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Extending wiki informations

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Re: Extending wiki informations

Postby Joist on Tue Apr 17, 2012 10:08 am

I'll do a couple of them.
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Re: Extending wiki informations

Postby Madness on Tue Apr 17, 2012 10:45 am

About buffs, debuffs, whatnots, I was thinking about creating a "traits" page that could contain them all, and split them according to the type. I'll make an example with a few of the ones that already have their icon uploaded.
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Re: Extending wiki informations

Postby The Avatar on Tue Apr 17, 2012 11:36 am

I already have them! I have the 4 status effects, magic attack, and resistances.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Extending wiki informations

Postby Madness on Tue Apr 17, 2012 2:15 pm

Explaining how burned works is hard.
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Re: Extending wiki informations

Postby Joist on Tue Apr 17, 2012 2:20 pm

I think the best way is to describe it as a "stack". Whenever a mob takes damage it takes extra magic damage equal to the stack value. Depending on the trigger damage type, the stack is then either dispelled or incremented.

Btw Madness, is there a dungeon template? I want to put some info into the vicious dungeon pages.
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Re: Extending wiki informations

Postby Madness on Tue Apr 17, 2012 3:21 pm

Yeah it is a stack, but it gets applied and removed very erratically, check Burned @ the wiki, that's as brief as I can make it without leaving out content.

Not yet, I'm heavily at work on the class page, and everything that branches out from there.
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Re: Extending wiki informations

Postby Madness on Tue Apr 17, 2012 4:05 pm

Completed the Tier 1 stuff of the Classes Page. That took quite some time.
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Re: Extending wiki informations

Postby Darvin on Tue Apr 17, 2012 4:47 pm

I migrated the full:class articles over to their new home, and I'll work at filling out the stubs with content today.

We may need to have a discussion regarding the suggested races for each class, as I'd imagine there might be some debate over what works. Some people may have pet favourites (I like Elf Priest for some reason, but I'd never recommend it outside of some very specific strategies) and we should discuss them rather than having edit wars on the Wiki.

I agree with the current list of race suggestions for the T1 class.

For T2 I propose the following:
Berserker: Human, Orc
Rogue: Dwarf, Orc
Monk: Human, Orc
Sorcerer: Human, Gnome

For T3, I propose the following:
Warlord: Human, Orc, Elf, Gnome
Assassin: Human, Elf, Goblin
Paladin: Human, Orc, Elf
Bloodmage: Dwarf, Gnome, Human, Orc

For special classes, I propose the following:
Crusader: Orc
Transmuter: Orc, Elf
Tinker: any
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Re: Extending wiki informations

Postby Madness on Tue Apr 17, 2012 5:03 pm

Suggested races should be races whose mechanics are "easy" to pick up, but I'm all in favor of having a dedicated subsection for every race in every class page, playing an Elf Priest has its niche, and it should be noted how to make that choice viable.
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Re: Extending wiki informations

Postby Darvin on Tue Apr 17, 2012 5:05 pm

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