User:Zaratustra/Traits

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Codex:Berserks


Codex:Blinks


Codex:Bloodless


Codex:Burning


Codex:Corrosion


Codex:Corrosive


Codex:Cowardly


Codex:Curse Bearer


Codex:Death protection


Codex:Death-gaze


Codex:Fast regen


Codex:First strike


Codex:Knockback


Codex:Life steal


Codex:Magic immune


Codex:Magic resist


Codex:Magical attack


Codex:Mana burn


Codex:No experience


Codex:Physical immune


Codex:Physical resist


Codex:Poisoned


Codex:Poisonous


Codex:Retaliate: Fireball


Codex:Revives


Codex:Slowed


Codex:Spawn plants


Codex:Spawns


Codex:Undead


Codex:Weakening blow


Codex:Zotted!


Codex:Alchemist's Pact -4 Piety and +3 XP per health/mana potion

Codex:Blood Curse Level number increased by 1

Codex:Blood tithe Extra piety per blood

Codex:Body Pact -4 Piety and +1% resistance per enemy attack

Codex:Burning strike Burns foes, doing additional magic damage per stack

Codex:Chaos Form Accepted avatar of Jehora Jeheyu

Codex:Consecrated strike Temporary magic attack

Codex:Consensus Lose 50 max piety

Codex:Conversion Bonus The next item conversion is extra valuable

Codex:Corrosion Will take additional damage when attacked

Codex:Corrosive Corrosive attack (target permanently takes extra damage)

Codex:Crushing Blow Next attack brings enemy down to a fixed percentage

Codex:Curse Immune Cannot be cursed

Codex:Cursed Will take full damage from all attacks. Remove curse stacks by killing uncursed enemies.

Codex:Damage Reduction Will take less damage when attacked

Codex:Death Gaze Immune Death Gaze has no effect

Codex:Death protection Protection against killing blow

Codex:Dodge Chance to avoid attack damage

Codex:Experience boost Next kill is awarded an experience boost

Codex:First strike All attacks are awarded first strike

Codex:Humility Level lowered by 1

Codex:Indulgence Avoid next piety penalty

Codex:Knockback Adds knockback damage

Codex:Learning Gain extra XP per kill

Codex:Lekon Devout +2 piety per goat kill

Codex:Life steal Restore health per level with each strike. Double vs lower level creatures

Codex:Magic resist Resists magic spells and attacks

Codex:Magical attack Deals magic damage

Codex:Mana Burn immune Cannot be mana burned

Codex:Mana burned Lose all mana, cannot regenerate mana

Codex:Might Bonus damage and crushes resistances

Codex:Mystic balance Averages glyph costs towards 5

Codex:Pepper Spray Next strike renders an opponent Undead

Codex:Petition No random punishments

Codex:Physical resist Resist physical damage

Codex:Pierce physical Regular attack pierces 35% physical resistance

Codex:Poison immune Cannot be poisoned

Codex:Poisoned Cannot regenerate health through exploration

Codex:Poisonous Attacks poison target for a fixed amount per player level

Codex:Prestige The number of times you've leveled up after level 10

Codex:Reflexes Guaranteed retaliation against next monster strike

Codex:Sanguine Regain health percentage by drinking blood

Codex:Schadenfreude The next enemy attack will regenerate mana equal to its damage

Codex:Scholar's Pact -10 Piety and overheal/might every level

Codex:Slow strike Will always strike last in a combat round

Codex:Spirit Pact -5 Piety and +15 conversion per item converted

Codex:Spirit Strength Adds base damage until next attack

Codex:Stone form Adds Might effect whenever a wall is destroyed

Codex:Stone skin Temporary physical resistance boost per stack

Codex:Warrior's Pact -3 Piety and +1 max health per kill

Codex:Weakened Strikes do 1 less base damage