Races
From DDwiki
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| - | + | {{Alphapage|Alpha:Races}} | |
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| - | There are seven regular races, each of which can convert [[ | + | There are seven playable regular races, each of which can convert [[Items]] and [[Glyphs]] into a different permanent bonus. |
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!Unlock | !Unlock | ||
!Strategy | !Strategy | ||
| - | + | {{:Human|tpl=RaceSummaryRow}} | |
| - | + | {{:Elf|tpl=RaceSummaryRow}} | |
| - | + | {{:Dwarf|tpl=RaceSummaryRow}} | |
| - | + | {{:Halfling|tpl=RaceSummaryRow}} | |
| - | + | {{:Gnome|tpl=RaceSummaryRow}} | |
| - | + | {{:Orc|tpl=RaceSummaryRow}} | |
| - | + | {{:Goblin|tpl=RaceSummaryRow}} | |
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† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on. | † Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on. | ||
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Latest revision as of 07:12, 22 April 2012
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There are seven playable regular races, each of which can convert Items and Glyphs into a different permanent bonus.
| Race | Points | Conversion | Unlock | Strategy |
|---|---|---|---|---|
|
100 |
+10% Bonus Damage |
Berserker, Monk, Sorcerer, Warlord | ||
|
70 |
+1 Max Mana |
Fighter, Wizard, Warlord, Assassin | ||
|
80 |
+1 Max HP |
Thief, Priest, Rogue, Bloodmage | ||
|
80 |
Thief, Priest | |||
|
90 |
Thief, Sorcerer, Warlord, Assassin, Bloodmage | |||
|
80 |
+2 Base Damage |
Berserker, Rogue, Monk, Warlord, Crusader | ||
|
85 |
5+1(stacking) Template:Xp |
Fighter, Assassin |
† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.
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