They're pretty much done with design. It's going to be mostly mopping up work from now on.
EDIT: I wonder if some of the kingdom buildings are going to be gated by specific dungeons now. It looks like the kingdom screen starts out with visible "danger zones" that presumably have to be cleared before construction can take place.
Each guild unlock also comes with a monster unlock and a quick summary of some sort of monster nest that the construction disturbed. It'd be kind of cool if each upgrade included a short minidungeon composed exclusively of that one monster type.