Mister Bile wrote:I'm looking forwards to trying this out tonight. The Transmuter is a class I've never been able to get a handle on. The description always read to me as: "The Transmuter starts with bad MATH but if you cast ENDISWAL you get MATH percentage added to MATH which will allow you to MATH your MATH into better MATH than a regular class's MATH. (Binlor's Lair Action Playset Sold Separately)"
Depending on your timezone I may not have the second part done.
The transmuter has 3 things different from "standard class".
1. It starts with ENDISWAL
2. It's weak. In terms of "boosters" the transmuter starts with -1 health booster, -2 mana boosters and -3 attack boosters.
3. When a wall breaks you get +5% item conversion bonus and when you break a wall with ENDISWAL you get +10%. The item conversion bonus is capped at +100%
If you convert a glyph, normally worth 100 conversion points and have a +35% conversion boost you will get (100 * 1.35) = 135 conversion points. Kinda mathsy but should be understandable.
Just succeeded Naga City for the first time with the Orc Transmuter! Wow that was fun, and I never really converted! I Converted to EM to get the little HP and dmg resist, but then I went back to Binlor. All I did was to use its Stone Skin power before each hit against strong bosses. It was enough to kill them all! I never thought that Kinisssch would be so easy
Thanks for the nice strat!
I never really considered that would work, I guess the huge resist stone skin gives you works well with our boosted health.