Subdungeons

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(Repeatable Subdungeons)
(Darvin's subdungeon project: - blood fountain gives sanguine if you drink while hurt)
 
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Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.
Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.
 +
=== Darvin's subdungeon project ===
 +
{| class="wikitable sortable"
 +
|- style="background-color: #EEEEEE"
 +
!width=15% | Entrance View
 +
!width=10% | Name
 +
!width=10% | Appears in
 +
!width=10% | Explored?
 +
!width=75% | Summary
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Graveyard]]
 +
|Center
 +
|Yes
 +
|5 gold piles, spawns a level 5 {{m|zombie}} that drops {{i|Elven Boots}}
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Sir Thrawn]]
 +
|Center
 +
|No
 +
|Sir Thrawn ({{m|Vampire}}) spawns in, seals the exit, and re-shrouds the dungeon, effectively allowing you to explore it twice.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Exploding Signpost]]
 +
|Center, North
 +
|No
 +
|Contains bloodstains, several {{m|Barbing bush}}, and an exploding signpost. The signpost reduces you to 1 HP and then kicks out a compression scroll and {{i|Schadenfreude Potion}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Hitball]]
 +
|Center, West
 +
|Partially
 +
|Enter a pit-fight against progressively more powerful opponents (scaled to your current level). The first opponent gives you 5 gold and a {{i|Health Potion}}, the second gives you 10 gold and a {{i|Mana Potion}}, and the third gives you 15 gold and a {{i|Reflex Potion}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Legend of the Signpost Gorgon]]
 +
|Center
 +
|No
 +
|A 5x5 room containing four piles of gold and the Gorgward (immunity to death gaze, 18 gold, 50 CP, small item).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Goo Potion]]
 +
|Center, North
 +
|No
 +
|A 5x5 area containing a level 5 {{m|Goo Blob}} who drops a {{i|Health Potion}} when killed.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Djinni Potion]]
 +
|Center, North
 +
|No
 +
|A 5x5 area containing a level 5 {{m|djinni}} who drops a {{i|Mana Potion}} when killed.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Yin and Yang]]
 +
|Center
 +
|Yes
 +
|Contains {{m|Ying}} and {{m|Yang}}, level 8 monsters. If they are not killed in immediate succession they will respawn. When both are truly slain, they will drop Ying and Yang's sword, each a small item granting +3 base attack that can be consumed for a single-use death protection (15 GP, 35 CP).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Sapphire Helmet]]
 +
|Center
 +
|No
 +
|Contains a signpost describing the Sapphire Knight, 3 gold piles, and the Dented Helm, which is a large item that grants +1 MP and +1 base attack (18 GP, 30 CP)
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Edible Adversaries]]
 +
|Center
 +
|No
 +
|A 5x5 area containing 3 gold piles, a signpost about Meatmen, and a level 1 {{m|Meatman}}. When killed, the {{m|Meatman}} drops "Nom Nom", a consumable large item that increases health bonus by 1 permanently (identical to picking up a health booster) but poisons you (18 gold, 20 CP).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Misplaced Cutlery]]
 +
|Center
 +
|No
 +
|A 5x5 room containing five gold piles, three spoons, and a signpost describing Gaan-Telet.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Zombie Money]]
 +
|North
 +
|No
 +
|A massive chamber, but only about half is accessible without revealing magic.  At the far end of a narrow hallway is a pile of gold.  When picked up, five {{m|zombie}} of equal level to yourself appear and block the way out.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Sorcerer's Potion Trade]]
 +
|North
 +
|No
 +
|A 5x5 chamber containing a Sorcerer who will give you 2x {{i|Health Potion}} in exchange for one {{i|Mana Potion}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Teeth Teeth Teeth]]
 +
|North
 +
|No
 +
|A 5x5 room containing five gold piles and a strange amulet (15g, 35CP).  When the amulet is picked up, the room changes and a level 9 and level 1 {{m|thrall}} appear.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Jadetooth]]
 +
|North
 +
|Partially
 +
|A large room containing Jadetooth the level 7 Berserker (42 damage, 90 HP, retaliates fireball, berserks at 50%, death protection).  When killed, Jadetooth drops a powerful potion that increases and fully restores max health and max mana.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Serpent Dungeon]]
 +
|North
 +
|No
 +
|Contains five gold piles and a level 6 {{m|Serpent}}.  When killed, the {{m|Serpent}} drops a {{i|Fortitude tonic}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Shade Transformation]]
 +
|North
 +
|No
 +
|Contains five gold piles and a level 5 "shade" (looks like a palette swapped warlock; 25 damage, 54 HP, retaliates fireball, and revives).  When killed, the shade transforms into a {{m|djinni}} with identical abilities and stats.  When that is killed, he drops a {{i|Mana Potion}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Foolish Imp]]
 +
|North
 +
|No
 +
|A 5x5 room containing five gold piles and a level 9 {{m|imp}}.  When killed, the imp drops a {{i|Mana Potion}}.  A sign briefly talks about the foolish decisions of the northern empire.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Blood Fountain]]
 +
|East
 +
|Yes
 +
|A fountain in the midle of a 5X5 square. Gives 5% Sanguine.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[El Potion Loco]]
 +
|North
 +
|Yes
 +
|Contains 4 warlocks and a lvl1 {{m|goblin}}. You can kill the goblin immediately for one {{i|Keg of Health}}. You can talk to the Warlocks for the Wand of Splosion, which when activated, reduces your health to 1, kills the warlocks, leaves 2 {{i|Health Potion|Health Potions}} and 2 {{i|Mana Potion|Mana Potions}} in their reaspective places, and makes the Goblin unkillable. You can talk to the warlocks and use the wand even if you kill the goblin.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Paan's Labyrinth]]
 +
|East
 +
|Partially
 +
|A troll caled Marwood which you can talk to, quite a bit of exploration in the form of a maze with 3 lvl 1 imps called Helboi who have lifesteal.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Undead Kennel]]
