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		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Special:Contributions/Zaratustra&amp;feed=atom&amp;limit=50&amp;target=Zaratustra&amp;year=&amp;month=</id>
		<title>DDwiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Special:Contributions/Zaratustra"/>
		<updated>2013-05-22T09:07:46Z</updated>
		<subtitle>From DDwiki</subtitle>
		<generator>MediaWiki 1.16.4</generator>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:GodInfobox</id>
		<title>Template:GodInfobox</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:GodInfobox"/>
				<updated>2012-04-24T14:32:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;infobox&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;width:22em;background-color:#F9F9F9;border:1px solid #AAA;clear:right;color:#000;float:right;line-height:1.5em;margin:.5em 0 .5em 1em;padding:.2em;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; class=&amp;quot;fn&amp;quot; style=&amp;quot;text-align:center;font-size:125%;font-weight:bold&amp;quot;|{{{Name|Missing Name}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[File:{{{Name|Binlor Ironshield}}}.png]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left&amp;quot;|Initial worship&lt;br /&gt;
|&lt;br /&gt;
{{{InitialWorship|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left&amp;quot;|Punishment&lt;br /&gt;
|&lt;br /&gt;
{{{Punishment|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Rewarded actions&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{{RewardedActions|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Penalized actions&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{{PenalizedActions|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Boons&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{{Boons|Missing info}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:GodInfobox</id>
		<title>Template:GodInfobox</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:GodInfobox"/>
				<updated>2012-04-24T14:30:48Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;infobox&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;width:22em;background-color:#F9F9F9;border:1px solid #AAA;clear:right;color:#000;float:right;line-height:1.5em;margin:.5em 0 .5em 1em;padding:.2em;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; class=&amp;quot;fn&amp;quot; style=&amp;quot;text-align:center;font-size:125%;font-weight:bold&amp;quot;|{{{Name|Missing Name}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[File:{{{Name|Binlor Ironshield}}}.png]]&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left&amp;quot;|Initial worship&lt;br /&gt;
|&lt;br /&gt;
{{{InitialWorship|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left&amp;quot;|Punishment&lt;br /&gt;
|&lt;br /&gt;
{{{Punishment|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Rewarded actions&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{{RewardedActions|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Penalized actions&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{{PenalizedActions|Missing info}}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Boons&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
{{{Boons|Missing info}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Plant</id>
		<title>Plant</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Plant"/>
				<updated>2012-04-24T14:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
Plants are a class of non-experience-bearing monster that litters certain levels like the [[Ick Swamp]]. Worshipping [[Full:Earthmother|The Earthmother]] can lead to these being spawned.&lt;br /&gt;
&lt;br /&gt;
Nearly all plants have 1 HP, 0 damage, First Strike, Bloodless (doesn't leave a blood pool) and No Experience (for killing them). Basic plants can be removed without worry (unless you have poisoned an enemy or have a similar ends-on-attack ability). Others have certain effects that may be deleterious to your passage:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Plant''' &lt;br /&gt;
| Basic plant&lt;br /&gt;
|-&lt;br /&gt;
| '''Mysterious Murkshade'''&lt;br /&gt;
| Mana burn, 100% magic resist. &lt;br /&gt;
|-&lt;br /&gt;
| '''Poisonous Pod'''&lt;br /&gt;
| Poisonous, 100% magic resist. &lt;br /&gt;
|-&lt;br /&gt;
| '''Corrosive Creeper'''&lt;br /&gt;
| Corrosive, leaves corrosive pool on death&lt;br /&gt;
|-&lt;br /&gt;
| '''Barbing Bush'''&lt;br /&gt;
| 999 Attack&lt;br /&gt;
|-&lt;br /&gt;
| '''Erosive Eelroot'''&lt;br /&gt;
| Lower Resists 3%, 100% magic resist. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{MainNav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Monsters</id>
		<title>Monsters</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Monsters"/>
				<updated>2012-04-24T14:22:24Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Alphapage|Alpha:Monsters}}{{Stub}}&lt;br /&gt;
&lt;br /&gt;
There are many different monster types you will encounter throughout Desktop Dungeons. They have a range of abilities and stats, and each present a unique difficulty to the player. There are two formulas to determine the base stats for every monster. For hp, you use (n+3)²+10, where n is the monsters level, and for attack you use (n*(n+5))/2, where n is the monsters level. Monsters also have an attack and hp percent value. That indicates what percent of the base number provided below they have. For example, Bandits have 100% hp and 66% attack. Therefore a level 3 Bandit would do 8 damage and have 26 hp.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Base Attack&lt;br /&gt;
!Base Health&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12 || 26&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 39&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25 || 54&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 33 || 71&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 42 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 52 || 111&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 63 || 134&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 75 || 159&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
What kind of dungeon you are in also affects monster stats. Monsters in easy dungeons have 90% of way they would normally have, monsters in Normal dungeons have their normal stats, monsters in hard dungeons have 120% of what they would normally have, and monsters in vicious dungeons have 133% of what they would normally have.&lt;br /&gt;
&lt;br /&gt;
== Monster Summaries ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Picture&lt;br /&gt;
!Attack Percentage&lt;br /&gt;
!Health Percentage&lt;br /&gt;
!Traits&lt;br /&gt;
|-&lt;br /&gt;
|Gorgon&lt;br /&gt;
|&lt;br /&gt;
|100%&lt;br /&gt;
|90%&lt;br /&gt;
|First Strike, 50% Death Gaze&lt;br /&gt;
|-&lt;br /&gt;
|Bandit&lt;br /&gt;
|&lt;br /&gt;
|66%&lt;br /&gt;
|100%&lt;br /&gt;
|Lower Resists 5%&lt;br /&gt;
|-&lt;br /&gt;
|Serpent&lt;br /&gt;
|&lt;br /&gt;
|100%&lt;br /&gt;
|100%&lt;br /&gt;
|Poisonous&lt;br /&gt;
|-&lt;br /&gt;
|Warlock&lt;br /&gt;
|&lt;br /&gt;
|133%&lt;br /&gt;
|100%&lt;br /&gt;
|Magical Attack&lt;br /&gt;
|-&lt;br /&gt;
|Goblin&lt;br /&gt;
|&lt;br /&gt;
|115%&lt;br /&gt;
|100%&lt;br /&gt;
|First Strike&lt;br /&gt;
|-&lt;br /&gt;
|Goat&lt;br /&gt;
|&lt;br /&gt;
|100%&lt;br /&gt;
|90%&lt;br /&gt;
|Magic Resist 25%&lt;br /&gt;
|}&lt;br /&gt;
Bosses do not have the same percentages as monsters, although their base attack and health formula is the same. See [[Bosses]] for their percentages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Monster Traits ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| First strike&lt;br /&gt;
| Offsets your own first-strike ability, whether from level or status.&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous&lt;br /&gt;
| Being hit by this monster gives the Poison status.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Burn&lt;br /&gt;
| Being hit by this monster gives the Mana Burn status.&lt;br /&gt;
|-&lt;br /&gt;
| Corrosive&lt;br /&gt;
| Being hit by this monster gives one level of Corroded status (+1 damage on hit)&lt;br /&gt;
|-&lt;br /&gt;
| Weakens&lt;br /&gt;
| Being hit by this monster gives one level of Weakened status (-1 damage on attack)&lt;br /&gt;
|-&lt;br /&gt;
| Lower resists X%&lt;br /&gt;
| Being hit by this monster reduces your resist levels by X%.&lt;br /&gt;
|-&lt;br /&gt;
| Life steal X%&lt;br /&gt;
| When this monster is revealed, if your life is above X%, it is drained by (how much?) and added to the monster's life total.&lt;br /&gt;
|-&lt;br /&gt;
| Magical attack&lt;br /&gt;
| Attacks by this monster are magical and apply against magic resist.&lt;br /&gt;
|-&lt;br /&gt;
| X% Physical resist&lt;br /&gt;
| Physical damage to this monster is reduced by X%.&lt;br /&gt;
|-&lt;br /&gt;
| X% Magic resist&lt;br /&gt;
| Magical damage to this monster is reduced by X%.&lt;br /&gt;
|-&lt;br /&gt;
| Revives&lt;br /&gt;
| Monster becomes another monster on death. Specifics depend on creature and level.&lt;br /&gt;
|-&lt;br /&gt;
| Cowardly&lt;br /&gt;
| Monster backs up one square when hit.&lt;br /&gt;
|-&lt;br /&gt;
| Blinks&lt;br /&gt;
| Monster teleports to a random square when hit.&lt;br /&gt;
|-&lt;br /&gt;
| Fast regen&lt;br /&gt;
| Monster regenerates health twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
| Counters fireball&lt;br /&gt;
| Hitting this monster with a fireball will trigger a regular counter-attack (damage is still dealt)&lt;br /&gt;
