Warlord

From DDwiki
Revision as of 17:29, 15 June 2012 by Darvin (Talk | contribs) (Strategy)

Jump to: navigation, search
This page is about the Full/Beta Version of the game, if you are looking for the Alpha/Free Version, see Alpha:Warlord
Warlord
Tier 3 Class
Human Warlord Large.png
Class traits
DEFIANT
start with the Glyph: CYDSTEPP CYDSTEPP glyph, can use CYDSTEPP even when below max health.
DETERMINED
+30% bonus damage while your health is below half.
COURAGEOUS
drinking a Item: Mana potion Mana potion grants you Trait: Might Might for your next attack.
Suggested Races
Class: Warlord Human Warlord,Class: Warlord Elf Warlord,Class: Warlord Gnome Warlord,Class: Warlord Orc Warlord
Unlocking
Level 3 Guild

Class Features

Note: might grants you +30% attack bonus and reduces the resistances (both physical and magic) of the target of your next attack. This is identical the effect of the BYSSEPS glyph.

Races

Human

The ({{HuWa}}, Class: Warlord Human Warlord) combines a race that specializes in physical damage output with a class that specializes in physical damage output. It's straightforward and effective.

Elf

Warlords love their CYDSTEPP glyph, but its high mana cost means they usually can only cast it one time during battle. With the expanded pool of an ({{ElWa}}, Class: Warlord Elf Warlord), casting it one extra time is completely feasible. This also gives him more leeway to leverage utility glyphs in his attack routine. With the help of God: Mystera Annur Mystera Annur he can even use CYDSTEPP three times per battle.

Gnome

Warlords get a bonus to their attack damage when they use mana potions, and gnomes have lots of mana potions. If there ever was an obvious combo, ({{GnWa}}, Class: Warlord Gnome Warlord) is it. You will likely want to utilize God: Jehora Jeheyu Jehora Jeheyu with this particular combo, as raising your max mana will take top priority.

Orc

Like the human, the ({{OrWa}}, Class: Warlord Orc Warlord) offers expanded damage output for a class that puts a lot of emphasis on physical attack power. Orcs will have a stronger early-game than humans, which they will need to leverage well since they fall behind in the late-game.

Strategy

The Warlord is one of the most powerful physical combat specialists in the game. By chaining repeated death protections, the Warlord can edge in up to three extra hits over other classes, taking down monsters powerful enough to be considered untouchable to other classes. Low hit point monsters such as Gorgons, Goats, and Warlocks are the favoured prey of Warlords, who can level up extremely quickly from defeating higher-level monsters.

Warlords need to focus heavily on their offensive damage output, relying on CYDSTEPP to protect them from overwhelming enemy attacks. A Warlord can never have enough attack damage, and hit points matter little so long as he can just barely survive one attack. As a result, using preparations such as the HP->Attack booster swap is a very good idea, and purchasing items such as the Trisword or Fine Sword to boost your base attack are very useful.

For race selection, the Human, Orc, Elf, and Gnome all make excellent choices for the Warlord. Humans and Orcs boost their attack damage, which Warlords desperately want. With their larger mana pool, an Elf can increase the number of consecutive death protections a Warlord can gain in battle without having to use potions. The Gnome allows the Warlord to benefit from his might effect on mana potions more frequently, although you will probably need to find a way to increase your maximum mana.

Warlords benefit enormously from worshipping God: Glowing Guardian Glowing Guardian, God: Jehora Jeheyu Jehora Jeheyu and God: Mystera Annur Mystera Annur. He also benefits enormously from the boons of God: Tikki Tooki Tikki Tooki, but may have trouble keeping his piety above zero with that deity.