Difference between revisions of "Talk:Alpha:Items"

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I've added the price for the Talisman of Rebirth at 52 gold, but I was was playing a Tinker at the time so that value was calculated backwards. It should be correct, but if the game rounds this price ''off'' instead of ''up'',  then I may be mistaken (though I don't think it does - most evidence seems to suggest rounding up, but I can't be certain). If this is the case, it may work out to 53 as well. So it probably needs confirmation. [[User:Chippit|Chippit]] 22:15, 12 March 2010 (UTC)
 
I've added the price for the Talisman of Rebirth at 52 gold, but I was was playing a Tinker at the time so that value was calculated backwards. It should be correct, but if the game rounds this price ''off'' instead of ''up'',  then I may be mistaken (though I don't think it does - most evidence seems to suggest rounding up, but I can't be certain). If this is the case, it may work out to 53 as well. So it probably needs confirmation. [[User:Chippit|Chippit]] 22:15, 12 March 2010 (UTC)
 
:I can confirm it at 52. I also changed the price of venom blade from 44 to 55, and guess that it was added by a tinker as well. - [[User:Almost|Almost]]
 
:I can confirm it at 52. I also changed the price of venom blade from 44 to 55, and guess that it was added by a tinker as well. - [[User:Almost|Almost]]
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It seems the rule on what items can be generated by a shop has been changed. The first shop I ran into on a map in the new version generated a keg 'o magic. I can get 4 shops per map and have a max rank of 32 (beat the main dungeon with all 12 normal classes and 3 on the library.) Can anyone else confirm if they're noticing similar changes? [[User:Rook|Rook]]
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:I don't think that items depends on the order in which you find shops on the map. I found a high-ranked items in a first-descovered shops too. --[[User:Day-Elven|Day-Elven]] 10:41, 14 January 2011 (UTC)
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<b>4</b> and <b>5</b>. Info about priest and bloodmage is extra, or you need to write about thief.<br>
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<b>6</b>. Bloody sigil reduces damage by 10%.<br>
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<b>37</b>. Agnostik collar costs 10 gold as i remember <br>
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--[[User:Day-Elven|Day-Elven]] 11:12, 14 January 2011 (UTC)

Latest revision as of 20:02, 1 December 2011

I've added the price for the Talisman of Rebirth at 52 gold, but I was was playing a Tinker at the time so that value was calculated backwards. It should be correct, but if the game rounds this price off instead of up, then I may be mistaken (though I don't think it does - most evidence seems to suggest rounding up, but I can't be certain). If this is the case, it may work out to 53 as well. So it probably needs confirmation. Chippit 22:15, 12 March 2010 (UTC)

I can confirm it at 52. I also changed the price of venom blade from 44 to 55, and guess that it was added by a tinker as well. - Almost


It seems the rule on what items can be generated by a shop has been changed. The first shop I ran into on a map in the new version generated a keg 'o magic. I can get 4 shops per map and have a max rank of 32 (beat the main dungeon with all 12 normal classes and 3 on the library.) Can anyone else confirm if they're noticing similar changes? Rook

I don't think that items depends on the order in which you find shops on the map. I found a high-ranked items in a first-descovered shops too. --Day-Elven 10:41, 14 January 2011 (UTC)

4 and 5. Info about priest and bloodmage is extra, or you need to write about thief.
6. Bloody sigil reduces damage by 10%.
37. Agnostik collar costs 10 gold as i remember
--Day-Elven 11:12, 14 January 2011 (UTC)