Difference between revisions of "Races"

From DDwiki
Jump to: navigation, search
m (Changed table text lignment)
Line 20: Line 20:
  
 
† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.
 
† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.
 +
 +
Amount of conversion points in a regular dungeon :
 +
In a regular dungeon, there usually are 5 glyphs (100 pts each), 6 potions (10 pts each), 4 shops (on average 30 pts each ?) and one potion shop (10 pts). Add to this what you bring with you (lets say, between 20 and 150 conversion points). So, if you were to convert everything, you would get between 710 and 840 points.
  
 
{{MainNav}}
 
{{MainNav}}

Revision as of 10:34, 27 January 2014

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Races

There are seven playable regular races, each of which can convert Items and Glyphs into a different permanent bonus.

Race Points Conversion Unlock Strategy
Human.png Human

100

+10% Bonus Damage

Elf.png Elf

70

+1 Max Mana

Dwarf.png Dwarf

80

+1 Max HP per level

Halfling.png Halfling

80

1 Health potion.png Health potion

Gnome.png Gnome

90

1 Mana potion.png Mana potion

OrcHero.png Orc

80

+2 Base Damage

GoblinHero.png Goblin

85

5+1(stacking) XP

† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.

Amount of conversion points in a regular dungeon : In a regular dungeon, there usually are 5 glyphs (100 pts each), 6 potions (10 pts each), 4 shops (on average 30 pts each ?) and one potion shop (10 pts). Add to this what you bring with you (lets say, between 20 and 150 conversion points). So, if you were to convert everything, you would get between 710 and 840 points.