New beta update: curious things are afoot

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New beta update: curious things are afoot

Postby GoatBot on Fri Aug 05, 2011 7:45 pm

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Re: New beta update: curious things are afoot

Postby michal.lewtak on Sat Aug 06, 2011 12:10 am

I'm really happy about the gold pickup sound and the experience prediction bar :)
Bugfixes too, of course.
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Re: New beta update: curious things are afoot

Postby DalaranJ on Sat Aug 06, 2011 1:04 am

Is this piety boost thing supposed to happen on the easy levels?

Image
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Re: New beta update: curious things are afoot

Postby TigerKnee on Sat Aug 06, 2011 1:13 am

I got the same thing doing the Crypt so I think the Taurog piety is a bug.

Also, while 6 locker slots was more than enough for me in the past, now I wish I had more. Sadness. Can I assume getting the items from the new quests unlocks them for appearing in dungeon shops or are they one time only?
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Re: New beta update: curious things are afoot

Postby dislekcia on Sat Aug 06, 2011 1:29 am

TigerKnee wrote:I got the same thing doing the Crypt so I think the Taurog piety is a bug.

Also, while 6 locker slots was more than enough for me in the past, now I wish I had more. Sadness. Can I assume getting the items from the new quests unlocks them for appearing in dungeon shops or are they one time only?


We'll look into the Taurog bonus amounts, they seem a bit buggy...

Yes, the quest reward items are added to the shop pool.
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Re: New beta update: curious things are afoot

Postby DalaranJ on Sat Aug 06, 2011 2:11 am

Oh yes, I just unlocked the trisword. This is so awesome.
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Re: New beta update: curious things are afoot

Postby CunningGabe on Sat Aug 06, 2011 2:41 am

I just got a thrown exception when I visited the Taxidermist after completing the new Beserker dungeon. I _think_ that the Taxidermist was looking for a Warlock beard the last time I saw, which is what I got from this dungeon, but I didn't get the double payout either.
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Re: New beta update: curious things are afoot

Postby FDru on Sat Aug 06, 2011 2:46 am

The Bloodmage's "Sanguine" ability seems to be completely missing.

Also, the Sorcerer is immune to poison without items or anything.

Exp prediction is off for things that give zero experience like plants (they show a full bar of exp will be given instead of none).
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Re: New beta update: curious things are afoot

Postby Hogama on Sat Aug 06, 2011 3:58 am

The Berserker dungeon put a smile on my face. But I did notice something rather curious about the victory screen.Image
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Re: New beta update: curious things are afoot

Postby HenryVIIII on Sat Aug 06, 2011 4:19 am

This should be on the LAST set of fixes you do, but nevertheless it's somewhat important to me: I think the font could look better. If it ends up remaining this way then it's no huge dealbreaker, but sometimes a sleek presentation separates "good" from "great." Once you've got all the important stuff sorted out, maybe get working on that if time permits?
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