

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