No worries, Dungeon Ascendance isn't what I'd call a clone. It seems to bear a lot of similarities to a comment we got on QCFdesign.com ages ago about changing DD to have food instead of regen on reveal and a couple of monster ideas from that, so I'd say it could easily be inspired by that post, but it's definitely its own game. Quite fun too! I like the way it handles character abilities and spells too, stuff like "for the next three hits you'll do more damage", etc. That's neat
And yeah, we'll start working on the Android port as soon as we're done with the PC/Mac version. That's definite.
Did you find Dungeon Ascendance via the PocketGamer review?