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		<updated>2013-05-24T03:14:06Z</updated>
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		<title>Items</title>
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				<updated>2013-02-11T21:57:51Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Sword====&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Shield====&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Slaying Wand====&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Perseverance Badge====&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Really Big Sword====&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 35% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Bear Mace====&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Spoon====&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Tower Shield====&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fine Sword====&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Pendant of Health====&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Pendant of Mana====&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Troll Heart====&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Bloody Sigil====&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Badge of Honour====&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Piercing Wand====&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Rock Heart====&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fire Heart====&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Crystal Ball====&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Witchalok Pendant====&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Battlemage Ring====&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Hero's Helm====&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Platemail====&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Whurrgarbl====&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Trisword====&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Balanced Dagger====&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Gloves of Midas====&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Venom Dagger====&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Stone Sigil====&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Martyr Wraps====&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Agnostic Collar====&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Mage Plate====&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Blue Bead====&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Vampiric Blade====&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Viper Ward====&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Soul Orb====&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Keg of Health====&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Keg of Mana====&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Elven Boots====&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Dwarven Gauntlets====&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Amulet of Yendor====&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Orb of Zot====&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Alchemist Scroll====&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Wicked Guitar====&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Avatar Symbol (Outdated)====&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Dragon Shield====&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Namtar's Ward====&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Avatar's Codex====&lt;br /&gt;
[[File:Avatar's_Codex.png]]&lt;br /&gt;
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Naga Cauldron====&lt;br /&gt;
[[File:Naga_Cauldron.png]]&lt;br /&gt;
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).&lt;br /&gt;
| Beat the [[Naga City]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Cracked Orb====&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Sensation Stone====&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Dragon Soul====&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subdungeon Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Tokoloshe Charm====&lt;br /&gt;
[[File:Tokoloshe_Charm.png]]&lt;br /&gt;
| +5% magic resistance; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fake Beard====&lt;br /&gt;
[[File:Fake Beard.png]]&lt;br /&gt;
| +5 XP on pickup, can't be converted&lt;br /&gt;
| 10&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Orb of Lusory====&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Blade of Yin====&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Yang's Sword====&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Draco's Heart====&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Prayer Bead====&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Healing Potion====&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Mana Potion====&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fortitude Tonic====&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Burn Salve====&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Strength Potion====&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Schadenfreude Potion====&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Quicksilver Potion====&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Reflex Potion====&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Can of WHUPAZ====&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{i|Alchemist Scroll}} (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Items"/>
				<updated>2013-02-11T21:53:20Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: Added codex and cauldron, moved tokoloshe charm and fake beard, changed bloody sigil&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Items}}&lt;br /&gt;
{{TOC right}}&lt;br /&gt;
&lt;br /&gt;
== Blacksmith Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Sword====&lt;br /&gt;
[[File:Sword.png]]&lt;br /&gt;
| +2 base damage&lt;br /&gt;
| 25&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Shield====&lt;br /&gt;
[[File:Shield.png]]&lt;br /&gt;
| -2 damage reduction&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Slaying Wand====&lt;br /&gt;
[[File:Slaying_Wand.png]]&lt;br /&gt;
| Instantly slays one target monster, granting base experience (no bonus experience; capped at your level)&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Perseverance Badge====&lt;br /&gt;
[[File:Perseverance_Badge.png]]&lt;br /&gt;
| +10% bonus damage; small item&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Really Big Sword====&lt;br /&gt;
[[File:Really_Big_Sword.png]]&lt;br /&gt;
| Attacks ignore 35% of target's physical resistance, but always strike second&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Bear Mace====&lt;br /&gt;
[[File:Bear_Mace.png]]&lt;br /&gt;
| +25% knockback damage&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Basic Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Spoon====&lt;br /&gt;
[[File:Spoon.png]]&lt;br /&gt;
| +1 base damage; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Tower Shield====&lt;br /&gt;
[[File:Tower_Shield.png]]&lt;br /&gt;
| +10% physical resistance&lt;br /&gt;
| 14&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fine Sword====&lt;br /&gt;
[[File:Fine_Sword.png]]&lt;br /&gt;
| +4 base damage&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Pendant of Health====&lt;br /&gt;
[[File:Pendant_of_Health.png]]&lt;br /&gt;
| +10 max hit points.&lt;br /&gt;
| 15&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Pendant of Mana====&lt;br /&gt;
[[File:Pendant_of_Mana.png]]&lt;br /&gt;
| +2 max mana&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Troll Heart====&lt;br /&gt;
[[File:Troll_Heart.png]]&lt;br /&gt;
| Gain +2 Max HP every time you level up (Bonus is not lost from converting this item)&lt;br /&gt;
| 16&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Bloody Sigil====&lt;br /&gt;
[[File:Bloody_Sigil.png]]&lt;br /&gt;
| +5 max HP, -10% bonus attack, +1 health regeneration per square revealed&lt;br /&gt;
| 8&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Badge of Honour====&lt;br /&gt;
[[File:Badge_of_Honour.png]]&lt;br /&gt;
| +10% attack bonus, can be consumed to grant 1-time death protection&lt;br /&gt;
| 18&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quest Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Piercing Wand====&lt;br /&gt;
[[File:Piercing_Wand.png]]&lt;br /&gt;
| BURNDAYRAZ reduce enemy magic resistance by 3% (Cannot go below 0%)&lt;br /&gt;
| &lt;br /&gt;
| 13&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Rock Heart====&lt;br /&gt;
[[File:Rockheart.png]]&lt;br /&gt;
| Replenishes 1 Health per level and 1 Mana whenever a wall is destroyed (ENDISWALL or knockback)&lt;br /&gt;
|&lt;br /&gt;
| 14&lt;br /&gt;
| 60 &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fire Heart====&lt;br /&gt;
[[File:Fire_Heart.png]]&lt;br /&gt;
| Gains +5% charge every time you cast a spell that costs 3 or more mana; activate to use stored charge to restore HP (maximum 100%)&lt;br /&gt;
| Complete &amp;quot;Ice and Fury&amp;quot; quest&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Crystal Ball====&lt;br /&gt;
[[File:Crystal_Ball.png]]&lt;br /&gt;
| Gains 1 charge every time you cast a spell that costs 3 or more mana; activate to use all charges and restore mana equal to number of charges for 5 gold&lt;br /&gt;
|&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Witchalok Pendant====&lt;br /&gt;
[[File:Witchalok_Pendant.png]]&lt;br /&gt;
| Grants a layer of {{t|Stone skin}} when casting BURNDAYRAZ; small item&lt;br /&gt;
| Complete &amp;quot;Halflings Ho!&amp;quot; quest&lt;br /&gt;
| 19&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Battlemage Ring====&lt;br /&gt;
[[File:Battlemage_Ring.png]]&lt;br /&gt;
| BURNDAYRAZ deals +1 damage per level (+25% damage)&lt;br /&gt;
| Complete &amp;quot;Minecraft&amp;quot; quest&lt;br /&gt;
| 25&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Hero's Helm====&lt;br /&gt;
[[File:Heros_Helm.png]]&lt;br /&gt;
| +5 HP, +1 MP, +2 base damage&lt;br /&gt;
|&lt;br /&gt;
| 18&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Platemail====&lt;br /&gt;
[[File:Platemail.png]]&lt;br /&gt;
| -2 damage reduction per character level&lt;br /&gt;
| Complete the Fighter Silver Challenge&lt;br /&gt;
| 23&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Whurrgarbl====&lt;br /&gt;
[[File:Whurrgarbl.png]]&lt;br /&gt;
| Your physical attacks apply Burning effect like BURNDAYRAZ&lt;br /&gt;
| Complete the Berserker Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Trisword====&lt;br /&gt;
[[File:Trisword.png]]&lt;br /&gt;
| Gain +2 base attack whenever you drink a potion at the cost of 3 gold&lt;br /&gt;
| Complete the Warlord Silver Challenge&lt;br /&gt;
| 12&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Balanced Dagger====&lt;br /&gt;
[[File:Balanced_Dagger.png]]&lt;br /&gt;
| Grants 2 bonus experience every time you kill an equal-leveled enemy; small item&lt;br /&gt;
| Complete the Thief Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Gloves of Midas====&lt;br /&gt;
[[File:Gloves_of_Midas.png]]&lt;br /&gt;
| Gain +1 gold every time you kill an XP-valuable monster&lt;br /&gt;
