Knockback damage on the Half-dragon isn't working properly. The correct damage, the predicted damage, and the actual damage are all different numbers:
I had 25 base damage (33 after bonuses) and 120% knockback damage. I was going to knock the monster back into another monster.
The correct damage is 48 (33 + (25 * 1.2 * 0.5) = 48) The predicted damage was 64 (33 + (25 * 1.2 * 1.0) = 63) The actual damage was 41 (???)
It's worth noting that I was using the Strength Potion. So it's possible that the fix for the Reflex potion broke temporary buffs working with on-attack knockback effects (e.g. Bear Mace, Half-Dragon, etc)
Ok, this is insane. I selected PISSORF and the cursor lit up, but when I clicked on a monster my character autoattacked. Now the cursor is stuck with the PISSORF flare and I can only autoattack and not select glyphs.
Probably a bug with Evolvia the Changeling: Boss had Blink and First strike. Attacked with a warlord (whupaaz, reflex pot, quicksilver pot, knockback from Binlor) and hit the boss into a wall. After the attack the game crashed:
Same error as the person just above me, also on the shifting passages.
However, I had not yet attacked the boss. The last thing that I did was explore and mouse over the enemy that was just explored within a fraction of a second of exploring him. The enemy is the guy right above me on the left of the picture, pretty sure he's a changeling.
There seems to be a problem with the way the effects system is applying graphics to enemy portraits. It might be specific kinds of enemy, specific kinds of effect (slow, first strike, etc) or something completely secondary. It's definitely not browser related.
So, information that would help us track this down when we get back to the office: What monster you moused-over and what you were doing just before it happened.