|-&lt;br /&gt;
| Death protection (X)&lt;br /&gt;
| Monster is protected from death X times: A hit that would kill reduces the monster to 1 HP instead.&lt;br /&gt;
|-&lt;br /&gt;
| Berserk X%&lt;br /&gt;
| Monster does double damage if its own health is below X% of maximum.&lt;br /&gt;
|-&lt;br /&gt;
| Death Gaze X%&lt;br /&gt;
| Monster's attack instakills if your health is below X% of maximum.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{MainNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters|*]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Crypt</id>
		<title>The Crypt</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=The_Crypt"/>
				<updated>2011-12-10T17:21:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
'''Monsters:''' Golems, Vampires, Warlocks and Animated Armors.&lt;br /&gt;
&lt;br /&gt;
'''Boss:''' Count BlahBlah. Vicious: 1322 HP, 120 damage/Hard: 760 HP, 90 damage. Blinks, life steal 40%, undead.&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:'''  Whenever a monster dies, all vampires become hidden.&lt;br /&gt;
&lt;br /&gt;
'''Recommended classes:''' Priest, Paladin, Wizard, Bloodmage.&lt;br /&gt;
&lt;br /&gt;
'''Recommended gods:''' Jehora Jeheyu, Glowing Guardian.&lt;br /&gt;
&lt;br /&gt;
'''Notes:''' Vicious mode is unlocked after beating the dungeon in Hard mode with 4 different classes.&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
&lt;br /&gt;
The special rule applied to Vampires in this dungeon can be annoying, but it can be used in your favor, since vampires cannot drain your life when you have less than 40% HP. Whenever you HP is low, explore some tiles with vampires and regenerate. This strategy works specially well with Jehora Jeheyu, since he gives you piety (or punishes you) when a tile with an enemy is explored. This strategy can be used with BLUDTUPOWA to prevent the gain of HP while exploring vampires.&lt;br /&gt;
&lt;br /&gt;
The combination of a Gnome Wizard, Jehora Jeheyu and BLUDTUPOWA is a powerful strategy. The Wizard does not suffer much from JJ's punishments and can use the Boost Mana boon to raise his mana up to 25 points. This becomes even better when combined with HALPMEH and a Sensation Stone/Keg of Mana. the Bloodmage can also be used instead of the Wizard.&lt;br /&gt;
&lt;br /&gt;
Followers of Glowing Guardian have the advantage of getting extra piety from Vampires. This works well with Paladins, since they can drink potions in addition to getting healed by the Protection boon.&lt;br /&gt;
&lt;br /&gt;
In Hard mode, the boss hides whenever he blinks. This can be an advantage for classes with healing abilities, like Paladin or Priest. First explore the boss' tile with low HP, then use a potion/HALPMEH. This way, the boss will not drain your health and you will regenerate HP/MP. It is also possible to stop the boss' blinking with WEYTWUT (though it's usually expensive) or Earthmother's Entanglement.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&lt;br /&gt;
Razor Blade Smile: Complete the dungeon on Vicious mode with three different classes to unlock the Vampire.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu</id>
		<title>Jehora Jeheyu</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Jehora_Jeheyu"/>
				<updated>2011-12-10T05:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: Created page with ' Jehora Jeheyu, the mad god of chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time.  Jehora is un…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Jehora Jeheyu, the mad god of chaos, is an unsolvable enigma. He grants power and punishment in equal measures, depending on how amused or bored he is at the time.&lt;br /&gt;
&lt;br /&gt;
Jehora is unlocked from a subdungeon with 25 unique imps in it. Once the altar is touched, a maze is generated that hinders the passage back, so bring ENDISWAL with you.&lt;br /&gt;
&lt;br /&gt;
=== Strategy ===&lt;br /&gt;
Jehora is actually much less threatening than he appears. If you are playing even slightly conservatively, you can stand his punishment with no major issues.&lt;br /&gt;
&lt;br /&gt;
Jehora's strategy is rather simple: Survive his random punishments for long enough to get Petition, then climb to Avatar of Chaos. If you get  him early enough, you're likely to still have enough piety to change deities for the endgame or use one of the other boons.&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel"/>
				<updated>2011-12-10T03:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg|frame]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
'''Suggested Classes:''' Bloodmage, Monk, Paladin, Sorcerer&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
&lt;br /&gt;
The Indomitable is the boss that takes the most hits out of any in the game. Not only that, but he has okay damage too! You need a character with EXTREME staying power. The only two characters that provide this are the monk and the paladin. You must avoid steel golems and illusions at all cost, because their lower resist or weakening could be the difference between victory and defeat. Mana burn can be crippling, so you may want to avoid wraiths too. Animated armors are to be avoided, unless you can take off a death protection and you were going to explore anyways, because they expend your precious tiles. Unfortunately, this leaves only sorcerers which will be the main targets in this dungeon. At all costs, avoid exploring if you can!&lt;br /&gt;
&lt;br /&gt;
If you choose to play a monk, you need a HALPMEH glyph. Since most of The Indomitable's staying power comes from death protections, you don't need very high damage. You do need to have damage that you can still take off a death protection after you regenerate above 36 hp. When you fight the boss, you are going to need a colossal amount of tiles, so explore extremely sparingly. When fighting the boss, whenever you can't take a shot, regenerate to just above 36, he will regenerate to 31 or 21, and if you do enough damage you should take off a death protection anyways. Finally, when you run out of tiles, start using potions, or god boons like protection, to elongate your staying power as long as possible.&lt;br /&gt;
&lt;br /&gt;
If you choose to play a Paladin, you must find a way to achieve max resists. One way to do this is to take Dracul or Taurog and The Pactmaker. Take the pact that gives resistances whenever you damage a new enemy and the piety from Taurog, or Dracul if need be, should cover the piety expense. Once again, when you are ready to take on The Indomitable, you must have a ton of tiles left to regenerate throughout the battle, because if you don't have tiles you won't even come close.&lt;br /&gt;
&lt;br /&gt;
One strategy which works surprisingly well is the transmuter. The transmuter works surprisingly well, because not only does he have unlimited spells as long as there are walls. Also, if you find PISORF or another form of knockback it takes of an additional layer of death protection. Also, because of the transmuter's ability to gain mana from walls PISORF costs no mana, so it removes a layer of death protection for free.&lt;br /&gt;
&lt;br /&gt;
Useful items are any sort of resist giving items, schadenfreude potions, and anything that gives knockback.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
No quests.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel"/>
				<updated>2011-12-10T03:20:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg|frame]]&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
&lt;br /&gt;
The Indomitable is the boss that takes the most hits out of any in the game. Not only that, but he has okay damage too! You need a character with EXTREME staying power. The only two characters that provide this are the monk and the paladin. You must avoid steel golems and illusions at all cost, because their lower resist or weakening could be the difference between victory and defeat. Mana burn can be crippling, so you may want to avoid wraiths too. Animated armors are to be avoided, unless you can take off a death protection and you were going to explore anyways, because they expend your precious tiles. Unfortunately, this leaves only sorcerers which will be the main targets in this dungeon. At all costs, avoid exploring if you can!&lt;br /&gt;
&lt;br /&gt;
If you choose to play a monk, you need a HALPMEH glyph. Since most of The Indomitable's staying power comes from death protections, you don't need very high damage. You do need to have damage that you can still take off a death protection after you regenerate above 36 hp. When you fight the boss, you are going to need a colossal amount of tiles, so explore extremely sparingly. When fighting the boss, whenever you can't take a shot, regenerate to just above 36, he will regenerate to 31 or 21, and if you do enough damage you should take off a death protection anyways. Finally, when you run out of tiles, start using potions, or god boons like protection, to elongate your staying power as long as possible.&lt;br /&gt;
&lt;br /&gt;
If you choose to play a Paladin, you must find a way to achieve max resists. One way to do this is to take Dracul or Taurog and The Pactmaker. Take the pact that gives resistances whenever you damage a new enemy and the piety from Taurog, or Dracul if need be, should cover the piety expense. Once again, when you are ready to take on The Indomitable, you must have a ton of tiles left to regenerate throughout the battle, because if you don't have tiles you won't even come close.&lt;br /&gt;