| Complete the Rogue Silver Challenge&lt;br /&gt;
| 10&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Venom Dagger====&lt;br /&gt;
[[File:Venom_Sword.png]]&lt;br /&gt;
| Your first attack against any monster poisons them; small item&lt;br /&gt;
| Complete the Assassin Silver Challenge&lt;br /&gt;
| 16&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Stone Sigil====&lt;br /&gt;
[[File:Stone_Sigil.png]]&lt;br /&gt;
| Gain +1 Piety whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Priest Silver Challenge&lt;br /&gt;
| 18&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Martyr Wraps====&lt;br /&gt;
[[File:Martyr_Wraps.png]]&lt;br /&gt;
| Your attacks apply a stack of Corrosion; everything (including you) gains 1 corrosion on level-up&lt;br /&gt;
| Complete the Monk Silver Challenge&lt;br /&gt;
| 15&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Agnostic Collar====&lt;br /&gt;
[[File:Agnostic_Collar.png]]&lt;br /&gt;
| Prevents deity punishment for desecration&lt;br /&gt;
| Complete Paladin Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Mage Plate====&lt;br /&gt;
[[File:Mage_Plate.png]]&lt;br /&gt;
| Gain +1 MP and -5% bonus damage per character level&lt;br /&gt;
| Complete the Wizard Silver Challenge&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Blue Bead====&lt;br /&gt;
[[File:Blue_Bead.png]]&lt;br /&gt;
| Gain +1 MP whenever you kill an XP-valuable monster; small item&lt;br /&gt;
| Complete Sorcerer Silver Challenge&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Vampiric Blade====&lt;br /&gt;
[[File:Vampiric_Blade.png]]&lt;br /&gt;
| +1 {{t|Life steal}}&lt;br /&gt;
| Complete Bloodmage Silver Challenge&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Viper Ward====&lt;br /&gt;
[[File:Viper_Ward.png]]&lt;br /&gt;
| Immune to poison; small item&lt;br /&gt;
| Complete &amp;quot;Hello, halflings!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Soul Orb====&lt;br /&gt;
[[File:Soul_Orb.png]]&lt;br /&gt;
| Immune to Mana Burn; small item&lt;br /&gt;
| Complete &amp;quot;Hello, gnomes!&amp;quot; introduction puzzles&lt;br /&gt;
| 16&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Elite Items ==&lt;br /&gt;
The elite items are unlocked by completing the final Bezar Quest, and will begin appearing in shops like other items.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Cost&lt;br /&gt;
!Conversion Points&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Keg of Health====&lt;br /&gt;
[[File:Keg_of_Health.png]]&lt;br /&gt;
| Obtain 3 healing potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Keg of Mana====&lt;br /&gt;
[[File:Keg_of_Mana.png]]&lt;br /&gt;
| Obtain 3 mana potions when used&lt;br /&gt;
| 25&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Elven Boots====&lt;br /&gt;
[[File:Elven_Boots.png]]&lt;br /&gt;
| +3 max mana, +15% magic resistance&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Dwarven Gauntlets====&lt;br /&gt;
[[File:Dwarven_Gauntlets.png]]&lt;br /&gt;
| +20% bonus damage, +2 max HP on level up&lt;br /&gt;
| 35&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Amulet of Yendor====&lt;br /&gt;
[[File:Amulet_of_Yendor.png]]&lt;br /&gt;
| Grants +50 XP when used&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Orb of Zot====&lt;br /&gt;
[[File:Orb_of_Zot.png]]&lt;br /&gt;
| Every visible enemy has their max health (not current health) reduced by 50%&lt;br /&gt;
| 45&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Alchemist Scroll====&lt;br /&gt;
[[File:Alchemist_Scroll.png]]&lt;br /&gt;
| Grants +8 HP at the cost of 3 gold whenever a potion is used (Effect can only be activated once per character level)&lt;br /&gt;
| 13&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Wicked Guitar====&lt;br /&gt;
[[File:Wicked_Guitar.png]]&lt;br /&gt;
| All visible enemies have their level increased by 1. Cannot affect the same enemy twice, and cannot raise their level above 10&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Vicious Dungeon Rewards ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Avatar Symbol (Outdated)====&lt;br /&gt;
[[File:Avatar_Symbol.png]]&lt;br /&gt;
| +9% physical and magic resistance, gains a charge for every XP-valuable enemy killed (up to 10), can be used to gain +10% bonus damage per charge when used for your next attack&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Dragon Shield====&lt;br /&gt;
[[File:Dragon_Shield.png]]&lt;br /&gt;
| +18% physical and magic resistance&lt;br /&gt;
| Beat the [[Dragon Isles]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Namtar's Ward====&lt;br /&gt;
[[File:Namtar's_Ward.png]]&lt;br /&gt;
| Can be used once per character level to give yourself death protection at no extra cost.&lt;br /&gt;
| Beat [[Namtar's Lair]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Avatar's Codex====&lt;br /&gt;
[[File:Avatar's_Codex.png]]&lt;br /&gt;
| Fireballs do +4 damage per level, set burning to maximum stacks, but makes gives each monster Retaliate:Fireball&lt;br /&gt;
| Beat the [[Demonic Library]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Naga Cauldron====&lt;br /&gt;
[[File:Naga_Cauldron.png]]&lt;br /&gt;
| Gives healing potions overheal, and icreases health and mana potion effectivness by 5% for every kind of debuff your character has (corrosion, weakening, curse, slow, poison and mana burn).&lt;br /&gt;
| Beat the [[Naga City]] with any class and collect it from the boss.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Unique Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Cracked Orb====&lt;br /&gt;
[[File:Cracked_Orb.png]]&lt;br /&gt;
| Reduces all visible enemies max health to 90%, but doesn't reduce their current HP &lt;br /&gt;
| Sometimes found in a generic subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Sensation Stone====&lt;br /&gt;
[[File:Sensation_Stone.png]]&lt;br /&gt;
| No inherent effect, but can be converted for 150 conversion points. &lt;br /&gt;
| Dropped by the Bridge Troll on the [[Havendale Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Dragon Soul====&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +8% physical and magic resistance, prevents you from entering the cursed realm in the [[Cursed Oasis]]&lt;br /&gt;
| Dropped by the Cursed Shade in the [[Cursed Oasis]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlockerable Items ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Orb of Lusory====&lt;br /&gt;
[[File:Orb_of_Lusory.png]]&lt;br /&gt;
| Increases magic resistance by 50% when carried. Can be used to remove all Illusion minions from the dungeon.&lt;br /&gt;
| Randomly found in the [[Halls of Steel (Hard)]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Blade of Yin====&lt;br /&gt;
[[File:Blade_of_Yin.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Yang's Sword====&lt;br /&gt;
[[File:Yang's_Sword.png]]&lt;br /&gt;
| +3 base damage, can be consumed to grant Death Protection; small item&lt;br /&gt;
| Clear the Yin and Yang subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Draco's Heart====&lt;br /&gt;
[[File:Draco's_Heart.png]]&lt;br /&gt;
| +3 HP every time you gain a level&lt;br /&gt;
| Found in Draco's subdungeon; must escape Draco after acquiring&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Prayer Bead====&lt;br /&gt;
[[File:Prayer_Bead.png]]&lt;br /&gt;
| +1% magic resistance; small item; cannot be converted&lt;br /&gt;
| Received from Glowing Guardian from certain boons&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Tokoloshe Charm====&lt;br /&gt;
[[File:Tokoloshe_Charm.png]]&lt;br /&gt;
| +5% magic resistance; small item&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fake Beard====&lt;br /&gt;
[[File:Fake Beard.png]]&lt;br /&gt;
| +5 XP on pickup, can't be converted&lt;br /&gt;
| 10&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Potions ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
!Description&lt;br /&gt;
!Method of Obtaining&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Healing Potion====&lt;br /&gt;
[[File:HealingPotion.png]]&lt;br /&gt;
| Restores 40% of your maximum HP (rounded down) when used&lt;br /&gt;
| Always available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Mana Potion====&lt;br /&gt;
[[File:ManaPotionBeta.png]]&lt;br /&gt;
| Restores 40% of your maximum MP (rounded down) when used&lt;br /&gt;
| Always Available&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Fortitude Tonic====&lt;br /&gt;
[[File:FortitudeTonic.png]]&lt;br /&gt;
| Removes Poison and all stacks of Weakening&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Burn Salve====&lt;br /&gt;
[[File:BurnSalve.png]]&lt;br /&gt;
| Removes Mana Burn and all stacks of Corrosion&lt;br /&gt;
| Unlocked by Witch level 1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Strength Potion====&lt;br /&gt;
[[File:StrengthPotion.png]]&lt;br /&gt;
| Removes all your mana, your next attack deals an additional 5 + 1 damage per mana used damage&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Schadenfreude Potion====&lt;br /&gt;
[[File:SchadenfreudePotion.png]]&lt;br /&gt;
| Restores 1 MP for every point of damage taken on your next attack&lt;br /&gt;
&amp;lt;br/&amp;gt;(Note: Mana burn is applied before damage is dealt, so if you attack an opponent with mana burn, it will take away all your mana and ''then'' this potion will kick in to restore your mana.)&lt;br /&gt;
| Unlocked by Witch level 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Quicksilver Potion====&lt;br /&gt;
[[File:QuicksilverPotion.png]]&lt;br /&gt;
| Grants temporary 50% Dodge and dodge prediction, removed after a successful dodge &lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Reflex Potion====&lt;br /&gt;
[[File:ReflexPotion.png]]&lt;br /&gt;
| Grants temporary First Strike and a free retaliation (extra attack) against the next monster you attack. Has no effect against monsters with First Strike.&lt;br /&gt;
| Unlocked by Witch level 3, or can be obtained from Tikki Tokki with the &amp;quot;Reflexes&amp;quot; boon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====Can of WHUPAZ====&lt;br /&gt;
[[File:WHUPAZ.png]]&lt;br /&gt;
| A wondrous elixir whose effects can NEVER be publicly stated.  ''NEVER''.&lt;br /&gt;
| Unlocked by Witch level 3, or inside a subdungeon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Conversion Fodder ==&lt;br /&gt;
Sometimes, players will want to obtain large amounts of conversion points to better leverage their racial bonus.  There are many items well-known as &amp;quot;conversion fodder&amp;quot; that are relatively cheap and effective choices for this purpose.  Generally speaking, conversion fodder items are considered to be those which offer more than 3 CP for every 1 GP spent.  The following items are all considered conversion fodder:&lt;br /&gt;
&lt;br /&gt;
{{i|Bloody Sigil}} (5.6 CP / GP) - this double-edged item is good for low-level characters, but quickly becomes excess baggage for a high-level character.  Fortunately, it has a great conversion value and is worth buying for no other purpose than to immediately convert it.&lt;br /&gt;
&lt;br /&gt;
{{i|Gloves of Midas}} (4.5 CP / GP) - in addition to offering a superb conversion ratio, this item can also be used to ''earn'' additional gold which can be used to purchase even more stuff.  As a result, it is highly prized.&lt;br /&gt;
