Darvin wrote:Agreed; is it too late for a Pactmaker subdungeon rework?
I hope not, they've been adding subdungeons at various times which feel unfinished/sparse but still make more sense. It's the only major kink I've found so far, everything else was pretty sweet.
- Noticed: Soko Trolls No. 3. took me a while as usual. If I can't remember exactly how to do that one it always gives me a lot of trouble for some reason. Ok, all the other ones in one try, except 7 (two tries) due to an unintentional missclick. 5, 6, 7 with resources left over (all of them I think), but there is something about No. 3 that always makes it more difficult for me. Not sure what. Otherwise, one hell of a minigame.
- Weirdness: Soko Trolls I think I didn't get the gold reward for completing them. I'm not sure, and I'd have to restart the playthrough to check it out, but I'm pretty much convinced that I didn't get the gold. It was unlocked for about 3 runs and I didn't touch it, and now I was missing about 250 gold for the Alchemist and thought to get it there. Except if I saw the 636 as 936 and made a mistake. Hmmmmm...
- Noticed: Early Game: The den of danger, being cramped and all, feels quite a bit more tense than venture cave. And IS a bit harder, if my spontaneous badge record means anything.
- Art Idea: The Djinn and the Goo subdungeons feel a bit... random, compared to the newer dungeons. If the djinn one had a tileset foreshadowing something northern (like cursed oasis) and the goo had something foreshadowing something western (like magma mines), it wouldn't be so noticable. It could also open up space for two more boring little subdungeons where mosters drop... either the same or something else but display the current, eastern and a southern tileset. Just a random thought there...
- Find odd: The fact that the Tinker subdungeon is still the old "patch of blackspace" style rather than the one of the newer ones (fully explored, or with darker spaces).
- Big Like: The signboard Gorgon Subdungeon. A subdungeon ago I was thinking about how finding signboards with lore information feels a bit odd. Then I found the lampshade
- Big Like: The Brandonnn subdungeon was hilarious ^^ And really, really generous ^^ Typo in there? Guy hand's you "ganutlets" and then sayes he's more of a "Midas Glove" kind of guy... Maybe its intentional?
- Noticed: Sorcerer Bronze was rather easy, which is fine, but I was surprised that I managed Sorcerer Silver on the first try this time around. The retaliate changes didn't figure much into it, but the GG altar which spawned (maybe does all the time) just won the game from me. I only joined mid boss-fight after I drank all the mana potions, took absolutions and protections and won. Not sure what to think, but I got the bead.
- Find Amusing: I'm enjoying the wraithless game that I haven't unlocked the guild yet. Good training for purist runs I suppose, and my gold flow is quite nice. The game is quite playable.
- Find Odd: The Northern Desert lists the Tower Of Goo as it's boss in the kingdom screen, when in fact it's always been Aequitas for me.