*SPOILERS* Dailies Thread

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Re: Dailies Thread

Postby flap on Wed Mar 11, 2015 9:26 am

Lujo wrote:Yep, it's the same map. However, giving stuff like (...). Would it be possible that we agree to discuss a challenge one day later?

I edited that stuff from my post. You are right. But at least we know that we add the same map :?

What I wonder now is would not playing a day break a streak ?
Maybe could there be 2 kinds of streaks : played and won every single dungeon, or won every tried dungeons.

Or if we don't want to be obliged to playing every single day, but still compete, then there could a score based on the dungeons difficulty.
The easy way would be :
  • 1 pt for a normal
  • 2 for a hard
  • 4 for a vicious
Thus all streaks would not have the same value...

However, someone playing only the days with low difficulty dungeons might still get an huge score. So maybe the number of points earned by a dungeon could be reduced with the number of times that dungeons difficulty has been played.
Last edited by flap on Wed Mar 11, 2015 9:37 am, edited 1 time in total.
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Re: Dailies Thread

Postby Lujo on Wed Mar 11, 2015 9:32 am

flap wrote:
Lujo wrote:Also, about the scoring - I still have to see the end of the day results (yesterday's ones swung quite a bit by the end of the day)


That comment let me think that I would be nice to see previous day table, (or maybe previous run one made). Because most won't be able to log just at the end of the day, but might be interrested in knowing how the performed compared to others.


You can allready, there are arrows in the sides of the red banner. The preps are kinda messed up though.

Which isn't a bad thing, mind you, if we're being all competitive - I wouldn't mind it for yesterdays challenge, but if they display correctly for the challenge of the day, guys who play it later can see what preps the guys who scored high took. Unless they went full purist ofc.
Last edited by Lujo on Wed Mar 11, 2015 9:34 am, edited 1 time in total.
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Re: Dailies Thread

Postby Tinker on Wed Mar 11, 2015 9:34 am

Lujo wrote:As for Tinker - yeah, except you're not noob at all, time's the only stat that you don't score way up there with. I actually wondered how much that had to do with your hardware and how much with your approach (I was interested because of all the discussions we've had lately).

Ok... My netbook *is* quite old, and peculiarly seems to hate unity. But I don't want to blame her for me being a sissy snail and all. I just play slow, I always have also in other games, I guess its just my cogs turning a bit slower or something. :) And while I'd like to say that there's an upside and I play without mistakes as a result, no, I still keep misclicking / misjudging stuff every once in a while. I guess I'm just so all over the place I find it hard to concentrate, and end up being just slow like that. :lol:
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Re: Dailies Thread

Postby flap on Wed Mar 11, 2015 9:40 am

Lujo wrote:You can allready, there are arrows in the sides of the red banner. The preps are kinda messed up though.

Which isn't a bad thing, mind you, if we're being all competitive - I wouldn't mind it for yesterdays challenge, but if they display correctly for the challenge of the day, guys who play it later can see what preps the guys who scored high took. Unless they went full purist ofc.


Thus maybe the daily leader board should only visible once we have played it, or the day after.
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Re: Dailies Thread

Postby Lujo on Wed Mar 11, 2015 9:43 am

@Tinker: Eh, you tell me. XD The only way I sped up is when I decided to stop chasing every possible advantage I could squeeze and just play what comes naturally only playing attention to a number of things at a time. Watching any of my vids you could have a drinking game - take a shot every time Lujo missess something obvious/gameswinging/spectacularly missplays something, except everyone'd end up in the hospital. (Game's overloaded with useful things, sometimes I think it really could use more shop cloggers and chaff XD).

But there's a nice takeaway for you from the fact that I get stuff done in half the time with not significantly worse results, concerning the debates we've had lately. Might be you're trying to squeeze the map/build/whatever for more than is really necessary. Not that it's not fun and satisfying, but it is a bit of a factor when defining "viable" or "optimal" and stuff. Ties in with my talks of "such and such is more for cool victory screens than anything".

But sorry about this sidetrack, it's supposed to be a thread about different things. As usual :lol:
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Re: Dailies Thread

Postby Tinker on Wed Mar 11, 2015 9:54 am

@Lujo: Or, maybe, it's just that I'm playing slower than you? Without it having to mean that all my opinions are invalid in retrospect? :D
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Re: Dailies Thread

Postby Lujo on Wed Mar 11, 2015 10:07 am

Doesn't mean they're invalid, but it might mean you're not keeping certain things in perspective. Take Yendor - one thing that thing does is speed up a run significantly. So does the Balanced Dagger. But that has an actual, rarely talked about impact in the game - and that is that it reduces the ammount of places where you have to make a choice. If someone takes their time, they can reap the benefits - but they can also overexplore, miss timing windows, or even plain missplay because they're piting themselves against more challenges. Yendor doesn't solve any particular thing (well, it does get late-game powerhouses closer to the late game), but what it does do is make sure you don't arse anything up getting from level 1-5 (if you use it that way). It's not about your skill or your playtime, it's just that your playtime and your outlook are kind of supportive of each other, for lack of a better word. You'll probably consistently beat me on some of the tabs, but probably not EDIT: by a significant enough margin to invalidate the viability of the way I'm currently playing (I'm not chasing times, mind you) or a bunch of conclusions I could draw from it.

And there's no point comparing stats for the purpose of who's boss, because Darvin will consistently kick our assess on all fronts most likely (once he figures out how I'm cheating on the piety tab :ugeek: ), and once the Avatar shows up and gets over possible skill decay we're all f***d anyway :lol: And that's not even accounting for all the folks who kick ass and don't post here.
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Re: Dailies Thread

Postby Tinker on Wed Mar 11, 2015 10:41 am

@Lujo, it seems to me that you're drawing conclusions about me rather than the game. :? I don't know how to respond to that. Can we just stick to, me being a slow player (statement, no need to explore deeper), and us debating arguments for what they are, not for who says them or why?

I don't mind the occasional shameless praise, mind you, or playful/friendly interactions, so no need to arse up, just please be a bit more conscious of how you make others feel... ;)
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Re: Dailies Thread

Postby Lujo on Wed Mar 11, 2015 10:53 am

Ah, sorry, crap. :( But you do tend to throw around stuff that souds like objective conclusions when they might actually be a playstyle/outlook thing, and I was having trouble communicating this :( I get the "but that's only you" thrown at me for just about everything... You know how weird it is to even try to communicate a point when you get accused of being too pro, too playstyle preferetnial and too suboptimal at the same time? :shock:
Last edited by Lujo on Wed Mar 11, 2015 11:13 am, edited 2 times in total.
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Re: Dailies Thread

Postby Tinker on Wed Mar 11, 2015 11:00 am

Yeah, caveat to anything I write, it's my opinion, coming from about half year's worth of DD-delving, and my current skill which is probably intermediate-to-advanced (far from master). And I do play slow. And I do like puzzles, and sometimes play even slower trying to figure out how to kill a tough monster, or excape from something I RNG-d or misclicked myself into. I'm trying to maximize the fun I have in the time I play, not necessarily the number of runs, or badges, or anything like that, so I'm looking for those situations that make me think (even if I then end up doing that slower than most players). Still I like the game and I'm improving and I have tons of fun most of the time... And I do challenge stuff every once in a while, but half of the reason is to learn new things from others. The other half just trying to impress others and get praise or adoration.
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