&lt;br /&gt;
{{i|Rock Heart}} (4.3 CP / GP) - the Rock Heart is a great tool for anyone with knockback damage, the {{s|PISORF}} glyph or the {{s|ENDISWAL}} glyph.  Once you're done with it, you can convert it for a windfall.  For those without the ability to crush walls, it's still worthwhile just for conversion points.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Ward}} &amp;amp; {{i|Soul Orb}} (4 CP / GP) - these superb items grant you immunity to dangerous afflictions, consume only a small item slot, and convert for large amounts of CP when you're done.  They're one of the best conversion-fodder buys around.&lt;br /&gt;
&lt;br /&gt;
{{i|Venom Dagger}} (3.12 CP / GP) - a consolation prize for those seeking conversion points, the venom sword offers a reasonable amount for a reasonable price.  The item itself isn't very useful otherwise, though.&lt;br /&gt;
&lt;br /&gt;
{{i|Alchemist Scroll}} (3.07 CP / GP) - the rules for items like these can be confusing at times, but the alchemist scroll's bonus HP do not disappear when you convert it, meaning this item can be picked up on the cheap, used sparingly, then converted later without much risk.&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T14:45:48Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyph, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway (Magic users in case of Mysterea, Undead in case of Drac..). For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Default solution to''' &amp;quot;Glass Cannon&amp;quot; bosses, ones with magic protection in particular. Bosses with low hit points but problematic abilities like death gaze, mana burn, curse, weakening blow and such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. Turning your leftover health potions into Quicksilver and Reflex potions also increases the value of loot you take out of the dungeon, and can help you get familiar with them. Be careful not to rush and lose an run you already won!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) Southern regions often provide plants which come with the level and that can mean quite a bit of TT piety for anyone, but Rogues in particular. If you don't fear curse, the plants in Cursed Oasis can work to your benefit as well, and filling the level with plants using Earthmother will often work to your benefit as well provided you can reach TT's altar to convert to him. Mind the slow on everything, though, it can be a double edged sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. He can also be used to set-up worship of another deity, or gain and manipulate gold. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T14:44:32Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyph, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway (Magic users in case of Mysterea, Undead in case of Drac..). For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Default solution to''' &amp;quot;Glass Cannon&amp;quot; bosses, ones with magic protection in particular. Bosses with low hit points but problematic abilities like death gaze, mana burn, curse, weakening blow and such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. Turning your leftover health potions into Quicksilver and Reflex potions also increases the value of loot you take out of the dungeon, and can help you get familiar with them. Be careful not to rush and lose an run you already won!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) Southern regions often provide plants which come with the level and that can mean quite a bit of TT piety for anyone, but Rogues in particular. If you don't fear curse, the plants in Cursed Oasis can work to your benefit as well, and filling the level with plants using Earthmother will often work to your benefit as well provided you can reach TT's altar to convert to him. Mind the slow on everything, though, it can be a double edged sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T14:43:31Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* What's TT good for? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyph, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway (Magic users in case of Mysterea, Undead in case of Drac..). For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Default solution to''' &amp;quot;Glass Cannon&amp;quot; bosses, ones with magic protection in particular. Bosses with low hit points but problematic abilities like death gaze, mana burn, curse, weakening blow and such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. Turning your leftover health potions into Quicksilver and Reflex potions also increases the value of loot you take out of the dungeon, and can help you get familiar with them. Be careful not to rush and lose an run you already won!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) Southern regions often provide plants which come with the level and that can mean quite a bit of TT piety for anyone, but Rogues in particular. If you don't fear curse, the plants in Cursed Oasis can work to your benefit as well, and filling the level with plants using Earthmother will often work to your benefit as well provided you can reach TT's altar to convert to him. Mind the slow on everything, though, it can be a double edged sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T14:42:10Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Default solution to''' &amp;quot;Glass Cannon&amp;quot; bosses, ones with magic protection in particular. Bosses with low hit points but problematic abilities like death gaze, mana burn, curse, weakening blow and such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. Turning your leftover health potions into Quicksilver and Reflex potions also increases the value of loot you take out of the dungeon, and can help you get familiar with them. Be careful not to rush and lose an run you already won!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) Southern regions often provide plants which come with the level and that can mean quite a bit of TT piety for anyone, but Rogues in particular. If you don't fear curse, the plants in Cursed Oasis can work to your benefit as well, and filling the level with plants using Earthmother will often work to your benefit as well provided you can reach TT's altar to convert to him. Mind the slow on everything, though, it can be a double edged sword.&lt;br /&gt;
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&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
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{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:54:45Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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&lt;br /&gt;
'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Default solution to''' &amp;quot;Glass Cannon&amp;quot; bosses, ones with magic protection in particular. Bosses with low hit points but problematic abilities like death gaze, mana burn, curse, weakening blow and such.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) Southern regions often provide plants which come with the level and that can mean quite a bit of TT piety for anyone, but Rogues in particular. If you don't fear curse, the plants in Cursed Oasis can work to your benefit as well, and filling the level with plants using Earthmother will often work to your benefit as well provided you can reach TT's altar to convert to him. Mind the slow on everything, though, it can be a double edged sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:51:38Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Piety Spike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
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'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
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'''Default solution to''' &amp;quot;Glass Cannon&amp;quot; bosses, ones with magic protection in particular. Bosses with low hit points but problematic abilities like death gaze, mana burn, curse, weakening blow and such.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:49:59Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Piety Spike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
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Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
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Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
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== Likes and Dislikes ==&lt;br /&gt;
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'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
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A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
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He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
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His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
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'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
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Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
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If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
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== Boons ==&lt;br /&gt;
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'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
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'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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== What's TT good for? ==&lt;br /&gt;
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TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
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For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
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The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
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'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
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Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
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If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
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'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
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This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
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'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
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'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
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'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard. Rogue's starting 20% Dodge coupled with the Dodge boon means setting up certified dodges will take less effort. Subdungeons which provide help with leveling, or a large batch of low level-monsters to harvest for piety and use to set up dodges make it work really good, as does any way to acquire knocback.&lt;br /&gt;
