Wargasm wrote:Funny, I just took Balanced Dagger out for Whurrgarbal because I read approximately 14,000 comments that it sucked and was useless. Seemed to me that it let you treat equal level stuff as level +1 stuff, but hey, what do I know?
Okay, this is a little more nuanced than that.
Balanced Dagger as a preparation is actually a decent item. It's not good enough to merit lockering and it's overshadowed by better options (I'd much sooner take the Fine Sword), but it's not a bad
item. Where it runs into problems is purchasing
it in-dungeon. One of the biggest advantages of this item is letting you catapult off a couple level 1 and 2 kills without having to do much exploration, but the chances of locating a shop containing it this early are pretty much zero. As a result, by the time you've found the item the sweet spot for using it has already passed, and since it has a piss poor gold:CP ratio this makes it a foolish purchase. This edges it out of the game completely, since it's not quite good enough to merit being prepared and almost never worthwhile as an in-dungeon purchase. It has niche applicability in Gaan-Telet and the Berserker Camp, but that's it.
Swapping it out for whurrgarbl was a sensible decision on your part. I'd probably have it lockered in the place of Martyr Wraps if I didn't have that item unlocked (the two are very similar, no sense in lockering both).