 +
|East
 +
|No
 +
|Contains a level 1 {{m|zombie}}, a {{i|slayer wand}} and a {{i|Zombie Dog}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Mass09 Banking]]
 +
|East
 +
|No
 +
|Contains a lvl5 non-hostile {{m|vampire}} who hands you [[Mass09 Ledger]] when you talk to him. The ledger is a small item which can be used for 1 gold per use to shuffle all existing monster locations.  This item can be lockered.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Mad Whispers]]
 +
|North
 +
|No
 +
|Contains Whispergems and picking them up displays a Message. (4% Phys Resistance, not convertable).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Smackle Funky's]]
 +
|Center, South
 +
|No
 +
|A 5x5 room, contains a shop which spawns monsters of the same level for 5 gold.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Diary of a Goat]]
 +
|South
 +
|No
 +
|A 5x5 Room containing 5 of gold, a lv 9 {{m|Goat}} (drops Dairy Diary, worth 100 Cp.) and a signpost talking about the Naga Empire.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Vampire Chef]]
 +
|South
 +
|Yes
 +
|Contains 25 Plants and the Vampire Chef (Lv1, Drops the Recipe Scroll).
 +
Killing the plants in a right order boosts your stats. You can look up the recipes with the Scroll.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Confession]]
 +
|South
 +
|No
 +
|A 5x5 room containing 5 piles of gold and a Sign Post talking about the discrepancies within the Naga Empire.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Wisp Gems]]
 +
|South
 +
|No
 +
|A 5x5 room containing 5x {{m|Erosive Eelroot}} which drop Whisp Gems (5% attack bonus, small item).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Sticky Stick]]
 +
|South
 +
|No
 +
|A 5x5 Room containing {{m|Corrosive Creeper}}. One of them drops the {{i|Sticky Stick}} (Corrosive Strike, large).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Metal Spider Temple]]
 +
|South
 +
|No
 +
|15x13 Room, uncovering tiles will afflict you with different debuffs.  Contains a {{i|Health Potion}}, {{i|Mana Potion}}, {{i|Fortitude Tonic}}, {{i|Burn Salve}}, {{i|Compression Seal}}, {{i|Translocation Seal}}, {{i|Strength Potion}}, and {{i|Can of WHUPAZ}}. In the middle of the temple lies an Altar which gives you an Essence Potion, but drains your Health and Mana and hits you with Poison and Manaburn.(Heals both Health and Mana for the amount drained)
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Contemplate the Waters]]
 +
|South
 +
|Partially
 +
|15x13 Room with a good amount of non accesible Blackspace.
 +
Contains a Monk who will give you a [[LEMMISI]] Glyph for 25 G.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Spider Lore]]
 +
|West
 +
|No
 +
|A 5x5 room with 5 small gold piles and a Spider lore signpost.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[The New World]]
 +
|West
 +
|Yes
 +
|Soko-Trolls puzzle, must spell out "The New World" in the lava rocks on the center to complete. Reward is {{i|Wisp Gem}} (small, 5% damage), {{i|Tokoloshe Charm}} (small, 5% magic resist), {{i|Sword}}, 2 large gold pile, 1 small gold pile, 1 {{i|Mana Potion}}, 1 {{i|Health Potion}}.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Lurnatrix]]
 +
|West
 +
|Yes
 +
|Lots of walls and a friendly Druid who offers you several experience bonuses. 35g gives you 50 experience immediately, 15g gives you +1 learning buff, 5g gives 50% exp boost to next kill. You may only buy one.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[The Mighty Lost Lekon]]
 +
|West
 +
|No
 +
|A 5x5 dungeon with broken altar in the center. When touching the altar, you are surrounded by 8 {{m|goat}} (one each of levels 1-8) and granted the Lekon Devout buff (+2 piety per goat kill). Goats have typical goat stats, in addition to Mana Burn, First Strike and No Experience.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Draco's Heart]]
 +
|West
 +
|No
 +
|5x7 room with 1x7 walkable path up the middle, impassable rivers on each side of the path and breakable walls lining the room. "Dragon Heart" item at the end (large, 1g 5CP, grants +3 max health per level up when held) which spawns Draco when picked up. Draco is level 9, 167 health, 63 damage, Magical Attack, No Experience and blocks your exit. You may kill him, teleport him or [[PISORF]] him out of the way, or convert the Dragon Heart to kill him instantly.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[I Wish I Could Read]]
 +
|East
 +
|No
 +
|A 5x5 dungeon, some gold piles (sorry, didn't count them at the time), Fake Beard (+5XP when placed in inventory, unconvertible).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[From The Book of Namtar]]
 +
|East
 +
|No
 +
|A 5x5 dungeon, 5 gold piles, {{i|Cracked Soul Orb}} (provides one death protection when placed in inventory, then becomes inert).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Good Glenrick]]
 +
|Anywhere
 +
|No
 +
|Secret subdungeon. A 3x5 dungeon with a crusader named Good Glenrick (lvl6, 9 dam, 10HP). He hopes you won't kill him for his awesome experience bonus.
 +
|-
 +
|[[File:Subdungeon Titan Guitar.png|96px|center]]
 +
|align="center"|[[Really Awesome Guitar]]
 +
|North
 +
|Yes
 +
|Quite a few walls which are immediately destroyed upon picking up the guitar. {{i|Titan Guitar}} is large, 11g 11CP, on use makes all enemies on map slowed and cowardly and is consumed (unsure if other dungeon levels are affected).
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[20 Small Gold Piles]]
 +
|North
 +
|No
 +
|A 5x5 room with 20 small gold piles.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Blacksmith]]
 +
|Center, North
 +
|No
 +
|Secret subdungeon. A 5x5 room that contains one each of the the blacksmith items Perseverance Badge, Sword, Shield, Bear Mace.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[WIZARD.EXE]]
 +
|North
 +
|Yes
 +
|Friendly NPC Golem will allow you to trade certain glyphs for various effects or consumables. For example, LEMMISI will give you one of each Alchemy seal.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Avatar Statue]]
 +
|North
 +
|No
 +
|A 5v5 room with 5 small gold piles, an Avatar lore signpost and a level 1 Statue enemy. Physical immune, 3 damage, curse bearer, no experience. Drops Ritual Scroll when killed: large item, 13g 20CP, when consumed grants 5% resists 1 max mana and 3 layers of curse.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Gold & 3 Imps]]