&lt;br /&gt;
One strategy which works surprisingly well is the transmuter. The transmuter works surprisingly well, because not only does he have unlimited spells as long as there are walls. Also, if you find PISORF or another form of knockback it takes of an additional layer of death protection. Also, because of the transmuter's ability to gain mana from walls PISORF costs no mana, so it removes a layer of death protection for free.&lt;br /&gt;
&lt;br /&gt;
Useful items are any sort of resist giving items, schadenfreude potions, and anything that gives knockback.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
No quests.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav</id>
		<title>Template:DD2Nav</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Template:DD2Nav"/>
				<updated>2011-12-10T03:18:45Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid; text-align:left; font-size:75%; font-family:verdana;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:center; font-size:130%; border-bottom: 1px solid; background-color: #CCCCCC&amp;quot; | Desktop Dungeons ''Full''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''General Concepts''':  &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:New Players Guide|New Players Guide]] {{·}} [[Full:Strategy|Strategy]] {{·}} [[Full:Buildings|Buildings]]  {{·}} [[Full:Quests|Quests]] {{·}} [[Full:Glyphs|Glyphs]] {{·}} [[Full:Mana|Mana]] {{·}} [[Full:Level|Leveling]] {{·}} [[Full:Items|Items]] {{·}} [[Full:Scoring|Scoring]] {{·}} [[Full:Subdungeons|Subdungeons]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot; | '''[[Full:Classes|Classes]]''':&lt;br /&gt;
     |'''''Tier 1''''': [[Full:Fighter|Fighter]] {{·}} [[Full:Thief|Thief]] {{·}} [[Full:Priest|Priest]] {{·}} [[Full:Wizard|Wizard]]&lt;br /&gt;
     |'''''Tier 2''''': [[Full:Berserker|Berserker]] {{·}} [[Full:Rogue|Rogue]] {{·}} [[Full:Monk|Monk]] {{·}} [[Full:Sorcerer|Sorcerer]]&lt;br /&gt;
     |'''''Tier 3''''': [[Full:Warlord|Warlord]] {{·}} [[Full:Assassin|Assassin]] {{·}} [[Full:Paladin|Paladin]] {{·}} [[Full:Bloodmage|Bloodmage]]&lt;br /&gt;
     |'''''Special''''': [[Full:Transmuter|Transmuter]] {{·}} [[Full:Crusader|Crusader]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Races|Races]]''':  &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Human (race)|Human]] {{·}} [[Full:Elf (race)|Elf]] {{·}} [[Full:Dwarf (race)|Dwarf]] {{·}} [[Full:Halfling (race)|Halfling]]  {{·}} [[Full:Gnome (race)|Gnome]] {{·}} [[Full:Orc (race)|Orc]] {{·}} [[Full:Goblin (race)|Goblin]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot; | '''[[Full:Gods|Gods]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Binlor Ironshield|Binlor Ironshield]] {{·}} [[Full:Dracul|Dracul]] {{·}} [[Full:The Earthmother|The Earthmother]] {{·}} [[Full:Glowing Guardian|Glowing Guardian]] {{·}} [[Full:Jehora Jeheyu|Jehora Jeheyu]] {{·}} [[Full:Mystera Annur|Mystera Annur]] {{·}} [[Full:The Pactmaker|The Pactmaker]] {{·}} [[Full:Taurog|Taurog]] {{·}} [[Full:Tikki Tooki|Tikki Tooki]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Monsters|Monsters]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:Animated Armour|Animated Armour]] {{·}} [[Full:Bandit|Bandit]] {{·}} [[Full:Dragonspawn|Dragonspawn]] {{·}} [[Full:Goat|Goat]] {{·}} [[Full:Goblin|Goblin]] {{·}} [[Full:Golem|Golem]] {{·}} [[Full:Goo blob|Goo blob]] {{·}} [[Full:Gorgon|Gorgon]] {{·}} [[Full:Imp|Imp]] {{·}} [[Full:Meat man|Meat man]] {{·}} [[Full:Naga|Naga]] {{·}} [[Full:Plant|Plant]] {{·}} [[Full:Serpent|Serpent]] {{·}} [[Full:Vampire|Vampire]] {{·}} [[Full:Warlock|Warlock]] {{·}} [[Full:Wraith|Wraith]] {{·}} [[Full:Zombie|Zombie]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Dungeon|Dungeons]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Ick Swamp]] {{·}} [[Creeplight Ruins]] {{·}} [[Hobbler's Hold]] {{·}} [[Magma Mines]](Unfinished) {{·}} [[Halls of Steel]] {{·}}  (add the rest here)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 125px; background-color: #CCCCCC&amp;quot;  | '''[[Full:Glyphs|Glyphs]]''': &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | [[Full:APHEELSIK|APHEELSIK]] {{·}} [[Full:BLUDTUPOWA|BLUDTUPOWA]] {{·}} [[Full:BURNDAYRAZ|BURNDAYRAZ]] {{·}} [[Full:BYSSEPS|BYSSEPS]] {{·}} [[Full:CYDSTEPP|CYDSTEPP]] {{·}} [[Full:ENDISWAL|ENDISWAL]] {{·}} [[Full:Glyphs#GETINDARE|GETINDARE]] {{·}} [[Full:HALPMEH|HALPMEH]] {{·}} [[Full:IMAWAL|IMAWAL]] {{·}} [[Full:LEMMISI|LEMMISI]] {{·}} [[Full:PISORF|PISORF]] {{·}} [[Full:Glyphs#WEYTWUT|WEYTWUT]] {{·}} [[Full:WONAFYT|WONAFYT]]&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel_(Hard)</id>
		<title>Halls of Steel (Hard)</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel_(Hard)"/>
				<updated>2011-12-10T03:18:17Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved Halls of Steel (Hard) to Halls of Steel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Halls of Steel]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel"/>
				<updated>2011-12-10T03:18:17Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved Halls of Steel (Hard) to Halls of Steel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
&lt;br /&gt;
The Indomitable is the boss that takes the most hits out of any in the game. Not only that, but he has okay damage too! You need a character with EXTREME staying power. The only two characters that provide this are the monk and the paladin. You must avoid steel golems and illusions at all cost, because their lower resist or weakening could be the difference between victory and defeat. Mana burn can be crippling, so you may want to avoid wraiths too. Animated armors are to be avoided, unless you can take off a death protection and you were going to explore anyways, because they expend your precious tiles. Unfortunately, this leaves only sorcerers which will be the main targets in this dungeon. At all costs, avoid exploring if you can!&lt;br /&gt;
&lt;br /&gt;
If you choose to play a monk, you need a HALPMEH glyph. Since most of The Indomitable's staying power comes from death protections, you don't need very high damage. You do need to have damage that you can still take off a death protection after you regenerate above 36 hp. When you fight the boss, you are going to need a colossal amount of tiles, so explore extremely sparingly. When fighting the boss, whenever you can't take a shot, regenerate to just above 36, he will regenerate to 31 or 21, and if you do enough damage you should take off a death protection anyways. Finally, when you run out of tiles, start using potions, or god boons like protection, to elongate your staying power as long as possible.&lt;br /&gt;
&lt;br /&gt;
If you choose to play a Paladin, you must find a way to achieve max resists. One way to do this is to take Dracul or Taurog and The Pactmaker. Take the pact that gives resistances whenever you damage a new enemy and the piety from Taurog, or Dracul if need be, should cover the piety expense. Once again, when you are ready to take on The Indomitable, you must have a ton of tiles left to regenerate throughout the battle, because if you don't have tiles you won't even come close.&lt;br /&gt;
&lt;br /&gt;
One strategy which works surprisingly well is the transmuter. The transmuter works surprisingly well, because not only does he have unlimited spells as long as there are walls. Also, if you find PISORF or another form of knockback it takes of an additional layer of death protection. Also, because of the transmuter's ability to gain mana from walls PISORF costs no mana, so it removes a layer of death protection for free.&lt;br /&gt;
&lt;br /&gt;
Useful items are any sort of resist giving items, schadenfreude potions, and anything that gives knockback.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
No quests.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel"/>
				<updated>2011-12-10T03:17:43Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
&lt;br /&gt;
The Indomitable is the boss that takes the most hits out of any in the game. Not only that, but he has okay damage too! You need a character with EXTREME staying power. The only two characters that provide this are the monk and the paladin. You must avoid steel golems and illusions at all cost, because their lower resist or weakening could be the difference between victory and defeat. Mana burn can be crippling, so you may want to avoid wraiths too. Animated armors are to be avoided, unless you can take off a death protection and you were going to explore anyways, because they expend your precious tiles. Unfortunately, this leaves only sorcerers which will be the main targets in this dungeon. At all costs, avoid exploring if you can!&lt;br /&gt;
&lt;br /&gt;
If you choose to play a monk, you need a HALPMEH glyph. Since most of The Indomitable's staying power comes from death protections, you don't need very high damage. You do need to have damage that you can still take off a death protection after you regenerate above 36 hp. When you fight the boss, you are going to need a colossal amount of tiles, so explore extremely sparingly. When fighting the boss, whenever you can't take a shot, regenerate to just above 36, he will regenerate to 31 or 21, and if you do enough damage you should take off a death protection anyways. Finally, when you run out of tiles, start using potions, or god boons like protection, to elongate your staying power as long as possible.&lt;br /&gt;