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'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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'''Rewards''' Big damage strategies and race/class/item combinations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage, or leveling tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:45:18Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large amounts of piety with Tikki Tooki can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:44:16Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carefuly kill a few higher level monsters with heavily the use of glyphs and prepared potions, then clean up low level monsters which you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
&lt;br /&gt;
Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Preping or finding items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a strong option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining Mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run. The ability to gain large amounts of piety out of a mostly explored map, makes TT a great &amp;quot;finishing move&amp;quot; deity, if you are meticulous about taking as few kills as possible to level up or explore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship''' - provides three specific benefits. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - Focusing all your efforts on gaining large ammounts of piety with Tikki Tooki, can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:38:59Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease, for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship''' - without forward planning, with the only intention of preparing to join another deity, is straightforward. Join ealry, use a bit of Tribute and slow or poison monsters while you explore. Carfuly kill a few higher level monsters with heavly the use of glyphs and prepared potions, then clean up low level monsters wihich you wouldn't want around later (or mop up as much as you want). Use the level-ups to help you kill even higher level monsters by refilling your health and mana, and pick a good moment to convert ot another religion. It's moderately easy if done at lvl2, but doable at lvl1, especially with dedicated spellcasters.&lt;br /&gt;
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Early worship with intention of using TT to win requires some forward planning. Using WHEYTWUT, WONNAFYT and APHEELSICK to gain piety while you explore is mandatory, and slow will prepare lvl1 monsters to be harvested later for added benefits. Collecting the piety sparkles around other alters will also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Poisoned Dagger). Using the Goblin conversion bonus for an early level up is a stron option as well. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach, as is using dedicated spellcasters. Bloodmage in particular, with his innate benefits that come with killing low level monsters and ways to turn his health into damage without being hit back makes for a strong early TT worshiper.&lt;br /&gt;
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If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. If you intend to convert, slowing everything you can is fine, but if you plan on using TT's potions to kill the boss, slowing monsters with first strike is not the best move. &lt;br /&gt;
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'''Mid-run Worship''' - Provides you with an ease in early leveling with none of Tikki's dislikes affecting you, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily. The principles are the same, except exploration will allready be done, as will the leveling. It is the strongest and easiest approach to worshiping TT.&lt;br /&gt;
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This is also a good move if you simply want to mop up low-level monsters for specific benefits, like getting rid of curse, getting gold from Gloves of Midas,  mana out of the blue bead, or get more bloodpools for your Bloodmage. Finding certain bonus subdungeons can also make joining TT a great move on any run.&lt;br /&gt;
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'''Dedicated Worship''' - provides three specific benefits. &lt;br /&gt;
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'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. It also provides gold which helps buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile. It is effective with Fighters and Assassins, but also works with regular spellcasters.&lt;br /&gt;
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'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. It's one of the strongest game features to combine with the Monks, but also the one which is the most difficult to acquire for monks, due to their natural playstyle not meshing well with TT worship at all. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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'''''3) Reflexes''''' - Focusing all your efforts on gaining large ammounts of piety with Tikki Tooki, can lead to an overwhelming chain of free hits on a boss using the Quicksilver and Reflex potions. It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
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== Piety Spike ==&lt;br /&gt;
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Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
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It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
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Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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'''Synergy''' Big damage&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
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== Tips and Tricks ==&lt;br /&gt;
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1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
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{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:17:48Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* What's TT good for? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
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Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
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Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
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== Likes and Dislikes ==&lt;br /&gt;
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'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
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A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
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He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
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His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
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'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
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Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
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If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
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== Boons ==&lt;br /&gt;
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'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
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'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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== What's TT good for? ==&lt;br /&gt;
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TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
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For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
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The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which can lead to boss kills at lvl1. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
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'''Early Worship'''&lt;br /&gt;
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Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
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What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
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The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
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If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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'''Mid-run Worship'''&lt;br /&gt;
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Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
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If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
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This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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'''Dedicated Worship'''&lt;br /&gt;
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Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
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'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
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It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
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'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
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It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
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== Piety Spike ==&lt;br /&gt;
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Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
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It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
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Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:16:12Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* What's TT good for? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since such &amp;quot;popcorn cleaning&amp;quot; provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
If done early it makes a nice setup for joining another deity with a comfortable 25 piety, a guaranteed GETINDARE glyh, a few utility boons, some gold and the map cleared of monsters which you wouldn't want to have around later anyway.&lt;br /&gt;
&lt;br /&gt;
For a more dedicated worshiper, his potions based &amp;quot;piety spike&amp;quot; also provides the best generic solution to bosses with high damage but low hit points. If you run into such a boss and TT is on the board, he is often the best, if not the only, solution to this kind of challenge, and can be joined at a later point for this specific purpose.&lt;br /&gt;
&lt;br /&gt;