 +
|East
 +
|No
 +
|A 5v5 room with 3 gold piles, 3 lvl1 blinking Imps and an eastern type signboard saying that "The Underworld is near." Crypt tileset.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Monster Den]]
 +
|Anywhere
 +
|No
 +
|Secret subdungeon. A 5x5 Room containing 9x Lv 1 Monsters.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[From The Book of Namtar]]
 +
|East
 +
|No
 +
|A 5x5 dungeon, 5 gold piles, Draining Blade (1 lifesteal for 9 layers of curse and 5 of corrosion). Seen in Creeplight.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Depleted Glyph]]
 +
|East
 +
|No
 +
|A 5x5 room, containing a few piles of gold, a signpost, and a depleted glyph. ([[BLUDTUPOWA]], 0 CP)
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Brandonnn]]
 +
|South, East
 +
|Yes
 +
|NPC needs your piety to charge his Packmaster Mobile Altar, rewards you with potions and items.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Cha'Dylan]]
 +
|North, West
 +
|Partially
 +
|A massive 15x15 room. Contains an unreachable island with about 40 tiles of explorable blackspace, and a monster icon in the dark of the island. WONAFYT lets you summon it, it has 2 life, Death Protection(7), and does 50 damage base (decreases with death protection like animated armor). When killed he drops a Sensation Stone.
 +
|-
 +
|[[File:Subdungeon placeholder.png|center]]
 +
|align="center"|[[Sub]]
 +
|
 +
|
 +
|
 +
|-
 +
|}
-
===Repeatable Subdungeons===
+
=== Repeatable Subdungeons ===
{| class="wikitable sortable"
{| class="wikitable sortable"
Line 11: Line 335:
|[[File:Subdungeon Health Pot Entrance.png|center]]
|[[File:Subdungeon Health Pot Entrance.png|center]]
|align="center"|[[Free Health Potion]]
|align="center"|[[Free Health Potion]]
-
|Contains a 5x5 area of dark tiles with a few walls and one level 5 Goo Blob who drops a Health Potion on death
+
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Goo Blob}} who drops a {{i|Health Potion}} on death
|-
|-
|[[File:Subdungeon Free Mana Potion Entrance.png|center]]
|[[File:Subdungeon Free Mana Potion Entrance.png|center]]
|align="center"|[[Free Mana Potion]]
|align="center"|[[Free Mana Potion]]
-
|Contains a 5x5 area of dark tiles with a few walls and one level 5 Djinn who drops a Mana Potion on death
+
|Contains a 5x5 area of dark tiles with a few walls and one level 5 {{m|Djinn}} who drops a {{i|Mana Potion}} on death
|-
|-
|[[File:Subdungeon The New World Entrance.png|center]]
|[[File:Subdungeon The New World Entrance.png|center]]
Line 22: Line 346:
|-
|-
|[[File:Subdungeon Temple of Knowledge Entrance.png|center]]
|[[File:Subdungeon Temple of Knowledge Entrance.png|center]]
-
|align="center"|[[Temple of Knowledge]]
+
|align="center"|[[Grove of Knowledge]]
-
|Contains a large area with no dark tiles and a druid you can buy powerups from. 35g will buy you 50 exp. 5g will give you the "Experience Boost" buff, +50% experience on next kill. Need to fill in rest.
+
|Contains a large area with no dark tiles and the druid Lernutrix who sells powerups. Paying 5g gives you +50% experience on next kill, 15g gives you a permanent Learning buff (+1 XP on all XP-valuable kills), 35g gives you 50 XP. Can only buy once.
|-
|-
-
|[[File:Subdungeon Health Pot Entrance.png|center]]
+
|[[File:Subdungeon Vampire Chef Entrance.png|center]]
|align="center"|[[Vampire Chef]]
|align="center"|[[Vampire Chef]]
-
|Contains an area with no dark tiles, some plants and a level 1 vampire which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.
+
|Contains an area with no dark tiles, some plants and a level 1 {{m|Vampire}} which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.
|-
|-
|[[File:Subdungeon Monster Shoppe Entrance.png|center]]
|[[File:Subdungeon Monster Shoppe Entrance.png|center]]
Line 33: Line 357:
|Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.
|Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.
|-
|-
-
|[[File:Subdungeon Health Pot Entrance.png|center]]
+
|[[File:Subdungeon WIZARDdotexe entrance.png|center]]
|align="center"|[[WIZARD.EXE]]
|align="center"|[[WIZARD.EXE]]
-
|Lets you trade certain glyphs for items.
+
|Contains a 5x5 area with no dark tiles and a golem who will take certain glyphs in exchange for items.
|-
|-
|[[File:Subdungeon Undead kennel entrance.png|center]]
|[[File:Subdungeon Undead kennel entrance.png|center]]
Line 41: Line 365:
|Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.
|Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.
|-
|-
-
|[[File:Subdungeon Health Pot Entrance.png|center]]
+
|[[File:Subdungeon Hitball entrance.png|center]]
|align="center"|[[Hitball]]
|align="center"|[[Hitball]]
-
|Fight mobs for gold
+
|Fight mobs for gold. Each enemy gets increasingly tough. Can play up to 3 times.
|-
|-
|[[File:Subdungeon Yin yang entrance.png|center]]
|[[File:Subdungeon Yin yang entrance.png|center]]
|align="center"|[[Yin and Yang]]
|align="center"|[[Yin and Yang]]
-
|Contains no dark tiles and two level 9 mobs who give no experience, "Yin" and "Yang". You kill them and you get something I'm actually unsure how this works.
+
|Contains no dark tiles and two level 7 mobs who give no experience, "Yin" and "Yang". You must kill both within one turn of each other or they will revive. Killing both drop a "Blade of Yin" and a "Yang's Sword".
|-
|-
|[[File:Subdungeon Lost Sorcerer Entrance.png|center]]
|[[File:Subdungeon Lost Sorcerer Entrance.png|center]]
Line 55: Line 379:
|[[File:Subdungeon Good Glenrick Entrance.png|center]]
|[[File:Subdungeon Good Glenrick Entrance.png|center]]
|align="center"|[[Good Glenrick]]
|align="center"|[[Good Glenrick]]
-
|Contains a 7x7 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 5 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player. Killing him gives a large amount of bonus experience (19 experience total at level 1).
+
|Contains a 5x5 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 6 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player.
|-
|-
|[[File:Subdungeon Free Booster Entrance.png|center]]
|[[File:Subdungeon Free Booster Entrance.png|center]]
Line 64: Line 388:
|align="center"|[[Zombie Money]]
|align="center"|[[Zombie Money]]
|Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.
|Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.
-
|-
 
