Races

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{{Alphapage|Alpha:Races}}
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==Regular Races==
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{{Stub}}
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There are seven regular races, each of which can convert [[Full:Items|items]] and [[Full:Glyphs|glyphs]] (magic spells/skills) into a different permanent bonus.
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There are seven playable regular races, each of which can convert [[Items]] and [[Glyphs]] into a different permanent bonus.
{| border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse;" class
{| border="1" cellspacing="0" cellpadding="4" style="border-collapse: collapse;" class
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!Unlock
!Unlock
!Strategy
!Strategy
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{{:Human|tpl=RaceSummaryRow}}
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| [[Full:Human (race)|Human]]
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{{:Elf|tpl=RaceSummaryRow}}
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| 100
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{{:Dwarf|tpl=RaceSummaryRow}}
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| +10% Damage Bonus
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{{:Halfling|tpl=RaceSummaryRow}}
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| Start
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{{:Gnome|tpl=RaceSummaryRow}}
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| Great for any class; most well-rounded option
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{{:Orc|tpl=RaceSummaryRow}}
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{{:Goblin|tpl=RaceSummaryRow}}
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| [[Full:Elf (race)|Elf]]
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| 70
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| +1 Max Mana
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| Complete your first dungeon
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| Amazing spellcasters; works very well for melee classes if you can find [[HALPMEH]] or [[CYDSTEPP]] glyphs
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| [[Full:Dwarf (race)|Dwarf]]
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| 80
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| +1 max HP per level (recalculates)
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| Complete your first dungeon
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| Works well with items that restore a percentage of HP (unlike [[HALPMEH]]).
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| [[Full:Halfling (race)|Halfling]]
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| 80
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| +1 Healing Potion
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| "Find the Halfings" quest
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| Superb thieves, can make excellent use of the [[Trisword]]
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| [[Full:Gnome (race)|Gnome]]
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| 90
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| +1 Mana Potion
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| "Find the Gnomes" quest
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| Great for thieves, bloodmages, and anyone that can stack a high max mana from other bonuses
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| [[Full:Orc (race)|Orc]]
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| 120
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| +1 Stacking† Base Damage
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| Good for classes with high damage bonuses, like Rogues and Berserkers. Especially good if you can get a lot of conversion points.
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| [[Full:Goblin (race)|Goblin]]
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| 85
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| +5 + 1 Stacking† Experience
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| Extra experience at will makes leveling up to heal much easier. Works well if you save a lot of conversion points for the boss.
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† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.
† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.
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Revision as of 07:12, 22 April 2012

This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Races

There are seven playable regular races, each of which can convert Items and Glyphs into a different permanent bonus.

Race Points Conversion Unlock Strategy
HumanHero.png Human

100

+10% Bonus Damage

The Neighbourhood

Berserker, Monk, Sorcerer, Warlord

ElfHero.png Elf

70

+1 Max Mana

Hippie Haven

Fighter, Wizard, Warlord, Assassin

DwarfHero.png Dwarf

80

+1 Max HP

The Delta-Iota-Gamma Fraternity

Thief, Priest, Rogue, Bloodmage

HalflingHero.png Halfling

80

1 Health potion.png Health potion

The Hole

Thief, Priest

GnomeHero.png Gnome

90

1 Mana potion.png Mana potion

The Gnomestead

Thief, Sorcerer, Warlord, Assassin, Bloodmage

OrcHero.png Orc

80

+2 Base Damage

Orc Gables

Berserker, Rogue, Monk, Warlord, Crusader

GoblinHero.png Goblin

85

5+1(stacking) XP

Bigger Money Pit

Fighter, Assassin

† Stacking means the first conversion adds +1, the second adds +2, the third adds +3 and so on.

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