The most experienced users can attest to the power of TT when used as the key element in outrageous combinations which lead to lvl1 boss kills. On a less outrageous note, the fact that he lets you turn gold directly into piety enables some of the most advanced resource management antics in the game.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T13:08:51Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Boons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of killing low level monsters, especially if paired with slow, or even slow and the Fighter's innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent helping increases the piety cost by 10. More on this once it stabilizes, as it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with one Quicksilver and one Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (meaning you will be able to hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly together they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T12:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case, and requires you to be even more careful about fighting though opponents.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T12:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish he act of acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
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The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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'''Mid-run Worship'''&lt;br /&gt;
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Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
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This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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'''Dedicated Worship'''&lt;br /&gt;
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Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
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'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
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It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
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'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
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== Piety Spike ==&lt;br /&gt;
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Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
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It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
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Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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'''Synergy''' Big damage&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
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== Tips and Tricks ==&lt;br /&gt;
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1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
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{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T12:51:16Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
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Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
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== Likes and Dislikes ==&lt;br /&gt;
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'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
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A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
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He also dislikes using up death protections which he punishes with -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
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His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case.&lt;br /&gt;
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'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
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Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
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If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
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== Boons ==&lt;br /&gt;
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'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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== What's TT good for? ==&lt;br /&gt;
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TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
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As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
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'''Early Worship'''&lt;br /&gt;
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Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
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What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
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The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
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If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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'''Mid-run Worship'''&lt;br /&gt;
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Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
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If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
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This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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'''Dedicated Worship'''&lt;br /&gt;
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Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
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'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
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It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
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'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
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It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
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== Piety Spike ==&lt;br /&gt;
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Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T12:50:05Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
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Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
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== Likes and Dislikes ==&lt;br /&gt;
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'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
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A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
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He also dislikes using up death protections which he punishes with -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
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His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case.&lt;br /&gt;
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'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
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Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
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== Boons ==&lt;br /&gt;
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'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
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TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
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As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
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&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
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Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
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The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
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If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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'''Mid-run Worship'''&lt;br /&gt;
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Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
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If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
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This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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'''Dedicated Worship'''&lt;br /&gt;
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Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
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'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
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It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
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'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
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It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T12:49:18Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT gives piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAFYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
A very easy way to gain some piety with TT is to attack plants if you take his Dodge boon. While plants hit for 0 damage, their attack can still be dodged, and since they all die in one hit. This makes joining him in plant filled maps very beneficial, and it makes converting into his religion after you've used Earthmoter to fill a level up with plants a strong move.&lt;br /&gt;
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&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. This dislike can be avoidied even if you join him early, by fighting higher level monsters with the help of damage dealing glyphs and first strike or slow.&lt;br /&gt;
&lt;br /&gt;
He also dislikes using up death protections which he punishes with -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up. This can lead to a rare situation where you get hit by a monster for the second time and expend a death protection which causes you to lose 13 piety &amp;quot;at once&amp;quot;. Since you can ussually predict when you will lose piety with him, this can mess up even an advanced player's calculations.&lt;br /&gt;
&lt;br /&gt;
His preparation penalty makes him punish you with -3 piety every time you get hit, which means plant cleaning antics are out of the question in that case.&lt;br /&gt;
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'''Punishment/Desecration Penalty''' - If your piety drops below zero, or if you desecrate his altar, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where this would coust you a win, the solutions are his Tribute boon, desecration of another altar and the Pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
Desecrating TT's altar should be avoided unless realy necessary, or in case you are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
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As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
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&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
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Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
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It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
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&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