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|[[File:Subdungeon Health Pot Entrance.png|center]]
 
-
|align="center"|[[Mothers for Happier Dungeoneers]]
 
-
|Contains a 5x5 area of dark tiles, some gold piles, a potion (always health?) and a sign. The sign attributes the loot to the "Mothers for Happier Dungeoneers" group.
 
|-
|-
|[[File:Subdungeon Goat Piety Entrance.png|center]]
|[[File:Subdungeon Goat Piety Entrance.png|center]]
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|-
|-
|[[File:Subdungeon Level 1 surround entrance.png|center]]
|[[File:Subdungeon Level 1 surround entrance.png|center]]
-
|align="center"|[[Level 1 Enemy Surround]]
+
|align="center"|[[Monster Den]]
|Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance
|Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance
|-
|-
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|-
|-
|[[File:Subdungeon Council Voting Entrance.png|center]]
|[[File:Subdungeon Council Voting Entrance.png|center]]
-
|align="center"|[[Council Voting]]
+
|align="center"|[[History of the Northern Empire]]
-
|Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information.
+
|Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information. The sign varies based on how many times you have encountered the dungeon.
|-
|-
|[[File:Subdungeon Erosive plants entrance.png|center]]
|[[File:Subdungeon Erosive plants entrance.png|center]]
|align="center"|[[Erosive Plants]]
|align="center"|[[Erosive Plants]]
-
|Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants reduce resistances by 10% and must be meleed but each of them drop a small item which grants +5% attack damage.
+
|Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants apply a stack of Cursed when attacked and has 100% magic resistance but each of them drop a small item which grants +5% attack damage.
|-
|-
|[[File:Subdungeon Deadly Tricks Entrance.png|center]]
|[[File:Subdungeon Deadly Tricks Entrance.png|center]]
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|align="center"|[[Contemplate the Waters]]
|align="center"|[[Contemplate the Waters]]
|Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.
|Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.
-
|-
 
-
|[[File:Subdungeon Metal spider temple entrance.png|center]]
 
-
|align="center"|[[Metal Spider Temple]]
 
-
|Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.
 