&lt;br /&gt;
If you choose to play a Paladin, you must find a way to achieve max resists. One way to do this is to take Dracul or Taurog and The Pactmaker. Take the pact that gives resistances whenever you damage a new enemy and the piety from Taurog, or Dracul if need be, should cover the piety expense. Once again, when you are ready to take on The Indomitable, you must have a ton of tiles left to regenerate throughout the battle, because if you don't have tiles you won't even come close.&lt;br /&gt;
&lt;br /&gt;
One strategy which works surprisingly well is the transmuter. The transmuter works surprisingly well, because not only does he have unlimited spells as long as there are walls. Also, if you find PISORF or another form of knockback it takes of an additional layer of death protection. Also, because of the transmuter's ability to gain mana from walls PISORF costs no mana, so it removes a layer of death protection for free.&lt;br /&gt;
&lt;br /&gt;
Useful items are any sort of resist giving items, schadenfreude potions, and anything that gives knockback.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
No quests.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel"/>
				<updated>2011-12-10T03:17:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
=== Hard ===&lt;br /&gt;
&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
=== Vicious ===&lt;br /&gt;
&lt;br /&gt;
The Indomitable is the boss that takes the most hits out of any in the game. Not only that, but he has okay damage too! You need a character with EXTREME staying power. The only two characters that provide this are the monk and the paladin. You must avoid steel golems and illusions at all cost, because their lower resist or weakening could be the difference between victory and defeat. Mana burn can be crippling, so you may want to avoid wraiths too. Animated armors are to be avoided, unless you can take off a death protection and you were going to explore anyways, because they expend your precious tiles. Unfortunately, this leaves only sorcerers which will be the main targets in this dungeon. At all costs, avoid exploring if you can!&lt;br /&gt;
&lt;br /&gt;
If you choose to play a monk, you need a HALPMEH glyph. Since most of The Indomitable's staying power comes from death protections, you don't need very high damage. You do need to have damage that you can still take off a death protection after you regenerate above 36 hp. When you fight the boss, you are going to need a colossal amount of tiles, so explore extremely sparingly. When fighting the boss, whenever you can't take a shot, regenerate to just above 36, he will regenerate to 31 or 21, and if you do enough damage you should take off a death protection anyways. Finally, when you run out of tiles, start using potions, or god boons like protection, to elongate your staying power as long as possible.&lt;br /&gt;
&lt;br /&gt;
If you choose to play a Paladin, you must find a way to achieve max resists. One way to do this is to take Dracul or Taurog and The Pactmaker. Take the pact that gives resistances whenever you damage a new enemy and the piety from Taurog, or Dracul if need be, should cover the piety expense. Once again, when you are ready to take on The Indomitable, you must have a ton of tiles left to regenerate throughout the battle, because if you don't have tiles you won't even come close.&lt;br /&gt;
&lt;br /&gt;
One strategy which works surprisingly well is the transmuter. The transmuter works surprisingly well, because not only does he have unlimited spells as long as there are walls. Also, if you find PISORF or another form of knockback it takes of an additional layer of death protection. Also, because of the transmuter's ability to gain mana from walls PISORF costs no mana, so it removes a layer of death protection for free.&lt;br /&gt;
&lt;br /&gt;
Useful items are any sort of resist giving items, schadenfreude potions, and anything that gives knockback.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel</id>
		<title>Halls of Steel</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Halls_of_Steel"/>
				<updated>2011-12-10T03:16:29Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Halls of Steel.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is a Hard difficulty dungeon populated with many nasty minions such as Illusions and Animated Armors. The boss is an elite version of Animated Armor with awful stats, but has 20 levels of death protection. This is the only dungeon where the Orb of Lusory ([[File:Orb_of_Lusory2.jpg]]) spawns. It is unlocked by completing [[Creeplight Ruins]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===Hard Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=190|attack=62|other=[[File:Death_protection.png|link=Death Protection]] (20)}}&lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' The Orb of Lusory spawns here: it is an item that grants 50% magic resistance. It can be destroyed to get rid of all illusions.&lt;br /&gt;
&lt;br /&gt;
===Vicious Mode===&lt;br /&gt;
'''Monsters:''' Animated armors, Wraiths, Warlocks, Steel Golems, and Illusions. &lt;br /&gt;
&lt;br /&gt;
'''Boss:''' {{Monster|name=The Indomitable|type=Animated Armor|hp=222|attack=73|other=[[File:Death_protection.png|link=Death Protection]] (50)}}&lt;br /&gt;
&lt;br /&gt;
Unlike the hard version of this dungeon you cannot get rid of the illusions, unless you kill them.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
This boss has a considerable amount of staying power, so it is recommended you play a class that lasts long. The 4 main classes are Bloodmages, because of the considerable amount of fireballs you can throw, Monks, because their resistances and their considerable regen fighting capabilities, Paladins, because HALPMEH and resistances are a great counteraction to low damage, and Sorcerers, because the mana shield takes out an additional layer of death protection. Also, make sure not to incur any weakening and lower resist, if it matters.&lt;br /&gt;
&lt;br /&gt;
If you play a Bloodmage use your fireballs to kill things above your level and bring a battle mage ring so you can regen fight monsters. When you get to the boss, use all your fireballs until you run out of mana. Then, turn on BLUDTUPOWA and reveal 3 tiles, bringing the boss to 31 hp. If you are at least level 7 you should deal 35 damage, removing another layer of death protection. When you run out of tiles use your mana potions, blood pools, and health potions to finish him off.&lt;br /&gt;
&lt;br /&gt;
If you are playing a monk, you should be regen fighting sorcerers and wraiths a few levels above you. You shouldn't do this too much because you need to save enough tiles to out regen the boss. Use taurog, and avoid weakening or lower resists. When you reach the boss begin fighting until you cannot, then reveal tiles till your hp is above 31. Once your hp is high enough, assuming you deal enough damage, you should be able to take off another layer of death protection. Use your Unstoppable Fury and health potions to try to outlast him once you run out of tiles.&lt;br /&gt;
&lt;br /&gt;
If you play a Paladin, try to maximize out your resistances so HALPMEH will be most effective. Avoid fighting wraiths, illusions, and steel golems, as the mana burn lower resists, and weakening can be crippling. When you cannot gain any more levels begin fighting the boss, but make sure there are tiles left to regen fight. When you fight the boss, get him as low as possible, then explore three tiles. Then, use HALPMEH and tank as many hits as you can. Then continue repeating this until you run tiles. Then use all other resources to outlast the boss.&lt;br /&gt;
&lt;br /&gt;
If you are playing a sorcerer, use the your normal sorcerer strategy. Just make sure you don't get an untimely mana burn or any weakening. The mana shield takes out 2 death protections, so you should have no problem out lasting the boss.&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
The only quest in the Halls of Steel is The Dancing Blades which grants 250 gold when you win the dungeon.&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Classes</id>
		<title>Full:Classes</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Classes"/>
				<updated>2011-12-10T00:13:45Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some brief descriptions of the character classes.  Follow the links to their individual pages for more in-depth tips and suggested strategies!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Class&lt;br /&gt;
! Special Features&lt;br /&gt;
!Suggested Races&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Basic (Tier 1) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Fighter|Fighter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Full:Fighter]]&lt;br /&gt;
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free&lt;br /&gt;
| Human, Dwarf&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Thief|Thief]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroThief.png|25px|link=Full:Thief]]&lt;br /&gt;
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both&lt;br /&gt;
| Halfling, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Priest|Priest]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPriest.png|25px|link=Full:Priest]]&lt;br /&gt;
| Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead&lt;br /&gt;