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{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-10T12:30:37Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Skill Required */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship can require planning before a run, as can heavy dedication. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. His preparation penalty can be really difficult to get around, and is widely considered to be the most taxing one.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where you this would coust you a win, the solutions are his Tribute boon, desecration of another altar and pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
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&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T20:32:29Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Skill Required */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to rely on him. Also depends on when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful.&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where you this would coust you a win, the solutions are his Tribute boon, desecration of another altar and pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
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&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
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&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
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&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T11:56:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
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== Likes and Dislikes ==&lt;br /&gt;
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'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
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If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where you this would coust you a win, the solutions are his Tribute boon, desecration of another altar and pactmaker's Consensus boon.&lt;br /&gt;
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'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
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'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
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If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
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== Boons ==&lt;br /&gt;
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&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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== What's TT good for? ==&lt;br /&gt;
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TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
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As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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&lt;br /&gt;
In general, timing your TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
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&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
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It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T11:02:58Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
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&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems. If you are left with no exploration or lower level monsters, you can lock yourself into a downward spiral of piety loss which can be rally hard to get out of. In the situation where you this would coust you a win, the solutions are his Tribute boon, desecration of another altar and pactmaker's Consensus boon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
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&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing you TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T10:52:11Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing you TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T10:42:29Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon you Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
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'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
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&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing you TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits. Dedicated worship aimed at the piety spike can be a good default solution for several specific challenges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
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&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
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&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
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'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
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&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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'''Synergy''' Big damage&lt;br /&gt;
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'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
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'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
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'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
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== Tips and Tricks ==&lt;br /&gt;
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&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
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&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
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3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
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4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
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{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T10:41:11Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* What's TT good for? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
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Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
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== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
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== Likes and Dislikes ==&lt;br /&gt;
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'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
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'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
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&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
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'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon you Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
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== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
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&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. If you spawn a lot of plants with Earthmother and then convert into TT, after you grab the Dodge boon you can clean plants up for +3 piety every time you dodge. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing you TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T10:39:37Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* What's TT good for? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon you Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
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&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
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&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
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&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
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&lt;br /&gt;
As a more advanced observation TT has been called &amp;quot;The singularity of resource management&amp;quot;. He can turn gold directly into piety, and he can turn piety indirectly into XP (through Tiki's Edge). Since he gives gold for piety (through some of his boons) you can use the gold to buy items to convert for CP. If convert the items after converting to a deity who rewards piety for conversions, you can even get some of the piety you spent to get the gold back. Some of the most unlikely resource management optimizations are only possible with the most advanced forms of TT worship.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing you TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
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&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
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&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T10:35:11Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
If you join the Glowing Guardian after picking up Tikki's Poison boon you Glowing Guardian will punish you every time you attack something that isn't undead. The only way to get rid of the poison is to desecrate Tikki's altar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's TT good for? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT worship allows you to get a decent ammount of piety for killing defenseless monsters. Since popcorn cleaning provides both XP and various other benefits (mana if you have blue bead, curse removal if you have many stacks, bloodpools if you have sanguine), TT allows you to get even more out of it. Certain gods punish killing different types of monsters (Mysterea doesn't like you killing magic users, Dracul doesn't like killing undead, Earthmother doesn't like killing plants), getting use out of these monsters for a benefit and then converting to another deity, especially after picking the cheap utility boons, can really step up your game.&lt;br /&gt;
&lt;br /&gt;
His potions based piety spike also provides the best generic solution to bosses with high damage but low hit points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In general, timing you TT worship depends on what you are looking for - early worship revolves around grabbing the cheap utility boons for gold and small benefits and acquiring 50 piety to convert into another religion. Later worship lets you harvest more piety from killing defenseless monsters with ease for TT specific benefits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
If you are joining TT early you will be looking to kill specific monsters before you convert to someone else, such as getting rid of magic users if you plan on joining mysterea or getting rid of undead if you're planning to join Dracul. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