|-
|-
|[[File:Subdungeon Corrosive plants entrance.png|center]]
|[[File:Subdungeon Corrosive plants entrance.png|center]]
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|[[File:Subdungeon A strange concoction entrance.png|center]]
|[[File:Subdungeon A strange concoction entrance.png|center]]
|align="center"|[[A Strange Mixture]]
|align="center"|[[A Strange Mixture]]
-
|Contains a large area with no dark tiles. In the center is a potion, when drunk it grants +10 Max Health and -1 Max Mana.
+
|Contains a large area with no dark tiles. In the center is a potion, which grants +10 Max Health and -1 Max Mana when drunk.
 +
|-
 +
|[[File:Subdungeon Metal spider temple entrance.png|center]]
 +
|align="center"|[[Metal Spider Temple]]
 +
| Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.
|}
|}
 +
 +
{{MainNav}}

Latest revision as of 01:26, 25 July 2014

Subdungeons are smaller versions of a level dungeon. They usually contain some sort of power up hidden behind a puzzle or an enemy. Some subdungeons provide quest chain advancement instead of a powerup, these subdungeons will be not appear anymore once you have advanced the quest chain.

Darvin's subdungeon project

Entrance View Name Appears in Explored? Summary
Subdungeon placeholder.png
Graveyard Center Yes 5 gold piles, spawns a level 5 Zombie Monster Icon.png zombie that drops Elven Boots.png Elven Boots
Subdungeon placeholder.png
Sir Thrawn Center No Sir Thrawn (Vampire Monster Icon.png Vampire) spawns in, seals the exit, and re-shrouds the dungeon, effectively allowing you to explore it twice.
Subdungeon placeholder.png
Exploding Signpost Center, North No Contains bloodstains, several Barbing bush, and an exploding signpost. The signpost reduces you to 1 HP and then kicks out a compression scroll and Schadenfreude Potion.png Schadenfreude Potion.
Subdungeon placeholder.png
Hitball Center, West Partially Enter a pit-fight against progressively more powerful opponents (scaled to your current level). The first opponent gives you 5 gold and a Health Potion.png Health Potion, the second gives you 10 gold and a Mana Potion.png Mana Potion, and the third gives you 15 gold and a Reflex Potion.png Reflex Potion.
Subdungeon placeholder.png
Legend of the Signpost Gorgon Center No A 5x5 room containing four piles of gold and the Gorgward (immunity to death gaze, 18 gold, 50 CP, small item).
Subdungeon placeholder.png
Goo Potion Center, North No A 5x5 area containing a level 5 Goo Blob Monster Icon.png Goo Blob who drops a Health Potion.png Health Potion when killed.
Subdungeon placeholder.png
Djinni Potion Center, North No A 5x5 area containing a level 5 Djinni who drops a Mana Potion.png Mana Potion when killed.
Subdungeon placeholder.png
Yin and Yang Center Yes Contains Ying and Yang, level 8 monsters. If they are not killed in immediate succession they will respawn. When both are truly slain, they will drop Ying and Yang's sword, each a small item granting +3 base attack that can be consumed for a single-use death protection (15 GP, 35 CP).
Subdungeon placeholder.png
Sapphire Helmet Center No Contains a signpost describing the Sapphire Knight, 3 gold piles, and the Dented Helm, which is a large item that grants +1 MP and +1 base attack (18 GP, 30 CP)
Subdungeon placeholder.png
Edible Adversaries Center No A 5x5 area containing 3 gold piles, a signpost about Meatmen, and a level 1 Meatman. When killed, the Meatman drops "Nom Nom", a consumable large item that increases health bonus by 1 permanently (identical to picking up a health booster) but poisons you (18 gold, 20 CP).
Subdungeon placeholder.png
Misplaced Cutlery Center No A 5x5 room containing five gold piles, three spoons, and a signpost describing Gaan-Telet.
Subdungeon placeholder.png
Zombie Money North No A massive chamber, but only about half is accessible without revealing magic. At the far end of a narrow hallway is a pile of gold. When picked up, five Zombie Monster Icon.png zombie of equal level to yourself appear and block the way out.
Subdungeon placeholder.png
Sorcerer's Potion Trade North No A 5x5 chamber containing a Sorcerer who will give you 2x Health Potion.png Health Potion in exchange for one Mana Potion.png Mana Potion.
Subdungeon placeholder.png
Teeth Teeth Teeth North No A 5x5 room containing five gold piles and a strange amulet (15g, 35CP). When the amulet is picked up, the room changes and a level 9 and level 1 Thrall appear.
Subdungeon placeholder.png
Jadetooth North Partially A large room containing Jadetooth the level 7 Berserker (42 damage, 90 HP, retaliates fireball, berserks at 50%, death protection). When killed, Jadetooth drops a powerful potion that increases and fully restores max health and max mana.
Subdungeon placeholder.png
Serpent Dungeon North No Contains five gold piles and a level 6 Serpent Monster Icon.png Serpent. When killed, the Serpent Monster Icon.png Serpent drops a File:Fortitude tonic.png Fortitude tonic.
Subdungeon placeholder.png
Shade Transformation North No Contains five gold piles and a level 5 "shade" (looks like a palette swapped warlock; 25 damage, 54 HP, retaliates fireball, and revives). When killed, the shade transforms into a Djinni with identical abilities and stats. When that is killed, he drops a Mana Potion.png Mana Potion.
Subdungeon placeholder.png
Foolish Imp North No A 5x5 room containing five gold piles and a level 9 Imp Monster Icon.png imp. When killed, the imp drops a Mana Potion.png Mana Potion. A sign briefly talks about the foolish decisions of the northern empire.
Subdungeon placeholder.png
Blood Fountain East Yes A fountain in the midle of a 5X5 square. Gives 5% Sanguine.
Subdungeon placeholder.png
El Potion Loco North Yes Contains 4 warlocks and a lvl1 Goblin Monster Icon.png goblin. You can kill the goblin immediately for one Keg of Health.png Keg of Health. You can talk to the Warlocks for the Wand of Splosion, which when activated, reduces your health to 1, kills the warlocks, leaves 2 Health Potion.png Health Potions and 2 Mana Potion.png Mana Potions in their reaspective places, and makes the Goblin unkillable. You can talk to the warlocks and use the wand even if you kill the goblin.
Subdungeon placeholder.png
Paan's Labyrinth East Partially A troll caled Marwood which you can talk to, quite a bit of exploration in the form of a maze with 3 lvl 1 imps called Helboi who have lifesteal.
Subdungeon placeholder.png
Undead Kennel East No Contains a level 1 Zombie Monster Icon.png zombie, a File:Slayer wand.png slayer wand and a File:Zombie Dog.png Zombie Dog.
Subdungeon placeholder.png
Mass09 Banking East No Contains a lvl5 non-hostile Vampire Monster Icon.png vampire who hands you Mass09 Ledger when you talk to him. The ledger is a small item which can be used for 1 gold per use to shuffle all existing monster locations. This item can be lockered.
Subdungeon placeholder.png
Mad Whispers North No Contains Whispergems and picking them up displays a Message. (4% Phys Resistance, not convertable).
Subdungeon placeholder.png
Smackle Funky's Center, South No A 5x5 room, contains a shop which spawns monsters of the same level for 5 gold.
Subdungeon placeholder.png
Diary of a Goat South No A 5x5 Room containing 5 of gold, a lv 9 Goat Monster Icon.png Goat (drops Dairy Diary, worth 100 Cp.) and a signpost talking about the Naga Empire.
Subdungeon placeholder.png
Vampire Chef South Yes Contains 25 Plants and the Vampire Chef (Lv1, Drops the Recipe Scroll).

