Talk:Full:Goblin (race)

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With the monotheism nerf, I don't think the Goblin/Paladin combo is viable at all (I don't think it was particularly strong compared to Orc/Human/Elf paladin to begin with) so I'm removing it. I'm adding Goblin Fighter since he now synergizes nicely with the lower fighter XP requirements.


Don't want to turn this into an edit war, but I really don't think goblin crusader is a strong combo at all.

Crusader: If you use the sensation stone, a conversion seal and a few glyphs to level up early, there will be enough low-level monsters to deliver some +100% hits to the boss.


The problem I have with this is that you'll have a very weak crusader if you spend all your resources on XP. An Orc who spends that kind of conversion points can rack up to 16 extra base attack, and probably won't be more than 1 level behind the goblin due to all the extra bonus XP he's gaining. Not only that, but using all your conversion points early takes away the primary advantage of the goblin: extra mid-battle level-ups against the boss. If anything, the lower-level Orc will have an easier time with that than the higher-level goblin.

I really don't think this is an advisable strategy at all.