This is also a good move if you simply want to mop up popcorn for specific benefits, like getting rid of curse, getting gold from Gloves of Midas, or mana out of the blue bead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:58:24Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Since TT gives you piety every time you poison something, you can use APHEELSICK and Venom Blade to get some early piety with him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:57:02Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tribute''' - Lets you gain 10 piety for 15 gold, repeatedly. Investing too heavily is not recommended without forward planning, but an early worshiper will want to invest in at least one hit, and make up the loss of gold with grabbing an early level of Tikki's Edge and Dodge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tikki's Edge''' - For 25 piety you get +1XP on every monster kill and 10 gold. It can be taken repeatedly, and the piety cost incereases by 25 each time you do. In most situations only one hit is required, but it is an important boon because it lets you get more out of cleaning popcorn, especially if paired with slow, or even slow and the fighters innate XP bonus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dodge''' - For 25 piety you get 10% dodge chance and 10 gold. Easy to pick up and the random dodges provide random piety gain. This allows you to gain piety in plant infested levels by dodging hits from plants with non-lethal and non-corrosive attacks. It also synergizes with his dodge based piety spike. For advanced users, it can greatly benefit heavy resistance stackers like the monk if they can grab it and safely convert out of the religion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Poison''' - Gives a point of poison strike for every helping. The first one costs 15 gold, and each subsequent increeses the piety cost by 10. More on this once it stabilises, it's been changed recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Reflexes''' - For 35 piety and a healing potion provides you with a Quicksilver and a Reflex potion. With proper setup the Quicksilver potion can get you a certain dodge on an attack (you hit something and lose no health), and the Reflex potion lets you hit something twice in one attack. When used correctly togather they allow for two simultaneous free hits on a monster, explained under &amp;quot;Piety Spike&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:43:39Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've already killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:42:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Piety Spike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:42:07Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Piety Spike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike. Gold to a degree, if you mean to use Tribute to gain more piety with TT.&lt;br /&gt;
&lt;br /&gt;
'''Synergy''' Big damage&lt;br /&gt;
&lt;br /&gt;
'''Lets you ignore''' Your health in general, and your spellcasting except as supplemental source of damage.&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip II''' The approach meshes well with Death Protections, which TT severly punishes. If you wan't to offset this you can either start a boss fight by using up your death protections first, and then join TT, mop up popcorn for piety and tribute for more, or you can desecrate other altars for piety and indulgences. If you intend on killing a boss without getting hit at all (dodges from the potions, death protections, first strike), you can safely desecrate any altar which doesn't affect you damage. Binlor, Earthmother, and Dracul in particular, and very advanced users can even manage a GG desecration although it's not recommended. Mysterea is a borderline viable choice, and Taurog and JJ are to be desecrated only in desperate situations.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:33:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Piety Spike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. Halflings have a distinct advantage in being able to convert for extra healing potions, because the number of potion sets that can be acquired is limited by the total amount of healing potions at your disposal. Subdungeons which provide healing potions can also help in this regard.&lt;br /&gt;
&lt;br /&gt;
'''Fuel''' Health potions, Tikki Tooki piety, popcorn monsters with first strike.&lt;br /&gt;
&lt;br /&gt;
'''Pro Tip''' If you want to plan ahead, avoid slowing popcorn with first strike. You will need their weak hits to set up confirmed dodges.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:28:56Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two it will prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:27:44Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:27:04Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, it's easy to forget TT dislikes them. Not being aware of his dislike of using death protections at all can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:25:58Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' you getting hit by monsters too much, so you get -3 piety every time you get hit by a monster after the first. If you prep TT from the kingdom screen you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, not being aware of his dislike of using death protections can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:25:02Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prep TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rare Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, not being aware of his dislike of using death protections can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-09T09:24:42Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prep TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
'''Pro Hazard''' - if you hit a monster for the second time and spend a death protection at the same time, you will lose 13 piety &amp;quot;at once&amp;quot;. Since this is a rare occurence, it can be easy to overlook. If you are going tight and playing risky, you can plan for either losing 3 piety  or 10 piety and the sudden loss of 13 can mess your careful plans up. Since death protection as a mechaninc is relatively rare, and TT only punishes one other thing, not being aware of his dislike of using death protections can also land you in this situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T18:43:49Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you want earn a little bit more gold from a run you have already won, and want to experiment with TT a bit, you can worship him or convert into his religion after you've allready killed the boss or bosses. You can then pick up Tikki's Edge and Dodging for gold, and mop up the remaining lower level monsters and desecrate the remaining altars (except the Glowing Guardian's one) to buy more his of Tikki's Edge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T16:30:40Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, don't be afraid of one or two extra hits which would punish you if it would provide a large enough advantage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T16:29:08Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harvest lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficcent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dedicated Worship'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''1) Tikki's edge''''' - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assassins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''2) Poison''''' - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''3) Reflexes''''' - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks until your prediction says &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicksilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T16:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
== Skill Required ==&lt;br /&gt;
&lt;br /&gt;
Depends on how much you want to depend or rely on him, and when in the course of the run you begin worshiping him or convert into his religion. Early worship requires planning before a run, as does heavy reliance. He is relatively easy to gain piety with, but his few restrictions will severely alter your gameplay, and punish some strategies. He promotes top notch play and rewards it, but there is a chance of locking yourself into a downward spiral if you aren't careful. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
'''Early Worship'''&lt;br /&gt;
&lt;br /&gt;
Early worship of TT is tricky and requires forward planning. At lvl1 the piety for killing lower level monsters can't be acquired, and that is what he awards the most piety for. Using WHEYTWUT, WONNAFYT and APHEELSICK while you explore will give you one piety per use, and in case of the first two prepare lvl1 monsters to be harvested later for added benefits. Finding other altars and collecting the piety sparkles around them can also help, and investing some gold into a tribute will get you closer to your first boon. Bringing items which provide you enough XP to level up at least once in order to &amp;quot;start&amp;quot; at lvl2 is also an option (False Beard, Cracked Amulet of Yendor, Amulet of Yendor, even Balanced Dagger), or using the Goblin conversion bonus for an early level up will also let you harves lower level monsters for piety. Playing a Fighter (easier to reach lvl2) or an Assassin (starts with APHEELSICK) is beneficial to this approach.&lt;br /&gt;
&lt;br /&gt;
What you are looking for is a fast and eficent level2, and the soonest possible purchase of the Tiki's Edge boon, which will provide 10 gold and +1 XP per monster killed. After you gain enough piety for the Dodge boon, you gain 10 more gold and allow yourself to gain +3 piety of random dodges. Where you take it from there is up to you to decide, but gaining 50 piety shouldn't be too hard, and with that you can convert to another God with up to 20 extra gold, two helpful small boons, 25 piety to spend with the other deity, and the free GETINDARE glyph TT provides if he is the first deity you join.&lt;br /&gt;
&lt;br /&gt;
The approach works better if you join at lvl2, because you can get your first level without adhering to the principles of not being hit more than once that TT mandates.&lt;br /&gt;
&lt;br /&gt;
'''Mid-run Worship'''&lt;br /&gt;
&lt;br /&gt;
Provides you with an ease in early leveling, while leaving many low level monsters to be harvested later with more ease. The principles are the same, except there is much less pressure, and if you convert to his religion with extra piety or join him with extra gold picked up, you can grab Tikki's Edge more easily.&lt;br /&gt;
&lt;br /&gt;
If joined at the right time, this can allow you to mop up all the low level monsters you have saved for a big boost in piety and experience, potentially letting you level up and heal both your health and mana without exploring. Whether you pick anything else up or swap into another god depends on the situation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Heavy Worship'''&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki provides three options for dedicated worshipers:&lt;br /&gt;
&lt;br /&gt;
1) Tikki's edge - if focused provides more XP for &amp;quot;cleaning popcorn&amp;quot;, and helps spellcasters level-up while fighting the boss. This restores your health and mana, so you can unload more spells on the boss, as well as increasing your fireball damage directly and PISSORFF damage through physical damage increase. The extra gold can also help you buy cheap items for conversion, expensive items for use, potions from the alchemy shop or simply fuel a Crystal Ball. Just one level ot Tikki's Edge is enough, but some situations can make second helpings worthwhile.&lt;br /&gt;