Killing the plants in a right order boosts your stats. You can look up the recipes with the Scroll.

Subdungeon placeholder.png
Confession South No A 5x5 room containing 5 piles of gold and a Sign Post talking about the discrepancies within the Naga Empire.
Subdungeon placeholder.png
Wisp Gems South No A 5x5 room containing 5x Erosive Eelroot which drop Whisp Gems (5% attack bonus, small item).
Subdungeon placeholder.png
Sticky Stick South No A 5x5 Room containing Corrosive Creeper. One of them drops the Sticky Stick.png Sticky Stick (Corrosive Strike, large).
Subdungeon placeholder.png
Metal Spider Temple South No 15x13 Room, uncovering tiles will afflict you with different debuffs. Contains a Health Potion.png Health Potion, Mana Potion.png Mana Potion, Fortitude Tonic.png Fortitude Tonic, Burn Salve.png Burn Salve, Compression Seal.png Compression Seal, Translocation Seal.png Translocation Seal, Strength Potion.png Strength Potion, and Can of WHUPAZ.png Can of WHUPAZ. In the middle of the temple lies an Altar which gives you an Essence Potion, but drains your Health and Mana and hits you with Poison and Manaburn.(Heals both Health and Mana for the amount drained)
Subdungeon placeholder.png
Contemplate the Waters South Partially 15x13 Room with a good amount of non accesible Blackspace.

Contains a Monk who will give you a LEMMISI Glyph for 25 G.

