PQI Parched Elven Monk in Berserker Camp - kicked Gobbs and the Berserkers behind. The berserker has 50% magic resist mind you, but the Mage Fist really works with Monks (and Mysterea's weakening is a very nice thing). Should also be good with Priests, but you wouldn't get parched out of it. I did use Dodge and Whoopaz, though

PQI Warmonger Dwarf Assasin - Also went Miser. Is undoable without GG, or at least I can't think of a way to kill the physical immune guy without cleansing with the recent changes, as a warmonger.
Magma Mines !!! - Warmonger might be undoable without GG right now.
PQI Purist Gnome Priest in Shifting Passages - First attempt fell one hit short of working, but was a nightmare, second attempt had Frank as the other boss, Taurog and El Potion Loco subdungeon. And the Trisword. Explored the entire map looking for undead both times...
Warmonger Dwarf Priest in Ick Swamp - was going for Hoarder, but Bleaty made me scratch that quick. Prepped Drac, too, and no Tri-Sword. Wouldn't've been possible without the Dodge and the Whoopaz, most likely, and I really whish the priest had the undead scouting and the indulgences...
PQI - Warmonger Goblin Rogue in the Labyrinth - I though about simply skipping it since I avoid Rogues so hard thet PQI is setting me up with them, but since I was also missing Faithless I decided to do it. Now I have all the badges on the Labyrinth.
PQI - Warmonger Gnome Priest in CO Did fine, but on the other hand I did prep Namtar's ward, and used whoopaz, dodge and reflex to make the dragon effectively have half his health, so yeah...
Eh/tileset - And now PQI is sending me up with a Bloodmage. I'll do it too, because the flaming dungeon is Creeplight, and I'm tired of seeing the snow tiles. That tileset would wellcome a bit of... not being so white. The east could really use some "creepy frozen deadwood" kind of theme, just an idea...
PQI Faithelss Goblin Bloodmage in Havendale Bridge Went hoarder as well. I had a Dragon Soul in the backpack, so I picked it up. It's really good on a BM. Fireballed a lvl 3 Druid to start things off, fieballed the Troll, fireballed somethign a bunch of levels above me, fireballed the Firstborn (whoopaz and dodge), fireballed Zin Kibaru, and fireballed something lvl9 to get to something. Had a lot of blackspace left over.
PQI Purist Goblin Tinker in Hex Ruins - Went Warmonger as I was missing it. Found GG, and he won it for me. Absolution everything and enlightment. And when I say everything I mean everything. I drank a health potion here and there...
PQI Warmonger Dwarf Warlord in Hobbler's Went parched as well. Found GG right at the entrance, absovlved everything, and took 2 hits of "Protection" for the boss at lvl 5ish. Hobblers, I know, but still - a parched warmonger warlord is the same as a guard.
PQI Warmonger Dwarf Warlord in HHoS Also went parched. Prepped GG this time to ease on the scumming. So technicaly, you can take a dwarven guard and GG and beat at least HHoS. Medusa was the other boss, but in this case she's not the easies you can get due to orb and actualy sort of working against this... strat.
PQI Warmonger Dwarf Paladin in Slime Pits didn't go parched or purist, but picked up a Dragonshield and extra attack. Then went GG, absolved everything, went enlightment, converted everything and killed SMM and the Goo Blob.
Noticed I wonder if there are more options for Warmongering than Taurog and GG. Also more reason for warmongering as such.
PQI Warmonger Dwarf Assasin in Berserker Camp Went Faithless as well, was missing the badge. Felt like I need Namtars ward and all 3 whoopases, ended up forgetting the original Whoopas, which would've been needed if Mas09 ledger didn't help a lot with conserving blackspace. APHEELSICK working out for me, I'm not too ambitios with level spread when leveling.
PQI Faithless Halfling Crusader in Western Jungle Trisword ofc, wasn't too hard. Still don't like the first ability one bit. Whish it was identical to body pact. Anyway, I'm not sure I didin't have all the badges here, but it's telling that I only had, like, 5 class completions. Eastern Tundra had 100% before Venture Cave, I think.