Due to certain class bugs, assassin runs are invalid. The priest is your new option.
We'll be trying a little DD game over the next few days called the Dungeon of the Day Scoring Challenge. If it's successful, this might become a regular "play-by-forum" activity around here. Any players are welcome to participate, regardless of whether you're a veteran or beginner. Even if you're new to Desktop Dungeons and can only manage one or two medals, feel free to post your experiences here. The rules are as follows:
ASAP after the update comes out on Friday. First I will roll for the dungeon:
Halls of Steel (1), Ick Swamp (2), Labyrinth (3), Shifting Passages (4)
I will then roll three dice to determine which classes will be eligible:
Fighter (1), Warlord (2), Thief (3), Rogue (4), Assassin (5), Priest (6), Monk (7), Paladin (8), Sorcerer (9), Bloodmage (10), Tinker (11), Crusader (12)
To determine your score you add your medals and your handicap. Each medal is worth some amount of points, and certain classes get point handicaps based on their aptitude at getting badges.
Warmonger = 5 points
Faithless, Hoarder, Purist = 4 points each
Unstoppable, Parched and Miser = 3 points each
Ding! Max = 2 points
Specialist and Cheeky = 1 point each
+0 classes: Rogue, Berserker, Assassin
+1 classes: Warlord, Monk
+2 classes: Bloodmage, Paladin
+3 classes: Sorcerer, Fighter, Vampire, Gorgon, Tinker, Transmuter
+4 classes: Priest, Half-Dragon, Crusader, Thief
+5 classes: Wizard
Tie scores will be resolved by how long it took you to beat the dungeon, with the faster time winning.
The contest ends on Thursday at 3:15 EST, and the highest-scoring user at the time is declared the winner. Users may submit as many entries as they like, but only the highest-scoring will be counted.
Last edited by The Avatar
on Sat Dec 15, 2012 11:08 pm, edited 3 times in total.
I speak chaos.