&lt;br /&gt;
It is effective with Fighters and Assasins, but also works with regular spellcasters, especially ones with large enough mana pools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2) Poison - acquireing several levels of the Poison boon can help regen-fighting strategies greatly, and the first level can sometimes &amp;quot;pay for itself&amp;quot;. The boon was recently reworked so the exact strategies still have to be determined.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is effective with Monks and Gorgons if you can pull it off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3) Reflexes - For 35 piety and 1 health potion, TT will provide you a set of potions. The quicksilver potion gives you dodge prediction and 50% temporary dodge chance. If you can &amp;quot;set up a dodge&amp;quot;, that is, get hit by non-lethal attacks untill your prediction sayes &amp;quot;DODGE&amp;quot;, that means your next attack will cost you no health. You will also get 3 TT piety with that dodge. Before you apply your &amp;quot;free hit&amp;quot; on the boss, you drink the other potion, Reflex. It gives you double strike on your next attack, with the monster hit in between. Since you have secured a dodge with Quicsilver, the monster doesn't hit you, but you hit it twice!&lt;br /&gt;
&lt;br /&gt;
It is effective with any physical damage dealer, particularly Rogues and Berserkers, but can be made to work with most classes provided enough practice. It is also the best way of dealing with certain bosses, namely Bleaty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Piety Spike ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concentrated TT worship and channeling many resources into repeated uses of the Reflexes boon is TT's piety spike. It requires a moderate ammount of health potions, 35 piety per helping, and decent damage to work, but provides a string of free hits on the boss. That amount of concentrated damage is sometimes difficult to imagine until you try it, but it works spectacularly well against bosses with high health and low hit points like Aequitas, Bleaty and even Namtar.&lt;br /&gt;
&lt;br /&gt;
It is doable with both early and late worship depending on the situation and expirience of the player. It is also advisable to save popcorn with first strike (Goblins, Gorgons), to help setting up dodges with the Quicksilver potion. Hits you take move the dodge prediction counter, and monsters who are lower level than you generaly can't hit you unless they have first strike. &lt;br /&gt;
&lt;br /&gt;
Stuff that makes it work better are damage items, the Dodge boon and Rogue's Dodging, and knockback. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds. His piety spike is also the go-to solution to several bosses and PQI scenarios for several game veterans.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T15:37:10Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT and WONNAYT glyphs (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T15:36:25Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT glyph (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T15:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
'''TT rewards piety''' for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT glyph (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T15:35:37Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
'''TT rewards''' piety for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT glyph (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T15:35:04Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
'''TT rewards''' piety for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT glyph (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''TT dislikes''' getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki</id>
		<title>Tikki Tooki</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Tikki_Tooki"/>
				<updated>2013-02-08T15:34:33Z</updated>
		
		<summary type="html">&lt;p&gt;Lujo: /* Likes and Dislikes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alphapage|Alpha:Tikki_Tooki}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{&lt;br /&gt;
{{{tpl|GodInfobox}}}&lt;br /&gt;
|Name=Tikki Tooki&lt;br /&gt;
|ShortHand=TT&lt;br /&gt;
|InitialWorship=&lt;br /&gt;
* free {{s|GETINDARE}} glyph&lt;br /&gt;
|Punishment=&lt;br /&gt;
* all monsters on all dungeon floors gain {{t|First Strike}} and {{t|Weakening blow}}&lt;br /&gt;
|RewardedActions=&lt;br /&gt;
;Kill an XP-valuable enemy who is lower-level than you:{{Piety|+5}}.&lt;br /&gt;
;Dodge an attack from any enemy:{{Piety|+3}}&lt;br /&gt;
;{{t|Poisoned}} an enemy:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WONAFYT}} glyph:{{Piety|+1}}&lt;br /&gt;
;Use the {{s|WEYTWUT}} glyph:{{Piety|+1}}&lt;br /&gt;
|PenalizedActions=&lt;br /&gt;
;Take more than one hit from a monster:{{Piety|-3}} per hit&lt;br /&gt;
;Trigger a death protection: {{Piety|-10}}&lt;br /&gt;
|Boons=&lt;br /&gt;
;Tribute&lt;br /&gt;
:'''Cost''': 15 gold &lt;br /&gt;
:'''Effect''': Gain {{Piety|10}}&lt;br /&gt;
;Tikki's Edge &lt;br /&gt;
:'''Cost''': 25 + 25n Piety (repeatable)&lt;br /&gt;
:'''Effect''': Grants you {{t|Learning}}, gaining +1 additional experience from all kills, grants +10 gold&lt;br /&gt;
;Dodging&lt;br /&gt;
:'''Cost''': 25 Piety&lt;br /&gt;
:'''Effect''': Increases your chance to {{t|Dodge}} by 10%, grants +10 gold&lt;br /&gt;
;Poison&lt;br /&gt;
:'''Cost''': &lt;br /&gt;
:'''Effect''': Grants you 1 level of {{t|Poisoned}}&lt;br /&gt;
;Reflexes&lt;br /&gt;
:'''Cost''': 35 Piety, 1 {{i|Health Potion}} (repeatable)&lt;br /&gt;
:'''Effect''': Spawn one {{i|Reflex Potion}} &amp;amp; {{i|Quicksilver Potion}} near the altar.&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is the trickster serpent god. He has a particular soft spot for gold, accepting it as tribute and granting it to faithful followers. This makes him quite versatile both for purist runs (where gold is in short supply) and with heavy preparations (where you often have more than you can spend). He can also be of help to those seeking to fuel items which comsume gold for activationg their abilities, such as Crystal Ball or Alchemist Scroll.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is uncovered in the south in a small subdungeon where you must defeat a form-changing imp without getting hit by it in return several times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Likes and Dislikes ==&lt;br /&gt;
&lt;br /&gt;
TT rewards piety for killing monsters that are lower level than yourself (+5 piety). He awards successful dodges (+3 piety) and use of the WHEYTWUT glyph (+1 Piety). He also awards you +1 piety every time you poison a monster for the first time. You can also gain piety from him by using his &amp;quot;Tribute&amp;quot; boon which gives you +10 piety for 15 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TT dislikes getting hit too much, and you get -3 piety for every time you get hit by a monster after the first. If you prepp TT from the kingdom screen he you will get -3 piety every time you get hit by a monster at all. He also dislikes using up death protections which he punishes by -10 piety. He won't punish casting a CYDSTEP glyph, or otherwise acquiring a death protection, but he will punish using it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If your piety drops below zero, he will give every monster first strike, and weakening blow, which is a severe punishment. Consdering that he actually has very few way to lose piety with, it is easier to avoid than it seems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Desecrating TT's altar''' - should be avoided unless you're confident about what you're doing, and/or are a heavily focused spellcaster. Even then, it's prefferable not to do it until you are well into a bossfight and are certain that you won't be relying on first strike (or even physical attacks) to finish the boss off.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki is very difficult to earn piety with as a low-level character, since he punishes you for taking too many hits, and gives piety only for killing lower-level monsters. Of course, low-level characters are unlikely to be able to win their fights with a single blow, and there are few monsters lower-level than they are (which they probably shouldn't be fighting this early, anyways). This makes him very distinctively a deity you worship later on, unless you can tribute large amounts of gold to keep him happy.&lt;br /&gt;
&lt;br /&gt;
Generally speaking, the best approach to Tikki Tooki is to begin your worship with lots of popcorn monsters left in the dungeon. Purchase the Tikki's Edge boon to increase your piety gain from killing these low-level monsters, then complement with boons such as dodging or reflexes to gain his special potions. Another strategy is to begin worship early and use desecration or tribute to quickly purchase the &amp;quot;poison&amp;quot; boon, then convert to another religion to avoid the piety penalty for taking repeated hits. A poison attack is a very powerful benefit if you can obtain it early.&lt;br /&gt;
&lt;br /&gt;
Tikki Tooki's potions are poorly described and poorly understood. The quicksilver potion causes your chance to dodge to increase for each consecutive attack you take, and becomes exhausted when you finally achieve a dodge. It also tells you when you're about to dodge, letting you predict which blow will be avoided. By attacking weaker monsters, you can keep taking minor attacks until your next blow will be a dodge, letting you avoid damage from a powerful enemy. The reflex potion grants you temporary first strike, and under some conditions may grant you two attacks. If you have a knockback attack, you will knock the enemy back twice when using a reflex potion, causing extra damage. &lt;br /&gt;
&lt;br /&gt;
One little-known trick with Tikki Tooki is that plants can be farmed for piety. It's entirely possible to dodge a plant's &amp;quot;attack&amp;quot; against you, and Tikki Tooki rewards you with piety every time you dodge. This means a Tikki Tooki follower can build up large amounts of piety just by clearing plants (this is also possible with Jehora Jeheyu, but that deity doesn't offer a boon that enables you to dodge). As well, attacking plants will trigger the quicksilver potion, causing your dodge chance to rise. In this way, you can continue to attack plants until your next attack is predicted to be a dodge then attack the boss. On levels with large numbers of plants (Western Jungle, Southern Swamp, and Ick Swamp being the most common) this can make Tikki Tooki a very powerful deity, and also an exceptional choice to convert into after worshipping the Earthmother.&lt;br /&gt;
&lt;br /&gt;
Overall, Tikki Tooki is one of the best &amp;quot;last hour&amp;quot; deities, offering enormous amounts of piety for slaughtering defenseless monsters and superb boons which can improve your odds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Lujo</name></author>	</entry>

	</feed>