{"id":718,"date":"2013-07-12T11:12:33","date_gmt":"2013-07-12T11:12:33","guid":{"rendered":"http:\/\/www.qcfdesign.com\/?p=718"},"modified":"2013-07-15T09:47:29","modified_gmt":"2013-07-15T09:47:29","slug":"free-2-play","status":"publish","type":"post","link":"https:\/\/www.qcfdesign.com\/?p=718","title":{"rendered":"Free 2 Play"},"content":{"rendered":"<p>Free to play has been coming under a fair amount of fire recently in the press, so I though I&#8217;d talk about it a little here. I&#8217;m not against Free to Play, I just think it needs to be handled with care.<\/p>\n<p>Free to play seems to be divided along two axes: <em>Visual<\/em> vs <em>Pay To Win<\/em>, and <em>Considered<\/em> vs <em>Gambling<\/em>.<\/p>\n<p><em>Visual<\/em> is items that you don&#8217;t need to progress, but are just there for status. <em>Pay to Win<\/em> means you gain a real tangible advantage from paying. Somewhere along this axis is <em>Unlock Earlier<\/em>, where a player can grind to get an item\/character\/whatever, or just pay and get it right away. I think the safest camp to be in here is <em>Visual<\/em>, since you&#8217;re not giving anyone a way to progress with less skill. <em>Unlock Earlier<\/em> can be good as well, but if depends on a few factors: Is the grind needed unrealistically high? Does getting the unlock provide a clear advantage? Is the unlock available on some sort of &#8216;trial&#8217; basis?<\/p>\n<p>As I&#8217;m sure you can tell, <em>Unlock Earlier<\/em> can easy become <em>Pay to Win<\/em>,<em><\/em> and this is a problem. If you&#8217;re paying to win, the &#8216;game&#8217; is not worth your time (or money).<\/p>\n<p><em>Considered <\/em><em><\/em>is when you know exactly what you&#8217;re getting for your money, and <em>Gambling<\/em> is when you&#8217;re promised a random assortment of things. One of the problems here is that, much like in real life, <em>Gambling<\/em> can become addictive. The high you feel from your first &#8216;big win&#8217; is something many people will start chasing (especially if it&#8217;s also a <em>Pay to Win<\/em> situation), sometimes to the detriment of their real lives. There are a few ways to combat this, like a spending cap that, once reached, gives the player &#8216;all&#8217; the available unlocks &#8230; but I doubt you&#8217;ll see the big publishers go for this, since it means their income streams dry up faster.<\/p>\n<p>I think you have to walk a fine line as a game dev making a Free to Play title, between getting enough money to keep making your games, versus getting greedy and trying to bleed your customers dry.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Free to play has been coming under a fair amount of fire recently in the press, so I though I&#8217;d talk about it a little here. I&#8217;m not against Free to Play, I just think it needs to be handled with care. Free to play seems to be divided along two axes: Visual vs Pay [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[4],"tags":[],"_links":{"self":[{"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/posts\/718"}],"collection":[{"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=718"}],"version-history":[{"count":0,"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=\/wp\/v2\/posts\/718\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=718"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=718"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.qcfdesign.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=718"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}