| Dwarf, Halfling&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Wizard|Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWizard.png|25px|link=Full:Wizard]]&lt;br /&gt;
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Advanced (Tier 2) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Berserker|Berserker]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBerserker.png|25px|link=Full:Berserker]]&lt;br /&gt;
| +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Rogue|Rogue]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroRogue.png|25px|link=Full:Rogue]]&lt;br /&gt;
| First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up&lt;br /&gt;
| Dwarf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Monk|Monk]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroMonk.png|25px|link=Full:Monk]]&lt;br /&gt;
| Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Sorcerer|Sorcerer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroSorcerer.png|25px|link=Full:Sorcerer]]&lt;br /&gt;
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit &lt;br /&gt;
| Human, Elf, Gnome&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Expert (Tier 3) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Warlord|Warlord]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWarlord.png|25px|link=Full:Warlord]]&lt;br /&gt;
| Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit&lt;br /&gt;
| Human, Gnome, Elf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Assassin|Assassin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroAssassin.png|25px|link=Full:Assassin]]&lt;br /&gt;
| Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters&lt;br /&gt;
| Human, Dwarf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Paladin|Paladin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPaladin.png|25px|link=Full:Paladin]]&lt;br /&gt;
| Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken&lt;br /&gt;
| ??&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Bloodmage|Bloodmage]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBloodmage.png|25px|link=Full:Bloodmage]]&lt;br /&gt;
| Starts with BLUDTUPOWA (hp-&amp;gt;mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Special Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Transmuter|Transmuter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTransmuter.png|25px|link=Full:Transmuter]]&lt;br /&gt;
| Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.&lt;br /&gt;
| Elf, Gnome, Human&lt;br /&gt;
| Subdungeon Mission: &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Crusader|Crusader]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroCrusader.png|25px|link=Full:Crusader]]&lt;br /&gt;
| Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered (excluding lowered resists), extra altar in dungeon&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| Subdungeon Mission: Speak to him with 100 Piety&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Tinker|Tinker]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTinker.png|25px|link=Full:Tinker]]&lt;br /&gt;
| 2 more shops, items cost 5 less gold, starts with 5 alchemist scrolls, can sense subdungeon stairs&lt;br /&gt;
| &lt;br /&gt;
| Subdungeon Mission: Find a secret subdungeon&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Classes</id>
		<title>Full:Classes</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Full:Classes"/>
				<updated>2011-12-09T23:55:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are some brief descriptions of the character classes.  Follow the links to their individual pages for more in-depth tips and suggested strategies!&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Class&lt;br /&gt;
! Special Features&lt;br /&gt;
!Suggested Races&lt;br /&gt;
!Unlock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Basic (Tier 1) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Fighter|Fighter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBase.png|25px|link=Full:Fighter]]&lt;br /&gt;
| Can see monsters equal or lower lvl to the player, gains +1xp per monster kill, and survives 1 killing blow for free&lt;br /&gt;
| Human, Dwarf&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Thief|Thief]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroThief.png|25px|link=Full:Thief]]&lt;br /&gt;
| First attack on all monsters gains +30% dmg, map contains 33% more items, HP and MP potions heal both&lt;br /&gt;
| Halfling, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Priest|Priest]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPriest.png|25px|link=Full:Priest]]&lt;br /&gt;
| Bonus +2hp per lvl, HP potions heal 100% hp, deals +100% dmg to undead&lt;br /&gt;
| Dwarf, Halfling&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Wizard|Wizard]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWizard.png|25px|link=Full:Wizard]]&lt;br /&gt;
| Can see all glyph locations, -1 MP cost to use glyphs / -25% to own melee dmg, map created with 1 extra fireball glyph, glyphs are small items}&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| Available at start.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Advanced (Tier 2) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Berserker|Berserker]] &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBerserker.png|25px|link=Full:Berserker]]&lt;br /&gt;
| +30% dmg vs. higher lvl monsters, +50% magic resistance, starts with +30% attack bonus, +2 mp cost to all glyphs&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Rogue|Rogue]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroRogue.png|25px|link=Full:Rogue]]&lt;br /&gt;
| First Strike enabled at all times, 20% base dodge rate, starts with +50% attack bonus, -5 hp per lvl up&lt;br /&gt;
| Dwarf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Monk|Monk]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroMonk.png|25px|link=Full:Monk]]&lt;br /&gt;
| Starts with -30% attack bonus, -2 base damage per level, +50% physical/magic resistance, HP regen from exploration doubled&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Sorcerer|Sorcerer]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroSorcerer.png|25px|link=Full:Sorcerer]]&lt;br /&gt;
| Heals 2 HP per 1 MP spent, begins with +5 MP, does 1 magical damage/level to monster when hit &lt;br /&gt;
| Human, Elf, Gnome&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Expert (Tier 3) Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Warlord|Warlord]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroWarlord.png|25px|link=Full:Warlord]]&lt;br /&gt;
| Starts with CYDSTEPP (cheat death) glyph, +30% dmg when hp below half, drinking MP pot gives +30% dmg on next hit&lt;br /&gt;
| Human, Gnome, Elf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Assassin|Assassin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroAssassin.png|25px|link=Full:Assassin]]&lt;br /&gt;
| Starts with APHEELSIK (poison) glyph, exploring all squares around monsters enables First Strike, 1 hit KO on all lower lvl monsters&lt;br /&gt;
| Human, Dwarf, Orc&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Paladin|Paladin]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroPaladin.png|25px|link=Full:Paladin]]&lt;br /&gt;
| Starts with HALPMEH (heal) glyph, cannot lose piety from deity punishments, cannot convert, -25% phys dmg taken&lt;br /&gt;
| ??&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Bloodmage|Bloodmage]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroBloodmage.png|25px|link=Full:Bloodmage]]&lt;br /&gt;
| Starts with BLUDTUPOWA (hp-&amp;gt;mp) glyph, MP pots give 100% refill (but cost 6hp per lvl), heal 15% hp from blood pools&lt;br /&gt;
| Elf, Gnome&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Special Classes&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Transmuter|Transmuter]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTransmuter.png|25px|link=Full:Transmuter]]&lt;br /&gt;
| Starts with ENDISWAL (costs 2 MP), Destroying walls restores 4 MP, -5 starting MP, No natural MP regeneration.&lt;br /&gt;
| Elf, Gnome, Human&lt;br /&gt;
| Subdungeon Mission: &lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Crusader|Crusader]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroCrusader.png|25px|link=Full:Crusader]]&lt;br /&gt;
| Monster kills give 25% dmg bonus on next hit (can chain up to 100%), immune to first status change suffered (excluding lowered resists), extra altar in dungeon&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| Subdungeon Mission: Speak to him with 100 Piety&lt;br /&gt;
|-&lt;br /&gt;
| [[Full:Tinker|Tinker]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:HeroTinker.png|25px|link=Full:Tinker]]&lt;br /&gt;
| 2 more shops, items cost 5 less gold, starts with 5 alchemist scrolls, can sense subdungeon stairs&lt;br /&gt;
| Human, Orc&lt;br /&gt;
| Subdungeon Mission: Speak to him with 100 Piety&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons</id>
		<title>Desktop Dungeons</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons"/>
				<updated>2011-12-09T21:55:44Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: /* Game information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;big&amp;gt;'''Welcome to the ''Desktop Dungeons'' Wiki!'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Beta gameplay.png|right|thumb|350px|''Alpha version of Desktop Dungeons'']]&lt;br /&gt;
&lt;br /&gt;
