
Still, I didn't particularly enjoy it, because Ick just needs you to think about literally every move (kind of like Shifting Passages or Labyrinth in this sense). So I was alway trying to remember to garden the Poison/Mana Burn plants before levelling (including, pop the burn stack before slowing the last monster, and not by hitting a Murkshade); to take out exactly one Curse plant before each death gaze kill; to take out the Corrosive plants just before Chaos Avatar; to have 6 Mana to break the statue after killing a monster blocking a pathway; to explore enough to get the boosters and glyphs but leave some exploration space because Poison is otherwise useless; and no, don't click a Barbing Bush unless it's slowed already. A bit too many moving parts for a Hard map in my opinion.
It's one of those maps where you're just prone to silly / sneaky screw-ups, instead of an honest straightforward loss by running out of resources. And Gorgon is one of those classes that can easily turn into a liability...