Subdungeon placeholder.png
Spider Lore West No A 5x5 room with 5 small gold piles and a Spider lore signpost.
Subdungeon placeholder.png
The New World West Yes Soko-Trolls puzzle, must spell out "The New World" in the lava rocks on the center to complete. Reward is File:Wisp Gem.png Wisp Gem (small, 5% damage), Tokoloshe Charm.png Tokoloshe Charm (small, 5% magic resist), Sword.png Sword, 2 large gold pile, 1 small gold pile, 1 Mana Potion.png Mana Potion, 1 Health Potion.png Health Potion.
Subdungeon placeholder.png
Lurnatrix West Yes Lots of walls and a friendly Druid who offers you several experience bonuses. 35g gives you 50 experience immediately, 15g gives you +1 learning buff, 5g gives 50% exp boost to next kill. You may only buy one.
Subdungeon placeholder.png
The Mighty Lost Lekon West No A 5x5 dungeon with broken altar in the center. When touching the altar, you are surrounded by 8 Goat Monster Icon.png goat (one each of levels 1-8) and granted the Lekon Devout buff (+2 piety per goat kill). Goats have typical goat stats, in addition to Mana Burn, First Strike and No Experience.
Subdungeon placeholder.png
Draco's Heart West No 5x7 room with 1x7 walkable path up the middle, impassable rivers on each side of the path and breakable walls lining the room. "Dragon Heart" item at the end (large, 1g 5CP, grants +3 max health per level up when held) which spawns Draco when picked up. Draco is level 9, 167 health, 63 damage, Magical Attack, No Experience and blocks your exit. You may kill him, teleport him or PISORF him out of the way, or convert the Dragon Heart to kill him instantly.
Subdungeon placeholder.png
I Wish I Could Read East No A 5x5 dungeon, some gold piles (sorry, didn't count them at the time), Fake Beard (+5XP when placed in inventory, unconvertible).
Subdungeon placeholder.png
From The Book of Namtar East No A 5x5 dungeon, 5 gold piles, File:Cracked Soul Orb.png Cracked Soul Orb (provides one death protection when placed in inventory, then becomes inert).
Subdungeon placeholder.png
Good Glenrick Anywhere No Secret subdungeon. A 3x5 dungeon with a crusader named Good Glenrick (lvl6, 9 dam, 10HP). He hopes you won't kill him for his awesome experience bonus.
Subdungeon Titan Guitar.png
Really Awesome Guitar North Yes Quite a few walls which are immediately destroyed upon picking up the guitar. Titan Guitar.png Titan Guitar is large, 11g 11CP, on use makes all enemies on map slowed and cowardly and is consumed (unsure if other dungeon levels are affected).
Subdungeon placeholder.png
20 Small Gold Piles North No A 5x5 room with 20 small gold piles.
Subdungeon placeholder.png
Blacksmith Center, North No Secret subdungeon. A 5x5 room that contains one each of the the blacksmith items Perseverance Badge, Sword, Shield, Bear Mace.
Subdungeon placeholder.png
WIZARD.EXE North Yes Friendly NPC Golem will allow you to trade certain glyphs for various effects or consumables. For example, LEMMISI will give you one of each Alchemy seal.
Subdungeon placeholder.png
Avatar Statue North No A 5v5 room with 5 small gold piles, an Avatar lore signpost and a level 1 Statue enemy. Physical immune, 3 damage, curse bearer, no experience. Drops Ritual Scroll when killed: large item, 13g 20CP, when consumed grants 5% resists 1 max mana and 3 layers of curse.
Subdungeon placeholder.png
Gold & 3 Imps East No A 5v5 room with 3 gold piles, 3 lvl1 blinking Imps and an eastern type signboard saying that "The Underworld is near." Crypt tileset.
Subdungeon placeholder.png
Monster Den Anywhere No Secret subdungeon. A 5x5 Room containing 9x Lv 1 Monsters.
Subdungeon placeholder.png
From The Book of Namtar East No A 5x5 dungeon, 5 gold piles, Draining Blade (1 lifesteal for 9 layers of curse and 5 of corrosion). Seen in Creeplight.
Subdungeon placeholder.png
Depleted Glyph East No A 5x5 room, containing a few piles of gold, a signpost, and a depleted glyph. (BLUDTUPOWA, 0 CP)
Subdungeon placeholder.png
Brandonnn South, East Yes NPC needs your piety to charge his Packmaster Mobile Altar, rewards you with potions and items.
Subdungeon placeholder.png
Cha'Dylan North, West Partially A massive 15x15 room. Contains an unreachable island with about 40 tiles of explorable blackspace, and a monster icon in the dark of the island. WONAFYT lets you summon it, it has 2 life, Death Protection(7), and does 50 damage base (decreases with death protection like animated armor). When killed he drops a Sensation Stone.
Subdungeon placeholder.png
Sub