If you've never played a roguelike before, prepare to die, because you will! A lot!  ''Desktop Dungeons'' was designed as a quick 5-15 minute mini-roguelike experience for you to enjoy without having to lose yourself for hours in the more complex roguelikes such as ''[[Wikipedia:Linley's Dungeon Crawl|Dungeon Crawl Stone Soup]]''. (''DD'' is also heavily inspired by ''DCSS''.)&lt;br /&gt;
&lt;br /&gt;
In the coming weeks this will be established as the #1 source for information about the PC game ''Desktop Dungeons''.  Registration is easier than most forums; feel free to contribute if you spot any inaccurate information.&lt;br /&gt;
&lt;br /&gt;
== Game information ==&lt;br /&gt;
{|width=&amp;quot;75%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid; text-align:left; font-size:100%; font-family:verdana;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:0px solid; text-align:left; font-size:100%; font-family:verdana;&amp;quot;&lt;br /&gt;
!Beta/Full Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:New Players Guide|New Players Guide]] - Get started here&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Dungeon|The Dungeon]] - An overall look at the dungeons you'll find&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Races|Races]] - Descriptions of the tasty glyph eating strategies&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Classes|Classes]] - Descriptions and successful strategies&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Strategy|Strategy]] - Strategies to help players good and new alike&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Glyphs|Glyphs]] - Information on glyphs&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Level|Leveling]] - Details on how the game's leveling and experience system works&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Gods|Gods]] - The depravity of devious deities divulged!&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Items|Items]] - Details on item functionality&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Monsters|Monsters]] - Descriptions and strategies for overcoming the deadly denizens of ''Desktop Dungeons''!&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Boosters|Boosters]] - Stat boosters found in dungeons&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Scoring|Scoring]] - For when you've unlocked Ranked games&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:0px solid; text-align:left; font-size:100%; font-family:verdana;&amp;quot;&lt;br /&gt;
!Alpha/Freeware Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:New Players Guide|New Players Guide]] - Look into the past&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Dungeon|The Dungeon]] - The dungeons that have been&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Races|Races]] - Civilizations of gone eras&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Classes|Classes]] - They do things differently there&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Strategy|Strategy]] - Learn the old ways&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Advanced Strategy|Advanced Strategy]] - Secrets from the ancient masters&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Glyphs|Glyphs]] - The elder scrolls&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Level|Leveling]] - Still the same, actually&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Gods|Gods]] - The old testament, revealed&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Items|Items]] - Ancient artifacts&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Monsters|Monsters]] - Bygone bestiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Boosters|Boosters]] - Not much change either&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Scoring|Scoring]] - For when you've unlocked Ranked games&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Lothlorien|Lothlorien]] - 3 stage quest guide&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Feedback and media ==&lt;br /&gt;
{{News}}&lt;br /&gt;
*[[Feedback]] - For discussion of existing game features and known issues&lt;br /&gt;
*[[Brainstorming]] - For discussion of new ideas&lt;br /&gt;
*[[Media]] - Collections of what has been scribed, sung or shouted about the game elsewhere.&lt;br /&gt;
*[[Tileset]]s - New graphics sets created by the player community&lt;br /&gt;
*[[Playthroughs]] - Annotated playthroughs of the game&lt;br /&gt;
&lt;br /&gt;
== Get ''Desktop Dungeons'' ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.desktopdungeons.net/?page_id=12 Pre-Order the Full Version!]&lt;br /&gt;
* [http://www.nag.co.za/forums/showthread.php?t=13014 Link to game thread]&lt;br /&gt;
* [http://www.desktopdungeons.net/?page_id=11 Desktop Dungeons v0.21 (Freeware)] - &amp;lt;font size=1&amp;gt;[[Change Log]]&amp;lt;/font&amp;gt;&lt;br /&gt;
* [http://www.desktopdungeons.net/HTML5/ Desktop Dungeons v0.21 HTML] Play in your browser&lt;br /&gt;
* [http://www.gmhighscores.com/highscores.php?gameid=936 Desktop Dungeons highscores]&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [http://www.ocularconcepts.us Website Design Cleveland]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons</id>
		<title>Desktop Dungeons</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Desktop_Dungeons"/>
				<updated>2011-12-09T21:54:35Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: /* Game information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;big&amp;gt;'''Welcome to the ''Desktop Dungeons'' Wiki!'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Beta gameplay.png|right|thumb|350px|''Alpha version of Desktop Dungeons'']]&lt;br /&gt;
&lt;br /&gt;
If you've never played a roguelike before, prepare to die, because you will! A lot!  ''Desktop Dungeons'' was designed as a quick 5-15 minute mini-roguelike experience for you to enjoy without having to lose yourself for hours in the more complex roguelikes such as ''[[Wikipedia:Linley's Dungeon Crawl|Dungeon Crawl Stone Soup]]''. (''DD'' is also heavily inspired by ''DCSS''.)&lt;br /&gt;
&lt;br /&gt;
In the coming weeks this will be established as the #1 source for information about the PC game ''Desktop Dungeons''.  Registration is easier than most forums; feel free to contribute if you spot any inaccurate information.&lt;br /&gt;
&lt;br /&gt;
== Game information ==&lt;br /&gt;
{|width=&amp;quot;75%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid; text-align:left; font-size:100%; font-family:verdana;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:0px solid; text-align:left; font-size:100%; font-family:verdana;&amp;quot;&lt;br /&gt;
!Beta/Full Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:New Players Guide|New Players Guide]] - Get started here&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Dungeon|The Dungeon]] - An overall look at the dungeons you'll find&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Races|Races]] - Descriptions of the tasty glyph eating strategies&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Classes|Classes]] - Descriptions and successful strategies&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Strategy|Strategy]] - Strategies to help players good and new alike&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Glyphs|Glyphs]] - Information on glyphs&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Level|Leveling]] - Details on how the game's leveling and experience system works&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Gods|Gods]] - The depravity of devious deities divulged!&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Items|Items]] - Details on item functionality&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Monsters|Monsters]] - Descriptions and strategies for overcoming the deadly denizens of ''Desktop Dungeons''!&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Boosters|Boosters]] - Stat boosters found in dungeons&lt;br /&gt;
|-&lt;br /&gt;
|[[Full:Scoring|Scoring]] - For when you've unlocked Ranked games&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;border:0px solid; text-align:left; font-size:100%; font-family:verdana;&amp;quot;&lt;br /&gt;
!Alpha/Freeware Version&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:New Players Guide|New Players Guide]] - Look into the past&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Dungeon|The Dungeon]] - The dungeons that have been&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Races|Races]] - Civilizations of gone eras&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Classes|Classes]] - They do things differently there&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Strategy|Strategy]] - Learn the old ways&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Advanced Strategy|Advanced Strategy]] - Secrets from the ancient masters&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Glyphs|Glyphs]] - The elder scrolls&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Level|Leveling]] - Still the same, actually&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Gods|Gods]] - The old testament, revealed&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Items|Items]] - Ancient artifacts&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Monsters|Monsters]] - Bygone bestiary&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Boosters|Boosters]] - Not much change either&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Scoring|Scoring]] - For when you've unlocked Ranked games&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha:Lothlorien|Lothlorien]] - 3 stage quest guide&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Feedback and media ==&lt;br /&gt;
