1. This is a somewhat petty question in the end, but will the game support more than one resolution setting? It seems quite a few indie games lately have been sticking to 800 x 600 and nothing else.
2. Will there be different difficulty modes or is that something that will be handled more through player decisions through their use of races, gods, and glyphs?
3. If there is any need for you to update the game as you did in the freeware version (say, with a new class or a new dungeon type), will you use Steam's auto-patching to make these kinds of updates available to us in the paid version as well?
4. What will the proportion of "beginner" dungeons to "veteran" dungeons be? Is there a 50/50 split or is one type overpowering the other? If any one type is more dominant, I'd personally prefer the veteran dungeons.
5. Do we have any idea of a release window yet or is that something we'll learn at E3?
6. Sorry for so many questions, but this is one of my very most anticipated games of the year. Kudos to all.