Repeatable Subdungeons

Entrance View Subdungeon Summary
Subdungeon Health Pot Entrance.png
Free Health Potion Contains a 5x5 area of dark tiles with a few walls and one level 5 Goo Blob Monster Icon.png Goo Blob who drops a Health Potion.png Health Potion on death
Subdungeon Free Mana Potion Entrance.png
Free Mana Potion Contains a 5x5 area of dark tiles with a few walls and one level 5 Djinn Monster Icon.png Djinn who drops a Mana Potion.png Mana Potion on death
Subdungeon The New World Entrance.png
The New World Contains a large area with no dark tiles and a "Soko Trolls" puzzle. Shifting the Soko Trolls to the center 3 squares with their names spelling out "The" "New" "World" opens a bridge to the treasure on the island
Subdungeon Temple of Knowledge Entrance.png
Grove of Knowledge Contains a large area with no dark tiles and the druid Lernutrix who sells powerups. Paying 5g gives you +50% experience on next kill, 15g gives you a permanent Learning buff (+1 XP on all XP-valuable kills), 35g gives you 50 XP. Can only buy once.
Subdungeon Vampire Chef Entrance.png
Vampire Chef Contains an area with no dark tiles, some plants and a level 1 Vampire Monster Icon.png Vampire which drops a scroll on death. The scroll contains recipes for powerups. Killing the plants in the right order will grant these powerups.
Subdungeon Monster Shoppe Entrance.png
Monster Shoppe Contains a 5x5 area of dark tiles and a shop, SmackleFunky's. You can buy an enemy to fight for 5g. The enemy will be your level and after you kill it you may summon another.
Subdungeon WIZARDdotexe entrance.png
WIZARD.EXE Contains a 5x5 area with no dark tiles and a golem who will take certain glyphs in exchange for items.
Subdungeon Undead kennel entrance.png
Undead Kennel Contains a 3x8 area of dark tiles, a "Monster Whistle", a "Pepper the Dog" (item) and a level 1 Zombie. Picking up Pepper gives your next attack a +30% attack bonus and will mark your target as undead.
Subdungeon Hitball entrance.png
Hitball Fight mobs for gold. Each enemy gets increasingly tough. Can play up to 3 times.
Subdungeon Yin yang entrance.png
Yin and Yang Contains no dark tiles and two level 7 mobs who give no experience, "Yin" and "Yang". You must kill both within one turn of each other or they will revive. Killing both drop a "Blade of Yin" and a "Yang's Sword".
Subdungeon Lost Sorcerer Entrance.png
Lost Sorcerer Contains a 5x5 area of dark tiles and a lost sorcerer. The sorcerer needs a mana potion and you can trade him a mana potion for two health potions if you have one.
Subdungeon Good Glenrick Entrance.png
Good Glenrick Contains a 5x5 area of dark tiles and the mob "Good Glenrick". Good Glenrick is a very easy level 6 monster (10 health, 9 damage, no buffs), easy enough for a level 1 player.
Subdungeon Free Booster Entrance.png
Free Booster Contains a 7x9 area of dark tiles, a booster powerup of a random type and a level 5 enemy of random type blocking you from the booster.
Subdungeon Zombie Money Entrance.png
Zombie Money Contains a 9x16 area of dark tiles, a long 1 tile wide corridor and a large gold stack. Picking up the gold stack summons 5 zombies of your level into the 1 tile wide corridor, blocking your exit.
Subdungeon Goat Piety Entrance.png
Goat Piety Contains a 5x5 area of dark tiles and an altar. Stepping on the altar surrounds you with 8 goats, ranging for level 1 to level 8, one of each level. The goats all have 25% Magic Resist, First Strike, Mana Burn and No Experience. The altar also gives you the "Lekon Devout" buff which grants +2 piety per goat kill.
Subdungeon Dracos Heart entrance.png
Draco's Heart Contains a 5x9 area of dark tiles and the item "Draco's Heart" which gives +3 max health on level up. Picking it up will summon Draco, a level 9 dragon who gives no experience. He blocks your exit, you can kill him and keep the item or convert the item to make Draco disappear.
Subdungeon Troll push entrance.png
Troll Push Contains a troll with 100% magic resist and 100% damage resist. You must knock him back 6 times to reveal a PISORF glyph.
Subdungeon Blood Altar Entrance.png
Blood Altar Contains a blood altar. If you drink from it at less than full health it will fully recover your health. If you drink from it at full health it grants the ability to drink blood pools for 5% health restoration.
Subdungeon Level 1 surround entrance.png
Monster Den Contains 5x5 dark tiles and 8 level 1 enemies of varying species which surround the entrance
Subdungeon Blacksmiths Loot Entrance.png
Blacksmith's Loot Contains a 5x5 area of dark tiles, a "Bear Mace", "Sword", "Shield" and a "Perseverance Badge".
Subdungeon Council Voting Entrance.png
History of the Northern Empire Contains a 5x5 area of dark tiles, some piles of gold and a sign with some story information. The sign varies based on how many times you have encountered the dungeon.
Subdungeon Erosive plants entrance.png
Erosive Plants Contains a 5x5 area of dark tiles with 5 Erosive Elroots. The plants apply a stack of Cursed when attacked and has 100% magic resistance but each of them drop a small item which grants +5% attack damage.
Subdungeon Deadly Tricks Entrance.png
Deadly Tricks Contains a 5x5 area of dark tiles, 5 Barbing Bush plants, a few blood pools and a sign. Reading the sign triggers a trap which reduces your current health to 1 and drops a Schadenfreude Potion and Compression Seal for you to pick up.
Subdungeon Comtemplate the waters entrance.png
Contemplate the Waters Contains a large area of inaccessible dark tiles (about 114) and a monk. If you pay the monk 25g he'll give you the LEMMISI glyph which you can use to harvest the dark tiles for mana and health. If you already have LEMMISI you can harvest the dark tiles without paying the monk.
Subdungeon Corrosive plants entrance.png
Corrosive Plants Contains a 5x5 area of dark tiles and 6 Corrosive Creeper plants. One of the 6 plants drops the Sticky Stick, a unique large item which grants corrosive strike.
Subdungeon Lots of Gold Entrance.png
Lots of Gold Contains a 5x5 area of dark tiles and 20 small stacks of gold. That's it.
Subdungeon A strange concoction entrance.png
A Strange Mixture Contains a large area with no dark tiles. In the center is a potion, which grants +10 Max Health and -1 Max Mana when drunk.
Subdungeon Metal spider temple entrance.png
Metal Spider Temple Contains a large area of dark space, an altar and quite a few useful items. As you explore the dungeon you will be afflicted with debuffs in the order of poison, mana burn, corrosion and weakening. You will then get a warning that if you go any further you will die, if you explore 10(?) more spaces you will be instantly killed. Worshipping at the altar will reduce your health to 1, mana to 0, poison and mana burn you, give you 1 weakening and 1 corrosion. It will also cause an "Essence Potion" to appear, this potion will heal you for the amount of health the altar took and restore mana for the amount of mana the altar burned off.
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