{{News}}&lt;br /&gt;
*[[Feedback]] - For discussion of existing game features and known issues&lt;br /&gt;
*[[Brainstorming]] - For discussion of new ideas&lt;br /&gt;
*[[Media]] - Collections of what has been scribed, sung or shouted about the game elsewhere.&lt;br /&gt;
*[[Tileset]]s - New graphics sets created by the player community&lt;br /&gt;
*[[Playthroughs]] - Annotated playthroughs of the game&lt;br /&gt;
&lt;br /&gt;
== Get ''Desktop Dungeons'' ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.desktopdungeons.net/?page_id=12 Pre-Order the Full Version!]&lt;br /&gt;
* [http://www.nag.co.za/forums/showthread.php?t=13014 Link to game thread]&lt;br /&gt;
* [http://www.desktopdungeons.net/?page_id=11 Desktop Dungeons v0.21 (Freeware)] - &amp;lt;font size=1&amp;gt;[[Change Log]]&amp;lt;/font&amp;gt;&lt;br /&gt;
* [http://www.desktopdungeons.net/HTML5/ Desktop Dungeons v0.21 HTML] Play in your browser&lt;br /&gt;
* [http://www.gmhighscores.com/highscores.php?gameid=936 Desktop Dungeons highscores]&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
* [http://www.ocularconcepts.us Website Design Cleveland]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Magma_Mines</id>
		<title>Magma Mines</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Magma_Mines"/>
				<updated>2011-12-09T21:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:magma_mines.jpg]]&lt;br /&gt;
&lt;br /&gt;
Magma Mines is a Hard difficulty dungeon in the Beta filled with goblins.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
'''Bosses:''' {{Monster|name=Hurr|type=Goblin|hp=466|attack=105|other=[[File:Physical resist.png]] 100%, Magical}} &lt;br /&gt;
{{Monster|name=Durr|type=Goblin|hp=688|attack=105|other=[[File:Magic resist.png]] 100%}} &lt;br /&gt;
{{Monster|name=Herp the Foreman|type=Goblin|hp=444|attack=105|other=[[File:Corrosive.png]] [[File:Mana burn.png]]}} &lt;br /&gt;
&lt;br /&gt;
'''Special Rules:''' Herp the Foreman has 100% defense against Physical and Magic attacks until Hurr and Durr are defeated.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Goblin.png</id>
		<title>File:Goblin.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Goblin.png"/>
				<updated>2011-12-09T21:29:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: uploaded a new version of &amp;quot;File:Goblin.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Goblin.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Magma_Mines</id>
		<title>Magma Mines</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Magma_Mines"/>
				<updated>2011-12-09T21:29:07Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:magma_mines.jpg]]&lt;br /&gt;
&lt;br /&gt;
Magma Mines is a Hard difficulty dungeon in the Beta filled with goblins.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
'''Bosses:''' {{Monster|name=Hurr|type=Goblin|hp=466|attack=105|other=[[File:Physical resist.png]] 100%, Magical}} &lt;br /&gt;
{{Monster|name=Durr|type=Goblin|hp=688|attack=105|other=[[File:Magic resist.png]] 100%}} &lt;br /&gt;
{{Monster|name=Herp the Foreman|type=Goblin|hp=444|attack=105|other=[[File:Physical resist.png]] 100% [[File:Magic resist.png]] 100% [[File:Corrosive.png]] [[File:Mana burn.png]]}} &lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
{{DD2Nav}}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Physical_resist.png</id>
		<title>File:Physical resist.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Physical_resist.png"/>
				<updated>2011-12-09T21:23:55Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Mana_burn.png</id>
		<title>File:Mana burn.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Mana_burn.png"/>
				<updated>2011-12-09T21:23:40Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Magic_resist.png</id>
		<title>File:Magic resist.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Magic_resist.png"/>
				<updated>2011-12-09T21:23:24Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Corrosive.png</id>
		<title>File:Corrosive.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Corrosive.png"/>
				<updated>2011-12-09T21:23:06Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Goblin.png</id>
		<title>File:Goblin.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Goblin.png"/>
				<updated>2011-12-09T21:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: uploaded &amp;quot;File:Goblin.png&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Goblin.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs</id>
		<title>Alpha:Glyphs</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Alpha:Glyphs"/>
				<updated>2011-12-09T20:38:36Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Glyphs''' are spells located throughout a dungeon that must first be picked up before they can be used. The explorer can only carry 3 glyphs by default unless their [[classes|class]] has a bonus (for instance the [[Wizard]] has 4 glyph slots). Glyphs can be converted into Attack Power, Health, Potions, etc by dropping them into the appropriate Conversion button [[File:Conversion.PNG]], the result of the conversion is based on their [[races|race]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
&lt;br /&gt;
A glyph's name hints at the spell effect it performs. Some glyphs cost more mana than others to cast and not all are available from the start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color: #EEEEEE&amp;quot;&lt;br /&gt;
!width=7% | Image&lt;br /&gt;
!width=23% | Glyph&lt;br /&gt;
!width=3% | Cost (Mana)&lt;br /&gt;
!width=67% | Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Apheelsik.png|center]]&lt;br /&gt;
|&lt;br /&gt;
=====[[APHEELSIK]]===== &lt;br /&gt;
(Poison - &amp;quot;I feel sick&amp;quot;) &lt;br /&gt;
|align=&amp;quot;center&amp;quot; |5&lt;br /&gt;
|Inflicts the poison status on a monster, preventing it from regenerating health as you explore.  Will wear off when you attack anything. Undead are immune.&lt;br /&gt;
* Unlocked by completing a normal game as an [[Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Bludtupowa.png|center]]&lt;br /&gt;
|&lt;br /&gt;
=====[[BLUDTUPOWA]]=====&lt;br /&gt;
(Blood Magic - &amp;quot;Blood to power&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |0&lt;br /&gt;
|Enable to revoke health regeneration and boost mana regeneration by 1tile.&lt;br /&gt;
* Unlocked by completing a normal game as a [[Bloodmage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Burndayraz.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[BURNDAYRAZ]]=====&lt;br /&gt;
(Fireball - &amp;quot;Burn their ass&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |6&lt;br /&gt;
|Hits a monster with a fireball, causing 4 points of damage per player level. &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Bysseps.png|center]]&lt;br /&gt;
|&lt;br /&gt;
=====[[BYSSEPS]]=====&lt;br /&gt;
(Power Strike - &amp;quot;Biceps&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |2&lt;br /&gt;
|Player gets +30% damage bonus for next physical attack only.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Cydstepp.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[CYDSTEPP]]=====&lt;br /&gt;
(Protection from Death - &amp;quot;Sidestep&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
|The player will be protected from the next fatal attack and will be reduced to 1 point of health instead of dying.&lt;br /&gt;
* Unlocked by completing a normal game as a [[Warlord]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Endiswal.png|center]]&lt;br /&gt;
|&lt;br /&gt;
=====[[ENDISWAL]]=====&lt;br /&gt;
(Passwall - &amp;quot;End this wall&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |8&lt;br /&gt;
|Destroys a section of wall.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Getindare.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====GETINDARE=====&lt;br /&gt;
(First Strike - &amp;quot;Get in there&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |3&lt;br /&gt;
|Player gets first strike status for next physical attack only.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Halpmeh.png|center]]&lt;br /&gt;
|&lt;br /&gt;
=====[[HALPMEH]]=====&lt;br /&gt;
(Heal - &amp;quot;Help me&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |3&lt;br /&gt;
|Restores 3 points of health per player level and cures poison status.&lt;br /&gt;
* Unlocked by completing a normal game as a [[Paladin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Imawal.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[IMAWAL]]=====&lt;br /&gt;
(Flesh to Stone - &amp;quot;I'm a wall&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |5&lt;br /&gt;
|Transforms a monster into a section of wall.  Does not count as a kill for purposes of gaining experience, triggering rewards/punishments from gods, etc.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Lemmisi.png|center]]&lt;br /&gt;
|&lt;br /&gt;
=====[[LEMMISI]]=====&lt;br /&gt;
(Clairvoyance - &amp;quot;Let me see&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |3&lt;br /&gt;
|Fully reveals 3 random unexplored tiles.  As a result, you'll usually regain as much or more mana than you spent casting it. Still uses mana even if there are no unrevealed tiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Pisorf.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[PISORF]]=====&lt;br /&gt;
