Bug reports (Spoilers ahoy!)

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Re: Bug reports (Spoilers ahoy!)

Postby TimEatsApples on Sat Mar 03, 2012 2:30 pm

Sorry if this has already been reported - I didn't want to read through 81 pages of bug reports before posting :)

In the subdungeon to unlock Tiki Tooki, the imp can sometimes (actually, quite often) blink on top of a set of stairs, crashing the game if you try to get to him. Unfortunately I didn't manage to copy the error message that displays on crash.
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Re: Bug reports (Spoilers ahoy!)

Postby gjaustin on Sun Mar 04, 2012 9:16 pm

I just got hit by the gold reset bug!

What happened is that I was in the middle of a dungeon when the game froze, forcing me to kill the Firefox process. When I returned, the following happened:

A number of quests became incomplete
-Bloodsoaked Blade
-Way of the Fist
-Creeplight Contract
-Minecraft
-The Whurgarbl and Blue Bead dungeons
-The Berserker Camp quest for Fire Heart
-Complicated Tasks (yes, I have to do the entire chain over!)
My locker reset to an earlier version
My gold reset to 0
Binlor and Pactmaker are no longer unlocked
Transmuter and Crusader are no longer unlocked

What didn't change:
The classes/badges I've beaten dungeons with (yes, even Transmuter and Crusader still show up)
Everything else


What's interesting, is that as soon as I left a dungeon and came back, a number of quests immediately completed themselves since I had already met their requirements. Fortunately one of these was Dark Souls, so I'm at least back up over 10000 gold.

Looks like there's a nasty save corruption bug floating around...
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Re: Bug reports (Spoilers ahoy!)

Postby CznRhubarb on Mon Mar 05, 2012 2:44 am

This may be intended, but it seems like a bug, so I'll go ahead and list it here:

If you use the piercing wand on enemies with no resistance (or on enemies with resistance enough times) they can go into negative resistance. It is not just a text marker either, i was definitely doing extra damage on some enemies that I knocked down to -30% magic resist.

If it's intended though, I may actually start using the piercing wand more often...

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Re: Bug reports (Spoilers ahoy!)

Postby Darvin on Mon Mar 05, 2012 3:13 am

That is... actually worth lockering the piercing wand
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Re: Bug reports (Spoilers ahoy!)

Postby CznRhubarb on Mon Mar 05, 2012 3:23 am

Haha. Right?

I never really used it for more than a fireball or 3 in a row, but I was trying to get a couple medals and it seemed like I wasn't going to get through the boss without potions or the wand. I was also trying to get Miser, so I couldn't convert it afterwords, which is when I saw this.

Just imagine how nicely it will work with the current Mystical Balance too... Better try it out while we still can!
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Re: Bug reports (Spoilers ahoy!)

Postby CznRhubarb on Mon Mar 05, 2012 3:30 am

Typo in Amulet of Yendor?

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Re: Bug reports (Spoilers ahoy!)

Postby The Avatar on Mon Mar 05, 2012 3:47 am

The amulet smells like cumin?

But yeah, imagine a berserker with a 5 mp piercing fireball :)
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Bug reports (Spoilers ahoy!)

Postby Murdus on Mon Mar 05, 2012 10:07 am

"Smells like cumin." indicates, that you stole it. That's all.
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Re: Bug reports (Spoilers ahoy!)

Postby booooooze on Mon Mar 05, 2012 11:14 am

Sometimes, on Naga City, the accessible stairway will go to the bonus dungeon, instead of to the boss fight. I think it only happens when you can see the other stairway too..? I had Patches and he revealed the square, but I didn't have any means of busting down the wall.
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Re: Bug reports (Spoilers ahoy!)

Postby rustedgrail on Mon Mar 05, 2012 10:11 pm

TLDR - Don't kill an AA with burning on a different floor.

I was playing the Tower of Gaan-Telet and ran into a first floor of AA and Pactmaker, again. While I would like to not see that happen anymore, that's not the bug. What happened was I removed the last death protection of one of the guys with a fireball, then went upstairs and attacked somebody to kill the AA with burning. First, a blood pool appeared upstairs, but more importantly, there was a ghost enemy, no image, but combat prediction. It said that I would win if I hit, but I didn't. I didn't get a chance to see if I killed the other AA's if I could go downstairs or what would happen if the enemy was slowed or I had first strike.
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