(Teleport Monster - &amp;quot;Piss off&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |10&lt;br /&gt;
|Teleports a monster to a random empty tile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Weytwut.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[WEYTWUT]]=====&lt;br /&gt;
(Teleport Self - &amp;quot;Wait what?&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |6&lt;br /&gt;
|Teleports the player to a random empty tile.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alpha_Wonafyt.png|center]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====[[WONAFYT]]=====&lt;br /&gt;
(Summon Monster - &amp;quot;Wanna fight&amp;quot;)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; |6&lt;br /&gt;
|Teleports a random monster of the player's level to a random empty tile next to the player.  Fails if no such monster or tile exists.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Apheelsik.png</id>
		<title>File:Apheelsik.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Apheelsik.png"/>
				<updated>2011-12-09T20:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Apheelsik.png to File:Alpha Apheelsik.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Apheelsik.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Apheelsik.png</id>
		<title>File:Alpha Apheelsik.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Apheelsik.png"/>
				<updated>2011-12-09T20:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Apheelsik.png to File:Alpha Apheelsik.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;APHEELSIK glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Bludtupowa.png</id>
		<title>File:Bludtupowa.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Bludtupowa.png"/>
				<updated>2011-12-09T20:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Bludtupowa.png to File:Alpha Bludtupowa.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Bludtupowa.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bludtupowa.png</id>
		<title>File:Alpha Bludtupowa.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bludtupowa.png"/>
				<updated>2011-12-09T20:37:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Bludtupowa.png to File:Alpha Bludtupowa.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BLUDTUPOWA glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Burndayraz.png</id>
		<title>File:Burndayraz.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Burndayraz.png"/>
				<updated>2011-12-09T20:37:55Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Burndayraz.png to File:Alpha Burndayraz.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Burndayraz.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Burndayraz.png</id>
		<title>File:Alpha Burndayraz.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Burndayraz.png"/>
				<updated>2011-12-09T20:37:55Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Burndayraz.png to File:Alpha Burndayraz.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BURNDAYRAZ glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Bysseps.png</id>
		<title>File:Bysseps.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Bysseps.png"/>
				<updated>2011-12-09T20:37:54Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Bysseps.png to File:Alpha Bysseps.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Bysseps.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bysseps.png</id>
		<title>File:Alpha Bysseps.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Bysseps.png"/>
				<updated>2011-12-09T20:37:54Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Bysseps.png to File:Alpha Bysseps.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BYSSEPS glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Cydstepp.png</id>
		<title>File:Cydstepp.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Cydstepp.png"/>
				<updated>2011-12-09T20:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Cydstepp.png to File:Alpha Cydstepp.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Cydstepp.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Cydstepp.png</id>
		<title>File:Alpha Cydstepp.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Cydstepp.png"/>
				<updated>2011-12-09T20:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Cydstepp.png to File:Alpha Cydstepp.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CYDSTEPP glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Endiswal.png</id>
		<title>File:Endiswal.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Endiswal.png"/>
				<updated>2011-12-09T20:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Endiswal.png to File:Alpha Endiswal.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Endiswal.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Endiswal.png</id>
		<title>File:Alpha Endiswal.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Endiswal.png"/>
				<updated>2011-12-09T20:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Endiswal.png to File:Alpha Endiswal.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ENDISWAL glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Getindare.png</id>
		<title>File:Getindare.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Getindare.png"/>
				<updated>2011-12-09T20:37:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Getindare.png to File:Alpha Getindare.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Getindare.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Getindare.png</id>
		<title>File:Alpha Getindare.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Getindare.png"/>
				<updated>2011-12-09T20:37:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Getindare.png to File:Alpha Getindare.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GETINDARE glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Halpmeh.png</id>
		<title>File:Halpmeh.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Halpmeh.png"/>
				<updated>2011-12-09T20:37:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Halpmeh.png to File:Alpha Halpmeh.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Halpmeh.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Halpmeh.png</id>
		<title>File:Alpha Halpmeh.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Halpmeh.png"/>
				<updated>2011-12-09T20:37:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Halpmeh.png to File:Alpha Halpmeh.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HALPMEH glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Imawal.png</id>
		<title>File:Imawal.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Imawal.png"/>
				<updated>2011-12-09T20:37:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Imawal.png to File:Alpha Imawal.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Imawal.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Imawal.png</id>
		<title>File:Alpha Imawal.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Imawal.png"/>
				<updated>2011-12-09T20:37:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Imawal.png to File:Alpha Imawal.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;IMAWAL glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Lemmisi.png</id>
		<title>File:Lemmisi.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Lemmisi.png"/>
				<updated>2011-12-09T20:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Lemmisi.png to File:Alpha Lemmisi.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Lemmisi.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Lemmisi.png</id>
		<title>File:Alpha Lemmisi.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Lemmisi.png"/>
				<updated>2011-12-09T20:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Lemmisi.png to File:Alpha Lemmisi.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;LEMMISI glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Pisorf.png</id>
		<title>File:Pisorf.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Pisorf.png"/>
				<updated>2011-12-09T20:37:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Pisorf.png to File:Alpha Pisorf.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Pisorf.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Pisorf.png</id>
		<title>File:Alpha Pisorf.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Pisorf.png"/>
				<updated>2011-12-09T20:37:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Pisorf.png to File:Alpha Pisorf.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PISORF glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Weytwut.png</id>
		<title>File:Weytwut.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Weytwut.png"/>
				<updated>2011-12-09T20:37:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Weytwut.png to File:Alpha Weytwut.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Alpha Weytwut.png]]&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	<entry>
		<id>http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Weytwut.png</id>
		<title>File:Alpha Weytwut.png</title>
		<link rel="alternate" type="text/html" href="http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=File:Alpha_Weytwut.png"/>
				<updated>2011-12-09T20:37:50Z</updated>
		
		<summary type="html">&lt;p&gt;Zaratustra: moved File:Weytwut.png to File:Alpha Weytwut.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WEYTWUT glyph&lt;/div&gt;</summary>
		<author><name>Zaratustra</name></author>	</entry>

	</feed>